From the mind that brought you:

Crazy Cat Menagerie, HOU update (Standard, Budget)

Standard* sagramore

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Arahbo's Kitted-Out Kitties!!

Prepare fur battle!

Please UPVOTE if you love cats!!

PLEASE NOTE: This is (as all good decks should be) an ever evolving work in progress thanks to the great comments from other tappedout users. Please check any "EDIT" remarks at the bottom of this description if the main description no longer makes sense as I might have moved some of the cards out.

Shout out to helpful users that have made valuable comments to improve the deck: Rivenor, medozzz, MegaMatt13, Arkheid, superhuman21, and Pickacantaloupe. Thank you!

Yes, ladies and gentlemen, it's time for CAT TRIBAL EDH to be a thing, thanks to Commander 2017 and Arahbo, Roar of the World. This is my take on a "Go Tall" equipment-centric cat tribal deck, primarily in but with a decent splash of aiming to keep the price around $300 but still keeping it's claws and making it fun to play.

What do cats like? TOYS! So, let's get into the description and justifications for each card.

  • Adorned Pouncer - A lovely little 2-drop with double strike that comes back as a 4/4 with double strike after it dies. Good card economy.
  • Alms Collector - A good draw machine that also stops your opponents from drawing lots of cards.
  • Balan, Wandering Knight - This kitty loves toys and even has a quick, cheap way for you to attach all your toys to it at instant speed!
  • Brimaz, King of Oreskos - Free tokens when you attack and when you block? Yes please!
  • Felidar Sovereign - A bit of a simple wincon for EDH that's also a cat. You've got some lifelink and you start with 40 life anyway so.... Worth putting it in!
  • Fleecemane Lion - Hexproof and indestructible when monstrous and only a 2-drop.
  • Kemba, Kha Regent - A solid kitty commander herself, Kemba spits out baby kitties for all the toys she's got attached to her.
  • Leonin Abunas - HEXPROOF ALL ARTIFACTS, 'nuff said.
  • Leonin Shikari - This kitty likes toys so much she lets you equip them at instant speed!
  • Lost Leonin - A very handy 2-drop that does horrid early damage with Arahbo, Roar of the World but late game, with some equipment and trample, can one-shot a badguy!
  • Mirri, Weatherlight Duelist - This is a really nice way to stop your opponents from attacking or defending you!
  • Nazahn, Revered Bladesmith - A tutor for cat toys and if you decide to tutor out Hammer of Nazahn you can pop it straight onto the battlefield.
  • Pride Sovereign - Too good to keep out. Buffed with tokens and buffed by the other cats, this kitty gets big fast.
  • Qasali Slingers - Spot removal of artifacts and enchantments whenever ANY CAT ETB. ANY! TOKENS!
  • Raksha Golden Cub - A complete +2/+2 and double-strike anthem for all cats as long as this guy has a toy. No-brainer.
  • Regal Caracal - More anthem, this time +1/+1 and lifelink for all cats, as well as giving you a couple of cat tokens.
  • Skyhunter Prowler - With Arahbo this is a 3-drop 4/6 flyer with vigilance!
  • Skyhunter Skirmisher - Much like the Skyhunter Prowler this is a 3-drop flying 4/4 with double strike when buffed by Arahbo!
  • Steppe Lynx - This is a cheeky little 1-drop that, with Arahbo, Roar of the World and landfall, could swing as a 5/6 on turn 2....
  • Taj-Nar Swordsmith - This is a nice little tutor kitty to help you find that all-important big toy when you need it in the mid/late game.
These cats would be bored without their toys.
  • Argentum Armor - It's expensive but +6/+6 and "destroy target permanent" every time it attacks? Madness!
  • Basilisk Collar - Deathtouch and lifelink for 1 mana. This is a cat collar, not a dog collar.
  • Behemoth Sledge - Low(ish) cost, decent buff, trample, lifelink.
  • Darksteel Plate - This is to help keep that all important kitty alive as long as possible.
  • Hammer of Nazahn - Free equip abilities, plus it buffs one cat and makes it indestructible.
  • Heirloom Blade - The power is great and it means when a kittie finishes off his/her 9 lives it gets replaced by another one!
  • Helm of Kaldra - To compete the Kaldra cycle of cards and we've got tutor for them all.
  • Mask of Memory - Some well needed card draw.
  • Masterwork of Ingenuity - Got a good toy on the go? Need another one for a different cat? This is your card.
  • Shield of Kaldra - A nice set with the other Kaldra pieces and we've got plenty of tutor for it.
