|Commander / EDH||Legal|
Printings View all
|Conspiracy: Take the Crown (CN2)||Common|
|Duel Decks: Sorin vs. Tibalt (DDK)||Common|
|Rise of the Eldrazi (ROE)||Common|
Combos Browse all
Flame Slash deals 4 damage to target creature.
Flame Slash Discussion
3 days ago
Very well done. This is how budget magic is played! I especially liked that you didn't splash white for Selesnya. If you are looking for a fun spell with a little more umph switching Shock for Flame Slash is fun, just for a suggestion! Deck doesn't need it but I felt bad commenting without offering something helpful. Please, Please, Please, keep building decks like this. Its what bring new people to magic and leaves veterans speechless on the table.
3 days ago
My goblins usually tap em out by turn 4, Foundry Street Denizen is a champ especially with Goblin Piledriver . Goblin Chieftain helps get Krenko, Mob Boss for t4 goblin cranks, I back mine up with Lightning Bolt + Flame Slash + Valakut, the Molten Pinnacle .
Mob boss is great, but I usually get Krenko, Tin Street Kingpin out and working a turn sooner.
Embercleave is a good add too if your looking for more umph.
2 weeks ago
If you want card draw in mono-red you can run Commune with Lava ; it works really well with Tron. The rituals are fine when they work but if you can’t find a Worldfire they’re really awkward. I might suggest running some mana rocks, like Boros Signet or something like that. Vexing Devil is only really good in Burn because it gives your opponents choices and 9 times out of 10 they’ll take the 4 damage. Flame Slash is decent anti-creature removal. I wouldn’t run any Evolving Wilds . They’re just too slow. I’d replace them with more mountains, or, if you’re feeling fancy, Ghost Quarter for the mirror-they’ll never see it coming!
2 weeks ago
Well, if you want to have the option of doing damage specifically to a creature and you want bang for your buck, I'd consider Flame Slash , which is a royal kick in the nuts to most creatures, even out doing Lightning Bolt at one specific thing.
I think Font of Ire is pretty cool, but I'd rather use my x4 Ball Lightning , which is roughly like beating someone with a 2 x 4 until you get tired... that 6 to the face has won my red deck a good portion of it's games. Probably the same regarding the shrine, but this is just my opinion.
3 weeks ago
Magmatic Sinkhole is clearly one of the best options - due to also killing walkers - the delve however you cannot run multiple copies due to mechanic.
However the real answer if simply running
as with bolt "flashback" bolt it is easily able to deal 6 damage - which means that as log as the board is not completely clogged it can successfully attack through things like
. That creature is all the hard removal you could ever wish for.
Honorable mentions go to cards like Lightning Axe , Redcap Melee , Roast , Flame Slash , Harvest Pyre - and Abrade (for its versatility)
1 month ago
Well, did some play testing of this while taking a break from digging potatoes, and I must say this is much stronger now. Black Vise can pretty much end a game if I draw a bad or even slow hand, where I'm stuck with a full hand, and get smacked hard for a 1 mana card, especially if you through in Goblin Guide. I wonder if Flame Slash would be a good choice, just to burn through some defenses, which 4 damage generally can, especially if you can get them to block. It worked vs my Erebos's Titan with a Lightning Bolt + Goblin Guide, but that is a decent trade.
I still feel you could use more consistency in mana base, and at least 4 fetch lands would be an improvement IMHO, but you're free to run what you will.
1 month ago
Metroid_Hybrid I play Esper Delver Blade in Legacy, so I know my way around a Stoneforge Mystic. I do not think that Stoneforge Mystic would be cancer in modern at all. Blade decks are not oppressive in legacy.
As for stoneblade in legacy, the deck is tier 2 or 3. It is not oppressive in the least. Wrenn and Six + Wasteland is what oppression looks like. And the majority of cards in a stoneblade deck are actually not modern legal. Here is a sample list.. Of 40 nonland cards in the main deck, 14 are legal in modern. If I'm counting correctly, literally less than half.
But the tier level of a legacy deck is a very bad metric for modern power level. I think it's okay in modern because modern is a completely different format. I am absolutely comparing format dynamics; card power levels mean nothing without format context. Looking around, I'm struggling to see what modern deck can't beat a Batterskull . Burn can Searing Blaze your Stoneforge, which is awful for the stoneforge player. Hardcasting Batterskull on turn 5 is not good against burn. And if you do jam through a Batterskull, legacy burn players already know how to sideboard in Smash to Smithereens . I think even modern players can figure out how to do that. Jund has Kolaghan's Command . And Tarmogoyf is bigger than Batterskull . And Thoughtseize is so good vs Stoneforge. And they don't care about you gaining life, so Batterskull is just a 4/4 to them. When you play against Tron, stoneforge is slow. Attacking turn 4 with a 4/4 and a 1/2 is not a winning strategy. Mono-R Phoenix is in about the same position as Burn. Whirza doesn't care. E-tron plays bigger creatures, and can use Thought-Knot Seer to take your Batterskull away after you tutor it if it's that big of a deal. UR Pheonix flies over it or bounces your germ token. Or Flame Slash es your germ token. Gaining 4 life is nice against Phoenix decks, but connecting will be difficult. And even Humans can easily beat a Batterskull. They can go bigger with Thalia's Lieutenant or remove your token with Reflector Mage or Deputy of Detention .
Of course I know that Stoneforge Mystic will be a good card in some of those matchups. And I know that half the time you'll grab Sword of Feast and Famine instead of Batterskull . My point is that modern has the tools to deal with Stoneforge. It will not be oppressive on its own; it needs the support of a good deck to back it up. UW Stoneblade in legacy is a good deck because of True-Name Nemesis , not Stoneforge.
To address the case of a potential unban, I agree that WOTC will probably not unban it unless there is an upcoming reprint set. Some people may accuse WOTC for taking advantage of a money-grab, but consider the alternative: Stoneforge Mystic spikes to being a $100 card and the barrier to enter modern is even higher than usual. And without a reprint it will stay at $100 for awhile. This is not a reality you want. Having a reprint right after an unban is what players should want for the sake of card accessibility.
2 months ago
There is really not much you can do besides use multiple burn spells. Best advice I can give is to take a look on gatherer for red spells that deal damage to creatures. The best I can think of right now is Harvest Pyre which can get to high numbers in damage, but needs a lot of cards in the grave, so it can only really be a 1 of with nothing else utilizing the graveyard. You could also use Flame Slash , which only goes to 4 damage, but can be good in combination with other spells. Another card that may be good if you are worried about big creatures is Soul-Scar Mage . It is played in a lot of red prowess lists and other aggressive decks such as mono red pheonix, and it can make large creatures much more manageable for you. This is a problem that causes a lot of decks to simple splash other colors. I hope it all works out for you that this comment helps. Good luck.
Flame Slash occurrence in decks from the last year
All decks: 0.07%