|Commander / EDH||Legal|
Printings View all
|Hour of Devastation (HOU)||Rare|
|Promo Set (000)||None|
Combos Browse all
Creature — Cat
Eternalize 3WW (3WW, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
Price & Acquistion Set Price Alerts
|Have (34)||sneferie , Vasbear1 , 7vennum7 , Reliva , PhotogenicParasympathetic , , damo_rox , brentkc49 , chrishuffman95 , KingOfGrixis , CaitSeith , NCN946 , Orypool , Pumpkinking913 , golgarigirl , rakdos24 , Loading_Error , Mortiferus_Rosa , firemind12 , Kleptozaniac , L4DMalus , Dr_Doomtrain , theilluminaire , zn.tportlock , Atroxreaper , AlertKnave8075 , Vergil_Redgrail , althekoolkid , darthnuchi , abby315 , Raknamadak , Famicomania , gildan_bladeborn , MathieuHarvey0555|
|Want (10)||Devlin , Tawp15 , shootersam12 , Calanor , xXThormentXx , Mnoxis , jtaddeo , TheScotch , zn.tportlock , Lawliet|
Adorned Pouncer Discussion
1 day ago
1 day ago
Right now I think enchantments is really nice to play kitchen table but fnm maybe. If I were playing this I'd look for huge payoffs like Satyr Enchanter. With that going all out 4x History of Benalia seems worth it along with Knight of Grace somewhere in the 75.
Personally, I never add something unless I'm ready to battle all types of decks. With that maybe adding Seal Away, Binding, or even Baffling End or Cast Out. At least 2-3 MB. However, if your all in aggression at the very least SB. You'll be happy at least game 2 and 3 you have the option!
1 week ago
I think that G/W life gain cats is the way to go, since you it has a great synergy, and it has useful cards like Adorned Pouncer and Pride Sovereign. You don't have to have all cats, like some life gain cards such as Victory's Herald support these big time.
1 week ago
I played U/W Auras for awhile as well and had fun with it. However the meta slowly shifted to a lot of creature hate and board wipes and it kinda killed it for me. The new sets did bring some nice additions to it though. I'd consider Shalai, Voice of Plenty as a 3 or 4 of to protect against spot removal and Settle the Wreckage. Dauntless Bodyguard is a really good addition too. From Personal experience I'd consider running more Adorned Pouncer or embalm creatures as well.
The inherent problem with auras is that 1 removal spell can give the other player multiple card advantage as they hit the creature and any aura spells you had on it. For that reason I think it's good to run creatures that protect your enchanted stuff or at least creatures that can force them to 2 for one and use up 2 removal spells (like embalmed adorned pouncer for example).
4 weeks ago
Adorned Pouncer is a must with arahbo. Turning that 1/1 into a 4/4 with doublestrike which swings by turn 3 is nasty and sweet. I do notice as well you haven't included Skyhunter Skirmisher, a considerable powerhouse for the deck being a 4/4 with double strike but with the added benefit of built in evasion on flying for a single more mana. Enlightened Ascetic brings some enchantment removal in the form of a body that can hit for 4 if needed. Leonin Relic-Warder brings in some similar effect. Krosan Vorine is a cat which goes under the radar but with provoke and a little boost from Arahbo, 6/5 going for heads in the field ain't a joke. Leonin Shikari is rather useful if you are going for the equipment approach on Nazahn. Oreskos Explorer acts as a Gift of Estates with a good body for arahbo to boost. Sure we are running Green and have access to better ramp but it is good to consider. Pride Sovereign, out kitty overlord, can get very big with a good White Sun's Zenith or even a Regal Caracal coming into play.
Mirari's Wake was part of the precon and comes along nicely with the deck. It gives you the ability to slam more than a single big cat at once or cast a colossal Zenith.
For a little Go Wide strategy, Overwhelming Stampede can help a bit, even at sorcery speed.
For the final touch. That new Bladehold Kitty from M19 comes in nicely for any cat dek i believe.
1 month ago
No, Adorned Pouncer won't deal combat damage again if it no longer has double strike. This is covered in the details of the following rule:
510.4 If at least one attacking or blocking creature has first strike (see rule 702.7) or double strike (see rule 702.4) as the combat damage step begins, the only creatures that assign combat damage in that step are those with first strike or double strike. After that step, instead of proceeding to the end of combat step, the phase gets a second combat damage step. The only creatures that assign combat damage in that step are the remaining attackers and blockers that had neither first strike nor double strike as the first combat damage step began, as well as the remaining attackers and blockers that currently have double strike. After that step, the phase proceeds to the end of combat step.
1 month ago
The first strike hits for 2 damage. If I use Sudden Spoiling before on my opponent, will the Adorned Pouncer still strike for normal strike and kill my Raptors?
1 month ago
I'd feel pretty good going into a game with this, I can see some win-con's:
2) Ramp mana staying under the radar into an Felidar Sovereign
Lots of fun cat stuff here!
To support the Puresteel Paladin, you need to include a Tree of Tales and Ancient Den these Artifact lands add to the Artifact count. They can straight replace just basic Forest and Plains and they don't cost much.
During your eval, if you finding you tutor Bloodforged Battle-Axe with Open the Armory and Steelshaper's Gift quite a bit, and find the mechanic is working, it can be supported by a Sigarda's Aid. Hammer of Nazahn already does the same thing, and is also tutorable by Nazahn, Revered Bladesmith which is why I wouldn't suggest it off the hop, why not just Open the Armory the Hammer of Nazahn right? But something to keep on the Maybeboard. I feel like this won't be the prevalent win con though.
Future priorities for $ would be Land upgrades, that is the worst part about commander format, but it's looking pretty balanced. If you find Puresteel Paladin still isn't activating when you play him, also can keep a Talisman of Unity or Selesnya Signet on the Maybeboard, and go down a land pulling/ramping spell to help improve the % he works. If your finding that he usually triggers when you play him, then I'd rather have the land pulling/ramping spell because it filters the land out of the deck, so your drawing playable cards not lands, and it has synergy with Mirari's Wake.