  • Swiftfoot Boots - A classic, needs no explanation.
  • Sword of Feast and Famine - This card doesn't need much introduction. One of the best equipment pieces out there if you can afford it!
  • Sword of Kaldra - +5/+5 and it REMOVES CREATURES FROM THE GAME!
  • Sword of the Animist - A really handy little buff that also gets us more land out.
Not drawing what you need? Tutor for them! Not drawing enough? Draw more!
  • Enlightened Tutor - Really helpful for getting that cat toy your kitties have been waiting for or to pop out one of those killer enchantments, like Mirari's Wake or Aura Shards.
  • Hunter's Prowess - A little pricey but it is a nice 3/3 and trample buff that also then lets you draw a bunch of cards for that trample damage.
  • Rishkar's Expertise - As we're going "tall" and should have some beefy cats out then this will net us a bunch of cards.
  • Smuggler's Copter - A nice bit of kit. Flying 3/3, allows you to loot, and if you have some reduced cost equip then you can also use your equipment on it.
  • Sram, Senior Edificer - The only non-cat in the deck but he's amazing at drawing more cards as you bring those toys onto the field.
  • Steelshaper's Gift - Find the toy you want, plain and simple.
  • Sylvan Library - Lots of draw and scry-like ability and with the lifelink in the deck you can often just take the damage hit to grab some extra cards.
  • Time of Need - Mid game and you aren't drawing your big cats? This is what you need.
  • Worldly Tutor - Grab a kitty!
You need some rocks and you need some ramps. This is EDH after all...
  • Cultivate - Useful land ramp to get more space for kitties to roam!
  • Heralds Horn - Makes all the cats cheaper to cast and helps us draw some more cats too.
  • Mirari's Wake - Amazing card. +1/+1 for all creatures and double mana output from lands.
  • Selesnya Signet - Could be the Selesnya Cluestone but the signet is cheaper. Potentially could use both?
  • Sol Ring - If you need me to justify this card, you need to go back to EDH 101.
  • Traverse the Outlands - This also works like Rishkar's Expertise in that we should have some big beefy creatures to maximise value from this card.
  • Urza's Incubator - Great tribal ramp, especially as we're running some expensive kitties.
All good EDH decks should come with ~5 spot removal and ~5 board wipes. Or so my good friend Betulas tells me and seeing as he usually beats me he's either lying to trick me or he knows what he's talking about.
  • Aura Shards - This works just like the crazy-good Qasali Slingers but it's probably even harder for your opponents to deal with.
  • Beast Within - A solid spot removal of one permanent.
  • Fumigate - Board wipe with bonus lifegain.
  • Pacifism - Try this on your opponent's brilliant / attack-y commander to really annoy them.
  • Path to Exile - Simple spot removal.
  • Phyrexian Rebirth - This one's like Fumigate but instead of getting lots of life you get one HUGE horror creature to swing in with afterwards.
  • Swords to Plowshares - Classic spot removal, needs no discussion in W decks.
  • Wrath of God - Another boring old board wipe, but it's effective and cheaper than Rout
  • Ajani, Caller of the Pride - He's the king of all cats, it's Ajani! Let him sit there adding counters to your cats before he finally throws down more 2/2 white cat tokens than your opponent knows what to do with.
  • Asceticism - A little pricey but gives all the kitties hexproof and regenerate.
  • Heroic Intervention - If you happen to have the mana for it, play this before one of those nasty wipes above and you're almost guaranteed a win!
  • Sigarda's Aid - Equipment cards, played and attached at instant speed. For .... bonkers good.
  • Teferi's Protection - A bit like Heroic Intervention but even more versatile!
There are a number of standard lands in here so I won't list them all, but I will mention the following:
  • Maze of Ith - If you've got Mirri, Weatherlight Duelist tapped and this is untapped then it starts being very hard to get attacked. Remember you can also use this defensively if your opponent pops a big kitty-killing combat trick!
  • Mosswort Bridge - It should be pretty easy to get 10 power of creatures out and cast something big for free!
  • Rogue's Passage is so so handy for helping your big vehicles get through when they're facing chump blockers or even nastier stuff, like deathtouch.
  • Strip Mine can help you get rid of the enemy Maze of Ith.

