Creature — Vampire Soldier
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Skymarcher Aspirant has flying as long as you have the city's blessing.
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
Skymarcher Aspirant Discussion
3 months ago
I have not played pioneer in a while either, so take what I say with a grain of salt I suppose... There will be a TLDR.
Generally speaking, Weenie Hut can use some of the better token producers and can run with that idea pretty strongly. I'd suggest running 3 or 4 of History of Benalia , 3 of Legion's Landing Flip, and then you can cut down to 1 of Castle Ardenvale if that helps you mana at all! Curious Obsession is fantastic in these types of decks, and so is Adanto Vanguard , so running 4 of both is your best bet as well. Skymarcher Aspirant is also another 4-of lock in my eyes. Spectral Sailor and Siren Stormtamer are early fliers with upside.
Another option is the run some planeswalker aggression through Gideon(s). Gideon, Ally of Zendikar is probably your best bet, however, my personal favorite version of him is Gideon Blackblade . The passive ability 4/4 indestructible that also gives vigilance, indestructible or lifelink can be very helpful!
If you utilize this type strategy, it does make cutting some creatures and cards overall pretty simple. Luminous Broodmoth just won't work with tokens, so that is probably an easy cut. Search for Azcanta Flip is too slow, so I think that comes out. I think that Ephara comes out as well since the plan might change to flurry of little creatures between turns 1-2-3, the goal is to be empty handed and threatening to kill by turn 4 or 5. That also means Dream Trawler should go, but I'd understand wanting to keep a late game insurance policy.
TLDR-- Knights/White Weenie with a splash
6 months ago
Love to see Edgar Markov decks doing well on Tapped Out you. Had a few suggestions that I think could make this a stronger aggro deck.
- Two Mana Mana rocks: In my experience with Aggressive Edgar Markov decks getting the aggressive strategy to work is all about playing at least one vampire every turn from one to four. When you just spend your second turn playing a mana rock you significantly damage the momentum building of your deck and give your opponents a lot more time to build up their boards or find an answer. In addition, you already play cards like Boros Charm and Flawless Maneuver which in a way "preserves" the mana you commit to the board and prevent you from losing momentum. Obviously, cards like Sol Ring and Mana Crypt are perfectly fine as they get you ahead of your curve and you can start comming more powerful vampires earlier in the game and you don't lose any momentum due to their raw efficieny as mana rocks.
Next, I just had a handful of card suggestions
Bloodlord of Vaasgoth Maybe he's fun but he is just not a very good card, he is 5 mana and has no immediate board impact, if for whatever reason that he is threatening he will just get removed. In addition Edgar Markov himself is one more mana and has the same role as Bloodlord of Vaasgoth does but just does it better. There are a lot of cards that you could replace him with, perhaps just Bloodghast he is a decent attacker and he is really good with Skullclamp + fetch lands.
Sorin, Solemn Visitor for Sorin, Imperious Bloodlord , removal, mana cheating, and buffing all on one card and for one mana less. Although Sorin, Solemn Visitor isn't a bad card so you could just put in Sorin, Imperious Bloodlord for one of the other cards.
Nice to see an Edgar Markov deck with Vampire Nocturnus , the best vampire. If you want to check out my own deck I have a link here This deck isn't a pure aggro list but it is one of the stategies the deck can go for.
6 months ago
I think the deck is very good but I see the potential for it to be that little bit better by honing in a little more on what you want your deck identity to be, Allow me to explain.
On the one hand, you run cards such as Vicious Conquistador , Pulse Tracker , Skymarcher Aspirant , Universal Automaton , Vampire Cutthroat , Vampire of the Dire Moon , these are all good cards in an Edgar Markov deck focused on trying to kill the table as fast as possible but with all the aristocrats you have, they are at best, 2 bodies for one mana. If you are trying to go for an aristocrats strategy Elenda, the Dusk Rose , Mavren Fein, Dusk Apostle , Bloodline Keeper Flip, Living Death , and Patriarch's Bidding , Blade of the Bloodchief are all going to give you significantly more bang for your buck in an aristocrats strategy
On the other is your many many aristocrat's pieces which I know can be good in an aggressive strategy, but these aristocrat cards are harder to justify when you have plenty of vampires in your deck that say, "I'm not a very good card, but I can kill you really fast if I build momentum." I think aggressive choices can be very much so be justified if the card itself is a very high-quality card.
