Last One Standing

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Last One Standing

Sorcery

Choose a creature at random, then destroy the rest.

Last_Laugh on Marchesa, the Black Rose

1 week ago

I have several suggestions for you. I'll keep things budget friendly and if you're picking up what I'm putting down, I can also help suggest some cuts.

First off is enchantment removal. There's hardly any options in th5ese colors but I recommend running all 3 so problematic enchantments like Solemnity or Rest in Peace don't wreck your day. Chaos Warp, Feed the Swarm, and Canoptek Tomb Sentinel are all budget friendly and worth their weight in gold here. Another good boardwipe here is Last One Standing.

I don't really do theft in my Marchesa list, but Gisa, Glorious Resurrector is the exception and holy crap does she put in some dirty work.

Next is card draw. Liliana's Standard Bearer, Lethal Scheme, Plumb the Forbidden, and Sage of Fables are all good budget options here. Sage will also come down before Marchesa and immediately give her or any other wizards you run a +1+1 counter. Plumb in response to boardwipes or right before your turn will refill your grip (instant speed and pseudo dodging counterspells makes this card). Also, Danny Pink's price has been sloooowly climbing but it's a very real possibility you'll find one in your LGS dollar binder and omg is this thing absolutely nuts!

On the subject of alternate sources of +1+1 counters... Thran Vigil only works on your turn but it'll get new counters on anything you stole and sac'ed on your turn. Vigean Graftmage let's you sac 2 creatures on everyone's turn (itself + whatever) to abuse etb/death triggers like Gray Merchant of Asphodel or even Grim Haruspex card draw. Spark Double I guess falls into this category and copies either Marchesa for double Dethrone or whatever your meanest etb/death trigger is at the time.

I'm also guessing Rakdos Locket was supposed to be Rakdos Signet.

Feel free to check out my list for ideas. It's far from budget friendly overall but I run everything I recommended. Upvotes on any of my decks are appreciated. Every Masochist Needs a Marchesa to Love Them

legendofa on Banemaker

1 month ago

I'm curious--where were you in this dream? I can imagine the art for this card very clearly--nice description!

That "at random" abilities would be a headache for the deck that pumps out fat piles of tokens. The big problem I have with large numbers of tokens and random effects is that it can take a long time to resolve, and there's no shortcut aside from "this is what will probably happen." If Jetmir, Nexus of Revels has thirty tokens and three opponents, that declare attackers step is going to take a while. (Same deal with cards like Grip of Chaos and Last One Standing. It won't happen all the time, or even often, but it will happen occasionally, and it's completely out of your control.)

I think the second ability can be just "Whenever Banemaker becomes unattached," since that will cover all possible "equipped creature leaves the battlefield" scenarios.

With all that said, this is a great design that captures the feel of chaotic bloodlust.

Last_Laugh on It's time for their daily penance, honey.

4 months ago

Price of Progress and Blood Moon will hate on good mana bases (assuming the 36 basics is accurate and not just a lazy placeholder... I've been there lol). Blood Moon can definitely cause some saltiness though.

Archfiend of Depravity will screw go-wide creature strategies. Tainted AEther is another card that punishes creature strategies. Feed the Swarm and Chaos Warp are your only 2 answers to enchantments in these colors. Oubliette is another premium piece of removal (use on commanders for maximum effect).

Vicious Shadows, Emberwilde Captain, and Unquenchable Fury will hate on large hands. I'm not sure I like the Black Vice effects (or at least so many of them).

Exsanguinate would be a nice finisher here.

You are a bit light on creatures. Koskun Falls can be hard to find if you aren't shopping online but it does provide some defense.

Last One Standing and Blasphemous Act are a pair of good budget friendly boardwipes here.

Last_Laugh on

4 months ago

Unspeakable Symbol is worth its weight in gold here. Don't proactively put counters on stuff, just in response as needed.

Feed the Swarm is 1 of your only answers to problematic enchantments in these colors. Canoptek Tomb Sentinel is an option too but without consistent sac outlets it falls off fast.

Last One Standing / Blasphemous Act are 2 boardwipes I'd highly recommend here.

scotchtapedsleeves on Murders and Acquisitions (Marchesa Superiority)

9 months ago

Hey Ender, been a while! I'm still working hard on my Marchesa deck if you'd like to steal some ideas. As for my suggestions:

Hostage Taker is huge as it can steal artifacts.

Imperial Recruiter Can tutor for most cards in my deck, your creature's powers seem a bit higher.