So yeah, Arahbo and his kitted out kitties! It is not a deck full of complicated mechanics that mean your turns take 30 minutes each and have your opponents checking their watches. It is, however, fun as hell to play, full of cat-flavour, and it'll hopefully win a few games for you too.

The deck is designed to have a low curve and play out quickly so you can start swinging hard, which is how I justify dropping a few lands in place of more instants/sorceries than similar decks.

There is a strong push for a cat tribal to go into tokens pretty hard, and I have thought about this. However I think that the best thing to do in these situations is pick one thing and focus on doing it properly. In this deck we look at equipment synergy. I will almost certainly be making another cat tribal deck based around the same commander but looking primarily at token generation and going very wide, rather than tall. Watch this space!!

There are a number of cards I know could go in this deck, and probably lots I haven't considered. But here's a list to pre-empt a few of the suggestions that might come up:

  • Bloodforged Battle-Axe - This might actually go in there, I'm not sure yet... need more playtesting.
  • Leonin Arbiter - I like this and it might be good, however we're running a few tutors and it works against us as well!
  • Green Sun's Zenith - There aren't enough creatures in this deck to make this worthwhile I don't think....
  • Umezawa's Jitte , and some of the other big swords - These are great, I want them, but I don't own and can't afford them right now. The deck should function without them but if you've got them then by all means throw them in!!
  • Lost Leonin and Grafted Exoskeleton - These two would push me into an Infect mechanism and all the hate that goes with it. It might still happen, but I'm not sure yet.
  • Expensive pain lands, fetch lands, etc. - If you own them, put them in. I don't :(

Thanks for reading and if you liked it, put it in a folder, or feel like commenting then please do and please don't forget to UPVOTE and comment!!

And so the edits begin.... I decided the deck needed a little more streamlining for the "Go Tall" strategy and some of the cards that we had been using were better suited for lots of cats rather than a few strong ones.


  • Jazal Goldmane - Still a great card that might come back in but it works better with "wide" strats rather than tall ones.
  • Harmonize - Swapped out for Soul's Majesty
  • Kindred Summons - Again, this works better with lots of cats on the board and we're only going to have a few big 'uns.
  • Uncage the Menagerie - There are other tutors in there, although I really like this card so it might come back.
  • Aura Shards - Once more, fewer bigger cats means less value for this card.
  • Skullclamp - There aren't enough outlets for this really, however good it is.


Some helpful comments via the Commander Society's FB page as well as medozz have led to some further changes!



Some helpful insights via the Command Zone's YouTube video on Arahbo as well as MegaMatt13 have led to yet more changes!
  • Wing Shards swapped for Beast Within - The Wing Shards are just not great and Beast Within really is!
  • Planar Cleansing swapped for Rout - You don't want to wipe all your precious equipments away!
  • Stoneforge Masterwork swapped for Mask of Memory - Draw in this deck is quite low and we needed a way to improve it.
  • Leonin Squire swapped for Fleecemane Lion - A 2-drop swap and we're not running so many 1-drop artifacts to get value from the Squire.
  • Dragon Throne of Tarkir swapped for Asceticism - Yes, this is swapping an equipment for an enchantment but the Dragon Throne needs you to have a big creature to buff lots of other creatures. We're looking more at having just a few big creatures so I don't think it fits here. Asceticism, while a little pricey, gives all your creatures hexproof, which is amazing when you really don't want them to die!
  • Sword of Vengeance swapped for Smuggler's Copter - The sword was always a little weak and the card draw from the copter is amazing. It also flies, does damage, blocks, and if you have some reduced equip costs it can use the equipment too.
  • Frantic Salvage swapped for Hunter's Prowess - Yes, it would be bad to lose some equipment, but a lot of it is indestructible and this way we can just draw for more.
  • Caged Sun swapped for Cultivate - I am worried about the cost of the Sun and Cultivate gives more direct, cheaper ramp.
  • Gavony Township swapped for Heirloom Blade - I love the Township but we aren't that bothered about a couple of +1/+1 counters when we're going tall. This Blade helps to keep cats on the board.
  • Leonin Elder swapped for Sacred Cat - The Elder only gives a tiny bit of life gain but the Sacred Cat does lifelink and has card value in the Embalm ability. Much much better card.
Having looked around and done some more thinking I decided it was time to beef the deck up to the next half a level or so with some decent cards. Now I just need to source/buy them.....




