Gifted Aetherborn

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Vintage Legal

Gifted Aetherborn

Creature — Aetherborn Vampire

Deathtouch, lifelink

mememan3310 on Need Deck Help, Getting Back …

3 weeks ago

Hey there you two, thanks for responding! I have changed it to be default now, but that is a good trick to know!

As for your suggestions, Blue, yeah Sheoldred, the Apocalypse is fantastic, I see why it's an expensive card. As for Desecration Demon, I may need you to sell me on it a bit. I just filled in my 4 mana drops on my curve with Gonti, Lord of Luxury and Rankle, Master of Pranks as card draw, but I'm open to suggestions for that slot. However, it seems like Spawn of Mayhem would be a better flying beatdown creature for the same mana or less (with Spectacle), right?

Also, I have 4x of both Vampire Nighthawk AND Nighthawk Scavenger, that's the core of the deck, those two as well as Vampire of the Dire Moon and Gifted Aetherborn.

I really like the sound of mono black devotion, what would that look like? What cards go into it? I assume Gray Merchant of Asphodel is a 4x of as a finisher, but what else?

multimedia on Liesa, Liesa, they so flying...

2 months ago

In you're last update you said that opponent's Prosper deck keeps beating you. What cards or interactions from that deck are giving you problems?

I thought you were playing multiplayer Commander, that's the advice I gave, my mistake, but if you're playing 1v1 Commander then that's very different than multiplayer. In 1v1 Commander cards that give you value because you have many opponents are subpar such as Soul Warden, when you only have one opponent. Aggro is an aggressive strategy that's terrible in multiplayer Commander, but 1v1 is viable strategy. Since only have one opponent to kill, who starts with 40 life, not four or more opponents who start with 40 life. For example, I wouldn't play Gifted Aetherborn or Vampire Nighthawk in multiplayer Commander, but in 1v1 they're fine and also go with the life gain for value strategy.

If you're playing 1v1 Commander with this deck, would you like some advice how to improve for 1v1?

Valdemie on Vampires WB

3 months ago

Apollo_Paladin I've seen your suggestions and I appreciate them very much! I'm very new into magic and I inherited some cards, so I got curious and got into it, but my knowledge is very limited.

I found what I think are two main weaknesses of the deck: The first one is that I don't think I don't take advantage of white color in my deck so much, so your suggestion of Unbreakable Formation and Rally the Ranks comes in handy! The second one is that the mana cost of my cards is imbalanced, and I need to remove some pricey cards in favor of other cards like Legion Lieutenant (as you suggested), Gifted Aetherborn or some Vampire Cutthroat.

Also, I decided to add in Champion of Dusk as I definitely prefer it over Sanctum Seeker or Bloodlord of Vaasgoth. Added the two missing Mavren Fein, Dusk Apostle as well. Aand finally I listened to you and added Infernal Grasp instead of Walk the Plank, as it is super easy to purchase, like every other card you suggested!

I won't think of it as a critique! Just the opposite, you helped me so much and I'm very thankful for that :)

Zarthalius on mono black vampires

3 months ago

Really cool deck! I've always liked lifegain and deathtouch. So, here's what I can offer:

You’ll want to lower your mana curve. You have a lot of 5 drops; without ramp, the deck seems too slow. The game, if uninterrupted, should end within 6 turns.

I'd drop Anowon, the Ruin Sage. Being a 5 drop, an "easily" removable creature, and a "beginning of your upkeep" trigger, he is too slow. You could maybe keep 1 if you only had 2 Bloodlord of Vaasgoth.

I like Bloodlord of Vaasgoth with all the lifelink. He’ll make early drop creatures more relevant later game. I’d only include 2 of him if you’d like to go a more aggro route; maybe include 4 of him if you’d rather delay the early game with removal and play the later game.

With Captivating Vampire, “tap five” feels really expensive without some vampire token generator. However, I guess each time you steal a creature, that creature could be tapped too (kind of) costing you 1 less each time. The “lords” +1/+1 for 3 mana is always good in tribal decks. I’d probably only include 2 Captivating Vampire and then find 2 lifelink vampires for 2 or 3 mana. Maybe Vampire of the Dire Moon for the early game meat shield. She really can slow down the early game.

I'd replace Child of Night with Gifted Aetherborn. With deathtouch, you can move into a “bad touch” (deathtouch + trample) strategies or a “ping” strategies like deathtouch + Viridian Longbow. That bow will also allow you to ping the player enabling Bloodthirsty 3. That blow has a high equip cost but could be versatile for you.

