Skyhunter Skirmisher

Skyhunter Skirmisher

Creature — Cat Knight

Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Modern Masters 2015 Edition (MM2) Common
Commander 2014 (C14) Uncommon
Tenth Edition (10E) Uncommon
Fifth Dawn (5DN) Uncommon

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Legality

Format Legality
Oathbreaker Legal
Legacy Legal
Unformat Legal
Commander / EDH Legal
Noble Legal
Pauper EDH Legal
Pauper Legal
1v1 Commander Legal
Canadian Highlander Legal
Tiny Leaders Legal
Block Constructed Legal
Magic Duels Legal
Penny Dreadful Legal
Modern Legal
Duel Commander Legal
Highlander Legal
Leviathan Legal
2019-10-04 Legal
Vintage Legal
Casual Legal

Skyhunter Skirmisher occurrence in decks from the last year

Latest Decks as Commander

Skyhunter Skirmisher Discussion

BlackoutX on The Cat Returns

2 weeks ago

Greater Good is a better draw engine than Ajani, Mentor of Heroes (also cheaper with the reprint).

Grafted Exoskeleton, Sword of the Animist and Shadowspear are just good especially in this deck.

Hungry Lynx is overpriced and can really hurt you. Jareth, Leonine Titan is quite slow. Seht's Tiger doesn't do much for its cost. Edge of Autumn, why?

no Lost Leonin or Skyhunter Skirmisher?

BlackoutX on Kot - Aggro/Buff

1 month ago

Feral Prowler over Generous Stray, even better would be Skullclamp but your deck seems to be budget. Arahbo, Roar of the World is to slow (great in commander). Skyhunter Skirmisher is almost always better than Leonin Skyhunter. Kaheera, the Orphanguard should be more than a one of in main board, also even after companion was killed as a mechanic it should still probably be run as a companion since you already meet the requirement. Guardians' Pledge is just bad, there are better versions of it.

Secluded Steppe should never be run in a 60 card non singleton format, Stirring Wildwood could be run as a two of if you really want to but I wouldn't run more than two of them. Temple of Plenty and all other temple's are to slow, just run basics or throw in the money for shocks/sac lands.

Not sure why your making a budget vintage deck, chances are whatever you want to run will be modern legal. (note Skullclamp isn't modern legal)

Epicurus on KNIGHTS of the Ardenvale-Benalia-Gavony Metro-area

2 months ago

Skyhunter Skirmisher and Sword of Vengeance are two cards that fit the theme and synergize with Odric. Other than that, Honor of the Pure and Benalish Marshal would be good additions, but you wouldn't want to pull your curve up to far.

multimedia on Precon cats with some Things

3 months ago

Hey, good job upgrading the precon.

You could cut several higher CMC cards to reduce the avg. CMC which can help to speed up the deck. An advantage of Kaheera is it's a three drop anthem effect for Cats therefore more one drop and two drop Cats you can get on the battlefield before you play Kaheera the more attacking you can do. Lower CMC Cats are also better with lots of equipment since easier to have mana to equip to the turn you play a Cat. Arahbo is the high CMC Cat you want to cast and it's easy access in the Command Zone.

Cats to consider adding:

Cats with double strike become real threats when their power is increased. Entity is a Cat since it's a changeling; it's also a mana sink to make all Cats high power/toughness until end of turn. When you activate Entity it changes the power/toughness of each Cat you control, then any other effects that increase the power/toughness of Cats are also applied to each Cat. Nacatl and Loam can benefit from dual lands that are both a Plains and a Forest: Temple Garden, Canopy Vista, Scattered Groves. Farseek and Nature's Lore can search for one of these lands.


Other cards to consider adding:

  • Sigarda's Aid: can cast equipment at instant speed and can equip to a creature you control for no mana cost when equipment ETB.
  • Eladamri's Call: instant creature tutor.
  • Open the Armory: tutor for an equipment.
  • Talisman of Unity
  • Selesnya Signet
  • Elemental Bond: draw when a 3 or more power Cat ETB. If there's effects that increase the power/toughness of Cats then these effects are applied as the Cat ETB. If these effects give the Cat 3 or more power then you can draw when it ETB. Works with tokens also.
  • Duelist's Heritage: give a Cat double strike until end of turn.

Cards to consider cutting:

  • Elfhame Palace
  • Vivid Grove
  • Vivid Meadow
  • Jareth, Leonine Titan
  • Jedit Ojanen of Efrava
  • Rout
  • Nissa's Pilgrimage
  • Hero's Blade
  • Moonsilver Spear
  • Sigiled Sword of Valeron
  • Loxodon Warhammer
  • Icon of Ancestry
  • Frondland Felidar
  • Huntmaster Liger
  • Jazal Goldmane
  • Zendikar Resurgent
  • Door of Destinies

Good luck with your deck.