Rivenor says... #1

Savannah Lions would work so well with that commander. Makes for a nice early threat hitting for 5. Equipements love an early holder as well. Nice simple deck with a lovely presentation to boot, nice work!

August 27, 2017 10:39 p.m.

sagramore says... #2

Rivenor - Thanks! And that's not a bad tip. I'm going to make a few tweaks in the next day or two as I've figured it's worth working even more on the "go tall" strategy and streamlining it for that should be quite easy and help strengthen the deck.

August 28, 2017 6:32 a.m.

sagramore says... #3

Having looked at my inventory I don't have a Savannah Lions but I do have some possibly appropriate 1-drops that would be pretty powerful.

Glittering Lynx would be an indestructible 4/4 unless the opponent pays 2, which they're unlikely to do early game.

Loam Lion is permanently 2/3 (so 5/6 with Arahbo) if I have a Forest.

Steppe Lynx would be a 5/6 every time a land came down.

August 28, 2017 6:40 a.m.

medozzz says... #4

Hi, I love the cat tribe deck. A question why have you not put Pride Sovereign and Metallic Mimic? Ok, mimic just mimics a cat and give them counters, but Pride Sovereign is a nice token generator of 1/1 (with Arhbo 4/4) lifelink kittens and itself can be also quite big. .

August 28, 2017 8:44 a.m.

medozzz says... #5

A few nice kitty cat to consider into the sky: Skyhunter Skirmisher and Leonin Skyhunter. The former is a dangerous kitty with any toy or the blessing of Arahbo. It will fly in and take a big chunk of life of any opponent without flyers. It is better, then Leonin Den-Guard or Skyhunter Cub. Leonin Skyhunter is more resilient and also flies in the air. And any cat in the air is dangerous. Some more examples, if you want to go in that direction (also in the budget) Skyhunter Prowler and Skyhunter Patrol. Both are weaker than Skyhunter Skirmisher or Leonin Skyhunter but I think they are better than Skyhunter Cub or Leonin Den-Guard

August 28, 2017 9 a.m.

sagramore says... #6

medozzz - Thanks very much for the decent comments, I appreciate your thoughts. You've given me some solid advice there and I'll be taking a solid look at the base of cats, especially the ones you mentioned as I made an "advanced purchase" of random cat singles before C17 dropped so I've got a lot of the ones you mentioned already.

To add one thing, the Pride Sovereign ended up getting dropped when I started to steer completely away from tokens (wide strat) and went for a tall strat. That being said, he's about the best token generator for going tall, because he gets all the +1/+1 for the other cats on the board, so I will seriously consider him again.

Metallic Mimic I run in my standard cat tribal deck, and he works well, but only if you get him out early. He's amazing in token decks, but I wasn't so sure about him in this one.

August 28, 2017 9:53 a.m.

MegaMatt13 says... #7

Nice deck :)

A few suggestions:

Beast Within and Song of the Dryads are my fave removal in green since they can take care of any permanent.

Fleecemane Lion works amazing in my version of the deck. Hexproof and Indestructible is incredibly tough to get rid of. He's 7/7 hexproof and indestructible with Arahbo's trigger.

Chameleon Colossus will count as a cat and can make himself huge!

I would put back in Loxodon Warhammer. You have Behemoth Sledge and the Warhammer is effectively the same thing.

Duelist's Heritage is a very cheap way to give a creature double strike each turn. (can also give opponents' creatures double strike if they are attacking each other)

I would add a bit more draw to make sure your hand always has gas: Hunter's Insight, Hunter's Prowess, Mask of Memory, and Harmonize are all great.

August 29, 2017 12:46 a.m.

sagramore says... #8

MegaMatt13 - Thanks for the helpful comments. I'll definitely take another look at a few of those cards, particularly Fleecemane Lion.

Any thoughts on what to cut if I start adding some of these cards though? That's much harder than finding good cards to go in :)

August 29, 2017 7:28 a.m.

