|Commander / EDH||Legal|
Printings View all
|Core Set 2019 (M19)||Common|
|Rivals of Ixalan (RIX)||Common|
|Commander 2017 (C17)||Uncommon|
|Hour of Devastation (HOU)||Common|
|Oath of the Gatewatch (OGW)||Uncommon|
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Cinder Barrens enters the battlefield tapped.
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Cinder Barrens Discussion
3 days ago
3 days ago
Cinder Barrens doesn't really seem to have much of purpose.
1 week ago
1 month ago
After play testing, I ran into a problem of too slow of land drops. I would say take out the Cinder Barrens and one Memorial to Folly and replace them with mountains. I think that would help you consistantly draw a steadier mana base.
2 months ago
First things first, you're trying to do way too many things at once. Limit down to one or two wincons and the ways to easily accomplish that wincon.
Secondly, your consistency is absolute garbage. Too many one ofs. Bring most up to 3 or 4, cutting things that dont accomplish your chosen wincon.
Third, your mana is wonky as hell. You're running super high drops in B/R, which may or may not work depending on your build. Yours does not support them at all. I'd force the highest possible drop in the deck to be 5. Then, cut all lands that always come in tapped. Untapped dual lands, like your Foreboding Ruins, are a great asset. Cinder Barrens and the scry lands are really not in this. Either basics or untapped dual lands. And run at least 24. But no more than 26.
Lastly, your card choice isn't that great. Theres tons of great wincons in this deck, theres just options that accomplish those better.
In short, I'd run Ob Nixilis, the Fallen as your wincon and run a pseudo control/landfall type thing. That would entail using fetchlands such as Evolving Wilds in order to get two triggers in one turn.
But that's just what I think.
2 months ago
I don't think Compass is worth playing for those two reasons. If you want more mana fixing add more dual lands replacing basic lands. Consider Check lands: Sulfur Falls and Dragonskull Summit or budget duals: Highland Lake, Submerged Boneyard, Cinder Barrens or Evolving Wilds.
I don't think you should worry about getting the 3 damage bonus from Disintegration because you'll need 12-15 artifacts in the deck to get it consistently. Disintegration is a fine creature removal spell even without the 3 damage bonus.
Unfortunately, Yawgmoth's Vile Offering doesn't work with Thran Temporal Gateway because Offering isn't a permanent. Gateway's activated ability says a historic permanent. Offering isn't a permanent it's a sorcery spell, the card itself doesn't actually go onto the battlefield.
You cast Offering, it goes on the stack, if it resolves you reanimate something and kill something after this it's then exiled. It never actually enters the battlefield(ETB). For a card to be called a permanent it has to ETB. Permanents that are historic are artifacts, Sagas, Planeswalkers and legendary: lands, creatures and enchantments.
3 months ago
Hey, consider Rakdos instead of Selesnya this gives you red for 4x Bomat Courier's ability and black to reanimate 4x Scrounger. 4x Unlicensed Disintegration is a still a big reason to be playing artifacts. With red 4x Inventor's Apprentice can replace Toolcraft. and 2x Flagship can replace Verdurous.
Dragonskull Summit, Canyon Slough or Cinder Barrens and Spire for dual lands, more Mountains than Swamps because of Apprentice. Don't need to play as much Hub this way seeing how there's no other way to make energy, 2x Hub is safer.
Good luck with your deck.
3 months ago
Hey, consider a Vehicle strategy with Scrapheap Scrounger and Foundry Inspector? Consider Vehicles: Heart of Kiran, Aethersphere Harvester, Skysovereign, Consul Flagship and Weatherlight? Vehicles are powerful with Scriptures because they're artifacts and they give you another angle of attack as well as resiliency. Weatherlight is interesting because it's attack ability can help to find Scriptures or Angrath or any other historic spell such as Traxos.
Traxos's untap ability is good with Vehicles. Tap Traxos to crew any Vehicle then play a historic spell(artifact) and untap Traxos. If you get to attack with the Vehicle and Traxos then this can do a lot of damage for the turn. This interaction has nice synergy with Voltaic Servant because Servant can untap Traxos which starts the chain as long as Traxos is untapped.
Consider Cinder Barrens? It's another Rakdos dual land. It gives you more chances to have double black turn four. 7x Mountains is a lot if you're trying to get double black.