Insolent Neonate

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Common

Combos Browse all

Insolent Neonate

Creature — Vampire

Menace (This creature can't be blocked except by two or more creatures.)

Discard a card, Sacrifice Insolent Neonate: Draw a card.

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Insolent Neonate Discussion

YamishiTheWickedOne on Bloody Tears

4 days ago

Well, might I recommend some form of draw power to make sure you don't just grind to a halt? Phyrexian Arena is one, Asylum Visitor is a vamp, Sign in Blood is flavorful. Viscera Seer or Insolent Neonate might help with consistency too.

deltacobra on Red hot pauper

5 days ago

Gattison thanks for the comment. Yea love paper pauper our lgs runs one a month at fnm. Impact Tremors I'll have to give it a try we do have a pile of creatures entering the battlefield. I find with Thunderous Wrath if I do have it in my opening hand it a great late game cast but most times I just pitch it to Insolent Neonate to draw a card. I'm unsure if I'll keep Burning-Tree Emissary it a free cast but other than that it sits on the field. I'm wondering about putting Kiln Fiend in its place or something else.

YamishiTheWickedOne on True Blood [Modern R/B Vampires]

1 week ago

Happy, should we take our conversation about the ideas behind my decks elsewhere if you're talking with Silver now? (I looked at his deck, it's very... beginner-y).

Had a lengthy conversation with a serious modern player who works at a card shop I frequent (they host SCGs, and their inventory is impressive), he was more than happy to talk tribal with me. Another guy randomly comes up and says "Tribal is a noob trap", employee says "You play tribal because it's fun, and you can optimize it to a degree". Anyway, he said I should experiment and playtest a lot, but that he personally would go aggro and lean more heavy toward tribal and what it has to offer. He also did have something to say that really interested me. "Jund is barely a deck. Jund is an amalgamation of all the best cards in those colors, designed to beat as many decks as possible by just falling back on the best green, red and especially black have to offer. A lot of black tribals do end up leaning Jund-like at times just because it runs all the really great black cards and you naturally want the best in your colors. When you make a tribal modeled off of that, you shift away from the fact that it has mostly neutral matchups and you start to have good and bad matchups, which differentiates you a bit from the meta deck."

I'm paraphrasing of course but it was interesting food for thought. He was a big fan of running Insolent Neonate and a ton of removal to really capitalize on the red side. Also said Mardu might be worth brainstorming.

Xica on The Best Way to Cheat 5+ Mana T1 (The Toasty One)

1 week ago

I completely agree that Flameblade Adept is the best 1 cmc creature for this deck.
(Monastery Swiftspear is second, and the third place is taken by Insolent Neonate due to its menace & interaction with Fiery Temper (over Goblin Guide)

But my deck is slightly different as i gave up Bloodghast, for the ability to ramp early into Demigod of Revenge, via Infernal Plunge & Chandra, Torch of Defiance - with the added benefit of being able to pull of T2 Blood Moon & and a painless mana base.


Btw, what is your opinion about reducing your land count - which is possible due to cantrips, aka the so called "xerox effect" - i was able to get away with running 15

Skywatch on

3 weeks ago

Magus of the Bazaar could be better than Insolent Neonate.

landofMordor on Tibalt's dredge

1 month ago

Hilarious. I love it. However, if I were you, I would consider Cathartic Reunion or Faithless Looting/Insolent Neonate over Bolt/Kozilek/Seize. Narcomoeba or Gurmag Angler can also go there. Essentially, even though attacking their hand is good, it does you nothing from the grave, so it might be better to experiment with cards with 'yard utility.

Daedalus19876 on Lord Markov Rules Here (EDH Tribal Series #4)

1 month ago

Looks pretty good overall :) I build Edgar as well, and he's pretty fun haha. A few small suggestions, though:

  • I'd run Austere Command over Merciless Eviction. I find the modularity of big/small creature removal to be handier than the option to exile planeswalkers, but it depends on your meta.

  • I'd definitely run Phyrexian Arena over (or in addition to) Underworld Connections. It doesn't force you to keep a land tied up in order to draw cards.

  • Anguished Unmaking is one of the best pieces of removal in the game. I'd definitely run it in this deck, probably over Hero's Downfall.

  • Harsh Mercy and Patriarch's Bidding are your best friends. Punish your opponents for not playing tribal cards!

  • I've been considering Cloudstone Curio for my list. It lets you bounce between cheap vampires, so that you can get repeated cast triggers from Edgar :)

  • Malicious Affliction is also a great piece of removal unless your meta is heavily black, haha.

  • I feel like you need some more card draw in the deck. I would recommend Wheel of Fortune, but recent buyouts have pushed it into the stratosphere. Accordingly, I'd go for something like Reforge the Soul?

And as a final suggestion, I'd try running a lot more 1-cost vampires. The ability to flood out creatures in the early game is why Edgar got banned in 1v1 ;) Pulse Tracker, Insolent Neonate, Shadow Alley Denizen, Vicious Conquistador, Vampire Lacerator...All good options, and all very low curve :) I'd try to pull your overall average curve down to 3 or lower if you're able to, so that you can kill your opponents before they put up defenses.

As for cuts...I'd remove Teferi's Protection, Kindred Boon, Blind Obedience, and probably Sorin, Grim Nemesis. They don't pull their weight enough to warrant a slot, or so I've found.

Hope this helps, and happy deckbuilding!

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