Fiery Confluence

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Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Penny Dreadful Legal
Vintage Legal

Fiery Confluence


Choose three. You may choose the same mode more than once.

  • Fiery Confluence deals 1 damage to each creature.
  • Fiery Confluence deals 2 damage to each opponent.
  • Destroy target artifact.

Asgeren on Potassium!!! (Kibo, Uktabi Prince)

3 weeks ago

This deck looks hilarious and very fun to play! Was instantly gonna suggest Vandalblast, but I can see you already have that and many other goodies :) Decimate always lives up to it's name. Fiery Confluence is a nice multi-use spell. Bane of Progress a little pricey but only one more than vandalblast, and you potentially get a big boost with it :)

plakjekaas on Your Favorite Plays

1 year ago

Opponent's end step: Dictate of the Twin Gods

Mana Geyser into Fiery Emancipation into Insult / Injury into Fiery Confluence for 2x3x2x6= 72 damage to each opponent.

plakjekaas on What strange old commanders do …

1 year ago

The oldest commander I built is Kumano, Master Yamabushi which is basically a burn deck with a few useful equipment for deathtouch and other on-damage effects. It's a mono red deck that tries to win without combat, even included Ensnaring Bridge and Glacial Chasm to make sure I don't die with the lack of creatures in the 99. That, and the secret commander who is also a 5drop from Kamigawa, Heartless Hidetsugu, great with lifelink and damage-doublers, but "for some reason" gets hated out of the game real fast when you put him in the command zone.

Double your mana, your damage, kill everthing you can and don't die. Then Fiery Confluence everyone in the face for 24 damage or something. Sick burn :P

griffstick on Card creation challenge

1 year ago

Harmonic Confluence


Choose three, you may choose the same mode more than once

  • Search your library for a land card and put it into your hand, and gain 1 life.
  • destroy target Artifact or Enchantment
  • creatures you control get +2/+2 until the end of turn.

Create the Confluence cycle card in one of the ally colors. Here's a list if Confluence cards. Mystic Confluence, Verdant Confluence, Fiery Confluence, Wretched Confluence, and Righteous Confluence.

GoldenDiggle on Building a new deck.

1 year ago

Hey Man! Cool deck idea, perhaps I can help a bit.

First off, both Pyrohemia and Scourge of Kher Ridges as well as any way to recur them (in case they are destroyed or the board is wiped) are probably best here.

Obviously Firespout , Pyroclasm , Crush the Weak , Fiery Confluence and Anger of the Gods are good options for you to ping or clear boards. Some of the odd ones are Hail Storm and Magma Vein . Chaos Maw and Cinder Giant are cool options here as well.

Fights are great if you pick on smaller creatures, Gruul Ragebeast and Magus of the Arena come to mind here. As far as other creatures go, Raging Swordtooth is cool too.

Devastate is pricey but lets you build a board first. I'm not sure if Sporeweb Weaver is on your radar or not, but I hope it is now!

Frd123 on Impulsive Immolation

2 years ago

I dont think damage doublers are good in this deck, because they make it easier to have Syr Carah, the Bold to be killed by the global damage effects. What I would recommend is playing Sensei's Divining Top along with Mystic Forge and Helm of Awakening for another win out.

And you are seriously missing Fiery Confluence, they it is worded, i you have 3 opponents you can exile up to 9 cards from the top with a single Fiery Confluence.

Nemesis on

2 years ago
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