Vizier of the Menagerie

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Mythic Rare

Combos Browse all

Vizier of the Menagerie

Creature — Cleric

You may look at the top card of your library. (You may do this at any time)

You may cast the top card of your library if it's a creature card.

You may spend mana as though it were mana of any type to cast creature spells.

Vizier of the Menagerie Discussion

NV_1980 on Creature Feature: Featuring Creatures

1 week ago

Hi,

Yavimaya Hollow is a nice recursion option. We also like Hua Tuo, Honored Physician ; especially when combo'd with Vizier of the Menagerie .

Regards,

Mrs. and Mr. NV_1980

AKBZ on The Great Radhaggro

1 week ago

Also, what are your thoughts on Experimental Frenzy and Vizier of the Menagerie ?

multimedia on Yeva WIP v1.2

2 weeks ago

Hey, for a first deck really well done. You have good card sense for a beginner in Commander :)

You have Craterhoof, Sword of Fnf and Exploration, but other than these three cards I don't see a lot of other expensive price cards therefore my card suggestions will be low budget ($5 or less each).

Cards consider adding:

  • Duskwatch Recruiter  Flip: Recruiter can be a mana sink, repeatable way to put a creature into your hand to then cast with Yeva.
  • Priest of Titania : one of the best mana dorks in Commander for mono green ramp when you're playing other Elves, Yeva is an Elf.
  • Vizier of the Menagerie : Vizier lets you play creatures from the top of your library, you can do this at instant speed with Yeva.
  • Nature's Claim : only one mana is an upgrade for Naturalize.
  • Joraga Treespeaker : another one drop mana dork who can be a mana sink to make even more mana with other Elves.
  • Nature's Lore : search for a Forest and put it onto the battlefield untapped, is an upgrade for Rampant Growth or Lay of the Land.
  • Skyshroud Claim : searches for two Forests and puts them onto the battlefield untapped, is an upgrade for Ranger's Path or Cultivate.
  • Scavenging Ooze : repeatable graveyard hate is nice to have access to in Commander.

Cards to consider cutting:

  • Gatekeeper Vine
  • Crocanura
  • Viridian Emissary
  • Sporemound
  • Mana Bloom
  • Lay of the Land
  • Rampant Growth
  • Ranger's Path
  • Naturalize
  • Desert Twister
  • Wildwood Rebirth

If playing Yisan, the Wanderer Bard then consider creatures who can untap him? Letting you use his ability more than once a turn :) This is helpful to chain creatures and build up lore counters faster.

These cards are also good with mana dorks especially Karametra's Acolyte, Priest of Titania as well as Fauna Shaman, etc. Quirion's ability to bounce a Forest you control to then untap a creature you control can be used once on each of your opponent's turns as well as your turn. This lets you at instant speed on an opponent's turn untap Yisan or a mana dork to use their abilities again.

Good luck with your deck.


Hexaflexagon on Welcome to the Strange Land of Dice!

2 weeks ago

Hey DrkNinja,

Thanks and you're welcome.

I'll try out the three boardwipes, and see how playtesting goes.

I see your point on TP and Heroic. TP, as you said, pretty much says "you can't lose the game until the start of your next turn" and Heroic gives hexproof and indestructible to ALL permanents, not just creatures with +1/+1 counters.

I see your point on Tuskguard Captain vs Zegana. However, Captain is three mana but I still think I'll swap the two.

I agree with you that instant speed is really good and STP shouldn't be replaced. I'll take the Talisman for STP.

I just realized that I didn't include Primal Vigor in my last swap draft, so I'll take out Armorcraft Judge for it. What do you think of my final swap draft? Anything else you think I should change?

Thanks again,

Hexaflexagon

Hexaflexagon on Welcome to the Strange Land of Dice!

2 weeks ago

Hey DrkNinja,

Thanks for another extremely helpful comment.


My newest swaps draft. Anything else you would change?



Thanks again,

Hexaflexagon

Hexaflexagon on Welcome to the Strange Land of Dice!

2 weeks ago

Hey DrkNinja,

Thanks for another extremely helpful comment.


My newest swaps draft. Anything else you would change?



Thanks again,

Hexaflexagon

Hexaflexagon on Welcome to the Strange Land of Dice!

2 weeks ago

Hey DrkNinja,

Thanks for your extremely helpful comment. It's no worries that it came a little late. Sorry for commenting a bit late, I had to chew it over a bit. I don't feel that you're coming off as a dick, so you're all good there.


I agree with you on lack of spot removal. In the description that is in the works, I listed it as a weakness. The lack of boardwipes is due to me not being a fan of them, as it kind of ruins the game, so I'll add one in for now and see how it goes. I'm not a big fan of counterspells (due to reasons outside of EDH), which is why I'm not playing any. I also feel like counterspells sometimes are a dead card sometimes when there is nothing to counter that is really worth it.


  • I agree with you on the PWs. Most times, the pod or table overreacts to an Omniscience ult or ult on the next turn, so they'll be getting the cut.

  • The reason why I have Spellbook in is because you want to draw a bunch of cards, but to do that you have to play a land. You draw into the Spellbook, and you can play it. But I'll try Reliquary Tower and see how that works. But after thinking about it, I almost never have more than 7 cards, so I'll cut Spellbook

  • I'll again try out Contagion Engine over the Clasp, but I really like being able to kill an early dork before things get going. After thinking about it, I have decided to cut it in favor of more removal.

  • You're probably right about the PW tutors, so I'll cut those for more card draw.

  • I feel you're right on Tireless Tracker , so I'll cut it for card draw that actually draws when cast.

  • I don't really want to cut Vizier of the Menagerie , as I like the ability to look at the top card of my library to plan out my turn. I guess I could use Future Sight and the accompanying Magus. After thinking about it, I do need some more removal, so I'll have to cut this for more removal.

  • I feel that I was low on ramp, so I just put Talisman of Progress in. Do you have any suggestions for other mana dorks/rocks that I might put instead of this?

  • I agree with you on Oath of Ajani , as you'll never need it in the early game, so I'll replace it with Loyal Guardian


These are the things that I'm going to swap out, after your suggestions. Anything you would change?



Thanks a lot, I really appreciate your help.

Hexaflexagon

Patolea on Zuvean

3 weeks ago

You are putting upon yourself a very dangerous restriction, so u need A LOT OF card advantage.

Here some suggestions:

Courser of Kruphix - Garruk's Horde - Vizier of the Menagerie - Duskwatch Recruiter  Flip

Need some kind of protection too:

Whisperwood Elemental - Soul of New Phyrexia

And to finish the game a one card combo

Wolfbriar Elemental

Load more

Vizier of the Menagerie occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Green: 0.11%