Goring Ceratops

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Goring Ceratops

Creature — Dinosaur

Double strike

Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.

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Goring Ceratops Discussion

marikrizu on DINOSAURS!!!!!

1 week ago

So, a few more notes over the deck now that I look over it again.

First, Dragon Arch is only useful if you have more multicolored creatures than the 2 you have at the moment.

Second, here is some more dinos and stuff I think you may want: Wayward Swordtooth, Silverclad Ferocidons, Regisaur Alpha, Ripjaw Raptor, Wakening Sun's Avatar, Goring Ceratops, Thrashing Brontodon, Rampaging Baloths Rampaging Ferocidon, Raptor Hatchling, Sky Terror, Selvala's Stampede, Elemental Bond, Huatli, Warrior Poet

jakeelephant006 on Gishath is cool

1 month ago

Cards to pull:

Creatures- Belligerent Brontodon, Bonded Horncrest, Generator Servant, Looming Altisaur. Opaline Unicorn, Zhur-Taa Druid

Instants + Sorceries:Fateful Showdown ?, Enter the Unknown, Explore

There are some other cards that aren't that great, but currently you don't have the resources to replace them.

Cards to add from Sideboard:Commune with Dinosaurs, Kinjalli's Caller, Obelisk of Urd, Otepec Huntmaster

Other Recomendations:

Pick up the Huatli Planeswalker deck. It has Huatli, Dinosaur Knight who has great synergy with all dinos along with Burning Sun's Avatar, Sun-Blessed Mount, and Goring Ceratops which are all good dinosaurs themselves. And who knows, maybe you'll draw some of the dinosaurs from Ixalan that you don't have from the booster packs. Also, I'd recommend getting the Feline Ferocity commander deck from C17. It's the cheapest of the set, it's in your colors, and you can break it apart and use at least a third of the cards in there. Not many of the creatures would be of use but there are great commander staples and powerful cards in the the lands, instants, sorceries, arifacts, and enchantments in that deck. These two decks would be good options to help enhance your deck if you don't want to just go out and buy the singles you actually need.

xhuggels on Dino (R) (W) 1.1

1 month ago

Much better! I would take out 1 or 2 Goring Ceratops though, as having 4 7 manna cards in your deck, you wouldnt believe how often you would end up with 2 of them in your starting few turns. Having 2 dead cards you cant play until much later in your hand really hurts. 3 copies of it, considering you have quite a lot of ramp going on seems doable, but i think 4 is a risk. That being said, math only helps you that much, you gotta playtest the build to see if it will cause you problems or not.

But i think it looks good. Personally i dont like Frenzied Raptor at all, as creatures with nothing but a body bore me to tears. I want some spice in my life lol. Also think of it this way. a 2/2 can trade just as efficiently against a 4/2, while costing 1 manna less more often than not. I just think this card is...not necessarily bad, but very plain. If you do make further changes, id suggest taking out 1 Goring Ceratops and 2Frenzied Raptor, and adding 3 copies of something else you have laying around. Thats about the only clear improvement i can see. hmmm, you might wanna add something white that stalls your opponent a little. White has lots of nifty enchantments that do just that. Cast Out, Ixalan's Binding and Authority of the Consuls come to mind. some fight cards that force them to fight your bigger creatures can also help quite a bit. something like Trove of Temptation would help you get your big dinos even faster, while forcing them to ram their weaker creatures into yours. In the current meta where the graveyard plays a large role, something like Ashes of the Abhorrent might also do well. Dinosaur Stampede also seems sweet in a dino deck. or you know, just add another creature if you want.

Hyperalgialysis on R/W/G Dino

1 month ago

Drop Burning Sun's Avatar Wakening Sun's Avatar and Bonded Horncrest for a set of Charging Monstrosaur. He is going to be better to draw most of the time. Your sideboard could use some more removal like Cast Out Impeccable Timing Shock etc, as well as graveyard hate like Crook of Condemnation or Sentinel Totem and some enchantment artifact hate like Slice in Twain or Appetite for the Unnatural. If you can manage, I think Goring Ceratops would be better as another Savage Stomp.

