Stromkirk Noble


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Innistrad Rare

Combos Browse all

Stromkirk Noble

Creature — Vampire

Stromkirk Noble can't be blocked by Humans.

Whenever Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.

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Stromkirk Noble Discussion

TheDuggernaught on

5 days ago

Okay, I guess the next place to start is by going over the various archetypes for vampires in modern. They are a pretty flexible tribe, so there are lots of directions you can take them. Aggro, midrange, control, and even combo-esque strategies are pretty viable avenues to explore.All the lists are pretty much comprised of the following creatures depending on which direction you want to go: Bloodghast, Vampire Nocturnus, Stromkirk Captain, Stromkirk Noble, Captivating Vampire, Shadow Alley Denizen, Pulse Tracker, Vampire Nighthawk, Gifted Aetherborn (AKA Vampire Nightwalk), Vampire Lacerator, Vampire Cutthroat, Stromkirk Condemned, Olivia, Mobilized for War, Olivia Voldaren, Kalitas, Traitor of Ghet, Insolent Neonate, Falkenrath Aristocrat, Indulgent Aristocrat, Falkenrath Gorger, Drana, Liberator of Malakir, Bloodthrone Vampire, Blood Artist, Viscera Seer, Blood Seeker, Asylum Visitor, Bloodline Keeper  Flip, and Gatekeeper of Malakir.

Aggro lists generally stay super low to the ground in regards to CMC and include a lot of lords. Given the low CMC. Aether Vial also starts to become very good -- especially since all the lords tend to hang at 3 CMC.

There are multiple routes to midrange. One route is to to try and abuse the madness effect to turn Liliana of the Veil's +1 into a 1 sided effect.

The other is slightly more combo-y. Aristocrats is an interesting archetype that abuses the recursiveness of Bloodghast, the life-loss triggers from Blood Artist, and the instant speed sacrifice effects of Viscera Seer, Bloodthrone Vampire, Falkenrath Aristocrat and Indulgent Aristocrat. I also personally like Reassembling Skeleton, Gravecrawler, Doomed Traveler, and or Bloodsoaked Champion in the list to further be able to abuse the Blood Artist triggers with more sacrifice fodder. White also gives access to things like Rally the Ancestors -- which can be a brutal play to ping for a lot of dmg with Blood Artist triggers.

There is also more traditional midrange which just aims to play threats that if left unanswered -- typically win you the game. Kalitas, Traitor of Ghet, Bloodline Keeper  Flip, and Olivia Voldaren are all very dangerous cards for your opponent to leave in play, and Gatekeeper of Malakir can be a huge pain given his ability to not only provide a decent body, but also take down an opponent's creature with his kicker cost. Vampire Nighthawk and Gifted Aetherborn are also good for similar reasons. they trade profitably wirh almost any creature and have the benefit of giving you back some life.

There are 3 routes for combo that you can also go -- the first involves Bloodline Keeper  Flip and Intruder Alarm. The second route is Sanguine Bond + Exquisite Blood + vampire's ability to easily ping for 1 somehow to trigger the combo. The third is Mindcrank or Duskmantle Guildmage + Bloodchief Ascension.

Control would likely play vampires that double as control (Gatekeeper of Malakir, Vampire Nighthawk, Gifted Aetherborn), lots of kill spells and discard, and some planeswalkers.

I can definitely help you refine a list once you have a basic archetype in mind. Right now you seem to be in between aggro and midrange. Which is perfectly fine. You can mix and match a little bit. Devotion, as another user suggested, is also viable -- however vampires do not really have a ton of super good ways to use oodles of mana.

Firebones675 on MizzMizz

3 weeks ago

For modern here are a few cards that aren't in standard i'd consider depending on how aggro you get Lightning Bolt, Bloodghast, Faithless Looting, Stromkirk Noble, Stromkirk Captain, Captivating Vampire, Vampire Nighthawk, Psychotic Episode,

Firebones675 on MizzMizz

3 weeks ago

For modern here are a few cards that aren't in standard i'd consider depending on how aggro you get Lightning Bolt, Bloodghast, Faithless Looting, Stromkirk Noble, Stromkirk Captain, Captivating Vampire, Vampire Nighthawk, Psychotic Episode,

Snap157 on I'm wanting to build a ...

1 month ago

There are a couple different vampire strategies.

-Standard RB Vampires focus on Madness, just look at new standard decks. Probably the least reliable deck type for vamps.

-Red Black +1/+1 Counters, My personal favorite, focuses on burn, and the ability of getting bigger with combat damage, using creatures like Rakish Heir, Stromkirk Noble, and Falkenrath Marauders.

-Mono black Vamps, They use generic mono black control while slowly draining life with vampire boosting abilities, using cards like Bloodline Keeper  Flip, Captivating Vampire, Sorin Markov, or Urge to Feed.

-Lastly, White Black Vamps. This is mainly built off of Orzhov creatures and Extort/Lifelink abilities, with some mono black things mentioned above thrown in, using things such as Tithe Drinker, Blood Baron of Vizkopa, and Blood Artist.

My personal preference is the +1/+1 counter method with some mono black vampires thrown in. You can see it here: Just for Shits n' Giggles.

It really depends on what you want to go with the deck.

hardhitta71194 on Bunch of Dumb Vampires

1 month ago

For 1 drops I run Stromkirk Noble and Quag Vampires. The latter are really effect against black and can also be kicked for extra power later in the game. I want to get some Gatekeeper of Malakir as well.

Oh and is there any reason you are only running 1 Terminate? It's a great kill spell.

hardhitta71194 on Vampire Tribal #23,467

2 months ago

Vampires are the best!

I like Olivia, Mobilized for War for discarding. Hijack is a good creature stealer. Bloodmad Vampire has madness and gains counters. Stromkirk Noble is my favorite 1 drop vampire. Any Vampire is a good Vampire!

Btw Stromkirk Captain is my favorite Vampire as well! He's a badass!

Snap157 on Vampire Tribal #23,467

2 months ago

Cool! I would reccommend Stromkirk Noble and Curse of Stalked Prey, great for aggro and early game. Check out my own vamp deck, Just for Shitz n' Giggles (Turn 5 Win). I wouldn't splash white for Sorin, the addition of colors makes your mana base mad expensive and Bloodline Keeper  Flip can give you stronger creatures anyway. +1

Quantumsandwich on AngelFire, Eternal Recurrence

2 months ago

Okay, let start with your mana ramping concerns. Unlike green, which can just put a lot of lands onto the battlefield, red and white generally have to rely on artifact ramp (although there are some white land rampers, the most ubiquitous are quite expensive). You might be interested in cards such as Boros Cluestone, Boros Keyrune, Boros Signet and possibly Sol Ring if this is a kitchen table deck, as artifacts that help you get access to more mana quickly. Nykthos, Shrine to Nyx on the other hand might be less useful than you think in multicolored decks.

Next, we should look at a few possibly problematic cards. Akroan Crusader for example relies on having spells cast on him to be effective. Your deck, however, only runs two cards (both one of's) that can trigger his heroic ability. You might be better off with a more effective red one drop like a Rakdos Cackler, Vexing Devil, or Stromkirk Noble. Another card that doesn't seem to be doing much work is Angelic Accord. You only have one card (Warleader's Helix) that gains you 4 life, and not many cards that gain you life at all.

What I might recommend as a strategy for working with this deck is to clean up the strategy a bit. Right now you are split between smaller creatures with an aggro build, and large angels with a mid-late game focus. Assuming you want to keep your angels as the main deck theme, you might consider keeping your big bad angels, and throwing out the little guys entirely. Then, in their place, put in some red and white control aspects. Cards like Shock, Lightning Strike and Searing Spear are good removal and damage dealers while cards like Banishing Light and Immolating Glare are good spells for removing creature threats.

Throw together those red and white control spells, a few mana-rocks, and your big bag angels, and you have yourself a cohesive deck. Plus your theme shines through, in the early game you have the divine wrath of red/white angels as seen my their spells, then later in the game the angels themselves show up to finish things off.

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