Creature — Cat
Eternalize 3WW (3WW, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
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Adorned Pouncer Discussion
21 hours ago
Have you considered Crested Sunmare? With the lifegain in this deck, it gives you another way to produce free tokens, but these tokens actually have some strength. Plus it makes your digging and scrying more lethal. If you have multiple copies of sunmare out, they become hard to remove. I think it fits better than oketra even though she makes tokens also... her tokens cost mana and are significantly weaker. I think sunmare becomes a clear wincon and would deserve multiple copies.
To test it out i would start by removing 1x stockpile, 1x legions landing, 2x renegade map... add 4 sunmares. Play test a bit and go from there. You want this deck rolling turn after turn after turn by turn 6 and i think sunmare will get you there.
I think khenra is more powerful than kari zev and deserves a 4 of in your deck. It also has better synergy with procession later on and i dont think you need ragavan to trigger revolt and given the suggestion above, i would rather see kari zev out all together to keep the stockpile i suggested removing, and adding a 4th khenra.
Lastly, im not convinced splashing the red for 7 cards is worth it. None of the splashed cards are critical to the deck, nor are they game breaking. I think you could find plays that are comparable in black and white to simplify the mana base and create more consistency. Adorned Pouncer Trueheart Duelist come to mind.
1 day ago
Firstly, I notice your SLUG is super-cats-2, does that mean there is a super-cats-1! If not you can reset your slug in the edit deck option.
I've had a lot of success with Alms Collector, primarily to shutdown Grixis () or Izzet () or mono- Show and Tell + Omniscience + Enter the Infinite combos. It's great against lots of other things like Blue Sun's Zenith and almost every draw in . Highly recommend him.
Tempt with Discovery seems dangerous. CMC4 for 1 land isn't a good conversion ratio. Cultivate or Kodama's Reach are CMC3 for 2. Let's say an opponent needs to ramp as well, a bad case would be a Maze of Ith making your Eminence useless, or they get closer to their combo. If it ramps you 3 additional lands, is the only positive outcome. A little too dangerous for my taste, and my guess, will probably only net you 1 land for way too much. Rhonas the Indomitable would like that extra mana, and if you have ANY cat + eminence, you get a 5/5 Indestructible, Deathtouch attacker who can + and trample a cat for CMC3.
With all your equipment, begging for a Lost Leonin to give you a finishing attack with equipment or you +1's.
Stonehewer Giant seems made for this deck with all those equipments.
Don't really like Hungry Lynx, I thought I would, but loaded opponents up with 1/1 blockers isn't that great. They aren't going to attack the rats into protection cats just to + your creatures, and they can't block cats with them, and once Hungry Lynx is gone, now what do you do, all your non-first strike cats are in trouble!
With only 25 creatures, and not a token-centric build I found Metallic Mimic to slow, and not that powerful. The extra +1 here and there rarely made an impact, even with guys like Pride Sovereign, Regal Caracal though is awesome with.
Path to Exile also good.
5 days ago
LevahnTaupe So it sounds like you want to make this an aggro deck then. There is nothing wrong with any of the cards you mentioned by themselves. The problem is that you end up with a deck where a bunch of the cards clash with each other. A hand with fumigate is great when you are behind, but if you are ahead, it ends up being a dead card.
To put it another way, your goal with an aggro deck is to end the game as fast as possible. The longer the game goes, the more opportunities you give your opponent to stablize and find a way to win. So by playing cards like Blood Fast and Fumigate, you actually play right into your opponents plans. That doesn't mean those cards can't find a home in an aggro deck, they just need to be part of a sideboard plan that swaps out conflicting cards.
My suggestion would be to either remove those three cards (bloodfast, fumigate, and annointer priest) or move them to the sideboard. Replace them with cards that actually help you advance your game plan. Bomat Courier, Adorned Pouncer, Servo Exhibition, and Start / Finish would all be good options.
I actually really like the idea of the deck. Using hasty creatures to flip landing early is an idea I haven't seen tried anywhere. You just need to focus on excecuting that gameplan as consistently as possible.
5 days ago
5 days ago
Maybe instead of Vona, have an Adorned Pouncer? It gives Myriarch double strike which is super powerful
2 weeks ago
Posting this Cats that don't suck list to research later, as MegaMatt13 commented, Pride Sovereign is a little weak, plus I find that 24 cats is a little short, although I've won games without playing a cat Stonehewer Giant + Puresteel Paladin + Grafted Exoskeleton.
I excluded many aggro cats because I feel that's not the right way to win in a multi-player format.
I'm sure I've missed some cats. I also have added some cats that do suck, but evaluating combos with them.
Adorned Pouncer, Ajani's Pridemate, Ajani's Sunstriker, Felidar Cub, Fleecemane Lion, Hungry Lynx, Initiate's Companion, Leonin Arbiter, Leonin Relic-Warder, Leonin Shikari, Lost Leonin, Metallic Mimic, Qasali Pridemage, Scrounging Bandar, Sunspear Shikari, Whitemane Lion
Brimaz, King of Oreskos, Fleetfoot Panther, Kemba, Kha Regent, Mirri, Cat Warrior, Mirri, Weatherlight Duelist, Mirror Entity, Pride Sovereign, Prowling Serpopard, Qasali Ambusher, Skyhunter Skirmisher, Stalking Leonin
Please recommend any cats i've missed!
2 weeks ago
You may also consider Sheltering Light and Hapatra's Mark I can see G/W (especially with Adorned Pouncer and Solemn Recruit) being similar to a Heroic list from Theros where you just resolve one good threat and protect it forever.
2 weeks ago
No Fleecemane Lion? 3/3 for CMC2 with CMC5 +1/+1, hexproof, indestructible is just what this deck wants!
Swiftfoot Boots I dont normally like, but in this deck, it doesn't inhibit the Eminence triggered ability, gives the haste which is the biggest issue with this Commander, and provides some protection too. Lightning Greaves stops the Eminence triggered ability.
Adorned Pouncer with his built in Double strike is pretty impressive with the Eminence trigger for a CMC2.
Have you thought about Duelist's Heritage or Ajani, Caller of the Pride to synergy with Lost Leonin and Grafted Exoskeleton. They are both good on their own without the combo as well. You can tutor the Lost Leonin with Eladamri's Call or Worldly Tutor. Steelshaper's Gift is a CMC1 tutor for the Grafted Exoskeleton.
Highly recommend Rhonas the Indomitable, 5/5 Deathtouch Indestructible for CMC3 and can always attack with ANY cat + eminence trigger!
Not sure Natural State is that critical, a CMC1 removal is nice, but has limitation, doesn't exile. Theres better exile for CMC2 in green, and in white/green+white exile 2 for 4CMC and 5CMC might be better.
Nevinyrral's Disk feels too slow, specific reason it's in there? Combo? +1