Robber of the Rich

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Rules Q&A

Robber of the Rich

Creature — Human Archer Rogue

Reach, haste

Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any colour to cast that spell.

plakjekaas on How is Ragavan Remotely Balanced?

1 month ago

I'm going to disagree with point 2 of wallisface and say that nabbing the card is almost always relevant, just by denying your opponent access to it. I played Robber of the Rich heavily in Standard, and the "nab a card"-effect won me the game many times, not by flipping useful spells, but mostly by flipping multiple lands in a row that the opponent didn't draw, ending them up way behind on mana.

Davinoth on Prosper's Purgatory [Treasure EDH]

5 months ago

     elliotmward97: Thanks for the upvote and the follow! =D I'll go through each of the cards you've posted and give you my thoughts

     Creative Technique: A card I'd considered. I'm not super into giving benefits to my opponents, especially benefits based on chance. I tend to have very poor RNG in all games, and I just imagined scenarios where I turn up a couple of mana rocks and my opponent turns up an Eldrazi or something lol. And on the other side of that, without using the Demonstrate portion I just feel like most of the time I'm not going to get my five mana back from it with only 6 cards greater than six Converted Mana Cost in the deck.

     Ancient Copper Dragon: All day, every day! I think this card is going to be a beast. Lots of new toys coming in Baldur's Gate.

     Imperial Recruiter: I've actually been thinking about this as well, as many of the most effective cards in the deck are things like Reckless Fireweaver and Disciple of the Vault. But also being able to grab things like Dockside Extortionist and Marionette Master in the late game is pretty slick, too.

     Ragavan, Nimble Pilferer: In my last few trips to my LGS, I've looked at their foil Ragavan under the counter and thought really hard about buying it, but always talked myself out of it lol. While this card is great, it does become a gradually worse draw the more rounds into the game you get. If it weren't so expensive I probably would include it, but I also don't feel like it's going to make or break the deck.

     Robber of the Rich & Dire Fleet Daredevil: Both of these kind of fall into the same camp as Creative Technique. Both fine cards in their own right, but they hinge on factors outside of my control.

     Malakir Rebirth  Flip: Also a fine card, not really my style but can slot into pretty much any black deck.

     Author of Shadows was cut in favour of Soul-Guide Lantern. Author is a good card, but it was an inclusion more for the Graveyard Hate aspect of the card than for the Exiled cast. On top of being one mana to cast instead of five, it also has artifact synergies with the rest of the deck, too. :)

     Thanks again, glad you like the deck! =D

elliotmward97 on Prosper's Purgatory [Treasure EDH]

5 months ago

What do you think of the following cards? Asking as i am looking to add them to a deck very much like yours but would like to hear on why or why not they would or wouldnt fit.

Creative Technique Ancient Copper Dragon Imperial Recruiter Ragavan, Nimble Pilferer Robber of the Rich Dire Fleet Daredevil Malakir Rebirth  Flip

My deck is very inspired by the one you made here so would love to hear your opinion on these ! Thanks !

magicbike on Isshin, Two Heavens as One

7 months ago

hey hey i took some out let me know wat you guys think

Mardu Strike Leader what i put in --->Curse of Disturbance Robber of the Rich------>Curse of Opulence Shiny Impetus---------->Hanweir Battlements  Meld Slayers' Stronghold--->Hanweir Garrison  Meld The Wandering Emperor------->Ilharg, the Raze-Boar

think this is a lot better

rambunctiousOrator on it's a deck alright

7 months ago

Hey, sweet deck. Let's take a look at win conditions and lands. I've identified a problem with your deck: You aggressively want to control the board with your 1-3 drops. While other players are playing 6 mana bombs every turn your are trying to eke out board advantage with 3 or 4 creatures a turn.

  • You don't need board wipes in this deck, they actively go against your game-plan, and in no way help you win.
  • Less removal in general. I counted 18 pieces of removal in your instants and sorceries. Keep Path to Exile, Swords to Plowshares, and Damn and get rid of the rest. You ARE the threat, if your deck is running slowly to the point that you feel like you need removal, you need better creatures.

As for lands, use this mana base.


How would I change your win condition...well you are trying to do knight tribal...

Consider these cards:

Remove these cards:

-15 pieces of removal from instants and sorceries, keep Path to Exile, Swords to Plowshares, and Damn

Good luck, and happy hunting. Let me know if you want to continue the conversation or have questions

gavriel1136 on Pattern Recognition #232 - A …

8 months ago

White is my favorite color in magic and I think this assessment was unfair.

First off, yes, white has catch-up mechanics, but not necessarily because it's LOSING. Red has Robber of the Rich, which wants you to have fewer cards in hand than your opponent. That's not because you're losing, but because it wants you to play fast cheap things and then refill. Sunset Revelry plays in similar space.

Second, White has like a thousand ways to destroy or exile nonland permanents, which absolutely includes planeswalkers. It has plenty of targeted things too, such as Angelic Ascension. I genuinely don't understand what you're talking about with White not interacting with them.

Third, White has admittedly fewer classic finishers than Green does (like Craterhoof Behemoth), but White still has its fair share. Akroma's Will, Bond of Discipline, and True Conviction (maybe others I'm forgetting) all fulfill the role of "I have a big board and want to get more damage through". If the only finisher you've been using is Approach of the Second Sun, I don't know what to tell you.

I love White and I enjoy reading your articles. At the same time, I think this one was not thorough enough to make the claims you're making.

magicbike on Isshin, Two Heavens as One

8 months ago

i changed some Creatures thats gonna work better Grand Abolisherinstead ofAkki Ronin Rakshasa Debaser instead of Imperial Subduer

Robber of the Rich instead of Tectonic Giant Hellrider instead of Ancestral Katana Anger i hope these are better

wallisface on

1 year ago

Some thoughts:

  • modern is a fast format. Your current list reads more like a midrange list than an aggro one. This is fine, but i believe you should keep steering towards that path of midrange-value-plats, and not worry so much about trying to finish the game quickly (stuff like Knight of the Ebon Legion and Robber of the Rich feel off here)

  • you have faaar too many 1-ofs and 2-ofs in the deck, which is going to make your hands and draws super inconsistent. I’d suggest getting playsets of all the important pieces you want to see in most games

  • i’m worried you’ve made the deck too awkward for Dragon's Rage Channeler (and Unholy Heat) to get online. I’d suggest getting the full playset of Mishra's Bauble, dropping your creature count a little, and having a roughly-even ratio of instants to sorcery cards.

  • you’re super close to being able to run Lurrus of the Dream-Den, and the 4 cards you have that are currently preventing you from running him don’t look particularly important, so i’d suggest making some changes to get him as a companion

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