|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Common|
|Commander 2014 (C14)||Uncommon|
|Tenth Edition (10E)||Uncommon|
|Fifth Dawn (5DN)||Uncommon|
Combos Browse all
Creature — Cat Knight
Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)
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Skyhunter Skirmisher Discussion
5 days ago
Heya, this is Bajazzle from DC. Skyhunter Skirmisher is cool with Odric.
Just some cool removal and cheap guys with good abilities to play before Odric. There's tons of other stuff I'm not thinking of.
1 week ago
This is a very interesting brew, I like what you are going for here. About 6 years ago (when commander was still called EDH) I used to have a Hanna, Ship's Navigator voltron style deck and I really enjoyed playing it. Have you considered Stonehewer Giant as an additional equipment tutor? I used to run him in Hanna to great effect. Another creature I used to run in Hanna was Skyhunter Skirmisher, dat boi great at carrying swords. Silent Arbiter can help keep you from getting swarmed and prevent gang blocks. Also, why not go with Trailblazer's Boots over Skyblinder Staff?
4 weeks ago
Hey, good upgrade to Ferocity, but consider decreasing the mana curve by adding more one drop and two drops Cats? Cutting six and seven drops?
One drop Cats are very mana efficient with Arahbo getting 4 attack power or more when one attacks from eminence. Fleecemane Lion, two drop Cat is amazing with eminence and included in Ferocity.
- Wild Nacatl
- Loam Lion
- Savannah Lions
- Sacred Cat
- Trained Caracal
- Fleecemane Lion
- Leonin Arbiter
- Prowling Serpopard
- Skyhunter Skirmisher
Leonin Arbiter is also included in Ferocity.
Cards to consider cutting:
- Argentum Armor
- True Conviction
- Boundless Realms
- Zendikar Resurgent
- Jareth, Leonine Titan
- Jedit Ojanen of Efrava
- Leonin Abunas
- Traverse the Outlands
- Selesnya Keyrune
- Nissa's Pilgrimage
Some budget dual lands that can ETB untapped:
4 weeks ago
I considered the Silverblade Paladin, KumaLKS. Ultimately, I went with Skyhunter Skirmisher, despite its lower power and toughness. Why? Because it already has double strike, as well as flying. When I cast it, it will more than likely receive a buff from Metallic Mimic, Always Watching or Knight Exemplar. Having that extra flying power really helps against creature-heavy decks.
4 weeks ago
Looks pretty good! Here are a few cards that either have a bunch of abilities of can spread them like odric can.
Oketra the True works really nicely with odic since it grants all of your creatures both doublestrike and indestructible (also potentially vigilence). Skyhunter Skirmisher, Aven Sunstriker and Gisela, the Broken Blade also give multiple keywords. It's a one time use but Willing could work out nicely.
One thing i would think about is looking to get the combo going more often, even if you don't draw odric. If you want extra copies of odric to increase your chance of drawing one, Concerted Effort does an approximation but does not grant deathtouch; only first/double strike. Angelic Skirmisher is similar in that regard but doesnt require you to have a creature with the ability in question already in play.
Cairn Wanderer works with more abilities but only if they are in a graveyard. (with both wanderer and odric out, the wanderer gains the abilities from the graveyard than odric gives them to everyone else). Soulflayer also works from graveyard but since it requires you to exile them, putting it into the same deck as carin wanderer is probably not the best. Lastly Thalia's Lancers can find oddric or one of the legends with a bunch of abilities.
Hope this helps!
