Tranquil Expanse


Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet Common
Aether Revolt Common
Oath of the Gatewatch Uncommon

Combos Browse all

Tranquil Expanse


Tranquil Expanse enters the battlefield tapped.

: Add or to your mana pool.

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Tranquil Expanse Discussion

Oloro_Magic on G/W Revolt Deck

1 month ago

Leave the Tranquil Expanse for now, duel lands are duel lands. I would personally play 3 Gideons but 2 or even 1 would work.

Smalls2004 on G/W Revolt Deck

1 month ago


Thanks for the advice. I'll definitely work on getting copies of the cards you mentioned. I'm only running the Deadeye Harpooner because I don't have more Solemn Recruit yet, but I will replace them when I get more.

I agree that the planeswalkers are a bit expensive. Like I mentioned, I built this with what I've got on hand. How many copies of Gideon would you recommend?

Since Tranquil Expanse is bad in this deck, Should I pull them for straight lands until I get the Fortified Village?

Oloro_Magic on G/W Revolt Deck

1 month ago

Deadeye Harpooner seems too situational to be on the main board especially with temur energy and New Perspectives combo being popular now. I would definitely go up 1 copy on Rishkar, Peema Renegade and then you need removal. Cast Out is probably your best option in standard right now. Also, your planeswalkers are a bit expensive to be competitive. Gideon, Ally of Zendikar generates value and can be emblemed to trigger revolt which makes him versatile.

I notice you have Armorcraft Judge, this card syncs well with midrange Walking Ballista which may be a card you should consider.Finally, I don't think I need to say that the mana base should be upgraded if you get the chance, Tranquil Expanse is bad in a deck with a low creature curve, Fortified Village is your best option in the current standard.

Rednefed on GW Revolting Swarm

1 month ago

I'm not sure what you're trying to do with Cartouche of Solidarity, or what it adds to the deck... I'd pull those out, and remove a single Cast Out, Hidden Herbalists, and Narnam Renegade each, so you can increase how many of your main engine cards you have. I'd suggest something along the lines of a full playset of Aethergeode Miner, Greenbelt Rampager, Greenwheel Liberator, and Solemn Recruit, and 3 Oketra the True as they are the backbone of your deck, and you want to draw them as often as possible.

Otherwise, unless you already own them, I'd drop the Scattered Groves in favor of Tranquil Expanse.

For a sideboard, I'd look at board wipe spells, along with some spot removal. Beyond that, Consulate Turret, or Fabrication Module might be amusing in conjunction with Greenbelt Rampager, but that would need some testing.

icefire033 on Official missing/incorrect card/token thread

2 months ago

I don't know if this is the right place for this, and please correct me if it's not. Doing DraftSim, I'm able to draft the full cycles of common ally and enemy etb tapped dual lands. As far as I can tell, these cards do not exist in booster packs of Amonkhet and therefore cannot be drafted. Their inclusion in draft sim makes it difficult to accurately simulate an Amonkhet draft and should not be included in this functionality IMO.

Meandering River

Submerged Boneyard

Cinder Barrens

Timber Gorge

Tranquil Expanse

Forsaken Sanctuary

Stone Quarry

Foul Orchard

Highland Lake

Woodland Stream

mrfab13 on G/W Humans Standard

3 months ago

alot of 2 drops and no draw power, id reccomened Thraben Inspector as he is a human that "draws a card" or even better Bygone Bishop would get alot of triggers. the good thing about clues in this deck is that you can leave mana open for combat trick and it you dont need it you can just draw a card insted, (Root Out for sideboard also). id drop Odric, Lunarch Marshal he doesn't shine to his full potential here since rally effect eveyone. Lone Rider  Flip could possibly get used but im not sure, Expedition Envoy is shit late game espicaly since you rally triggers wont win you much in the late game like Tajuru Warcaller or somthing would, 3 is just too many for somthing of its caliber. as for land you should be running Ally Encampment, Fortified Village, Tranquil Expanse ect. evoling wilds is bad unless you are desperate for landfall triggers. personaly im not a fan of Oath of Ajani but thats up to you. Nahiri's Machinations isnt very good, with you mana curve you are trying to go wide and with you biggest creature other than 1x Sigarda has 3 attack, there is no point when they could drop a Tasseled Dromedary and it renders it usless

Ryjo on New League Idea - Standard ...

3 months ago

Boza, some excellent points about mana-fixing.

Grasp of Darkness, is only in Standard ate one rarity from OGW. Tranquil Expanse is uncommon from a pack in OGW, while in the Ajani deck it's a common. Both are standard legal currently. I think it would be better to use the highest rarity for standard legal cards as they appear in a pack, that way we don't run into scenarios where a player can play 4 Tranquil Expanses while a player can only play 2 Highland Lakes. That would seem a bit unfair.

How are masterpieces accounted for? They are often not Standard legal, and replace a card in the pack. Would they become Standard legal for the league? Would the person opening the pack be down a card? Would they get to mulligan to another pack?

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