Iron Apprentice is incredible

Thought Sponge is a fantastic draw engine. I find myself drawing 5+ cards each cycle if opponents don't deal with it

Thran Vigil Adds a +1/+1 counter to every creature that re-enters, protecting them immediately and allowing you to sac them.

Uncivil Unrest Does the same as above but for all creatures that enter, also a wincon

Reins of Power Is a favourite of mine against token players. Sac all your creatures to steal an opponents, then you have the option to sac them for a ton of mana with an Altar or get +1/+1 counters on them and sac them as soon as Marchesa reenters the battlefield in your end step.

Aetherworks Marvel has played fairly well

Scroll of Fate Lets you cheat out lands, enchantments and artifacts as Marchesa only checks the card type when it's on the battlefield

Last One Standing is hilarious, same with Saw in Half

Living Death is an incredible board wipe, especially if you sac all your stuff beforehand

I have over 100 cards in my maybeboard that I haven't gotten around to sorting out, but here are some standouts I'm looking to include.

Imposter Mech seems like it could be incredible. Once you get a +1/+1 counter on Marchesa you don't really want to attack with her, so you can use her to crew the mech each turn

Urborg Scavengers Is repeatable grave hate with some bonuses

Kardur, Doomscourge Is dirty

Fell Stinger is a reliable source of draw, can sacrifice itsself in a pinch

Body Launderer seems incredible. Card selection and recursion

scotchtapedsleeves on Murders and Acquisitions (Marchesa Superiority)

9 months ago

Hey Ender, been a while! I'm still working hard on my Marchesa deck if you'd like to steal some ideas. As for my suggestions:

Hostage Taker is huge as it can steal artifacts.

Imperial Recruiter Can tutor for most cards in my deck, your creature's powers seem a bit higher.

Iron Apprentice is incredible

Thought Sponge is a fantastic draw engine. I find myself drawing 5+ cards each cycle if opponents don't deal with it

Thran Vigil Adds a +1/+1 counter to every creature that re-enters, protecting them immediately and allowing you to sac them.

Uncivil Unrest Does the same as above but for all creatures that enter, also a wincon

Reins of Power Is a favourite of mine against token players. Sac all your creatures to steal an opponents, then you have the option to sac them for a ton of mana with an Altar or get +1/+1 counters on them and sac them as soon as Marchesa reenters the battlefield in your end step.

Aetherworks Marvel has played fairly well

Scroll of Fate Lets you cheat out lands, enchantments and artifacts as Marchesa only checks the card type when it's on the battlefield

Last One Standing is hilarious, same with Saw in Half

Living Death is an incredible board wipe, especially if you sac all your stuff beforehand

I have over 100 cards in my maybeboard that I haven't gotten around to sorting out, but here are some standouts I'm looking to include.

Imposter Mech seems like it could be incredible. Once you get a +1/+1 counter on Marchesa you don't really want to attack with her, so you can use her to crew the mech each turn

Urborg Scavengers Is repeatable grave hate with some bonuses

Kardur, Doomscourge Is dirty

Fell Stinger is a reliable source of draw, can sacrifice itsself in a pinch

Body Launderer seems incredible. Card selection and recursion

Anyway, that concludes my rant. Hope all is good with you!

SivertOL on Mistress Judith's Dungeon of Devils

1 year ago

Oh, I like this! Has been so into the Devil / Hell tribal lately ^_^

Have you considered Last One Standing?

I feel it fits with the crazy flavor of this archtype. The deck has often a lot of dudes standing around, so big chance for you, and even if one of your opponents has the last one standing, you have 3-7 ping damage to distribute.

Checky on Big Problems Require The Maddest Solutions

1 year ago

DreadKhan I have been asking with my most destructive friends, who help me with my most hateful decks like this one, and we have seen that Snuff Out is hard to cast for the alternative cost since I only run like 8 swamps, and all the MLD I run it's even harder, and the Price of Fame is so useful bc of the big and flyer commanders I'm used to see, and the surveil is a great selection. For the moment I will not put it inside. But the Phyrexian Purge, they have said that it's a very good option, but what you were saying with the 3 dmg wraths, my playgroup is more like swarm decks, small creatures rather than big beefy 8/8 or something, so the 3 dmg wraths are pretty good, and I have consulted the option of Fire Covenant, but the instant speed and the mana less to kill all the 2/2 and 1/1 is better than 3 life per creature. I have very few matchups where purge is better than fire covenant. I thought the swap for Last One Standing, but it's still in process of studying. Very helpful the ideas and I appreciate them a lot bud :)

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