Valius on Kitten Crusades

5 months ago

Leonin Skyhunter

Skyhunter Skirmisher

Also, Sabertooth Nishoba got erratad to be a cat if you want a really nice beater.

MokraMrkva on Kitten Crusades

5 months ago

I would go with Arahbo, Roar of the World and with a tactic of always having one or two cats on the field trying to hit people. Go tall. Alms Collector , Enlightened Ascetic , Kinjalli's Sunwing , Lost Leonin , Skyhunter Skirmisher , Stalking Leonin , Temur Sabertooth , Whitemane Lion , some ramp, removals, protection, a board wipe or two and some equipment. would take out Jareth, Leonine Titan because too much mana, Jazal Goldmane, Nacatl War-Pride , Qasali Slingers and Jedit Ojanen of Efrava for the same reason. Also cool are Heroic Intervention and Selesnya Charm. Stave Off has a cat on it.

catmaster0 on Good Kitties

8 months ago

Nifty list. I don't have the cards or meta that you do, playing a more casual styled meta, and I play 1 v 1 30 life commander, so my list is very different, though in many cases I can see why we have different cards. But there are some things that I am curious about and I do have some suggestions. Hopefully you find some of them helpful.

Pouncing Jaguar has 2 power for a 1 drop cat, but 1 mana echo seems very annoying. Steppe Lynx may need landfall, but I imagine in the early turns this is achievable and you can save your mana for other things. Given your artifact hate I imagine players will trigger Leonin Elder often enough to give little life boosts. Glittering Lynx can also be randomly annoying for a 1 drop cat. Sure, they aren't 2 power starters, but at the start neither is Leonin Vanguard , which you run as an early game pressure card.

Do you love your life so much for your lifegain plan to use Spirit Loop ? I'm not sure I'd use a card with little other purpose. Given your buffs standards Battle Mastery seems ok, Silverblade Paladin should be a favorite, a creature to tutor for combos with cats, especially Lost Leonin , is good alongside its own 2/2 double strike frame. Grafted Wargear is nice, though I suppose with artifact removal the drawback stings, though it can't be much worse than a combat tricked creature removal on king of the pride. Still, grafted is faster than Heirloom Blade .

Hunting Cheetah may be a cat, but at that speed I would think Hunter's Insight should be a valid set-up card.

Pendelhaven is a better forest in most cases, a free 1 power boost in addition to being an untapped green source. I have enjoyed Mutavault as getting under the radar as a cat land. For ramp is burning a and to draw so good to use it over nature's lore or an artifact like Arcane Signet , even with your artifact hate out?

Skyhunter Skirmisher eats life quickly, though as a 3 drop that needs Arahbo to sink into it you might find it slow and weak to removal's tempo. Rhonas serves as such 3 drop support with a bit of added mana sink damage. As far as swarm boosts go Metallic Mimic is an early game 2 drop cat option that rewards swarming multiple cats.

triproberts12 on Double Damage, Double Strike

8 months ago

Honestly, I think that I would go with Adriana, Captain of the Guard . The reason being that knights already have multiple lords that grant double strike, creatures that natively have double strike, and Khorvath and Sylvia have new-school Partner, so drawing either is equivalent to drawing both. In fact, if you're putting enough draw and filtering into your EDH decks, you'll probably find Kwende, Kinsbale Cavalier, or Valiant Knight before you even get to 6 mana to cast Khorvold. You'd rather just give all of your creatures +2/+2 or +3/+3 every turn than keep a 3rd layer of redundancy in the command zone.

As a result, you could just go full knight tribal. Since the de-facto Knight commander is Mardu, it's still a unique deck. You could put in Acclaimed Contender , Gideon, Ally of Zendikar , Sigiled Sword of Valeron , Righteous Confluence , History of Benalia , Inspiring Veteran , The Circle of Loyalty , Worthy Knight , Gallant Cavalry , Fireborn Knight , Rimrock Knight , Zhalfirin Commander , Militant Angel , Varchild, Betrayer of Kjeldor , Mirran Crusader , Bloodsworn Steward , Cavalier of Flame , Cavalier of Dawn , Skyhunter Skirmisher , Crimson Honor Guard , Marton Stromgald , Accorder Paladin , Embereth Skyblazer , Ardenvale Tactician , Daring Skyjek , Raging Redcap , Skyknight Legionnaire , and Truefire Paladin . That's all specific to knights, and all the usual tribal stuff is open, as well.

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