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Illness in the Ranks
Creature tokens get -1/-1.
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Illness in the Ranks Discussion
3 days ago
Ok, so here's my dilemma:
I started to build my FCIzoni deck, but I found myself putting in a lot of the same cards in it that I had in #4000 Tokens :). So, I could use some opinions here, should I just combine the two decks?
As I thought about it, Illness in the Ranks would just let me win with Izoni, Thousand-Eyed as long as I have a Blood Artist/Zulaport Cutthroat/Poison-Tip Archer in play. Thoughts? Do I just drop the FC plan entirely?
Thanks for any and all input!
1 week ago
Raptor980, Hey thanks for the reply. Hate to break it you, but if I am reading your proposed infinite combo correctly, it actually wouldn't work the way you're thinking it does. Nest of Scarabs only triggers from -1/-1 "counters" being placed on a creature. Illness in the Ranks gives all creature tokens -1/-1, this is different than giving creatures a "-1/-1 counter".
1 week ago
2 weeks ago
@AquaticAce26, yeah, Luminarch Ascension is a fine win con - it definitely has synergy with the deck and the plan. The win cons in the deck can be a little fragile - like if you have Rest in Peace and someone destroys your Helm of Obedience, you have to shift to the other win. So in that sense, a third one-card win con is ok. On the other hand, having a very few dead cards for combo slots or wincons is one of the strengths of the deck. You could drop the voltron cards (Empyrial Armor and Cartouche of Ambition) and add Luminarch Ascension and maybe Replenish, if you want to stay at 2 wincons. Or you can just add it and go up to 3.
I'd probably try another board wipe against those decks instead of Illness in the Ranks. Massacre or Yahenni's Expertise. They're both vulnerable from their creature mana. I'd probably want to play another GY hoser, maybe leyline or Planar Void, which should help against blood pod and tasigur. Yeah.
I hear you on card prices... even 2 years ago Tabernacle was 400$. Should have bought a playset then. :/
2 weeks ago
Always nice to see another Toshiro deck. Budget too!
I really really, really don’t like Cremate in this style of deck. I get the idea, it’s kinda like Think Twice but it’s not really worth it. Commander cards really need to do something and Cremate doesn’t do enough. If you want better card draw, Dark Bargain and Moonlight Bargain is much better. If you want graveyard hate Suffer the Past and Crypt Incursion are good in this deck.
Grave Betrayal is cute but it’s really expensive.
Chainer, Dementia Master is awesome. Some board states become auto wins with Chainer in play and if you really need a creature back, you can kill it easily.
I will throw out Illness in the Ranks seems loose. It really only works if you get both it and Orchard in play and that seems a bit magical Christmas land-y. I personally wouldn’t play it but that’s just me.
2 weeks ago
mmcgeach - I wanted to get your opinion of Luminarch Ascension. I was considering adding it as a tertiary win-con behind R.I.P/Helm and commander damage. I was figuring with the high density of board wipes (Toxic Deluge, Massacre, Supreme Verdict and Cyclonic Rift) and Solitary Confinement you could easily protect it.
My meta currently consists of Food Chain Prossh, Paradox Sisay, Blood Pod and Tasigur Control. I was also considering adding Illness in the Ranks to keep the Food Chain Prossh and Blood Pod decks in check. If only I picked up The Tabernacle at Pendrell Vale twenty years ago. Oh well, highsight is 20/20.
2 weeks ago
Funny that your deck looks very similar to my intial build with Toshiro. But as I upgraded the deck I started changing what it does. Killing only creatures for then to win with commander damage or Torment of Hailfire/Exsanguinate felt like it wasn't good enough, I felt like I needed to add something more to the deck to make it more interesting, so I decided to make it more focused on reanimation and removed the voltron stuff, keeping only Hatred for a sneaky kill with commander damage, which I recommend for you to add btw. This way having so much removal, due to the flashback Toshiro gives, now has another purpose other than killing creatures, not only I kill them as I can choose the ones I want to reanimate for myself, there are also some reanimator instants that with Toshiro can be used twice. Anyway this is just what I decided to do, doesn't mean you have to do the same. A thing I like about Toshiro is that despite him not being a top tier commander there is actually some diversity on what to build around him, which is good.
And since you are more focused on the spellsling aspect and you want to trigger Toshiro's ability as much as possible I would recommend this combo Illness in the Ranks + Forbidden Orchard. This way anytime you tap Forbidden Orchard for mana the token you give to your opponent will die as soon as it enters the battlefield due to Illness in the Ranks, triggering Toshiro's ability, this way you don't have to spend mana and/or a kill spell for that purpose. Having Illness in the Ranks also has the upside of making many token decks basicly useless, so there's that bonus. The only problem is that having this in your deck would hurt your Ogre Slumlord.
Anyway really happy to see someone else building Toshiro, hope you enjoy playing with him as much as I do and if you need anything don't hesitate to ask me.
Victory or Seppuku, this is my deck if you wanna take a look at it. Cheers :)