Tranquil Expanse

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Arena [BETA] Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal

Printings View all

Set Rarity
Commander 2018 (C18) Uncommon
Core Set 2019 (M19) Basic land
Commander 2017 (C17) Uncommon
Amonkhet (AKH) Common
Aether Revolt (AER) Common
Oath of the Gatewatch (OGW) Uncommon

Combos Browse all

Tranquil Expanse

Land

Tranquil Expanse enters the battlefield tapped.

: Gain or .

Price & Acquistion Set Price Alerts

C18

M19

C17

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Tranquil Expanse Discussion

+GhostDragon+ on Karametra

4 weeks ago

Change Log:

(-) Wild Wanderer (+) Elvish Rejuvenator; Swapped out to reduce cost for very similar ability.

(-) Sol Ring (+) Lifecrafter's Bestiary; Sol Ring is good but only drawn in first three turns and the Lifecrafter's Bestiary will serve me better I think.

(-) Temple of Plenty, Temple of the False God, Gateway Plaza, Blighted Woodland, Survivors' Encampment, Selesnya Guildgate, Krosan Verge, Tranquil Expanse (+) 4x Plains & 4x Forest; For more basic lands to get from Karametra, God of Harvests

HydraDragon123 on Karametra

1 month ago

hey, +GhostDragon+, sorry about the triple comment, I'm not sure what happened there.

Yeah, it's hard to remember if a card is banned in commander sometimes, so sometimes I just go through the ban list to double check, I've nearly been caught out before.

Yeah, I feel like cards like Gateway Plaza are best in five-colour decks that need the colour fixing, and even then, I don't run those type of cards in my Ur-Dragon deck.

I'm not sure how likely Contamination is in your meta, I've never played against it, nor seen it used whenever I play. Though my Meta doesn't have don't many black decks, it's more white, Green and red-based decks, so my experiences probably don't reflect yours.

As for lands to cut, I would cut Tranquil Expanse, Temple of the False God, Temple of Plenty, and possibly Detection Tower. Tranquil Expanse doesn't seem worth not having a forest/plains, it taps when entering, and gives you nothing. Temple of the False God is not worth needing the five lands to activate it, from my experiences seeing it played at least. Your deck might be able to work it. Temple of Plenty has the same problems as Tranquil Expanse, but gives you a scry, but this deck is going to be doing a lot of shuffling so would it matter? Detection Tower's usefulness is meta dependent. If you aren't facing a lot of hexproof creatures, I wouldn't play it.

Huh, I didn't see that combo. That's probably why I'm not a combo player. Emeria, The Sky Ruin is great with ETBs. But I did not see it working with High Market.

Well, it is all about what you want to play, so you go with that. It would be cool to see the updated deck.

No worries +GhostDragon+

WowWowWeeWaa on Official missing/incorrect card/token thread

1 month ago

Being categorized as basic lands instead of commons: Stone Quarry, Submerged Boneyard, Tranquil Expanse, Woodland Stream

Images don’t display: Gargoyle Sentinel, Disperse

When sorting a decklist by rarity these cards disappear from the list: Guttersnipe, Kujar Seedsculptor

eliakimras on Back At(the)trax(a)

1 month ago

Since your curve peaks at 4 mana, I recommend that you focus on 2-mana accelerants: Nature's Lore, Farseek, Sakura-Tribe Elder, Fellwar Stone instead of Abzan Banner, Ratchet Bomb (also destroy your board), Verdant Automaton (too slow), Arcbound Slith and Arcbound Worker (too slow). // Rishkar, Peema Renegade can put the first counter on creatures so you can proliferate them and tap them for mana when needed. Abzan Charm has great versatility. Odric, Lunarch Marshal has great synergy with Atraxa, Praetors' Voice. Chasm Skulker and Cathars' Crusade require quick answer or else they win you the game. Orzhov Advokist serves double duty: she deters opponents from attacking you if they accept the offer, and also put counters on your creatures for free. Lim-Dul's Vault is a great tutor. Utter End, Anguished Unmaking, Abzan Charm, Swan Song, Beast Within, Swords to Plowshares and a overloaded Cyclonic Rift are great for dealing with your opponents' threats. // In the card advantage department, Bred for the Hunt, Path of Discovery (also create counters), Shapers of Nature (also create counters), Zameck Guildmage and Etched Oracle are repeatable draw while Rishkar's Expertise, Prime Speaker Zegana, Painful Truths and the aforementioned Abzan Charm are 1-shot card draw. // I suggest you to replace Grasping Dunes, Ifnir Deadlands, Survivors' Encampment, Simic Guildgate, Tranquil Expanse and Deeproot Champion (almost all your deck are creatures) by Yavimaya Coast, Caves of Koilos, Exotic Orchard, Bountiful Promenade, Sea of Clouds, Morphic Pool, upping your land count to 37.

