|Commander / EDH||Legal|
Printings View all
|Shadows over Innistrad||Uncommon|
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Stone Quarry enters the battlefield tapped.
: Add or to your mana pool.
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Stone Quarry Discussion
3 weeks ago
I have already considered adding Metallic Mimic and Animation Module since it is a fantastically amazing combo that would dominate however last time I checked Metallic Mimic costs roughly 6 USD per card which is a bit to much for me. Also I did not know about the legality issue with Stone Quarry. Could you please tell me the rule that doesn't allow that so I wont make a mistake like that again... also I will be updating this version of the deck to a better one that I've been working on for about 3 days now, so if anyone's wondering about the drastic changes that is why.
3 weeks ago
Also, 5 copies of Stone Quarry is illegal as it is not a basic land.
1 month ago
Awesome build. +1
Also wanted to suggest the super cheap tapland as an alternative to Aether Hub since there's not a very consistent source of energy generation in the deck. Stone Quarry I think is the tapland, it's 15 cents.
1 month ago
So obviously Bolas is about to open a YUGE can of whup-ass on Amonkeht. But what do y'all think comes after?
Is this all just about making a giant army of Zombies to create some interplanar chaos? If so, do you think he's headed back to the Talon Gates on Dominaria, or somewhere else? (Some early Bolas lore is here, if you're all, "What's a Talon Gate?")
Also, any ideas on what Bolas plans to do with all the lazotep? Wizards made a point about everyone getting "lazotep" spindowns and pyramid-shaped D4s as the AKH Pre-release, so I've kind of been keeping an eye on it. It's made the flavor texts and art of Stone Quarry, Shimmerscale Drake, and Sacred Excavation, but so far there's only been one passing reference in Magic Story:
Awkward figures wrapped in white linen bent and dug in the harsh sands. Mummies, they called them. The anointed. Hundreds, thousands of the mummies dug into a deep pit, pulling out a blue ore. Cartloads of the ore snaked their way in a large procession toward the city.
Finally, I'm wondering if there may actually be some hope for Amonkhet after all the devastation. The art on Ramunap Excavator (back on Post #120) just seems TOTALLY out of place with everything else that's going on. And while Nissa, Genesis Mage's name (same post) may just be a reference to her Genesis Wave-like ultimate, I'm wondering if maybe she ends up sticking around afterwards to rebuild Amonkhet.
Or maybe it's just because she likes the band ...
2 months ago
I like the curve you have going with the deck. That can be tough at times to keep down. I have to say, the deck works pretty good when playtesting. If you wish to possibly work with even more hatebears, I'd suggest cards like:
Throne of the God-Pharaoh: Helps you knock even more life off of the opponent at the cost of only 2 mana.
Mother of Runes: helps protect your commander and is just helpful in creature-based decks.
Thalia, Guardian of Thraben: slow your opponents down more than you, since you are running 35 creatures.
Aven Mindcensor: slows down ramp and combo decks, limiting there search power.
Linvala, Keeper of Silence: still relatively cheap compared to its once $50 price tag.
Aura of Silence: Removal and slows down decks that want to get there enchantments and artifacts out quick.
Swords to Plowshares: Can never have enough removal in a deck. life gain for your opponent isn't that big of a deal with your strength being combat.
Thran Dynamo: Worth the investment in a mono or dual color deck. It just helps you get ahead and allows you to play spells quicker.
Nykthos, Shrine to Nyx: Speaks for itself.
Sword of the Animist: Boros has basically no ramp. This equipment works well in a deck like this one.
Suggestions to remove:
Agrus Kos, Wojek Veteran: seems slow and redundant to me. i think your commander granting melee and neutering damage to your board is more than enough. The pump is nice, but I feel is too narrow.
Gideon, Martial Paragon: This is one of the better planeswalker deck planeswalkers'. I think for his cost, his abilities are weak on an empty board.
Legion's Initiative: I feel like this offers protection, but also allows your opponent to plan around it once the creatures re-enter during your next combat.
Honored Crop-Captain: you don't want to completely rely on combat even with your colors being Boros.
Sarkhan, the Dragonspeaker: an average planewalker with a decent removal. I feel you can do better at 5 mana.
Stone Quarry: One less tapped land.
2 months ago
2 months ago
There are plenty of budget dual lands you can go with to improve your mana base: Boros Guildgate, Stone Quarry, Wind-Scarred Crag, and Boros Garrison are all common or uncommon, and cheap enough to add to the deck without breaking a budget. City of Brass is a popular staple for multicolor decks, and isn't too costly. Inspiring Vantage, Needle Spires, Ancient Amphitheater, Battlefield Forge, and Temple of Triumph all come in at well under $5 a piece, and most under $2. All would help you improve and balance out your mana base.
3 months ago
Oh you also NEED four Spire of Industry.
It's what helps you fix colours.