Cordial Vampire

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Cordial Vampire

Creature — Vampire

Whenever this or another creature dies, put a +1/+1 counter on each Vampire you control. (Dying is being put into the graveyard from the battlefield, tokens are put into the graveyard before they cease to exist.)

wallisface on Modern Vampire/lifelink

1 month ago

MotelWifi the big problem with your revised list is that your mana curve is still waay too high - decks often can’t justify more than 3-4 cards costing 4-or-more mana, and you’ve got 15. Your revised list also still has almost no 1-mana cards, which means you’ll often be starting a full turn behind your opponent.

And finally, 63 cards might not seem like much over 60, but every card over that 60 number is weakening the deck & making it less consistent.

A good tip for new players for deckbuilding is to pick 9 cards and run 4-of each of those (for 36 cards) alongside 24 lands. The mana costs of those 9 cards should look something like 1,1,1,2,2,2,3,3,4.

For an example deck and/or inspiration, if I were building a White-Black vampire deck, and trying to keep to your budget, it’d look something like this:

Now, this list is by no means perfect, and could still do with more thought, but it covers some important points:

  • the mana curve is efficient/low
  • most cards are run as playsets (4-ofs) to keep the deck consistent
  • the deck is just 60 cards
  • there’s a good selection of turn-1 plays
  • the cards work well with one-another
  • the lands enter untapped, so you don’t lose tempo
  • the deck has ways to both pressure the opponent while also disrupting them

nuperokaso on "Vampires are a POX on this Land!"

3 months ago

MELLT on Vampire

5 months ago

These are some other cards to consider for the deck and theme. I would suggest using a 24/36 ratio (24 lands to 36 non lands). This gives you the best probability to draw a land every third or fourth turn, which will let you work your way up the mana curve. You should also strive for a nice bell curve on the mana graph if possible. A couple of 1 drops, a few 2 drops, a handful of 3's, a handful of 4's and then back down to a couple of 5 or 6's. Anything more costly than that can be hard to play or not quick enough for some games. And a couple of "responses" is good, ie "destroy target creature" or "exile target enchantment" Probably don't need more than 4-6 in a 60 card deck. I would pick 3-4 really important creatures, like Vito and indulging patrician and bloodthirsty aerialist, for the deck's theme and include 4 copies of them (except legendary creatures since you are only allowed to have one of them on the board at a time and you don't always want to draw a second one to just hold in your hand forever, so maybe drop it to 3(?) or keep at 4 if you think it's important enough). Then pick some "support" cards that help the theme along. In this case stuff like your card draw vampire would be a good choice. A couple of card draw type cards is great. For really expensive costing cards, 6+ mana, they should be your finishers. Once they hit the board you should be on your way to victory, so hopefully just 1 or 2 copies is enough. For a life gain theme, your defiant bloodlord or sanguine bond, is perfect. For a +1/+1 counter theme, you may want to look at splashing red for those vampires instead of white. I would focus on one or the other to streamline the deck to help you narrow down your choices for cards. I've mostly included the vampires with life gain/drain mechanics, but I can look into the +1/+1 counters vampires if you want as well. I like the vampire themes! A powerful tribe in magic!

  1. Anguished Unmaking
  2. Arcane Signet
  3. Blade of the Bloodchief
  4. Blind Obedience
  5. Blood Artist
  6. Cordial Vampire
  7. Creeping Bloodsucker
  8. Cruel Celebrant
  9. Dusk Legion Zealot
  10. Falkenrath Noble
  11. Forerunner of the Legion
  12. Gifted Aetherborn
  13. Isolated Chapel
  14. Legion Lieutenant
  15. Mavren Fein, Dusk Apostle
  16. Nighthawk Scavenger
  17. Olivia's Wrath
  18. Sanctum Seeker
  19. Shattered Sanctum
  20. Tithe Drinker
  21. Vampire Nighthawk
  22. Vampire of the Dire Moon
  23. Vindicate

Valengeta on Bloodline Reaper

7 months ago

Looking better, more trimmed. If you want to pursue the tokens method you could use more cards that create tokens, such as Edgar, Charmed Groom  Flip, Elenda, the Dusk Rose, Legion's Landing  Flip, Martyr of Dusk, Mavren Fein, Dusk Apostle and Queen's Commission. You will need creatures to support you earlier in the game, and Vampire of the Dire Moon, Gifted Aetherborn, Legion Lieutenant, Cordial Vampire and Indulgent Aristocrat are looking good for that role.

Keep upgrading!

OldSince92 on Cat Nine

9 months ago

I would think that Captivating Vampire and Cordial Vampire would work well with your deck. Here is my own vampire deck. It's more Rakdos but you could see some different vampires at least. Vampires

SefTheReject on

11 months ago

All suggestions are mono black vampires and fit more of an aristocrats build.

Lords - Captivating Vampire buffs the squad and gives the ability of stealing an opponent’s creature

Vampire Nocturnus buffs the squad, gives evasion and since you’re mono black can play with the top of your library visible

1 drops - Knight of the Ebon Legion is the best 1 drop vamp imo. Can buff itself, gains permanent buffs and doubles as removal mid-late game

Viscera Seer a great sac target and let’s you scry 1

Vampire Cutthroat has skulk and lifelink

Vampire Lacerator a 2/2 for 1, you take one damage unless your opponent has 10 or less life

Indulgent Aristocrat a decent buffer with a sac engine

Guul Draz Vampire gains a buff if the opponent has 10 or less life

Pulse Tracker opponent takes 1 damage when it attacks

2 drops - Cordial Vampire not a lord in name, but has that buffing ability and triggers when ANYTHING dies. Buffs the team more efficiently than any lord imo.

Bloodghast a vital piece imo, it can’t block, but comes back when you play a land

Blood Artist a key piece for an aristocrat build, combos great with cordial and Vito

Asylum Visitor for card draw and the ability to come back

Kalastria Highborn great addition for a drain and gain/aristocrat build

Vraan, Executioner Thane combos great with Vito

Stromkirk Condemned can buff the team for a turn

Vampire Hexmage great sideboard piece for dealing with counters

Gifted Aetherborn might be favorite vampire, but doesn’t fit an aristocrat build

3 drops - Sorin, Imperious Bloodlord the only walker you need. Buffs, gives deathtouch & lifelink to a vampire, acts as a Lightning Helix and you cheat out a vampire

Silversmote Ghoul is a perfect target for Sorin’s second ability and comes back at the end of your end step

Vampire Nighthawk one of the best vampires imo, has evasion, deathtouch and lifelink, but doesn’t fit the aristocrat build

Nighthawk Scavenger a vampire goyf

Drana, Liberator of Malakir has evasion, first strike and buffs attacking creatures

Lands - Cavern of Souls an absolute MUST for any tribal build

Urborg, Tomb of Yawgmoth flips things to swamps

Nykthos, Shrine to Nyx is great for all devotion the build will have

Castle Locthwain for card draw later

Prismatic Vista, Verdant Catacombs, Polluted Delta, Marsh Flats & Bloodstained Mire to fetch and thin out your deck to keep the gas flowing.

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