Creature — Aetherborn Vampire
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|Commander / EDH||Legal|
Latest Decks as Commander
Gifted Aetherborn Discussion
1 week ago
Hey, nice upgrades of the precon and keeping the overall deck price under $100 is impressive.
Arcane Signet is a budget staple of Commander that you should strongly consider adding in place of Sphere of the Suns . The deathtouch theme looks out of place/used as filler from the all the other cards that show me that you do have good card sense on a budget. The deathtouch theme isn't needed here as it's not giving bonus interaction with Aminatou's blink or draw/put card on top of library.
Some creatures with deathtouch are good such as Baleful Strix and Gonti, Lord of Luxury , but these cards are good not because they have deathtouch instead because they do something when they enter the battlefield (ETB) which blinking them gives you more value. The deathtouch is a nice bonus, but it's not needed.
The card spots that are being used by Mardu Hateblade , Alchemist's Gift , Coat with Venom , High Priest of Penance , Tidehollow Strix and Gifted Aetherborn could be replaced with more permanents that have interaction with Aminatou, blink or cards with miracle.
- Felidar Guardian
- Oath of Kaya
- Reality Acid
- Omen of the Sea
- Solemn Simulacrum
- Ravenous Chupacabra
Felidar Guardian + Aminatou is a combo to infinite blink Guardian and Aminatou since when you blink Aminatou with Guardian a new object of Aminatou ETB which lets you use it's -1 loyalty ability again to blink Guardian who then again blinks Aminatou and repeat. If you add Oath of Teferi then each time you -1 loyalty Aminatou you can do it again thus you can blink two permanents with each Aminatou. The first being any other permanent you control which can be a win condition and the second is Guardian and repeat.
- Oath of Kaya do 3 damage as many times as you need to each opponent.
- Gonti, Lord of Luxury to exile all your opponents libraries.
- Reality Acid or Angel of Despair to destroy all your opponents permanents.
- Peregrine Drake is infinite mana.
- Baleful Strix , Omen of the Sea or Mulldrifter is draw as many cards you want or draw Peregrine, cast it and then draw Oath to win.
- Solemn Simulacrum is put all basic lands in your library onto the battlefield tapped.
- Ravenous Chupacabra or Massacre Wurm is kill all your opponents creatures.
If interested I offer more advice including some budget land upgrades. Would you like more help? Good luck with your deck.
1 month ago
- lagotripha thank you very much for your feedback. I am new to modern format and i build this budget deck for joining FNM.
- All your suggestions are on point and i will take them into consideration in order to build a sideboard / upgrade the deck. The problem is rn with the current state i have some problem playtesting the deck to see how it performs. A lot of the choices in the deck have been made based on the singles that i was able to find in my local game store thats why i dont use Gifted Aetherborn or Lashwrithe but they are great additions to the deck and they can boost its power level.
- Finally, i tried to base mostly removal on the creature cards like Murderous Rider and Gatekeeper of Malakir but the value of Duress and Feed the Swarm is crazy and i was wanting to add some copies of each in the deck.
1 month ago
I've played a bunch of mono black in modern. It is great for FNM, but will probs never put up tournament results.
The deck lives on sideboarding and the sheer variety of options available - your opponent has no idea if you are aggro, midrange grindy or combo until turn three or four. This means that published decklists and scouting in major tournaments strips away its biggest advantage.
Cards to mess around with;
Stromkirk Condemned and stuff like Zombie Infestation lets you play with discard synergies - pitching your hand then casting symetrical discard, or getting back demigod.
Lashwrithe If you want an equip in mono black on a budget, it is this. Its scary on its own, strapped to a nighthawk it boosts your life total to massive levels.
Sign in Blood - draw two is good. Two damage is good to finish an opponent sometimes too.
There are a bunch of 'return to the battlefield' 1 drops that can help create tempo by flooding the board and provide fodder for sacrifice effects - Bloodsoaked Champion , Dread Wanderer , Tenacious Dead etc.
Finally, play to mono-black's biggest advantage, reliability. Lots of decks focus on hands that can 'just win the game', mono black does an amazing job at getting a hand that is 'better than the opponent'. Not an incredible hand, but a little disruption and a lot of 'good cards', no chance of getting mana screwed, and far less need to mulligan.
2 months ago
MontaukMonster: Hey there, great advice, and thanks for your time! As you can see above I'm taking a lot of your advice already. I had to scavenge one of the Cabals and the Dread Presence for a new EDH deck I made, but I'm hoping with the addition of more draw and some tutors that it won't hurt.
I still need 2 more cards to complete the deck, so I may end up just putting some Duress es in there in the end.
2 months ago
Karlov of the Ghost Council is an INSANE card for a deck like this when you combo it with ajani. its pricey, but kicks major ass. I'd look into cheaper dual lands like Caves of Koilos and Temple of Silence . They both work pretty well for me
Kaya's Guile and Mortify are super strong here too. perhaps consider ditching Vampire of the Dire Moon and Vizkopa Vampire for Gifted Aetherborn or Vampire Nighthawk since those 1 drops are easy targets for cheap removal.
3 months ago
Have you considered Gifted Aetherborn ?
It goes nicely with all of the gain life triggers in the deck.
3 months ago
Hey, I saw your comment. Is this an alternate account for twechsler or is this deck just inspired by theirs? Either way, I'll go into greater depth on some possible build paths. libraryjoy is correct in that if you're (mostly) mono-green, your best way to destroy creatures is often to take advantage of the abilities on your own creatures. You already have the deathtouch style shell so I'd just focus on that. But even with deathtouch, there are a fair number of options for guaranteeing that damage gets dealt. There are the bow/staff cards like I use in my artifact commander deck A Pile of Cans with the deathtouch from Sydri, Galvanic Genius . Then there's fight effects which you can see working with Wren's Run Packmaster in my wolfless wolf deck Size of the Fight in the Dog (although this strategy doesn't require DT if your creatures have high enough power). A final approach is forced combat damage. Since it's been mentioned the least, that's what I'll focus on here.
Forced block cards like Lure , Gift of the Deity , Indrik Umbra , Ochran Assassin , Roar of Challenge , Tempting Licid , Provoke , Irresistible Prey , or Tangle Angler are the core of such a deck. Most of these cards are rather costly in terms of CMC, and I'd consequently only recommend such a deck for slower casual play. It should be pretty strong in creature-heavy metas though. If that sounds reasonable, the next thing you have to decide on are the creatures and supporting cards. These choices aren't always obvious because of the many things a deck like this wants. For example, it may be better to play cheap deathtouch creatures like Deathcap Cultivator , Gifted Aetherborn , Narnam Renegade , Wasteland Viper , and Nightshade Peddler so you can start controlling the board sooner. But if all your DT creatures have low power, they'll only be able to kill 1 or 2 things off a big forced block. Thus, it may be better to instead grant deathtouch with other cards like Basilisk Collar , Deadly Allure , Virulent Swipe , Bow of Nylea , Archetype of Finality , or Ohran Frostfang . Then, you could just run creatures with high attack for their cost. Still, I think there's something to be said of looking for other abilities that interact well with deathtouch. First strike and double strike are the most obvious examples because they can let your creatures survive combat to attack all over again on later turns. Viridian Claw , Glissa, the Traitor , and Grappling Hook see play in such decks for this reason. Alternatively, you can learn from the synergy of the Frostfang that abilities triggering on face damage pair well with deathtouch. Only a fool would block your 1/1 DT with their 3/3, but if that 1/1 is drawing you a card, suddenly that trade sounds more appealing. Cold-Eyed Selkie , Dimir Cutpurse , Edric, Spymaster of Trest , Oakhame Adversary , Ohran Viper , Tomebound Lich , Fynn, the Fangbearer , and Hapatra, Vizier of Poisons are some cards that might fill this role.
I know I've just rattled off a lot of cards here. I'll try putting together a casual deck to demonstrate what I'm talking about when I find the time.
As an aside, I see that you've included Novablast Wurm as the only meaningful white spell in this version of the deck. It's too slow to see play in anything but ramp, but it can definitely be built around as a beefy Wrath of God too. Consider using something like Heroic Intervention or a Dauntless Escort sacrifice to break the symmetry on the board wipe. Also, creatures that grant boons on death like Thragtusk or Wurmcoil Engine could find a home in a self-wipe deck, although the Wurm might be outclassed then by something more traditional like Austere Command , Settle the Wreckage , Kindred Dominance , or Phyrexian Rebirth .
3 months ago
Castle Locthwain is good for card draw.
What additions are you looking for? Different creatures? More card draw? More removal?