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Crazy Cat Menagerie, HOU update (Standard, Budget)

Standard* Budget Casual Energy GW (Selesnya) Theme/Gimmick Tribal

sagramore


Description


The Crazy Cat Menagerie! (Now updated for HOU!)


Please UPVOTE if you like cats!!

Thank you to all the friendly users viewing, upvoting, and commenting your ideas! This deck made it to #3 on tappedout and is regularly sitting in the top 5 of the Standard hub :) MEOW!

An additional shoutout to the following users who have actively participated in the conversation that has improved this deck no end: djnewellmit, majin_shinsa, BubbleMatrix2357, puetypoo, Atroxreaper, tru13, and Entomo. Thank you all!


PLEASE NOTE: This is (as all good decks should be) an ever evolving work in progress thanks to the great comments from other tappedout users. Please check any "EDIT" remarks at the bottom of this description if the main description no longer makes sense as I might have moved some of the cards out.


This is a simple cat tribal deck and is my first standard deck. I took some inspiration from a couple of other cat decks on here and built in both green & white cats. It underwent a relatively major tweak as of 7th June 2017 and a rename on 10th June 2017 for a couple of reasons:

Reasons! Show

A second overhaul came on 10th July 2017 to include some of the new cats from Hour of Devastation. The Vizier of the Menagerie and Scrounging Bandar have gone to make room for Pride Sovereign and Adorned Pouncer!


HOW DOES IT WORK? You ask....

The meat of the deck, this is what it's all about.....
  • Sacred Cat - 1-drop 1/1 with lifelink and when it dies you can cast it again? If that happens with Anointed Procession on the board you get TWO? Talk about value.
  • Metallic Mimic - These are pretty much cats, sort of? They're good to get out early and will make your tokens come on with +1/+1 counters, which is ace.
  • Adorned Pouncer - A 2-drop 1/1, looks pretty weak. However give it double strike and then Eternalize? Awesome.
  • Initiate's Companion - Another 2-drop but this one is a 3/1 that can help you untap the Pride Sovereign after you exert him
  • Pride Sovereign - This new feline friend from HOU is perfect here. Not only does it get +1/+1 for all the other cats on the board but if you have the time then he will pop out 2 new kitties (or 4 with Anointed Procession).
  • Prowling Serpopard - 3-drop 4/3 that counters all those nasty blue control decks? No-brainer.
  • Regal Caracal - This sexy beast will win you the game. 3/3, two 1/1 cat tokens (4 if you have Anointed Procession out) and every cat has lifelink? MADNESS!
Anointed Procession - With the Regal Caracal and Pride Sovereign making tokens, and the Sacred Cat 's embalm and Adorned Pouncer's eternalize ready to pop, one or two of these on the board an the enemy will be inundated with furry friends before he can say "veterinarian".
All good cat herders need a way to look after their purr-boxes.
  • Heroic Intervention - This card is amazing and it will save your life. Not sure if we need the full playset or not but it is in there for now.
  • Cast Out - A bit more expensive than Fragmentize but it has a lot more use. Plus if you don't need it? Cycle it for MORE CATS!
Sometimes your cats need a little more.... oomph.
  • Nature's Way - This is more spot removal as well as a nice way to get some trample on those bigger cats.
  • Prepare / Fight - This card lets us untap our exerted Pride Sovereign and gives it a buff & lifelink for the rest of the turn. The Aftermath also acts as some spot removal for the (now very buffed) kitty! Appeal / Authority was here but it's been moved to the sideboard for now.

So that's it really. Cast cats, buff cats, cast more cats, get cat tokens, swing with massive cats, WIN!

Gratefully accepting any other suggestions as I am (clearly) very new to this and the deck was biased towards cards released after KLD to keep it STD legal for as long as possible! Prowling Serpopard should help with control/counterspell decks too, but I am also interested to hear about any other obvious things I might've missed.

Looking at a few of the new cards from HOU I am tempted by (see the Maybeboard) - Uncage the Menagerie might be useful to tutor out specific cats, although for X > 2 you only get 1 cat. Works best at X = 2 to grab a Adorned Pouncer or Metallic Mimic. Mirage Mirror might be useful if you used it on a Pride Sovereign , exerted it for cat tokens, then repeat next turn. Thoughts on these would be appreciated!!

Finally I cannot wait for the new cat tribal to come out in C17.... Watch this space for my Selesnya cat tribal EDH as soon as I can get hold of the new C17 deck!

Thanks for looking!

My Cat, Trixie


Nissa, Nature's Artisan has gone! She (and a Forest) have been replaced by two Vizier of the Menagerie because they're cheaper, and they help get cats out faster. I have also added Heroic Intervention, which replaced one Scrounging Bandar and the Panharmonicon. Having done a little playtesting, this is a much better combination IMHO. (Thanks majin_shinsa!)
Both of the monuments Oketra's Monument and Rhonas's Monument have been removed and replaced with another Anointed Procession and Metallic Mimic. Also Gideon's Intervention added to the sideboard. (Thanks puetypoo and Atroxreaper!)
No changes to cards but a decent update to the description.
Updated for Hour of Devastation (chat archived to this point). The Vizier of the Menagerie and Scrounging Bandar have been replaced with Adorned Pouncer and Pride Sovereign . Also tweaked the numbers (dropped one Sacred Cat to get a 3rd Adorned Pouncer). This might get tweaked again and I still need to look at the rest of the cards in HOU as there might be some good non-creature ones! Watch this space....
Second update after Hour of Devastation release (Thank you as well to tru13 for his very helpful FNM report on his similar GW Cat deck!! And all the comments from regular visitors to this page). It was time to remove the Longtusk Cub and Attune with Aether because as good as they are, there are now some better cards in Standard format and Solemnity might make them harder to use! Added a couple of lands to make up for loss of Attune with Aether as well as some Evolving Wilds to help with mana fixing. Numbers of various other cats have been tweaked (added Sacred Cat and Adorned Pouncer and Metallic Mimic to full playsets) and there are some reasonably heavy changes to the sideboard.
Third tweak after HOU release (Thanks Entomo and Atroxreaper again!). I've moved two of the Prowling Serpopard to the Sideboard and removed two of the Adorned Pouncer to put in two Initiate's Companion to help with the untapping of Pride Sovereign . I've also added some Prepare / Fight for the untapping ability. Appeal / Authority has been moved to the sideboard to make more room as well and Stinging Shot is gone from the sideboard because there's plenty of spot removal now.

Updates

Comments View Archive

sagramore says... #1

majin_shinsa - There you go, man! HOU updated. It even made it cheaper... Haha. I will be making a few more tweaks as I look through more of the HOU cards too. There might be some non-creature cards that are worth putting in but we shall see.

Please let me know how it fares online. I haven't had much chance to playtest this thing yet so all feedback is appreciated! :)

July 10, 2017 6:55 a.m.

Entomo says... #2

Feel like Metallic Mimic is a must have. I Think you don't even need Anointed Procession anymore.

T1-Sacred Cat
T2--Metallic Mimic
T3---Pride Sovereign
T4----cast another Metallic Mimic, exert Pride Sovereign (making two 3/3 cats) and still have 1 mana for a combat trick likeeeeeee Appeal / Authority (gives +6+6 to protect someone and set up a big swing next turn, or just hit them in the face with your sacred cat for 7)
T5----Pride Sovereign is an 8/8, Now beat down hard.

I think you could keep this really aggressive and maybe only include like 2-3 Regal Caracal to complement the low amount of lands (yah there is Attune with Aether but that still makes your deck more like a 23 land deck and you wouldn't want hands where you get 4 lands and cast an Anointed Procession, while 2 caracal's sit uncast in your hand cause you can't hit land 5, imo)
To this end I think you could maybe add 1 or more non cats, Selfless Spirit is always good for wide strategies and is a solid 2 power flying attacker.

July 10, 2017 9:53 a.m.

sagramore says... #3

OK, take two - got logged out after typing this earlier so had to type it again!

Entomo - Thank you very much for the comment! I think you're right about a lot of it.... I'm going to modify the deck again. I'll put in 3 x Metallic Mimic (forgot they work with the cat tokens coming on the board too). To make room for those I'll take out both Vizier of the Menagerie because they're actually pretty slow and I think this should be quite a fast deck, and one Anointed Procession. I'm loathe to take all of them out but I see your point about them being slow as well.

I'll then put in 2 x Appeal / Authority and take out the 2 x Fragmentize as I'm not sure how much use they will show and if we're desperate for removal of non-creatures then we've got Cast Out there.

For now I'll avoid Selfless Spirit simply because it stops being standard legal in only 3 months and everything else has until Sept 2018!

Very happy to hear thoughts on this then!

July 10, 2017 3:41 p.m.

tru13 says... #4

I agree with all the changes you made withy your deck. I do think that the Vizier of the Menagerie is a slower card in practical use. After rotation when the Metallic Mimic is removed, it should be put in as there won't be as much in the way of support you could really utilize unless someone figures out another combo that deck should add.

I also think that if your using Attune with Aether, you can use the Longtusk Cub in the deck, if you choose to remove them and the cubs, I would add an additional Adorned Pouncer and Sacred Cat to the deck. I would additional put Appeal / Authority and Nature's Way as those two spells speak volumes for this deck in dealing with threats on the ground and in the air and act as a updated version of Declaration in Stone after rotation.

I am trying to keep my build as close to Post-rotation as possible and laying off the energy train for now as I think Solemnity will be floating around for a while and will cause the deck as you have it now a couple of bumps in mid to late game if you don't have answers to Solemnity as well.

July 10, 2017 11:39 p.m.

tru13 says... #5

Here is my deck as of right now that I will be using during the first FNM after release of Hour of Devastation.

G/W Standard Tribal Cats

July 10, 2017 11:41 p.m.

majin_shinsa says... #6

If Hour of Devastation becomes rampant, saving grace will stack all the damage to 1 creature.

July 11, 2017 12:03 p.m.

theotherzhang says... #7

I recommend getting rid of a couple of lands for 4 copies of Scattered Groves and/or Fortified village.

July 12, 2017 1:51 a.m.

sagramore says... #8

theotherzhang - Thanks for the tip. I must admit I've been slack when it comes to looking at dual coloured lands. I haven't had enough time to playtest the deck to see what the mana fixing is like but it may be worthwhile putting some of them in for sure. Probably more likely to have the Scattered Groves than the Fortified Village as the latter will rotate out pretty soon!

July 12, 2017 5:26 a.m.

fancysaurus says... #9

As majin_shinsa mentioned, Hour of Devastation could be a major problem for this deck if it becomes popular. Saving Grace is one option, but Repel the Abominable could also work!

July 15, 2017 1:28 p.m.

Atroxreaper says... #10

Like Saving Grace myself very flexible.

July 15, 2017 2:31 p.m.

majin_shinsa says... #11

Plus Saving Grace will protect your creatures but take out all of their citters. Then again Repel the Abominable will stop combat and other sources of damage for the rest of the turn. Also with Grixis becoming popular, Heroic Intervention will help with those Bontu's Last Reckoning

July 15, 2017 3:40 p.m.

tru13 says... #12

I posted a FNM re-cap on my page if your interested in checking it Sagramore.

G/W Standard Tribal Cats

July 15, 2017 6:45 p.m.

tru13 says... #13

Recommended for your deck from what I saw:

1) Anointed Procession at 2.

2) Nature's Way should be kept at 2 or 3. I prefer to use them as a playset in mainboard to deal with killing creatures and siding them out when dealing with control and removal decks.

3) Appeal / Authority is too important not to use it at 4. Same with cards like Adorned Pouncer and Sacred Cat.

4) Cast Out should be kept at around 3. It hits too many things right now in standard and shouldn't be neglected. I use 3 mainboard and 1 sideboard to deal with Torment of Scarabs, Fraying Sanity, Nicol Bolas, Solemnity and creatures.

5) Metallic Mimic was great to help buff tokens, Sacred Cats, and Adorned Pouncers to buff them and give them more destructive power in any match-ups. Especially helping out with dealing damage with Appeal / Authority.

6) Heroic Intervention at 2 is good enough. Maybe sideboard additional copies.

July 15, 2017 7:01 p.m.

sagramore says... #14

fancysaurus, Atroxreaper, and tru13 - thanks all again for some great comments and contributions.

I am going to spend a bit of time later today (when I get a chance) to make a few changes to the deck again. I feel it might finally be time to remove the Attune with Aether and pop in a couple more basic land and see what we can do about other things you've mentioned. Some of them are already there or nearly there but adding a few more Sacred Cat, Adorned Pouncer, or Appeal / Authority will need a bit of jigging some numbers!

Thanks people :)

July 16, 2017 9:46 a.m.

Atroxreaper says... #15

Could run Evolving Wilds you only have 4 one drops and the mana fixing and deck thinning would be worth it.

July 16, 2017 10:32 a.m.

Entomo says... #16

Initiate's Companion seems like it could replace Adorned Pouncer. or again Selfless Spirit. Oath of Nissa could replace attunes. Prepare / Fight?

July 18, 2017 9:16 a.m.

sagramore says... #17

Thanks for more comments, Entomo!

I think Adorned Pouncer is fantastic value from Eternalize, especially if you've got one Anointed Procession out. 4/4 tokens with double strike from a card you already spent?? I'm not sure possibly untapping a land beats that but I might be wrong.

Selfless Spirit is a great card but as I've mentioned previously I'm really trying to stay away from anything that was released before KLD, otherwise it rotates out in under 3 months anyway. Same with Oath of Nissa but the Attune with Aether are gone already anyway!

I do like Prepare / Fight but I'm not sure what I'd drop for it? To me it seems that Appeal / Authority has more use at the moment and Nature's Way fills the gap from the "Fight" part as well. I guess I could try 2 of each of the dual cards, rather than a full set of 1?

July 18, 2017 9:30 a.m.

Entomo says... #18

was thinking, more of untapping Pride Sovereign as the selling point, and also tuning for more aggro. pouncer is great value but hes kinda slow and I have been really dissapointed by his performance before he is eternalized, while the companion has 3 power and can tangle, plus can do tricks.
Prepare / Fight over Nature's Way AND Cast Out. it does more stuff and is never dead. Again, moving towards more aggro. and the lifelink will help in a race.

July 18, 2017 9:39 a.m.

sagramore says... #19

Entomo - You're totally right, forgive me - I just misread it and thought it only was a land that Initiate's Companion could untap. But yes, using it on a Pride Sovereign is certainly an interesting idea....

It might be feasible to move Cast Out to the sideboard (it has more targets than "Fight" or Nature's Way) to make room for Prepare / Fight. The thing I like about Nature's Way though is your own creature doesn't take any damage from it. I will have to see if it's possible (and worthwhile) to juggle some of the numbers to fit it in.

July 18, 2017 9:56 a.m.

Atroxreaper says... #20

Personally I'd move the Prowling Serpopard to the side board and run Prepare in the main the ability to make two cat tokens off of Pride Sovereign then untap it pump it and attack with it lifelinked is big especially with the tokens back as defense . Gets even bigger if Metallic Mimic or Anointed Procession are out. Watchers of the DeadCould be Crook of Condemnation and I don't see the value of Stinging Shot kills very few flyers that are played these days but I do think it should be replaced with another removal spell. Typically I run 4 main deck removal and 4 in sideboard. Just my thought on that tho.

July 18, 2017 9:57 a.m.

sagramore says... #21

Atroxreaper and Entomo - Thanks both again, I've made a few tweaks based on your suggestions. I decided to keep the Watchers of the Dead rather than Crook of Condemnation simply for the theme!

I still haven't had much chance to playtest this deck (not much STD gets played around me) so if you guys try this in paper or online then I'm very interested to hear how it plays!

July 18, 2017 1:13 p.m.

Zooby9 says... #22

I know you have a cat thing going on, but there are two cards in your colors that I feel like would be super good: Crested Sunmare and Majestic Myriarch. They would go well with the tokens thing and are very good in your colors. Just a thought!

July 18, 2017 1:41 p.m.

tru13 says... #23

I'm on the fence on using Prepare. Sure you get +2/+2 and lifelink. and a untap for Pride Sovereign which does help, but it isn't reliable for the aftermath ability of Fight which costs 4 mana and could kill your creature if your opponent has an instant within hand.

Nature's Way too many applies more answers. One you can kill a ground or flying creature without having to worry about losing your own creature in the process. You also get Trample and Vigilance which would already stack with Appeal / Authority.

I'll agree Prepare would work better with Pride Sovereign, but in standard this is a matter of speed when it comes to beating your opponent especially with the control and mill decks out right now. Adorned Pouncer with it's Double Strike is the better, cheaper, faster alternative to crush your opponents with. Pride Sovereign is more of a blocker, token generator, and source to imped your opponents progress.

July 18, 2017 1:48 p.m.

tru13 says... #24

Plus with Authority you can tap two creatures your opponent controls.

July 18, 2017 1:52 p.m.

sagramore says... #25

Zooby9 - Thanks for the comment. I completely agree with you, both those Selesnya cards are fantastic. However if I start taking out cats to put them in then I no longer have a cat theme :) I love them, but (for now at least) they will have to stay out because they just aren't kitty enough! Hah.

tru13 - Thanks for the comment again. I too am still not 100% sold on Prepare / Fight but I think the untap and buff are useful enough to warrant finding space for both that as wel as Nature's Way. In the end what I need to do is lots of playtesting to decide whether it's worthwhile or not. I don't think I can work it out just by looking!

July 18, 2017 1:58 p.m.

Atroxreaper says... #26

Thing to also think about is casting Prepare on Adorned Pouncer that's a 12 point life swing on turn 3, 6 if they chimp block or 24 point life swing late game . I'd try and run both cards tho as one is removal suited the other more of a combat trick. Ambuscade would be a decent sideboard removal card.

July 18, 2017 2:07 p.m.

snotice says... #27

I'm glad to be your 100th upvote!

July 21, 2017 9:10 p.m.

sagramore says... #28

snotice thank you so much, and thank you everyone else too!!

July 21, 2017 9:14 p.m.

snotice says... #29

Anytime! :)

July 22, 2017 12:13 a.m.

majin_shinsa says... #30

So the deck is fun and can get crazy. I was playing a version on MTGO where I changed a few things and went 0-2. First time was against UR control and that game was bleh (went 1-2). The second game I lost due to timeout against a homebrew BG -1/-1 deck. We both had tons of creatures clogging the field and both sides had lifelink. Wish I could have finished it. I'm going to try your version out next since I can see why you made some of the choices you did.

July 22, 2017 9:54 a.m.

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