Urborg Scavengers

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Modern Beyond Horizons Legal
Oathbreaker Legal
Pioneer Legal
Planar Constructed Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Urborg Scavengers

Creature — Spirit

Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers.

Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample and vigilance. (This is a linked ability, linked to the ability in the first paragraph on this card. This creature only gets the listed keywords from the exiled card if the card was exiled via the ability in the first paragraph.)

scotchtapedsleeves on Murders and Acquisitions (Marchesa Superiority)

1 year ago

Hey Ender, been a while! I'm still working hard on my Marchesa deck if you'd like to steal some ideas. As for my suggestions:

Hostage Taker is huge as it can steal artifacts.

Imperial Recruiter Can tutor for most cards in my deck, your creature's powers seem a bit higher.

Iron Apprentice is incredible

Thought Sponge is a fantastic draw engine. I find myself drawing 5+ cards each cycle if opponents don't deal with it

Thran Vigil Adds a +1/+1 counter to every creature that re-enters, protecting them immediately and allowing you to sac them.

Uncivil Unrest Does the same as above but for all creatures that enter, also a wincon

Reins of Power Is a favourite of mine against token players. Sac all your creatures to steal an opponents, then you have the option to sac them for a ton of mana with an Altar or get +1/+1 counters on them and sac them as soon as Marchesa reenters the battlefield in your end step.

Aetherworks Marvel has played fairly well

Scroll of Fate Lets you cheat out lands, enchantments and artifacts as Marchesa only checks the card type when it's on the battlefield

Last One Standing is hilarious, same with Saw in Half

Living Death is an incredible board wipe, especially if you sac all your stuff beforehand

I have over 100 cards in my maybeboard that I haven't gotten around to sorting out, but here are some standouts I'm looking to include.

Imposter Mech seems like it could be incredible. Once you get a +1/+1 counter on Marchesa you don't really want to attack with her, so you can use her to crew the mech each turn

Urborg Scavengers Is repeatable grave hate with some bonuses

Kardur, Doomscourge Is dirty

Fell Stinger is a reliable source of draw, can sacrifice itsself in a pinch

Body Launderer seems incredible. Card selection and recursion

scotchtapedsleeves on Murders and Acquisitions (Marchesa Superiority)

1 year ago

Hey Ender, been a while! I'm still working hard on my Marchesa deck if you'd like to steal some ideas. As for my suggestions:

Hostage Taker is huge as it can steal artifacts.

Imperial Recruiter Can tutor for most cards in my deck, your creature's powers seem a bit higher.

Iron Apprentice is incredible

Thought Sponge is a fantastic draw engine. I find myself drawing 5+ cards each cycle if opponents don't deal with it

Thran Vigil Adds a +1/+1 counter to every creature that re-enters, protecting them immediately and allowing you to sac them.

Uncivil Unrest Does the same as above but for all creatures that enter, also a wincon

Reins of Power Is a favourite of mine against token players. Sac all your creatures to steal an opponents, then you have the option to sac them for a ton of mana with an Altar or get +1/+1 counters on them and sac them as soon as Marchesa reenters the battlefield in your end step.

Aetherworks Marvel has played fairly well

Scroll of Fate Lets you cheat out lands, enchantments and artifacts as Marchesa only checks the card type when it's on the battlefield

Last One Standing is hilarious, same with Saw in Half

Living Death is an incredible board wipe, especially if you sac all your stuff beforehand

I have over 100 cards in my maybeboard that I haven't gotten around to sorting out, but here are some standouts I'm looking to include.

Imposter Mech seems like it could be incredible. Once you get a +1/+1 counter on Marchesa you don't really want to attack with her, so you can use her to crew the mech each turn

Urborg Scavengers Is repeatable grave hate with some bonuses

Kardur, Doomscourge Is dirty

Fell Stinger is a reliable source of draw, can sacrifice itsself in a pinch

Body Launderer seems incredible. Card selection and recursion

Anyway, that concludes my rant. Hope all is good with you!

legendofa on Akroma, Vision of Ixidor other …

1 year ago

Cairn Wanderer, Death-Mask Duplicant, Eater of Virtue, Soulflayer, and Urborg Scavengers all have a "keyword soup" ability, but they don't all synergize with each other. A lot of them compete for the same resources. Make sure you don't cross yourself up.

Have (1) JordanSanFran
Want (0)