Prowling Serpopard

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Prowling Serpopard

Creature — Cat

Prowling Serpopard can't be countered.

Creature spells you control can't be countered.

Price & Acquistion Set Price Alerts

AKH

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Prowling Serpopard Discussion

hkhssweiss on Cat of Blades

20 hours ago

I agree with what sagramore is saying, pick a theme with how you want to construct your deck and go from there. From the comments and the way you want to go, which is going wide than stick to anthem like effects and equipments that will help you build your army and ramp.

Since you said you are on a tight budget I'll list some cards that are less than $5 that might be able to help you out.

Rampant Growth, Cultivate, Farseek, Faith's Reward, Wrath of God, Hunter's Insight, Relic Seeker, Auriok Steelshaper, Steelshaper Apprentice, Angel of Jubilation, Remember the Fallen, Cathars' Crusade, Behemoth Sledge, Qasali Pridemage, Leonin Warleader, Prowling Serpopard, Reclamation Sage, and Krosan Grip.

Hope some of the cards listed would be able to help you out!

ERoss8 on Tough Cuts and a Tide ...

4 days ago

Personally, Manglehorn Urborg Elf Bane of the Living and Prowling Serpopard (unless counterspells are a huge force in your playgroup) could be cut. I'd add at least two more lands (probably 4 more), to reliably cast my spells, especially with Pernicious Deed and similar loops. Elephant Grass is similar to Mystic Remora, but it acts as a Ghostly Prison+. Also, Strip Mine (and similar effects) can be kinda mean, but it’s a good way to end games and deal with Gaea's Cradles and Cabal Coffers

Craven183 on Welcome...to Ixilan Park.

2 weeks ago

Hey Joe!

This is Owen from DoKs- I finally have time to give you a detailed response to your list so here goes!

First of all, just wanna say that with this being your very first multicolored deck I'm very impressed with your manafixing base. You've got plenty of lands that tap for multiple colors and I can see you've paid attention to your color pie on TappedOut. Your average CMC of 3.86 in the deck is also a very solid number for Dinosaur tribal- well done! My favorite cards you've got in here that I don't utilize are The Immortal Sun, Staff of Nin, and Duelist's Heritage. These are very synergistic cards for the deck and were well chosen. Staff of Nin, especially, since it gives you an extra draw (which Naya has a hard time with) plus the ability to trigger enrage on a stick. Makes me want to run it in my deck! You must have noticed the lack of draw abilities in Naya colors because I can see you're also running Elemental Bond and Commune with Dinosaurs (which is very flavorful, by the way). I would also like to praise you for running Triumph of the Hordes. If a game has gone on too long and you've got a mighty board presence, you can end it very fast this way.

Suggestions:

  1. I highly recommend you run Runic Armasaur as there is just too much value in the draw that it offers. Plus it's a dinosaur and only costs 3 mana.

  2. I suggest running Fellwar Stone instead of Manalith. Playing in 4 player EDH means you will most likely be able to access all of your colors via your opponents (someone is bound to play a City of Brass or Mana Confluence which immediately causes Fellwar stone to tap for any color mana!). It only costs 2, so you can get it out a turn earlier than your Manalith.

  3. In a similar vein, I would suggest you run Wayfarer's Bauble instead of Traveler's Amulet. Bauble puts that land directly on the field so you can "double" your land drop, whereas the Amulet merely puts it in your hand.

  4. To avoid getting hit with counterspells you could run Prowling Serpopard.

Honestly at this point those are the only suggestions I have. This looks really, really solid and your mana curve looks brilliant. This looks like it will be a very consistent, reliable, and simultaneously fun deck.

Lythia on GW Tokens and Counters

2 weeks ago

Oh this is a fun one! What is your goal with this deck? Spit out tokens and make them big? The only thing you have to worry about with her on the field are mass destruction and mass sac effects like Dictate of Erebos. I would consider Eldrazi Monument, Mother of Runes, Rune-Tail, Kitsune Ascendant,Hero of Bladehold, Crystalline Crawler, Hangarback Walker, Mindless Automaton, Bloodspore Thrinax, Bramblewood Paragon, Hardened Scales, Curse of Predation, Gyre Sage, Walking Ballista, Cradle of Vitality and maybe Oreskos Explorer, Sun Titan, Gift of Immortality, Sunbond, and Prowling Serpopard. Sorry, I felt like maybe I was listing abit I don't want you to feel like I'm trying to build your deck. I know it can take the joy out of building for some people :) Anyway, good job so far and happy tuning!

DarkStarStorm on Rhonas and His Friends (G/B Deathtouch)

2 weeks ago

Firstly, I would drop it down to 60 cards. You always want to stay at the minimum to maximize your odds of drawing the cards you want. Next, you're going to need better spot removal.

Nature's Way is one of my favorite budget removal spells. Deathtouch and trample make for a crazy combo, as you can assign ONE damage to the blocker and then the rest goes to face. I would replace Lure with it, as Lure can get you 2-for-1'd by a removal spell. It also doesn't do much for 3 mana.

Gifted Aetherborn is the best deathtouch creature around. I would replace Ukud Cobra in a flash. It just doesn't do anything meaningful. 4 Nighthawks and 4 Gifted Aetherborn are probably a good shell for the deck.

Inquisition of Kozilek will help you against unfair decks like Sad Nauseam or https://www.mtggoldfish.com/archetype/modern-storm-46456#paper. A full four copies will leave you happy every time you cast Inquisition. Move Prowling Serpopard to the sideboard, as it is useless in the matchups where there are no counters.

Blooming Marsh, Overgrown Tomb, Woodland Cemetery: This deck is a bit mana hungry. You have green and black plays for turn one, double black costs for turn two (Aetherborn), and double black costs for turn three. Basics won't cut it. I know that they're costly, but the deck is crying out for dual lands.

Skillville on Prime Speaker 10-17-18

3 weeks ago

Primordial Hydra, Scute Mob, and Prowling Serpopard need to find a way in this list.

Tuminaro on Snakes making a comeback!

3 weeks ago

Thanks for advice skeletonbarrel Definitely adding Prowling Serpopard to the sideboard! I opted to keep Blight Mamba cause of the great synergy with Kaseto, Orochi Archmage. That, with any other boosting (Seshiro the Anointed/Beastmaster Ascension) those poison counters will be a back up way to victory while tokens/other snakes stall.

Any opinion on putting in Herald’s Horn or Door of Destinies?

skeletonbarrel on Snakes making a comeback!

4 weeks ago

I run a casual snake deck and I get most of my mileage from Sosuke's Summons and using cheap snakes to bring it back.

I would suggest swapping Blight Mamba for Wasteland Viper. If you want to add a 3 drop Prowling Serpopard is pretty slick.

Snake Basket can be a nice way to come back from mass removal.

If you want more card draw for Lorescale Coatl you could try Curiosity or Coastal Piracy.

Hope that helps, good luck with the snakes!

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