Crush of Tentacles

Legality

Format Legality
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Mythic Rare

Combos Browse all

Tokens

Crush of Tentacles

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Return all nonland permanents to their owner's hands. If Crush of Tentacle's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.

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Crush of Tentacles Discussion

TotalSundae on Arixmethes, Slumbering Isle

2 days ago

cut Ghalta, Primal Hunger, Multani, Yavimaya's Avatar, Slinn Voda, the Rising Deep, Greater Good, Pemmin's Aura, Edge of Autumn, Gitaxian Probe, and Crush of Tentacles first off. You need to round out your curve. It's really out of wack.

You are conflicting with your ideas here and it will bite you later. You have really high CMC creatures with a lot that don't do much on cast and are more build around cards, but then you are sending everything back to the hand with a ton of board wiped, but if you have a bunch of high CMC, non-ETB value creatures how are you supposed to cast a board wipe like that effectively? Either run high cmc cards or play the boardwipes with combo not both. You also have a lot of very power, expensive cards like snapcaster and crucible, but the reason those cards are good is because of the other powerful cards that you can abuse with them, but in this case you are running cards that don't abuse them. I don't understand why you wouldn't go for more staples found on EDHREC, and cut the very expensive cards you clearly don't want to take advantage of right now.

You also have no central theme. You say landfall power-matters, but you've cut all of the landfall out, so we're left with another jumble of cards that don't always work well with each other. What about Voltron? Your goal seems to be either the possibility of an OTK with your deck, or control. If you want to go for the control route, please lower your average CMC after you fix your curve. You do not want to cast 4cmc cards to give you a slight upside. Look at the cards in EDHREC for control decks and play those cards that are staples. More counterspell, more draw, and for all things that are holy please play better ramp. You need more artifacts and your current spells are crappy sorceries. Don't go for giant high-cmc spells that payoff only after you've played 6 lands. Go for consistency and at bare-minimum success.

I do like the voltron theme better though, like a sort of wait around deck that throws down equipment in one turn, and then turns on Arix to smash for lethal.

epajula on I'm Brudi-Glad to see you

4 days ago

Crush of Tentacles, Kiki-Jiki, Mirror Breaker, Splinter Twin, and Feldon of the Third Path all seem like auto-includes if you can get your hands on them.

elgosu1337 on Brudiclad, Telchor Engineer

2 weeks ago

Thanks everyone for the comments! Individual replies below.

Crivaro: Cloudpost would be interesting if I can find a way to copy it.

SmashPortal: Helm of the Host would be good if I had more legendary creatures to copy, but for now the mana investment is too heavy since it's 9 mana for 1 token.

MST_Negates: Reef Worm is 4 CMC so usually not a turn 2 play, and is definitely one of the best options for resilience.

BolasFucks: Phyrexian Processor certainly can make a big token, but the life cost is risky and the tokens don't trample. Angrath's Marauders and Borderland Behemoth can frequently deal more than 40 damage for each token without having to pay life. Mechanized Production is a good alternate wincon and also a way to copy an artifact, but currently most of the things in this deck worth copying are nonartifact, and it needs to last through all my opponents' turns before I can win with eight artifacts of the same name.

Ben773: The myriad cards are decent but not the most powerful things to be doing. Crush of Tentacles removes all the tokens we have already made. Precursor Golem tokens are vulnerable to spot removal on the original. Gold-Forge Garrison 4/4 is not worth it. Copying the 5/1 tokens from Rite of the Raging Storm means they all get sacrificed at end of turn. Metallurgic Summonings is already in the deck. Infinite Reflection costs a lot of mana and only affects nontoken creatures. Mirror Mockery tokens can't be copied since they only appear after Brudiclad's trigger is over. Flameshadow Conjuring is a card I quite like from my other decks and might try out in this. Inferno Titan dealing 3 additional damage per token is quite little. I'm trying to include a few more card advantage options. I do have Pact of Negation and Spell Swindle as counters. I might also include Force of Will and Swan Song as low mana cost options.

