Combine Guildmage

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Uncommon

Combos Browse all

Combine Guildmage

Creature — Merfolk Wizard

, : This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.

, : Move a +1/+1 counter from target creature you control to another target creature you control.

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Combine Guildmage Discussion

Hi_diddly_ho_neighbor on Ravnica Allegiance: Spoilers and Speculation

2 weeks ago

ZendikariWol - Are you sure you read Combine Guildmage properly? It's second ability literally removes counters from creatures. So far we have three: Galloping Lizrog, Combine Guildmage, and Bolrac-Clan Crusher, and they are all at uncommon to boot. Plus there is the rare Biomancer's Familiar that allows for additional adapt.

It isn't a lot, and I'd like to see more for sure, but there is support for counter removal.

Also, Standard merfolk just got a nice boost: