Carnage Altar

Carnage Altar

Artifact

{{3}}, Sacrifice a creature: Draw a card.

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Printings View all

Set Rarity
Commander 2013 (C13) Uncommon
Zendikar (ZEN) Uncommon

Combos Browse all

Legality

Format Legality
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Block Constructed Legal
2019-10-04 Legal
Oathbreaker Legal
Legacy Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Latest Decks as Commander

Carnage Altar Discussion

Firebird626 on Zirda, the Dawnwaker Fringe-Competitive

5 days ago

jakeyuki12 Thank you for the suggestions, I see what you're saying about card draw an you are correct, I think that Carnage Altar still synergizes because of the tokens but the other sac ones I will replace. Heliod will be a great card to include and I will add it in. Ill have to look at the removal a little later because I am becoming busy but thank you so much for the help!

DemonDragonJ on Commander Legends Spoilers

1 month ago

I do hope to see Book of Rass and Righteous Aura in this set, because they are both excellent cards for EDH that very much need reprints, and Sol'kanar the Swamp King, Shepherd of the Lost, and Carnage Altar would all be very nice, as well.

Hi_diddly_ho_neighbor, WotC did print a Secret Lair that contained the enemy-colored fetchlands, but I am fairly certain that they said that there would be another reprinting of them, this year, as well. Can anyone here confirm if WotC actually said that?

PaulMuadDib on Vito, Thorn of Dusk Rose

2 months ago

You are going to need more than 12 lands. Whenever I build a deck, I always start with 40 lands and then for every 3 pieces of ramp, which for a mono black deck would be a mana rock or swamp doubler or ritual spell like Dark Ritual, I remove a land.
Please retune the deck with 12 non-land mana sources and 36 swamps for starters and you can think of non-swamp lands you want to include later.
My suggestions for those sources are any 12 of the following, depending on your budget:
Sol Ring
Star Compass
Commander's Sphere
Crypt Ghast
Charcoal Diamond
Soldevi Adnate
Songs of the Damned
Worn Powerstone
Dark Ritual
Everflowing Chalice
Ashnod's Altar
Cathodion
Guardian Idol
Hedron Archive
Mind Stone
Magnifying Glass
Millikin
Prismatic Lens
Cabal Coffers <- could replace a swamp
Bubbling Muck
Pristine Talisman <- defiantly want that

After that you've got the commander, which takes up 1 card slot, so that leaves you with 51 cards to choose from.

I see the bare beginnings of either an aristocrats or a reanimator deck. In my opinion you should push more for aristocrats. It can draw you tons of cards and gain you quite a lot of life. There's no harm in keeping some reanimation spells in there though.

You want a good number of sacrifice outlets. I haven't heard of what a hard number should be so I'd shoot for at least 5. Here's a list of some that I remember off hand:
Witch's Cauldron
Vampiric Rites
Ashnod's Altar
Infernal Tribute <- has a funny synergy with Spine of Ish Sah
Gnawing Zombie
Altar of Dementia
Attrition
Blood Bairn
Bloodflow Connoisseur
Bloodsoaked Altar
Bloodthrone Vampire
Carnage Altar
Carrion Feeder
Corpse Blockade
Culling Dais
Dark Privilege
Diamond Valley
Disciple of Griselbrand
Gutless Ghoul
Lampad of Death's Vigil
Mind Slash
Spawning Pit
Phyrexian Plaguelord

For this strategy you'll need recurring creatures or token generators
Ghoulcaller Gisa
Reassembling Skeleton
Endless Cockroaches
Tenacious Dead
Nim Devourer
Bridge from Below
Open the Graves
Sanitarium Skeleton
Gravecrawler

value
Pitiless Plunderer
Bolas's Citadel

Lifegain
Blood Artist is a staple
Plunge into Darkness is something you might want for the pure lifegain of 3 per creature you sacrifice. Not sure that you want to use the "exile a bunch of your deck" too often.
Bontu's Monument
Corrupt
Drain Life
Shadows of the Past

reanimation
Living Death
No Rest for the Wicked
Sepulchral Primordial
Zombify
Rise from the Grave
Victimize
Apprentice Necromancer
Call of the Death-Dweller

spot removal/board wipes
Mutilate
Damnation
Defile
Hero's Downfall
Vona's Hunger

draw
Read the Bones
Sign in Blood
Damnable Pact
Smothering Abomination
Ransack the Lab
Minions' Murmurs
Harvester of Souls

and so forth. I'd look through some already built aristocrats decks to see exactly whether you want to take that strategy.

Oh yeah, for utility lands I'd choose any of the following within your price range:
Leechridden Swamp
Bojuka Bog
Reliquary Tower
Cabal Stronghold
Volrath's Stronghold
Phyrexian Tower
Myriad Landscape
Terrain Generator
Geier Reach Sanitarium

Polyflower on Fantastic Mr. Fox | Zirda, the Dawnwaker EDH

5 months ago

Prismite and Signpost Scarecrow work the same as Gemstone Array accept they're creatures. Carnage Altar could be a good draw engine by sacking tokens. Really nice list, hoping to build something similar!

Arktaurous on Edgar Markov Vampires

6 months ago

Skullclamp in your main board gets really useless once your vamps start getting counters. I would think about swaping it out for something you could get card draw from even after your creatures get a little tougher. Carnage Altar doesn't tap but only gets you one for three instead of two for one. Slate of Ancestry could get you quite a few cards. Just something to think about.

Arktaurous on Edgar Markov Vampires

6 months ago

Great deck!

I would swap Vampire Cutthroat with Vampire of the Dire Moon because deathtouch is handier than skulk.

I would get Dark Impostor in there. You could swap out Stromkirk Condemned,Vampire Hexmage, or Vampire Nocturnus. More than half your deck isn't black cards so Vampire Nocturnus might not be as handy not to mention showing your opponent your next draw is not usually advantageous.

Purphoros, God of the Forge is kinda expensive for a chance at extra damage. Consider Brutal Hordechief; relative same cost but more bang for your buck. Along with Sanctum Seeker and say Foul-Tongue Shriek you could be doing a ton of damage.

I would swap Basalt Monolith out for Ashnod's Altar. A lot more mana production, a lot more synergy with other cards in the deck, less expensive, more utility est.

I think you really need some card draw in there but I'm not sure how to make those changes. You could use cards like Oathsworn Vampire as a way to sacrifice a creature for cards like Altar's Reap, Carnage Altar,Costly Plunder, Dredge, Merciless Resolve, Morbid Curiosity, Phyrexian Vault, Reprocess, Skulltap, or Vampiric Rites.

Idol of Oblivion could get you some extra card draw with all of Edgar's token generation.

Cliffhaven Vampire, Defiant Bloodlord, and Epicure of Blood are all worthy of consideration.

Drana's Emissary is also nice to have early game.

king-saproling on $30 Yasova the Creature Thief

8 months ago

Very nice for a first deck and especially given the tight budget! You might like Nephalia Smuggler and Synod Sanctum since they let you keep the creatures you steal. Also if you find you need more sac outlets, Shivan Harvest , Carnage Altar , and Evolutionary Leap are decent.

bushido_man96 on trying to build EDH meren …

9 months ago

Blood Pet and Blood Vassal as mana dorks, alongside the standard dorks, because they can sac themselves. Evolutionary Leap , Carnage Altar , Spawning Pit , Phyrexian Ghoul , and Nantuko Husk are budget sac outlets.

This is a start. More to come...

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