Tranquil Expanse


Format Legality
Commander / EDH Legal
Vintage Legal
Duel Commander Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Standard Legal
Frontier Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Amonkhet Common
Aether Revolt Common
Oath of the Gatewatch Uncommon

Combos Browse all

Tranquil Expanse


Tranquil Expanse enters the battlefield tapped.

: Add or to your mana pool.

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Tranquil Expanse Discussion

icefire033 on Official missing/incorrect card/token thread

1 month ago

I don't know if this is the right place for this, and please correct me if it's not. Doing DraftSim, I'm able to draft the full cycles of common ally and enemy etb tapped dual lands. As far as I can tell, these cards do not exist in booster packs of Amonkhet and therefore cannot be drafted. Their inclusion in draft sim makes it difficult to accurately simulate an Amonkhet draft and should not be included in this functionality IMO.

Meandering River

Submerged Boneyard

Cinder Barrens

Timber Gorge

Tranquil Expanse

Forsaken Sanctuary

Stone Quarry

Foul Orchard

Highland Lake

Woodland Stream

mrfab13 on G/W Humans Standard

1 month ago

alot of 2 drops and no draw power, id reccomened Thraben Inspector as he is a human that "draws a card" or even better Bygone Bishop would get alot of triggers. the good thing about clues in this deck is that you can leave mana open for combat trick and it you dont need it you can just draw a card insted, (Root Out for sideboard also). id drop Odric, Lunarch Marshal he doesn't shine to his full potential here since rally effect eveyone. Lone Rider  Flip could possibly get used but im not sure, Expedition Envoy is shit late game espicaly since you rally triggers wont win you much in the late game like Tajuru Warcaller or somthing would, 3 is just too many for somthing of its caliber. as for land you should be running Ally Encampment, Fortified Village, Tranquil Expanse ect. evoling wilds is bad unless you are desperate for landfall triggers. personaly im not a fan of Oath of Ajani but thats up to you. Nahiri's Machinations isnt very good, with you mana curve you are trying to go wide and with you biggest creature other than 1x Sigarda has 3 attack, there is no point when they could drop a Tasseled Dromedary and it renders it usless

Ryjo on New League Idea - Standard ...

1 month ago

Boza, some excellent points about mana-fixing.

Grasp of Darkness, is only in Standard ate one rarity from OGW. Tranquil Expanse is uncommon from a pack in OGW, while in the Ajani deck it's a common. Both are standard legal currently. I think it would be better to use the highest rarity for standard legal cards as they appear in a pack, that way we don't run into scenarios where a player can play 4 Tranquil Expanses while a player can only play 2 Highland Lakes. That would seem a bit unfair.

How are masterpieces accounted for? They are often not Standard legal, and replace a card in the pack. Would they become Standard legal for the league? Would the person opening the pack be down a card? Would they get to mulligan to another pack?

Ryjo on New League Idea - Standard ...

1 month ago

We may want to look at the number of uncommons allowed for lands and whether or not rare lands count towards the rare count.

If I wanted to create a deck, my mana base can include only: 1 Canopy Vista, 1 Fortified Village, and 2 Tranquil Expanses (Also, would Tranquil Expanse count as uncommon because it was uncommon in OGW or common because it was in Ajani's planeswalker deck in AER?). So I can only have 4 dual lands in my deck, and subsequently can only have 6 more rares in the deck.

It seems like multi-colored decks are on the losing end of the rarity cap since they'll lose a lot of consistency to not gain all that much in power.

FA1L3D on Green White Revolt

2 months ago

Hey uh, Niblet, neither of those lands are currently in standard, although Gordin_The_Archer, if you're looking for a duel land to play for mana fixing, Tranquil Expanse is super cheap, however, you could also consider Canopy Vista or Fortified Village, slightly more expensive, but better overall. Also maybe consider Aid from the Cowl. And if you're also willing to spend a bit (a lot) more on this, play Walking Ballista, probably the best card in the format to trigger revolt.

Batnam313 on Counters Anyone?

2 months ago

I think if you were to remove the 3 copies of Tranquil Expanse and replace them with Evolving Wilds this would have the same effect but with much more revolt enablers.

Outdoorpuppet on infinite combo with 9th bridge patrol

2 months ago

Maybe add a copy or two of Lifecrafter's Bestiary? It will help you scry and draw to get double Felidar Guardian and a Ninth Bridge Patrol. They only cost about $1 each. For the sideboard I'd recommend Larger Than Life over Engineered Might - It just costs less mana (which is great if you need to use Heroic Intervention, too).

I also don't see much of a use for Peema Aether-Seer, since you want to find ways for your opponent not to be able to block, and you won't have enough energy to make them block with all of their creatures. Although you can get infinite energy with double Felidar and Aetherstorm Roc. I suggest Roc over Seer. Actually, if you add Fabrication Module then any (in fact, all except the Felidar Guardians) of your creatures can get infinite +1/+1 counters, not just your Ninth Bridge Patrol. That said, that requires an extra piece to make that combo work...(4 cards instead of 3)

Lastly, if you really want to focus on making the deck budget, you can replace some of your expensive lands with Tranquil Expanse.

Just some food for thought. I hope that helps!

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