MegaMatt13 says... #9

I hear ya...cuts are always the toughest. Personally I would cut back on some of the higher casting cost cards to speed up the deck. Caged Sun, Argentum Armor, the Kaldra equipment...they all could be replaced with cheaper stuff. (eg. I would replace Caged Sun with a cheaper ramp spell like a simple Farseek or Nature's Lore which can tutor for Scattered Groves and Canopy Vista).

Also, 37-38 lands is great in most decks but your mana curve is low enough to handle cutting back to about 35. That would give you a couple extra slots.

August 29, 2017 11:07 a.m.

MegaMatt13 says... #10

Forgot to link to my may provide some suggestions :)

Arahbo's Killer Kittens

August 29, 2017 11:13 a.m.

sagramore says... #11

MegaMatt13 - Thanks again, I hear ya regarding cuts!

I think I like the idea of replacing Caged Sun with something else rampy. I liked the anthem effect but the fact it also buffs your opponents lands (in this case, anyone running white really) it might be a bit double-edged. I'll perhaps throw in some of the standard green ramp, like Cultivate, Kodama's Reach, or Harvest Season.

I was originally worried about the mana curve. I'm used to playing very fast decks where the curve peaks at 2 and with this one averaging over 3 I thought I needed more. I think more playtesting is required to be sure!

August 29, 2017 11:14 a.m.

Rivenor says... #12


Just a head's up but Caged Sun does not affect opponents so it is safe to use.

August 29, 2017 11:31 a.m.

sagramore says... #13

Rivenor - You're completely correct now I read it again. My friend has been cheating! :) It's still expensive though, so the swap for Cultivate is still probably valid. Plus, other than an instant counter, Cultivate shouldn't get removed/wiped.

August 29, 2017 11:56 a.m.

sagramore says... #14

I've made another 7 or 8 swaps to beef the deck up a bit. It' still sitting at a TCGPlayer paper price of ~$300 so not ridiculous but the changes should shift the tier of the deck up a tiny bit and make it hit a little harder a little faster.

Any constructive cricisms gratefully received!

September 6, 2017 5:38 a.m.

MegaMatt13 says... #15

Like the upgrades :)

One cat that has been working great for me is Pride of Lions. 5 mana for a 4/4 is usually blah but Arahbo pumps him into a 7/7 who can get damage through no matter what. He can deal a crazy amount of damage with any equipment or Arahbo's second ability.

September 6, 2017 11:25 a.m.

sagramore says... #16

MegaMatt13 - Thanks for the tip! I'll take a look at them for sure.

EDIT: Turns out I have one in a box but I'm not sure what I would cut (in the 4 to 6 drop range) that would make the change an improvement.... A lot of the cards at that cost level seem "necessary".

September 6, 2017 11:49 a.m.

MegaMatt13 says... #17 is Alms Collector performing for you? I eventually cut him. He is more of a control oriented card in an aggro deck.

September 6, 2017 11:57 a.m.

sagramore says... #18

Not played with the Alms Collector enough yet to be sure, but I will earmark it as a possible. My meta has a lot of card draw so it was more to stop them drawing lots than to get me the extra draw!

September 6, 2017 12:37 p.m.

Upvote for the kitty meme.

September 7, 2017 8:26 p.m.

Arkheid says... #20

I Like a lot Lost Leonin, you literally kill someone in 2turn with the +3/+3

September 9, 2017 9:31 a.m.

superhuman21 says... #21

Trepanation Blade, Whispersilk Cloak are definitely good for a deck like this.

Non-Cat considerations: Linvala, Keeper of Silence, Dosan the Falling Leaf

September 14, 2017 4:33 p.m.

superhuman21 says... #22

Celestial Mantle is also a lifegain card that could help to stay alive when added to a creature with first-strike/unblockable, it isn't even funny if it is on a double-strike creature.

September 14, 2017 4:35 p.m.

Great deck man! It's funny cause I've built this deck almost literally card for card in anticipation for C17. We both made some flavor choices here and there, but ultimately it's the same!! Thanks for re-affirming my deck for me, but all the credit here goes to you. :) (Your great standard budget cat deck brought me here.)

September 19, 2017 6:12 a.m.