Jimmy_Chinchila on Dinos of the Perfect Curve

1 month ago

BlackKnightJack its also for the vital sideboard cards has access to, and it doesnt cost us much as the only consolation is that Sunpetal Grove is occassionally a slow land, which to me is a very small inconvenience in comparison to the breadth it provides for games 2 & 3. R/G is more consistent but less resilient. Without we struggle against Temur Energy, ScarabGod, and even Ramunap Red (Solemnity, Ixalan's Binding, Kinjalli's Sunwing). Sometimes I run Settle the Wreckage and Ashes of the Abhorrent also. And the sheer potency of both Huatli and Gisath means we basically win when we can successfully cast either of them.

Also, it allows flexibility to transition based on Meta and new sets. There are some legit Dino/support cards that've been spoiled (Atzocan Seer, Zetalpa) and with the changing format things like Kinjalli's Caller and Goring Ceratops could end up being much more useful.

I cant say for sure whether Naya or Gruul is superior, but I do like the reach and options brings to the table. Even for just 2 cards, the times Ive cast them Ive basically won on the spot and so have earned their place in the deck. I cut the Scattered Groves to limit the slowness the white land incorporation brings.

Thank you for checking out the build and offering feedback!

xhuggels on Dino (R) (W) 1.0

1 month ago

So i quickly put together a refined version of what i think ur looking for. Check out Boros Dinosaurs and read the description. I put together 50 cards that could work well together, and then added some options in the maybe-board you can choose from. This is just to give you an idea of the direction you may wanna follow if you want to do Red/White dinosaurs. The reason i dont like Burning Sun's Avatar, is because it seems expensive, and once its enter the battlefield abilities has happened, its just a 6/6 body. It seems strong, but i don't think hitting one creature for 3 damage is worth paying that much for it. Something like Goring Ceratops or Wakening Sun's Avatar just seems much better, as their side effects can actually end the game.

xhuggels on Dino (R) (W) 1.0

1 month ago

First up, good job on your first deck! Second, it seems like you have thought about your mana-base a little, which is good. THIRDLY, GREAT JOB MAKING A SUPER BUDGET DECK!!!! $15 a deck is unheard of, and i do like my $50> decks more than most. Now to the essence of the deck however, if feels like you just took one or two of every red and white dino in ixalan and put a deck together with it lol, making sure to stay away from Rampaging Ferocidon. This tells me you are working on a tight budget, and so i doubt i can help unless you tell me what you would spend on a deck. I do believe adding a few $ to the deck would make it much better however.

So normally in a deck that runs big creatures, you will want quite a bit of manna to play them. Your inclusion of Pillar of Origins, Kinjalli's Caller , and Otepec Huntmaster really allows you to run fewer lands though, so i think you can get away with 19-21 lands real easy. I would even suggest running 4 Kinjalli's Caller and 3Otepec Huntmaster along with 3-4 Pillar of Origins, and then if you wanted to push for 19-20 lands you could even run 3 Unclaimed Territory , but that touches your budget, so again i dunno how much i can help without knowing what you are willing to spend.

As to the creatures, you will need to focus more into a specific combination of creatures rather than just running all of them. You will need to focus on a win-condition, and revolve your creatures around that. Goring Ceratops for instance seem like a great wincondition if you can get him out safely. Attacking even once with doublestrike on all your creatures can put you in a winning position. Huatli, Warrior Poet also seems like it would do wonders in this deck. You heal a bunch, take an attack in the face, then on the next turn you prevent all your opponents creatures from blocking, and go in with everything you got! it seems really strong, and so i would add 2 copies of her as well. but again, she is cheap for a planeswalker but relatively expensive compared to what youve got here.

Charging Monstrosaur seems like a bread and butter creature, and with all your ramp, getting this thing out on turn 3 can be devastating, so i wouldnt mind having 3 of them in the deck like you have as well.

Kinjalli's Sunwing seems like a cheap way to slow your opponent down while you speed up your large creatures coming out. so id have 2-3 of them aswell.

Territorial Hammerskull and Raptor Companion should have 4 copies.

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