Backinthefrey on Jori's school of ctrl+c and X

1 month ago

Here are my personal recommendations (with help from n8dm) for cards to add and cut from the deck. Let me know if you have any questions about cuts or recommendations.

Let's start with permanents:

  • First off, I'd recomment Cast Through Time, very fun especially with Swarm Intelligence.
  • Talrand, Sky Summoner provides aerial blockers and an alternate win condition in case you can't burn out your opponent.
  • Mizzix of the Izmagnus and Baral, Chief of Compliance are great for cost reduction of spells.
  • Nivix Guildmage is a great copy engine.
  • Guttersnipe helps with burning out your opponent.
  • Mnemonic Wall and Archaeomancer help get back your good spells.
  • The Mirari Conjecture does the same thing as the two above, but it's a saga.
  • Metallurgic Summonings helps with getting out chump blockers.
  • Jaya Ballard is a really great addition to the deck.
  • Finally, Precognition Field is good card filtering.
  • Now for instants and sorceries:

  • I would recommend Crush of Tentacles, as it's the perfect boardwipe for the deck.
  • I'm gonna recommend the burn spell Jaya's Immolating Inferno, it's a personal favorite.
  • Snap is great for double casting to trigger Jori En, Ruin Diver.
  • Scour from Existence, Rapid Hybridization, and Chaos Warp are great instant speed removal.
  • Pull from Tomorrow is an amazing card draw spell that fits the X cost theme.
  • Lastly, Beacon of Tomorrows allows for some easy infinite turns if you draw your whole deck (doable:Pull from Tomorrow copied a few times).
  • Now to recommend some cards to cut:

  • Brutal Expulsion is too expensive for a pretty weak effect, it's essentially an expensive version of a weaker Remand + Shock combo.
  • I would like to question your addition of Clockspinning, as it can really only be applied to 3-4 targets.
  • Fall of the Titans is not the greatest of burn spells. It might seem good, but you'll never be able to cast it at full potential, as playing it for its surge cost does require you to spend mana on another spell.
  • I'd recommend you cut Magma Spray, there's much better removal out there.
  • Refuse isn't that great because you have to get it into your graveyard to take advantage of its aftermath effects, that paired with the fact that its initial effect is pretty weak.
  • Turn is also rather weak in this format.
  • Aphetto Alchemist and Fatestitcher have very limited application here, it seems as if you run them just to support Echo Mage and Pyromancer's Goggles.
  • Pyromancer's Assault is too weak , too much of an investment without enough of a payout.
  • Honden of Infinite Rage and Honden of Seeing Winds could be cut as the floor is too low and the ceiling isn't high enough, you're only running two of them.
  • Touch of the Void is pretty much a sorcery speed 3 drop bolt.
  • Teleportal can be cut seeing as you don't have many creatures that you'll be attacking with. The two you do have, Hypersonic Dragon and Sphinx of the Final Word already have flying.
  • Serpentine Spike is way too expensive. It is indeed a 3 for one, but that's at best for 7 mana. I'd recommend you just use a red boardwipe along the lines of Blasphemous Act.
  • Recoup doesn't do a whole lot, and it's debatably bad.
  • Processor Assault should be cut and replaced with Flame Slash. Flame Slash is half the mana for one less damage, and there's no additional cost.
  • Master the Way - I'm sorry, but that's just not a good card.
  • It'd be a good idea to replace Hanweir Battlements with Reliquary Tower, as Hanweir Battlements is really just a haste enabler here.
  • Crumble to Dust is not a really great card in a singleton format, and it can be replaced with Pillage.
  • Total suggestions: 24 Total suggested cuts: 18 ; As an extra side question, what's the purpose of all the exile?

    bwanabeast5 on Replacement.

    2 months ago

    What do you think of Crush of Tentacles?

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