Creature — Lizard
When Golgari Brownscale is put into your hand from your graveyard, you gain 2 life.
Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)
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Golgari Brownscale Discussion
2 days ago
Unfortunately, including those cards would take too much space in this deck. However, you could try to build some sort of UB or Sultai Tortured Existence deck, you might have a very good idea !
2 weeks ago
@Von.Banamaor my local meta is really control heavy. That's why single spelling is such a bad thing. Your angle of running them out of counterspells isn't going to work when they have so much card advantage and our deck has almost none. My LGS is full of very serious magic players. They build the best decks and are very proficient pilots. They will run out eventually sure, but not before they buy enough time to establish a lock. The only way to beat them is to get in damage in as large amounts possible very early and every turn. Running a single spell into a counter spell isn't going to get that done. Golgari Brownscale + Spore Frog = fog for eternity. This deck needs to win with combat damage so we gotta race that. That is just 1 example. But that's the situation I'm playing in. Evincar's Justice hits all creatures for 2 and can come down on turn 3 so our creatures gotta get to 3 toughness really fast. Crypt Rats wipes out all the tokens for a single mana leaving just one big hexproof creature for their Chainer's Edict. These are how games commonly play out. That's what I'm trying to beat. The way to beat their counters isn't a long game, that's the game they want to play, but by overloading on single mana spells so they run out of mana to counter because, trust me, they aren't running out of cards.
1 month ago
3 months ago
I would mainboard less Conflagrate. It's a great card, but in a matchup like zoo you might not last long enough for it to really get value for you. Early game it's pretty disappointing, especially if you can't pitch it.
Stinkweed Imp is finnicky. It's undoubtedly an amazing dredger, but when you need to actually cast it it's underwhelming beyond belief. I'm not going to say run less, because you would need to make up for it with more dredgers, but personally I prefer less main with some more side for delver.
While disappointing to dredge, Abrupt Decay is such a strong and versatile card (especially against tempo) that I usually include it. It's a wonderful thing to pull opening hand.
If you need something to slow down the aggressive decks like zoo, try Lingering Souls. It will mean less explosive starts, but it's a great way to keep non-tramplers in check. Similarly Haunted Dead, but it's less efficient.
Any reason you aren't running Greater Gargadon? He's a pretty stellar inclusion for the churn-out-bodies archetype of dredge.
4 months ago
If they ban any of the other cards in Dredge, it still operates the same as it did before. I.e. dump a bunch of cards, play a land, trigger Bloodghasts, get back multiple Prized Amalgams, then beat face each turn, despite your opponent's blockers and removal.
Without Prized Amalgam, the deck just puts a few 1 and 2 power creatures into play while durdling around for 6 turns.
Modern is also really light on people packing enough graveyard hate in their sideboards. A lot of people are still only running 1 to 3 sideboard cards to hate out graveyards. The solution is more likely to go to 6 cards a la Legacy and Vintage.
It would also be nice if we had an actual control deck to also police the format. This is one of the issues with banning Birthing Pod and Splinter Twin...there's not much left in the format that can just dumpster combo decks game 1 and alleviate other decks' need to fill up their sideboards to answer everything. You have to use a bunch of slots to deal with Affinity, Infect, Scapeshift, Burn, and Zooicide, ON TOP OF your other sideboard cards for Jund, Grixis, Eldrazi, and Collected Company.
4 months ago
Hey that's totally cool, and the fact you have four goyf is crazy awesome. Look for cards that either have really nice enters the battlefield abilities but aren't exciting when on the field (so you don't mind sacrificing them), or better than that, creatures and cards that you can use from your graveyard, or can interact with the graveyard. If you don't want to spend much, cool cards like Dreg Mangler, Drown in Filth, Golgari Brownscale, Shambling Shell, Varolz, the Scar-Striped, or a little more you get Deathrite Shaman.
Just a few ideas that might help focus the deck in, make full use of Jarad, Golgari Lich Lord, and still keep the awesome theme of pressure and darkness.
4 months ago
You could use some more discard outlets to get your dredgies in the yard, like Wild Mongrel. Werebear is like the pauper Tarmogoyf, I'd replace Moldervine Cloak with them. Finally, Shambling Shell helps you out more than Golgari Brownscale, in my opinion. The Brownscale acts as more of an anti-aggro card and has a lower dredge count than Shambling Shell. I like the Shell's ability and its stats suit more of an aggressive approach. I like the deck!
7 months ago
(Also your list is short a card)