But yeah I like the deck especially the fact that you recognize that just because your playing Mardu doesn't mean 15% of your deck should be removal spells. I have my own list that you can check out at this link where yes I also do try to balance two strategies at once but I think that my deck makes it work since most of the cards in the deck are not only great in there intended role but pretty good at getting the other job done.
1 year ago
1 year ago
Nice list. Drana, Liberator of Malakir feels like it would be a great fit for a deck like this, as might Metallic Mimic, both bringing with them pretty serious buffs to your board. I’ve been running a similar mono black version of vampires in pioneer recently, and have found that Asylum Visitor can also be pretty useful, since outside of Champion of Dusk you have no access to card draw. Castle Locthwain would be my other recommendation for that, although paying 4 mana for a card is a lot, so I definitely prefer Visitor. Finally, Vampire of the Dire Moon might be a better one drop than Skymarcher Aspirant, I find that you don’t get the city’s blessing in enough games. Hope this is helpful, good luck with the deck.
1 year ago
Alright, so i have some spare time currently and will try to give you some more advice.
Dead Man's Chest - Funny card, but not really on theme with your deck as far as i can see
Path of Bravery - Does to little imo, but i have never seen it in play, so it may overperform
Skymarcher Aspirant - Even if you have ascent, its only a 2/1 flyer for one mana
Paladin of Atonement - Same reasoning as for Path of Bravery
Bloodcrazed Paladin - The fact that it does not have trample makes it a lot worse than one might think
Queen's Commission - Not a bad card, but one of the weaker ones imo
I think you are running too few sacrifice outlets, especially since you are a vampire tribal and need creatures to die for your commander. You already have Yahenni, Undying Partisan, but there are also Viscera Seer, Ashnod's Altar, Phyrexian Altar, Altar of Dementia, Blood Bairn, Anowon, the Ruin Sage, Gatekeeper of Malakir, Indulgent Aristocrat, Voldaren Pariah Flip and Bloodthrone Vampire (No particular oder, but free sac outlets like Viscera Seer are great!)
I really like your deck idea and think that you already are on a great way. If i were you i would abondon the life gain theme and focus more on being an aristocrat deck since your commander heavily suggest you to do so (and also because it is really powerful), but i guess lifegain is more flavourfull with Vampires :)
Good luck with your deck!
1 year ago
HARDsofty Awesome deck man. Got some suggestions; you said those Boros elite are in there for early blockers; unless you prefer their late game offensiveness, I'd maybe consider running Dryad Militant, Resolute Watchdog, Giant Killer, Dauntless Bodyguard, Skymarcher Aspirant or Alseid of Life's Bounty. Extra utility that'll protect other beaters/remove threats late game. Even Thraben Inspector, for that card draw.
1 year ago
Swilliam, thanks for the suggestions! I do indeed like Faerie Guidemother more, mainly because it flies. In the side, I have Rest in Peace to deal with cards like Uro, Titan of Nature's Wrath (yep, I know, you're suggesting something for the main instead of the side), and I like that Faerie Guidemother has the sorcery attached to pump a creature and give it flying (if it doesn't have it already).
Healer's Hawk I have sincerely considered a few times, and play tested it. It does work, and it is arguably as good as Faerie Guidemother, so that is definitely a solid card for this deck. Thus, it comes down to preference-- do I want some additional life gain (which has definite synergies with Resplendent Angel), or do I want to have a card that has two-cards-in-one, even if I only occasionally use the sorcery part? Good arguments going both ways, so my personal preference is Faerie Guidemother. If I were to cut something for Healer's Hawk it would be Skymarcher Aspirant, but I prefer that extra point of damage. Again, personal preference.
Thanks again for the suggestions!