Choose three. You may choose the same mode more than once.
- Fiery Confluence deals 1 damage to each creature.
- Fiery Confluence deals 2 damage to each opponent.
- Destroy target artifact.
|Have (2)||Forkbeard ,|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2015 (C15)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Fiery Confluence occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Fiery Confluence Discussion
1 month ago
Hi cheeseycrackers, I really like it. I might consider changing out Besmirch and Fiery Confluence for a bigger Sunforger package and a little more protection (And style points) with cards like Mana Tithe , Apostle's Blessing , Faith's Shield and Rebuff the Wicked which have all worked great for me. Having said all that, I would be more than happy to play your build, looks fun and strong!
1 month ago
3 months ago
Play more cards that are pingers! Even really small creatures like 0/1s or 1/1s because when you have an army of pingers, no one can attack you because you just ping the creatures and kill them before they can deal damage. "End step, deal 15 damage to all your creatures" is feasible in Torbran. Cards like Brimstone Trebuchet , Vulshok Sorcerer , Lobber Crew , Cinder Pyromancer , or Vithian Stinger . Usually all of these cards are 3 mana with upside which is perfect because once Torbran is on the field on turn 4 or 5, none of them will have summoning sickness and you can bolt away
And play fewer cards that aren't pingers! like wtf do you need The Immortal Sun for? 6 Mana Artifacts in red should be winning the game, not dragging it out longer. In red, I think, cards that aren't killing things aren't worth it. Stranglehold ? Why? It's so corner-case. It's not that cards like that are bad, but why play that when you could play another pinger or bolt? What does Caged Sun even do in the deck? Double your mana and buff your few creatures? A top of the curve artifact that lets you cast things you could already cast, lovely. Red Elemental Blast AND Pyroblast ? What does a burn deck think it's doing carrying around counterspells. And not just counterspells, but corner-case counterspells, and 2 of them?? Corner-case cards are just terrible in high variance formats. Like compare Demystify to Forsake the Worldly or Return to Dust . These cards are more versatile. Cards like Fiery Confluence , which you have, are flexible cards that can do either multiple things or can hit a variety of targets
Chaos Warp is an interesting card and most people use it on their own permanents to chance a better one. In this deck, it probably hits a land card or a non-permanent card. However, against an opponent, it's a removal spell at best (Target a permanent, shuffle, they flip and it's a non-permanent), but at worst your opponent gets a better permanent. for in Torbran, you can be dealing upwards of 5 or 6 damage, which pretty much kills most creatures. Chaos Warp does hit permanents, which red usually does have a hard time dealing with, but there are very few silver bullets. Off the top of my head, Leyline of Sanctity . But a card that gets around that (and that I think you should be playing in place of a mountain) is Detection Tower . However, more reliable permanent destruction could be Unstable Obelisk
Lands and permanents are hella good in Burn. Like sure, you can dump your hand and deal 31 damage, but that doesn't win the game. You've got at least 40 life to kill. You can use your lands! Valakut, the Molten Pinnacle , Dwarven Mine , or Spinerock Knoll , all great lands that can be used to keep getting hits in. Vance's Blasting Cannons Flip is super easy to transform into Spitfire Bastion , especially with cantrips
Strictly Worse / Particularily Bad Cards-
Sentinel Tower -> Not red, no buff. 4 mana for something that probably does about 1 or 2 every turn
4 months ago
It isn't quite as good as Lightning Helix since you only add 3 to red burn spells for each instance of damage they do, not 6. But yes, you name white (naming red doesn't work to make your life gain into bigger life gain since FS&SS deal the damage not the spell on the triggered ability) and then your burn spells deal 3 extra damage per instance of damage being dealt.
You may notice that I am being careful to say "per instance of damage". This is because FS&SS are going to trigger for each time you gain life, and different instances of damage being dealt are different instances of lifegain from lifelink. This means that Cone of Flame will give you three triggers, Fiery Confluence will give you a FS&SS trigger for each damaging mode you choose, Chandra's Fury gives you two triggers, and Fireball gives you one.
4 months ago
so some recommendations I would do: Add, Solemn Simulacrum K'rrik, Son of Yawgmoth Dark Deal Blasphemous Act Move to Mainboard, Bone Miser Chaos Warp Gibbering Descent Vandalblast Curse of Fool's Wisdom Also there is a card that I just like to run. It's Fiery Confluence
5 months ago
Also, Fiery Confluence can deal 3 damage 3 times to an enrage getting you 3 triggers as state based actions aren't checked while a spell is resolving.
7 months ago
Hello there Senomar, I really appreciate the response! :)
Yeah i have been on the fence of Nicol Bolas, Planeswalker and hes definetly gonna go at some point!
I feel like languish is fine in MY meta, not that often that it will kill any of my own creatures as i run so few and it also kills Meren of Clan Nel Toth and other 4 toughness creatures in my meta :) As for Fiery Confluence theres not alot of artifacts that it would kill so i would go with radiant flames instead of it :P
If i go with the reasoning that Counterspell is bad in 3 colours then i should probably take out Cryptic Command aswell, but my manabase is trying to accomedate the color intensive spells i play, reason for not alot of utility lands. Except for Tectonic Edge which i want to be a wasteland later :)
Recently cut Go for the Throat and i know its kinda controversial with me just saying that theres not alot of artifacts in the format but had to try cutting a spot removal for Thought Erasure . Tho now i think about it i should probably have cut Terminate instead.
Maze of Ith , is definetly a card some people play, but i really dont like it even tho it can save you alot of damage.
As for the more expensive suggestions, i really want them all... Snapcaster Mage , Liliana, the Last Hope , Wasteland but money ;) Force of Will is a card im really not that big a fan of getting 1. because of the price 2. Don't like the card disadvantage it can give as my meta can be quite grindy. (Ofc i know its a amazing card) Force of Negation or Negate are considerations instead :)
7 months ago
Hello my friend ! Really nice deck ! The only suggestion I would make is cutting Nicol Bolas, Planeswalker . The CCM is way to high and this card is 99% a dead card in hand in the format. Furthermore you already have quiet some kills in your deck (especially your commander).
I'm not that sure about Languish too since it kills all the creatures you have in the deck and your commander. Fiery Confluence or Radiant Flames seems much appropriated if you want to keep the same amount of wrath.
I'm far from beeing a pro player so these are more an opinions rather than advices ! Have a nice day !