Student of Warfare

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Rare

Combos Browse all

Related Questions

Student of Warfare

Creature — Human Knight

Level up {{W}} ({{W}}: Put a level counter on this. Level up only as a sorcery.) [1/1]

Level 2-6: First strike [3/3]

Level 7+: Double strike [4/4]

Student of Warfare Discussion

RedmundR2 on Magic: The RPG (Level Up/Proliferate) *Updated!*

1 week ago

Funkydiscogod My favorite part about your comment is that I am in love with non-blue counterspells and it actually would make a ton of sense in the deck considering I need to splash specifically white mana for a few core cards like Student of Warfare anyways. I have taken great care to keep the mana base in flush with the color needs of the deck, so I'd need to test it but I'm pretty confident i'll find a way to put Rebuff the Wicked in. Hindering Light would probably be better than Mana Leak if it wasn't for the two color cost. If I was going to try something to upgrade in that slot that is 2 colors i'd have probably done Dovin's Veto before your suggestion but the card draw is something this deck desperately wants. I'll test it and post an update in a week or so.

I appreciate your suggestions!

Demarge on Vraska's Knights

1 month ago

First of all you can hide old comments by using the last part of the deck editor (having your last comment be back in november can be distracting for new comments).

Now for this deck hitting any swamps early on really hurts Knight of the White Orchid , cutting the swamps down to 1 can really help and run Concealed Courtyard (non budget, Marsh Flats or any fetch land that can grab a plains or swamp can get your Godless Shrine s).

In modern white and black has extremely powerful removal in Path to Exile (which just got a reprint in every gideon spellbook, it also will give you a Rest in Peace which many white decks are running many of in their sideboards lately) and Fatal Push (which is honestly at it's most powerful in a fetch land happy deck), 1 cmc removal vs 4 cmc is quite the difference.

Now there are many good 1 cmc knights and being able to start early is quite important for how fast the format is. Knight of the Ebon Legion can get powerful pretty fast, he even gets bigger if you take 4 dmg in a turn not just the opponent. Student of Warfare is an oldie, it also can become a sizable threat pretty quickly. Dauntless Bodyguard is also pretty decent, it not only can protect a Knight Exemplar later in the game, but it also can just be sacced to proc the stronger effect on Fatal Push or Midnight Reaper .

... now protection is honestly a lot more powerful than just hexproof from a color, especially when a Mirran Crusader can block a Vengevine profitably all day.

Having more creature buffing can also be kind of nice, Benalish Marshal and Valiant Knight can be decent at their jobs, they are at least in the majority of the deck's curve (which for modern you really want to lower it as much as you can for an aggressive deck).

jconeil1988 on Aurelia's Jitte and Helm

6 months ago

multimedia, my poor poor Jor Kadeen, the Prevailer :( He was the original inspiration for the deck. I know that he should go, but it's soo hard to cut him :p

Good thing I only have to remove 5 card!

What do you think of Student of Warfare for this deck? I think I have one lying around.

Same with Belligerent Hatchling , maybe deserves a spot here?

Love the land suggestions. Great Furnace is funny. I'm sure I have one, was sure I had it in this deck. I can't find it. I three times put it in my order list on Card Kingdom, 3 times I didn't realize I took it off. Definitely going in when I do get it.

I completely agree with the chopping block cards. Would make room for Smothering Tithe , Enlightened Tutor , and Grand Abolisher and the like.

RedmundR2 on Mono White Angel

9 months ago

Im a big fan of mid-rangey mono color tribal decks, but here is some advice if you want to make it work more consistently and be generally more successful even in a very casual table top setting:

Curve in modern is king!

If you look at the curve for your deck and the average CMC in general, its very very high and its going to take several turns to even start getting your big angels out. This is an issue because at most you will be playing one threat per turn, and by turn 4 your control opponent will have more than enough mana and cards to stop them from hitting the board, your aggro opponents will have killed you, and faster mid range decks will have set up the board to a point where you are behind the rest of the game.

Solutions: Splash green for ramp ( Llanowar Elves , Birds of Paradise ) or find more cards in the 1 and 3 slots that are defensive. Current build is desperate for Nykthos, Shrine to Nyx . Defensive/tax/solid cards in white you can use would be stuff like Leonin Arbiter , Thalia, Guardian of Thraben , Thraben Inspector , Doomed Traveler , Student of Warfare .

You can try to go the Pillow Fort route with enchantments as well. Think Sphere of Safety , Ghostly Prison , Runed Halo , Porphyry Nodes , Sigil of the Empty Throne as a finisher.

Interacting with your opponent is key!

Currently the only removal you have in your deck is Ixalan's Binding , which costs a large amount of mana considering it only removes a single target. Lucky for us we are playing white and have alot of great removal. Path to Exile , Fragmentize , Oblivion Ring . If I was playing this deck, my biggest fear would be my opponent would play something like Ensnaring Bridge because i'd only have a 32% chance of drawing Ixalan's Binding by turn 5 and thats spooky!