1 month ago
I mentioned my WonderCats deck in a previous comment, but let me elaborate a bit with some of my own thoughts, if I may? First off, some things I really like in your deck: Dawn Charm, Chameleon Colossus, Skyhunter Skirmisher, Skyhunter Prowler, Regal Caracal, Hunter's Insight, Lifecrafter's Bestiary, Duelist's Heritage, Lost Leonin, Adorned Pouncer, & Rancor are all awesome additions! Some amazing cats that are glaringly absent are Mirri, Cat Warrior & Brimaz, King of Oreskos, both of which I would include in any Cat-deck. If you are going to keep Grafted Exoskeleton, one of the best cats you could run is Leonin Abunas. If you re-vamp for more of the equipment theme at any point, I would definitely include Abunas, as well as Balan, Wandering Knight, Sigarda's Aid, Steelshaper's Gift, Nazahn, Revered Bladesmith / Hammer of Nazahn, & even Stonehewer Giant & Puresteel Paladin. Kemba, Kha Regent is ok, as is Leonin Shikari, but the other cards I mentioned have proven more significant when going with the equip theme. Some things have removed: Pride Sovereign is great in theory, but too slow & vulnerable in practice. Leonin Relic-Warder puts a big fat target on himself when he enters, which does cause that player to use up resources targeting him, but then you and that player just fall behind the other people at the table and he eventually gets his stuff back (& I don't think it gives enough of a tempo swing to warrant a slot). Wily Bandar is terrible imo. Watchers of the Dead, too, & same with Whitemane Lion (unless you have some ETB abilities to abuse). Have you considered using Vedalken Orrery or Sun Titan? Both seem like they would work very well in your current build. Angelic Destiny would be sweet with this recurring-enchantment-theme, as would Sterling Grove. Herald's Horn is actually very good for any tribal deck (it's basically card draw & ramp, in one card!). I would replace Mana Confluence with Brushland, which is strictly-better in a Selesnya deck since it can tap for colorless without dealing damage. Sylvan Library is the card I am always most eager to draw by turn 2 in every game, & I would highly HIGHLY recommend getting it. Sensei's Divining Top is also pretty awesome. Late game, my best top-deck by far is Genesis Wave. GET IT. USE IT. Wins games all by itself. Gilded Lotus would probably work well here too if you need more ramp (I use Thran Dynamo because I am heavy on the equipment). I would run a Quietus Spike in any deck with a Double Strike sub-theme, since even a 1/1 buffed with Arahbo's eminence & double strike (say, a flyer like Skyhunter Skirmisher) takes an opponent's life total from 40 down to 7 in just one swing. LOL! I've really enjoyed Bloodforged Battle-Axe with double strike, too, but it is really best with Sigarda's Aid & Hammer of Nazahn, since paying equip costs on twenty equipment can be a bit much.. but I have HAD TWENTY on the board, which is sweet. Anyways, these are just my ramblings, but hopefully I can help in some way- Good Luck, fellow Cat Warrior! (Cat Warrior, counts as a Cat Warrior)
1 month ago
So first off this is a deck designed to be using very few creatures at a time. In general we're holding cats in our hand while the one on the field is clawing away. It's not meant to wide, and does simply so we can keep swinging. Therefore, we have to worry about Edicts and sac effects. But we also bounce back from removal easily.
Assault Suit is there mainly due to the Can't be Sacrificed clause. It has the added bonus of giving my biggest voltron to my opponents for them to use against each other.
Fleetfoot Panther combos with Qasali Slingers or Aura Shards by bouncing itself. It can also let me reuse the ETB effects of Nazahn or Stoneforge Mystic. Lastly, if I need to bounce a creature to save it from dying, Pather's flash lets me do that. He's just a better cat than others out there.
Sabertooth Nishoba is nothing more than a finisher, and of the 6 CMC finishers out there I feel he's better than most. Also, I've had him since his release and never used him. Now I finally get to, and isn't that really what EDH is all about?
I run Skyhunter Skirmisher, which has evasion. It may be missing the Embalm, but I think the flying makes it better.
2 months ago
Spirits In the pods I was playing in were Gisela, Blade of Goldnight, Nekusar, the Mindrazer, Alesha, Who Smiles at Death, The Scarab God, Mirri, Weatherlight Duelist, & I saw 2 other Arahbo, Roar of the World decks. Can't remember the other ones. Not super-competitive, very casual- still, Infect is completely fair, imo. The Voltron strategy has worked fairly well with Skyhunter Skirmisher, especially with Quietus Spike. The double-strike is also extremely nice with Umezawa's Jitte & Sword of Fire and Ice. I really want to play with Reconnaissance after reading up on how it plays- basically every creature you have gains Vigilance, with an added ability to simply withdraw from combat completely before combat damage is dealt, or even after First Strike damage is dealt, but before normal combat damage step. The reminder text is misleading- it actually does do combat damage, just not AFTER you activate it.