Sorry for the double post, but I'll add that Bloodforged Battle-Axe works beautifully. I got it on my turn 1 hand and pretty much ended the game turn 6 with 6 - 9 copies of it on the field. It gets out of control if your opponent doesn't stop it as soon as it comes out, and becomes a powerful toy the longer it stays on the field. I've only been able to play it twice, but the opponent scooped soon after it was out both times because of the copy creation. You can use Mirage Mirror to further copy the card, too, and create extra chaos. To be honest, I felt quite evil using it, but dang did it pay off. You might want to consider these two cards as well: Stoneforge Mystic, and Adaptive Automaton. I actually added these to mine just for the usefulness, but that's just me.

September 19, 2017 6:30 a.m.

sagramore says... #25

Thanks Arkheid, superhuman21, and Pickacantaloupe for all your helpful comments.

As a general rule I am still trying to stick as hard as possible to the kitty theme rather than swap out cats for better equipment deck creatures. Things like Stoneforge Mystic, Puresteel Paladin, Sun Titan, etc. are obviously briliant cards for this deck but once I start putting them in in place of cats I feel like I'm not running a cat tribal deck any more and I might as well just replace Arahbo with Sram :)

However the Bloodforged Battle-Axe is definitely on my radar, as is Open the Armory as I totally forgot it exists. From my very limited playtesting as well I can see that Hexproof is a major boon here for keeping that voltron kitty alive so Whispersilk Cloak is being seriously considered as well (as is Mask of Avacyn as a cheaper alternative).

Regarding the Lost Leonin - this is also on my radar, and I have one sitting next to me. I'm just not sure if I want to go through the Infect route or not.... If I did put it in I would also consider Grafted Exoskeleton too and it may end up being what is used with the tutors every game. I imagine it draws quite a lot of hate though....

September 19, 2017 7:31 a.m.

Yeah man, I feel you on the cat tribal thing. I myself added the Forgemaster as a caregive for my kitties. Mine kits can get temperamental without a little attention.

What about that Adaptive Automaton? It's just like the Mimic; but then again I notice you don't have it in your deck, nor any other changelings. I gotta love your cat-radery, and I hope it works out for you!

Btw, I wanted to let you know if you crack a land like Evolving Wilds with Steppe Lynx out you can get him to 8/9 with Arahbo's +3/+3 because of the double land drop. If you're using the Steppe Lynx maybe consider more land search/play/lands that search for other lands? The ones I'm thinking of are expensive, but I think it's worth it with Steppe Lynx. I'm playing Hunting Cheetah myself and put as many "Forest" type special lands as I could into the deck without screwing myself on mana-fix. Otherwise I think Loam Lion is just as good with the +1/+2 from having a forest.

September 19, 2017 7:51 a.m.

Now that I think about it more, if you cracked multiple at once, and/or land searched to place more on the field, Steppe Lynx could be a secret weapon...

Huh, I'll have to think about this a little more, but I retract what I said about the extra searches/plays. I think you're good as is- you don't really want to center the deck around the Lynx.

September 19, 2017 8:11 a.m.

sagramore says... #28

Pickacantaloupe - I like the Steppe Lynx for sure but I think he's more of a "starts in hand quick advantage" player rather than something to really put a package around, so I agree with your second comment.

I do have a Hunting Cheetah actually and I am thinking of putting him in, but I'm not sure he fits just now. If he were then I think it'd be a stronger push but I think as a he's a little weaker.

Finally, regarding the Metallic Mimic I did have him in but he's value on tokens rather than 1 or 2 big cats. The extra +1/+1 isn't worth it in my opinion, especially as you need to draw him first and you'll be tutoring out the other cats anyway. I felt similar about Adaptive Automaton. These cats can get so big the extra counter isn't worth a card slot. I might be wrong though and I might change my mind.

September 19, 2017 8:59 a.m.

Arkheid says... #29

for me dropping a Lost Leonin is like a Sol Ring or Lightning Greaves, it can be destroyed, or giving you a great advantage. And in l8 game with Arahbo on the field (+an equipment) you can one shot someone for ~

September 19, 2017 5:20 p.m.

I agree with you on the Mimic, as I removed him because of the same point you made. However, the Adaptive Automaton is more useful to me as opponents will probably want to kill it immediately- just like Lost Leonin, I use him to get opponents to waste their removal on it, and allow my bigger/better cats to stay out. I prefer all the bigger cats anyway, like Jareth, or Raksha.