Hope this helps. tl;dr is I'd lower the average CMC, add more removal and ways to interact with the opponent

Dango on Valor & Vanity | Foil Knight Tribal

10 months ago

Knight of the White Orchid seems like more of a value card than Sigiled Paladin as it allows you to ramp a bit on the same 2/2 body with first strike. I only suggest it considering that I don't see you attacking alone enough aside from a turn one Student of Warfare into a turn two Sigiled Paladin to fire of an exalted trigger. I know you mentioned you settled for Sigiled in the description, and that you think White Orchid loses its purpose due to the lack of emphasis on playing 4-drops, but I believe it is rather important to ensure you play your 3-drops. White Orchid allows you to comfortably be on the draw with a two land hand knowing that you'll still hit that needed third land. Just something to consider thinking over again, but it's ultimately up to you.

Other than that, you might want to consider picking up Aether Vials. I swear by these things being an avid merfolk player for years, and also some humans as well. They are just too good and help with the tempo of every match.

SoapyCilantro on To Arms!

10 months ago

Whitemale , I tabled this deck for awhile but finally came back to it. I feel that , though it is slow and midrange without any grindy cards. Etched Champion was never my win-con but def an option I had explored with its protection ability under metalcraft. If you were still interested in this, what would you suggest? I considered Student of Warfare but opted for Mirran Crusader instead because of my local meta.

NensouHiebara on Valor & Vanity | Foil Knight Tribal

1 year ago

@DragonKing90

There is a real cost when it comes to colourless lands. You can only have so many before you start running into mana problems. This deck demands White sources as its first two land drops every single game. Opening hands that do not meed this demand are unkeepable. More colourless lands won't do my -costed creatures any favours and will lead to more frequent mulligans. The set of Mutavaults is this deck's hard limit of colourless sources.

Nykthos, Shrine to Nyx is inherently win-more. It's only going to be beneficial when you have a board set up and aren't experiencing disruption. If the best it can do is level up Student of Warfare or allow me to needlessly burn through my hand, I can perfectly live without it.

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History of Benalia has been growing on me in the past several weeks. Dominaria offered a much needed boost for Knight Tribal, and I shouldn't ignore this boon.

I'm planning on dropping the curve in this deck a bit for space. Eight 4cmc cards are no longer necessary.

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Modern has a plethora of quality removal options. Opponents relentlessly killing off all of my creatures is a reality I must accept.

The major problem I have with Kinsbaile Cavalier is its 2/2 body. A 4cmc "game-ending haymaker" shouldn't fold so easily to commonly used burn effects. Valiant Knight is a better 4cmc option than Cavalier. It doesn't give double strike right away, but it has the Lord boost and a more resilient body.

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I say Flagstones of Trokair 'does nothing' because it has no tangible utility. Its selling point involves being removed from the field, which most decks can't do outside its own interaction with the Legend Rule. More often than not, said ability is pulling off a very poor Fetchland impression.

Flagstones doesn't offer anything relevant for this deck, so it's never going to be a part of it.

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Gideon, Ally of Zendikar is the choice between an Anthem, an endless legion of Knights, or an indestructible 5/5. Honor of the Pure is only ever an Anthem. He may cost twice as much, but that mana is well spent considering his flexibility and raw strength.

Honor of the Pure's smaller cost doesn't really help, as there's never an ideal time to cast it:

  • Turn 2) If I have a Student of Warfare on board, it's leveled to Lv2. Otherwise, a 2cmc Knight is cast. Leveling up Student is better than casting Honor of the Pure. A 3/3 with first strike beats out a vanilla 2/2. Casting Honor of the Pure instead of a 2cmc Knight prevents me from attacking next turn.
  • Turn 3) Aside from a Turn 1 Student, this is the earliest this deck can begin attacking. My options now include a Knight Lord or History of Benalia. Playing a Knight Lord is an additional body to develop my board presence and may be giving Student/the 2cmc Knight indestructible. History of Benalia begins setting up a power play on Turn 5. I'm also experimenting with Sigiled Paladin, a creature that boosts the lone attacker on this turn while leaving mana open.
  • Turn 4) At this point, I'll have two available attackers. This would be the first turn I would consider casting Honor of the Pure, except Gideon is now active to either drop his Emblem or stonewall my opponent with Knight tokens. Another Knight Lord or activating Mutavault to conserve resources are also options.

Of course, if my opponents have interaction to disrupt this curve, Honor of the Pure becomes a much weaker play with my board kept small. Gideon can still function in games with heavy attrition, repopulating my board and clocking my opponent by himself.

Gideon, along with the influx of new Knight support this year, has antiquated Honor of the Pure. Any conceivable way to add it into this deck would be an objectively wrong decision.

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