Spirits on Kick Ass Kitty Kats

1 month ago

Hi foxes101,

Do you have a specific budget in mind, Under $40, Under $50?

I do have a $50 budget Mirri, Weatherlight Duelist which is a cat-only tribal deck, Mirri, Little Kid Aggro $50 EDH. Might find some interesting budget ideas in there.

I also have a non-budget Arahbo, Roar of the World, it's still a work-in-process, Arahbo, Xenagos... for Cats EDH

Riptide Replicator seems really awful, it requires for a cat, so your hoping it's at least 5/5 or more, which means the initial cost is =5 + = . That's a terrible conversion. I understand you want to build your board position since your cats pump each other, but Riptide Replicator is not the way to go.

Stir the Pride is way too high a CMC for it's modular (or Entwine) abilities. I would take that one out.

Bloodline Shaman I assume is trying to help the draw, which in turn kind-of helps the Bonehoard as well, so let's go with that for now, but is an Elf, not a cat. Creative budget drawing at least.

Qasali Slingers is a nice control for Artifacts and Enchantments, plus hes a 3/5 reach.

Balan, Wandering Knight might consider, but with only 13 equipment targets, understand why he's not in there.

Jazal Goldmane might be a bit better, because he's 4/4 first strike, but he can pump all the horde of cats.

Beastmaster Ascension feels like 100% necessary in this, to pump all your 1/1 token cats. I think this will be a primary goal for winning in this budget format.

Hunter's Insight is a better draw then some of the "janky" draw mechanics in budget, to a lesser degreeSoul's Majesty / Hunter's Prowess also work but are Sorcery and susceptible to instant removal.

Skyhunter Skirmisher has build in evasion and double strike (cat) if you can get him an Equipment or 2. Rancor?

Crown of Vigor is not every exciting a 1-shot +1/+1, with a static +1/+1 for 1 creature, not fantastic.

Mask of Memory might help with the draw as well.

Hungry Lynx, originally I thought this guy would be amazing, but all he does is create problems (deathtouch rats), and I've never had him successfully pump my cats before being removed. I took him out, mechanic didn't work.

Uktabi Wildcats, this guy only worthwhile if you have 5 Forest, remember, Tranquil Expanse / Selesnya Sanctuary are not forest unless they say "Forest" on them, so with a max size of 11, he's rarely going to be a 5, so no other abilities, not worth the CMC .

Do you not find you get board-wiped and that is the end? I would run at least a couple protections, like Make a Stand or Rootborn Defenses or Dusk (recur all power 2 - 19 targets right now).

Soul Snare is another janky type Condemn, always Oblivion Ring.

Whitemane Lion combos infinite with lost of , but enablers might not work in the budget. There is Infinite creature (several) enablers, Infinite Ramp enablers, etc. Him and Fleetfoot Panther run the show. Could be an interesting way to get some combo going, not sure how combos are viewed in your budget pod.

Lost Leonin can also put some infect pressure on people, but without support (like Silverblade Paladin/Ajani, Caller of the Pride/that white enchantment that gives 1 creature double strike/etc to make him a single hit kill. He's still a 2 hit-Eminence win-con though. Unless no infect allowed, he will eliminate players just with Eminence on occasion. If you can Grappling Hook him or enable doublestrike elsewise (like Raksha Golden Cub). Often he comes out early enough. It's my initial strategy in my Arahbo, Roar of the World but I use mass-creature tutor.

+1.

skittles541 on Conclave eleves

2 months ago

If you aren't going for budget, replacing the Selesnya Guildgate with Temple Garden and Tranquil Expanse with Sunpetal Grove.

I would also replace Prodigious Growth withGhalta, Primal Hunger. You have enough ramp that it should be able to work.

And even though Selesnya Guildmage is an elf, you have too many 2 drops, so adding another Marwyn or two should up your game.

Diakaine on A sliver of my true power

4 months ago

Blossoming Sands Tranquil Expanse are cheap good duel lands. Evolving Wilds is also good. Sinew Sliver and Muscle Sliver. Probably cut some of the more expensive slivers. This will make your deck very fast. Even going down a few lands for cards like Mutagenic Growth and Vines of Vastwood

Selphiron on Selesnya Selvala is my favorite mana dork ever.

4 months ago

Is there a specific reason why you run Tranquil Expanse and Selesnya Guildgate instead of Command Tower and Fortified Village? And why do you run Evolving Wilds and Terramorphic Expanse? I think you should run Plains' instead of these. And with all the card draw you have, a Reliquary Tower wouldn't be bad I guess, unless you never have more than 7 cards at the end of your turn.

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