The Hunting Cheetah is a personal favorite, so that's why he's in my deck. No real good reason. :)

I agree with you on white. White is stronger in this deck. I bought a Caged Sun today because of this. I'll get around to posting my deck so you can compare if you like.

So, I thought I'd ask before I forget; I'm new to this site, how do you link cards? I've been trying to figure it out. Could you help me with this please?

September 19, 2017 7:59 p.m.

sagramore says... #31

Pickacantaloupe - No worries, thanks for your comments. I actually took Caged Sun out of this deck and replaced it with Cultivate - the Sun is great but it's very expensive to get out. It might come back but not sure yet...

As for linking cards, all the info you need is in the link: Here, which is also at the bottom of every "commentable" page. In short, you put the name in double square brackets "[[]]" and you can do the same with loads of things to link them, e.g.

[[Lost Leonin]]
to give:

Lost Leonin


Hope that helps!

Arkheid - You might be right, perhaps I need to swap a 2-drop out for the Lost Leonin, especially as he's sitting in a box on my shelf here so I don't even need to buy him....

September 19, 2017 8:34 p.m.

Thanks again sagramore! I noticed you added Lost Leonin, nice man. If only red cats were a thing, then I could incorporate Harmless Offering into the deck- I love the card art, and the flavor text. <3

Once Ixalan is released, do you think you'll be adding anything? I was thinking these, possibly; Shaper's Sanctuary, and Dowsing Dagger? The former is okay, but I wonder about the second.

September 20, 2017 8:58 p.m.

sagramore says... #33

I've signed up for the Ixalan pre-release but I haven't properly looked at all the spoilers yet so I'm not sure if I plan to add anything yet.... Will have to wait and see :D Haha.

September 21, 2017 6:56 a.m.

I'm always scared that Felidar Sovereign in EDH is going to accidentally give me an anti-climatic win... First baller cat tribal I've seen though and I like it! +1 mate

September 28, 2017 6:32 p.m.

sagramore says... #35

HavokizIceCold - Thanks for the +1! I know what you mean about Felidar Sovereign though - It's not won me a game yet, in fact I don't think I've even cast it yet. I should probably think about swapping it out for something.... more useful? There's just quite a lot of lifelink in the deck I figured it was worth keeping it in for now. Earlier I won a 4-player game with over 200 life at the end. I was hitting for ~40 damage on an unblockable creature with lifelink every turn for about 5 turns. One opponent just kept creating 3-5 spirits a turn, all about 5/5 or 7/7, so it took time to churn through :)

September 28, 2017 8:38 p.m.

MegaMatt13 says... #36

If you like lifelink, I am enjoying Sacred Cat in my deck. 4/4 lifelink kitty for one mana that reanimates once. Great value

September 28, 2017 10:03 p.m.

Honestly, it's not a big deal and you're getting my personal opinion at this point, but I might swap that bad boy out for Jareth, Leonine Titan. A little on the expensive mana-cost side, but a powerhouse nonetheless.

September 28, 2017 10:27 p.m.

superhuman21 says... #38

You have to think a little out of the box. Jareth, Leonine Titan+Strionic Resonator+Voltaic Key/Thousand-Year Elixir = a +14/+14 or +21/+21.
for resonator, for voltaic, and for Jareth = . That is a good bargain for that CMC cost.

September 29, 2017 12:10 a.m.

sagramore says... #39

superhuman21 - Sorry man, I'm missing something - what is that combination of 3 cards supposed to be doing?

That being said, in almost every game I play I usually have a creature on the board with 3 or 4 equipment on it that's swinging for 20+ with double strike, lifelink, trample, and indestructible (and often hexproof).

September 29, 2017 5:35 a.m.

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Date added 1 month
Last updated 3 weeks
Exclude colors UBR

This deck is Commander / EDH legal.

Cards 100
Avg. CMC 3.14
Tokens */* Horror, 2/2 Cat, 3/3 Beast, 20/20 Avatar
Folders Arahbo, COMMANDER, Fun Decks, Commander fun, Other Decks worth checking out, Cats from others, Inspiration, EDH, Future Decks?, Cat Ideas, See all 24
Top rank #12 on 2017-09-15
Views 3435

Revision 13 (3 weeks ago)

+1 Sunpetal Grove main
-1 Grasslands main

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