I see what you’re trying to do with Skeletal Grimace. This is mono black, you could also consider the reanimation strategy; a couple Unearths for the lower costing creatures, maybe 1 Zombify for the 5 drops.

You should have 4 Dismembers. With all your lifegain, that removal card is really good. It’ll even remove indestructible creatures. You probably want 2 or more Feed the Swarm in the main deck instead of any Doom Blade. It’s more versatile and you have the life gain to compensate for its drawback. I’d probably go with 4 Feast of Blood if you add more 1 and 2 drop vampires. All this removal may be good enough to delay the early game then setup with big vampires later.

Your going to want card draw. May I suggest replacing Demon's Horn with something like Read the Bones.

lhetrick13 on Vampire Deatheaters

4 months ago

Yogei - Not sure how you feel about splashing and losing the tribe but a fun thing to experiment with might actually be Kwende, Pride of Femeref. If you care more about the First Strike and Deathtouch combo than the vamp tribal, he could be a killer addition as what could be worse than creatures with lifelink, deathtouch, and first strike when life gain hurts your opponent? Having lifelink, deathtouch, and double strike when life gain hurts your opponent.

I am just imaging Gifted Aetherborn taking out its blocker due to deathtouch and double strike, getting a +1/+1 counter due to Cordial Vampire, then hitting the opponent for 3 damage and the lifegain deals 3 damage to the opponent due to Vito, Thorn of the Dusk Rose being in play...glorious!!!

Bulldawg1310 on Put A Spell On You

5 months ago

this is a really neat list. Dead Weight is going to kill a lot of things i think youd probably do well with a couple of Fatal Pushes instead, and maybe a lifelink creature that could also double as a wincon. something like Vampire Nighthawk or Gifted Aetherborn just some suggestions to mix up your cmc a little bit. you have a lot of one drops.

GeminiSpartanX on Merchant of Death (Modern Mono-Black)

10 months ago

I disagree that IoK should be played over TS in the current meta that is rife with pitch elementals, Murktides, Primeval Titans, and Omnaths. However a 3/3 split could be ok if you find yourself short on life in most games. In place of the Sign in Bloods, I've seen people run a cantrip creature like Dusk Legion Zealot that can block a Ragavan while adding to your devotion count (although I do recognize that the secret mode of sign in blood that can burn your opponent in a pinch can be useful). I'd also cut the Cry of the Carnarium from the MD, adding the 22nd land. Running a few fetches to enable Fatal Push is fine, although I'm not sure you need more than 4 for just that reason. Also, have you run into any issues running Nighthawk Scavenger and Dauthi Voidwalkers together? The Scavenger wouldn't get very big if you played a Voidwalker the turn before. If you need to cut a 3-drop creature, that's where I'd start if you don't want to move the Voidwalkers to the SB.

The bigger issue with your deck is the SB though. With 4 MD Voidwalkers and a Tymaret, you definitely don't need as much grave hate as you currently have. I'd add at least 2 more removal spells that can hit larger creatures to the SB for the matchups that need them. Something that can hit Murktide Regent, Omnath, Locus of Creation, Fury, and Solitude, and that only costs 2 mana. I don't know if you play against much burn or control, but Collective Brutality is a good card against burn, low-to-the-ground aggro, and control decks. Tourach, Dread Cantor is also good right now against white decks like humans, UW control, decks playing Solitude, and in other grindy matchups where the discard is relevant. It also helps get more cards to steal if you have a Voidwalker in play. It doesn't add much to devotion, but it's still a good card in the meta that might work as a 2-of in your SB. Void Mirror is good if you play against Cascade, Tron, and the pitch elementals, and Plague Engineers would be good if you play against Humans, Merfolk, or any other tribal deck. Unearth would be good to bring in against removal-heavy decks, and allows you to aggressively use an early Gifted Aetherborn or Scavenger as a removal spell if needed.

*Also you may want to update in your description, as Sinkhole is not modern legal. It would be awesome if it was since Tron and Amulet can be tough matchups.

ChaosClaws on Edgar Markov

10 months ago

Lord_of_Cardboard, thanks for the input, and I've definitely considered those cards. I must've removed Vampire Nighthawk on accident when Nighthawk Scavenger came out, but since Gifted Aetherborn is still in my list, I think its fine to include them both. As far as Concerted Effort goes, a noncreature permanent for 4 mana that gives my board a keyword a turn isn't worth the slot. There's much better effects like Eldrazi Monument or Cover of Darkness, or sometimes Akroma's Memorial (in a lower power deck). Concerted Effort doesn't actually do much given the restricted keywords it looks for. Vampire Nighthawk only gives your board flying, not deathtouch or lifeline. Still a cool card though.

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