Illness in the Ranks


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Uncommon

Combos Browse all

Illness in the Ranks


Creature tokens get -1/-1.

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Have (2) Supremespeed , TThors
Want (2) Bulldawg1310 , snackeater

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Illness in the Ranks Discussion

CharonSquared on Need help with a Transformative ...

3 days ago

Usually, the main purpose of a transformational sideboard is to change your deck's gameplan so that your opponent's answers are less effective. For example, if you run a storm deck, your opponents will likely sideboard out most of their removal. If you sideboard into Splinter Twin + Pestermite, you have a decent chance of comboing off unopposed because they don't have their kill spells. The problem with the plan you're suggesting is that it is too similar to your original deck; when your opponent sees a bunch of planeswalkers and tokens, they'll take out spot removal and bring in Illness in the Ranks/Virulent Plague and flexible removal such as Oblivion Ring, Detention Sphere, and Maelstrom Pulse. So they'll still be well prepared against a more traditional WB Tokens deck.

Esper879 on Death's Shadow

4 days ago

FNM 2017 01 12: 2/2

Round 1 Grixis Madcap 2-0

Game 1: Won when I ripped a turn 4 Kolaghan's Command to remove the Platinum Emperion they just Madcap Experimented for.

Game 2: Won with it coming down to an Inquisition of Kozilek from the opponent. The only thing in my hand was a land and a Snapcaster Mage in hand with a lone Stubborn Denial in the graveyard. Played the Snapcaster Mage and targeted the Stubborn Denial with a Gurmag Angler in play.

Round 2 5 Color Shadow 1-2

Game 1: Won with a decent opening hand.

Game 2: Lost due to flooding.

Game 3: Lost due to flooding.

Round 3 Storm 2-1

Game 1: Lost draw 9 lands during the game. No creatures.

Game 2: Won with a quick Tasigur.

Game 3: Opening hand was 2 Snapcaster Mage 1 Inquisition of Kozilek 1 Thoughtseize and drew into 2 more Inquisition of Kozileks. I didn't draw into any creatures and despite having two Gifts Ungiven and a Blood Moon cast on me Tasigur, the Golden Fang and Gurmag Angler eventually got me there.

Round 3 Mirror Match 0-2

Game 1: Lost the close game that came down to top deck. Eventually a timely Fatal Push and a Death's Shadow won him the game.

Game 2: Lost due to kepping a one land hand and a Thoughtscour. Inquisition of Kozilek pulled the Thoughtscour from my hand and I didn't draw another land for the next three turns.

I'm updating the sideboard.

+2 Liliana of the Veil

+1 Illness in the Ranks

+1 Nihil Spellbomb

-1 Liliana, the Last Hope

-1 Deprive

-1 Ceremonious Rejection

MohenjoDaro on There are no Survivors

3 weeks ago

The7thBobba Thanks for the kind words! I play tested the cards, and Illness in the Ranks is amazing (I didn't see it before, but it goes great in the deck); Rakdos Charm doesn't get much use, (as far as I know) the creatures come in 1 by 1 and die before I can cast the spell so it wouldn't get much use; and I opted for Silent Arbiter instead of Crawlspace mainly because for price, but it's nice to limit the creatures attacking anyone to 1 (player preference at that point, though).

I did bring this deck idea to my magic group and added Forbidden Orchard to it for more tokens and Blood Artist for more punishment.

The7thBobba on There are no Survivors

4 weeks ago

dig your concept, man :)

I have a few suggestions: Crawlspace could do a lot for keeping you safe. Illness in the Ranks is a lot cheaper than night of soul's betrayal :) Rakdos Charm can double down on the punishment. a few tutors would be a good idea, to ensure you get your main combo-piece.

Stay frosty :D

wonderboyrox on Here! Just.. take this.

1 month ago

gebell, thanks for the compliment and your thoughts on the deck. First of all, I do already run a couple of Pongify's in the sideboard for when I am up against creature heavy decks. I have also found Displacement Wave to add some unneeded control to the deck, when you consider that I already run 4x Ratchet Bomb's, 4x Illness in the Ranks, and 4x Repeal's. Essence Flux has multiple uses in the deck, but first and foremost acts as protection for the win cons. Being able to blink a creature off of the board in response to a Fatal Push is invaluable. Then of course, you get the added bonus of their ETB effect again, which can often lead to game-ending results for the opponent. And then, extra added bonus to giving a +1/+1 counter to the big unblockable Phantasm in the deck.

Also, yes, I have tried Trespasser's Curse in an early version of the deck, but I found that it replaces a much needed body on the board. Replacing a creature in the mainboard with an enchantment left me too open with too little board presence. I think having the Seekers really fill that spot in the deck better.

xyr0s on Grixis Control Help

1 month ago

APPLE01DOJ suggested Illness in the Ranks, but there's also Curse of Death's Hold. I think there is one more, from the kamigawa block.

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