|Commander / EDH||Legal|
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|Ravnica Allegiance (RNA)||Uncommon|
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Creature — Merfolk Wizard
, : This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
, : Move a +1/+1 counter from target creature you control to another target creature you control.
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Combine Guildmage Discussion
2 weeks ago
ZendikariWol - Are you sure you read Combine Guildmage properly? It's second ability literally removes counters from creatures. So far we have three: Galloping Lizrog, Combine Guildmage, and Bolrac-Clan Crusher, and they are all at uncommon to boot. Plus there is the rare Biomancer's Familiar that allows for additional adapt.
It isn't a lot, and I'd like to see more for sure, but there is support for counter removal.
Also, Standard merfolk just got a nice boost: