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Vintage | Legal |
Vicious Conquistador
Creature — Vampire Soldier
Whenever Vicious Conquistador attacks, each opponent loses 1 life.
Predator_90 on Mardu Vampires
2 months ago
Cemetery Gatekeeper, Welcoming Vampire, Vicious Conquistador, Bloodtithe Harvester, Phyrexian Metamorph
DreadKhan on Red/Black Vamp & Wolf
1 year ago
I'm not very experienced with Modern, but I think there are a few pointers that I can give you.
Your curve should be more to the left, most Modern decks run plenty of 1 drops, Black Vampires have Vampire of the Dire Moon, Indulgent Aristocrat, Pulse Tracker, Vampire Cutthroat, Knight of the Ebon Legion, and Vicious Conquistador, some budget and some not. Red has Voldaren Stinger, Falkenrath Pit Fighter and Falkenrath Gorger, those last two play together pretty well and are quite exploitable, there are some other vampires that care about discard effects. I think those are all Modern legal, maybe something will work for you!
As a general rule, if you almost always want at least 1 copy of a card in your opening hand then it should probably be a run at x4. Most people try to run quite a few x4s of key cards, this tends to make a deck quite a bit stronger. You can certainly run less copies of a card, x3 is for stuff you really want but don't necessarally want 2 copies of, 2 seems right for stuff you are fine with not drawing every game, but would like to draw in longer games (bigger creatures/spells are often 2 ofs), people often use singleton copies of cards that they usually don't want to draw or never want to see in their opening hand. There is a fair bit of artistry to getting the ratios of cards 'just right', so I hope some of those tips are useful. I think Good Morning Magic (a Magic Youtube channel) had a video on how to know how many of a card to put in a deck, the guy behind the channel is one of Magic's designers. I can't properly link, but https://www.youtube.com/watch?v=9FpF1SpOTJk is the vid.
I had a vampire deck for awhile, it was Legacy and ran a x4s of Vampire of the Dire Moon, Gifted Aetherborn, Vampire Nighthawk and Gatekeeper of Malakir, these offered some pretty good board control. I'm not sure if you have enough board interaction effects, there are also endless Black spells that remove creatures. There is also Nighthawk Scavenger, which is probably better than the old Nighthawk. This might tie into my other thought, your deck would probably be stronger if you leaned harder into a specific typal theme, there are a few Zombies and other types in here. If you do lean into just Vampires or just Zombies there are quite a few fairly strong cards that really care about those types, these can make good finishers, stuff like Bloodline Keeper Flip can quickly take over a game.
A final point, most decks really want more cards. You might not want to buy x2 or x3 of The One Ring, but Phyrexian Arena is an old standby, it's much better in a Vampire deck because you can recover via lifelink. There are also cards like Sign in Blood and Night's Whisper.
Crow_Umbra on Isshin Homebrew
1 year ago
Welcome to Tappedout and to Isshin brewing. In looking at your list I have some thoughts and potential suggestions. A few quick questions: Do you have a budget per card or total budget in mind? Is there a particular avenue of Isshin that you have in mind, I see that you mentioned multi-combats.
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Your deck generally looks solid, but I think you creatures are what could use the most focus in terms of swaps. Stuff like Heliod, Megatron, Hooded Blightfang, Raiyuu, and Academy Manufactor are good, but don't fit this deck super well.
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If you like Hooded Blightfang, I'd recommend adding some deathtouch anthems like Vault of the Archangel, Ankle Shanker, and/or Kaya, Geist Hunter to really take advantage of its ability. Otherwise, I think you could remove it.
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If you like that GroupSlug style of play like Hooded Blightfang, I'd recommend checking out other stuff like Hellrider, Brutal Hordechief, Vicious Conquistador, or Infectious Horror, which aren't as narrow in focus to pull off like Blightfang.
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I think you could probably swap Feed the Swarm for something like Dismantling Wave, Anguished Unmaking, or Vanishing Verse. Mardu has more options for enchantment removal than other color combos with Black in them where Feed the Swarm is one of their few options.
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Lastly, these are not budget friendly, but are generally good cards for any Isshin strat. I'd recommend checking out Dolmen Gate, which will be getting another reprint in The List pretty soon when the LotR set drops, and Reconnaissance, which is like a pseudo-Vigilance anthem that can save your creatures from combat. This article details how Reconnaissance works a bit more.
I hope these suggestions are helpful. I've had a lot fun playing Isshin for the past year, and I hope you do too.
Crow_Umbra on The Ghost of Kamigawa
1 year ago
I think Tome of Legends would definitely be a solid addition. I haven't played with Robber of the Rich as much, but it's hard to overlook a creature with Reach, Haste, & steals resources.
In terms of other 1 & 2 drop creatures:
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Legion Loyalist isn't really budget, but can be useful against other token strategies.
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Pulse Tracker/Vicious Conquistador - Cheap pinger creatures
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Signal Pest is a cheap & effective anthem
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Accorder Paladin another cheap Battle cry anthem.
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Ardoz, Cobbler of War like a mini Ogre Battledriver without the Haste anthem. Ogre Battledriver is also worth looking at.
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Ashnod's Harvester Graveyard hate if you need it for your meta.
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Triumphant Adventurer Dungeon value, & attacks fairly effectively with first strike & death touch.
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Zhentarim Bandit like a mini Captain Lannery Storm. Its trigger is a "may" ability, so you can choose to use it or not.
Robotoken on Bonded by Blood (Edgar Markov)
2 years ago
Personally, I like having Falkenrath Noble in my Edgar Markov deck to have another Blood Artist ability. Other cards I would also recommend would be more one drop vampires such as Voldaren Epicure, Vicious Conquistador and Vampire of the Dire Moon.
Crow_Umbra on
2 years ago
I think you have the beginnings of a decent Isshin deck here, but could make some minor & inexpensive adjustments to help focus it a bit more.
When making adjustments to your creature base, I'd recommend generally removing anything like Cliffhaven Sell-Sword that doesn't really have any abilities, or Sky-Blessed Samurai, which doesn't really fit with your theme.
Isshin lives primarily in combat, so you'll want to focus on attack triggers if possible. Here are a few relatively inexpensive attack trigger creatures that I like, some of which I run in my Isshin deck:
- Vicious Conquistador/Pulse Tracker - Can help you get damage in to the entire table.
- Skyknight Vanguard
- Zhentarim Bandit - The neat part is the trigger is a "may" ability, so you can choose to use it or not.
- Coastline Marauders - Hits heavily
- Hammers of Moradin - Helps open up boards as it swings
- Squee, Dubious Monarch
- Elturel Survivors - a cousin of Coastline Marauders
- Tori D'Avenant, Fury Rider - She buffs up your team and also helps push damage through, and untaps some to keep blockers up.
Vigilance Anthems are also super helpful for keeping your board swinging aggressively, but staying untapped for blocks. A few I really like:
Hope this helps!
lukas96 on
2 years ago
I would play Vicious Conquistador instead of Bloodhall Ooze if you want a 1 mana creature. I understand wanting to play as many low cost creatures to get the deck going but it doesn't synergize with the deck at all. Radiant Epicure has too little impact for 5 mana and the same is true for Astarion imo. Blood Tribute is pretty bad imo super situational and might be completely useless. Patriarch's Bidding is really good and can straight up safe your ass after a boardclear.
Your generally not so much concerned with protecting a single creature but your whole board in this deck so I wouldn't play cards like Beaming Defiance or or Feat of Resistance. Boros Charm is pretty good and preserving your boardstate. I would also cut Bedevil, Hero's Downfall and Poison the Cup and replace them with Vindicate Anguished Unmaking and Swords to Plowshares they are much better spells in general
ThisIsMyAccount on 101% Mono Black Burn
2 years ago
Pain's Reward deck? lol
For real though, I think Cast Down not hitting legendary creatures is sort of a big deal because of Ragavan, Nimble Pilferer and Omnath, Locus of Creation seeing so much play. Maybe Bloodchief's Thirst, Murderous Rider, Profane Command, or Dismember fit the budget?
Then, I would say you want a more creature focused deck if you're playing Zulaport Cutthroat or to just drop that card for more spells like Smallpox or something. I think playing more creatures along with Warlock Class could be fun, though. You could throw in Ruthless Ripper, Vicious Conquistador, Spawn of Mayhem, and maybe even Reaper's Talisman to just be really aggro with the creatures.
Finally, I think Soot Imp and/or Killing Wave could work for the sideboard.