Meandering River

Legality

Format Legality
Pre-release Legal
Noble Legal
Hero Legal
Tiny Leaders Legal
Heirloom Legal
Vintage Legal
Frontier Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Leviathan Legal
Legacy Legal
Magic Duels Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common
Oath of the Gatewatch (OGW) Uncommon

Combos Browse all

Meandering River

Land

Meandering River enters the battlefield tapped.

: Add or to your mana pool.

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Meandering River Discussion

sylvannos on Why Does WotC Continue to ...

1 month ago

It solves a problem that's been happening for years. New players get a bunch of cards,just kind of pile them together to make a Standard deck, go to FNM, then find out their mana base isn't legal after they've carefully looked through and made sure to use Standard-only creatures/planeswalkers/whatever.

To newer players, Coastal Tower, Azorius Guildgate, Boreal Shelf, Sejiri Refuge, Tranquil Cove, and Temple of Enlightenment are all identical. Imagine the shock they had when they found out they couldn't use Azorius Chancery but Glacial Fortress and Hallowed Fountain were legal. "Why can't I use my dual land that's worse? It's just a land!"

Meandering River's cycle of being reprinted fixes this issue. It allows a budget dual land that's affordable to new players, but is also always Standard legal.

It's kind of the same reason they keep reprinting Evolving Wilds, but won't reprint Terramorphic Expanse as frequently.

As far as I know, WotC hasn't ruled out printing other uncommon dual lands, only that they will always print Meandering River's cycle in any Standard set.

DemonDragonJ on Why Does WotC Continue to ...

1 month ago

Recently, WotC introduced a cycle of ten dual lands (one for each two-color combination) that always enter the battlefied tapped and have absolutely no benefits whatsoever to compensate for that (i.e., Meandering River, Stone Quarry, and so forth).

These lands are, without any question, some of the worst dual lands in the game, yet WoTC has been reprinting them very frequently, when it would cost them no more money, but make them much more, to instead reprint useful dual lands, such as the shocklands or filter lands, yet they are not doing so. At the very least, they could instead reprint the "lifelands" from the Tarkir block (i.e., Tranquil Cove, Dismal Backwater, etc.), as those lands have at least some form of benefit. Even worse than that, some of those lands have cool names and awesome artwork (most notably Highland Lake), so WotC has wasted such great names and artwork on mediocre cards.

Why would WotC willingly pass by a chance to make themselves more money and satisfy the players? Why could they not reprint the lifelands instead? What does everyone else say about this?

Technomagus on The Prints & The Paper: Pauper-Legal "Non-Commons"

4 months ago

The cycle of uncommon ETBT lands from OGW and SOI have all been downshifted to Common as of Amonkhet. Meandering River, Submerged Boneyard, Cinder Barrens, Timber Gorge, Tranquil Expanse, Forsaken Sanctuary, Highland Lake, Foul Orchard, Stone Quarry, and Woodland Stream.

Argy on

5 months ago

This does OK, but it could be tweaked a lot more.

I would make these changes:

You need a full Sideboard if you are going to play this at FNM.

I would make it look something like this:

4x Authority of the Consuls - to shut down aggro decks

2x Cancel - extra because it is so versatile

2x Cast Out - extra Planeswalker removal

2x Farm / Market - the two modes on this make it very useful

2x Immolating Glare - cheap and versatile removal

3x Skywhaler's Shot - extra Creature removal for big threats

Just so you know, Ice Over doesn't tap the Creature it is attached to, so the Opponent can just leave it untapped and use it as a blocker.

Argy on

5 months ago

These are changes I would make, to help this deck:

OUT

1x Angler Drake
2x Divine Verdict
1x Hour of Eternity
1x Inspiration
2x Island
4x Plains
2x Tricks of the Trade

IN

2x Ancient Crab
1x Disposal Mummy
2x Farm / Market
1x God-Pharaoh's Faithful
4x Irrigated Farmland OR Meandering River
1x Mummy Paramount
1x Stealer of Secrets
1x Tragic Lesson

Irrigated Farmland is better than Meandering River.

If you can afford four of each that is better still. Take out two more of each Island and Plains.

This deck might win one or two games at FNM. A more competitive option is to buy a Planeswalker Deck and tweak it.

ClockGear on Azorius Fraying Sanity Mill (HOU Standard)

6 months ago

@TheLastHop I agree that the Meandering River's should be replaced by other U/W dual lands, but I couldn't really decide so I added that to the description. And while I think Port Town is a good option, I think I like Prairie Stream better.

TheLastHop on Azorius Fraying Sanity Mill (HOU Standard)

6 months ago

I would replace the Meandering River's with some Port Town's , other than that I'm definitely going to build this for FNM

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