Knight of the Ebon Legion


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2020 (M20) Rare

Combos Browse all

Knight of the Ebon Legion

Creature — Vampire Knight

: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.

At the beginning of your end step, if that player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)

Browse Alters

Knight of the Ebon Legion Discussion

Murphy77 on Abnormal Vampires (rot. friendly)

1 day ago

I somehow see Gods Willing , Legion's End and Charge as cards that belong in a side-board. Another card that I would want in the side-board is The Elderspell . Knight of the Ebon Legion has a nice effect that is just too slow and too clumsy to be of much use.

If this leaves you 7 cards short, another Icon of Ancestry is a good idea. 3 each of Bladebrand and Aid the Fallen would give you more answers to what your opponent is likely to do. A set of Scoured Barrens will give you some useful life-gain, which could pump up your Bloodthirsty Aerialist quite nicely.

redbird97 on Central Intelligence

1 week ago

Thanks for the vote and the question. Knight of the Ebon Legion just lets me get a creature out on turn one. Plus the Knight can become bad news when you start pumping it.

Murphy77 on Rakdos Coffee

1 week ago

I just get the feeling that Sword-Point Diplomacy or Risk Factor would do more for this deck than Experimental Frenzy . I like the idea of doing some direct damage to put +1/+1 counters on Knight of the Ebon Legion , but you might need a few chump-blockers early in the game. Maybe Bladebrand in place of Light Up the Stage to both reduce your mana-curve and let Viashino Pyromancer also clear out an opponent's creature. I also like Sorin, Imperious Bloodlord over Chandra, Fire Artisan

Ahdor on Edgar Markov - Blood on the Table [EDH]

2 weeks ago

Change Notes:

Out: Bishop of Rebirth
In: Oversold Cemetery
Oversold Cemetery is way cheaper to cast then Bishop of Rebirth . It doesn't need as much conditions to be met, aswell.

Out: Butcher of Malakir
In: Purphoros, God of the Forge
Included another win condition with Purphoros, God of the Forge in exchange for a really expensive vampire which doesn't help the most important part of the deck.

Out: Fetid Heath
In: Fellwar Stone
Since the mana curve was lowered, one land can be cut for another piece of ramp.

Out: Kalastria Highborn
In: Gifted Aetherborn
Swaped out one vampire for another stronger one with important keywords.

Out: Bloodlord of Vaasgoth
In: Knight of the Ebon Legion
Changed another costly vampire for a cheaper one with strong upsides.

Out: Mathas, Fiend Seeker
In: Erebos, God of the Dead
Use life as a reassource with Erebos, God of the Dead , it's also way less specific then Mathas, Fiend Seeker 's effect.

Out: Bloodtracker
In: Expedition Map
Took out a costly vampire which has a specific effect for another piece of ramp, which is especially great for some of the utility lands (e.g. Urborg, Tomb of Yawgmoth & Cabal Coffers ).

Out: Kindred Dominance
In: Vampire of the Dire Moon
Included another cheap vampire with strong keywords and took out a expesnive boardwipe.

Out: Sorin, Grim Nemesis
In: Throne of the God-Pharaoh
Swaped an expensive planeswalker for a cheap artifact which can act as a win condition.

Out: Boros Charm
In: Etchings of the Chosen
Swaped out a one time protection for a repeatable one.

Out: Vanquisher's Banner
In: Bolas's Citadel
Bolas's Citadel doesn't draw you cards, but you can even cheat vampires into play from the top of your deck.

WarrKing on Sorin Duo of Death

2 weeks ago

I like the direction you are taking the deck a lot. I agree with danielisaias about the Sorin, Imperious Bloodlord and Knight of the Ebon Legion . When I comes to "how many copies should I put in?" My go-to rule of thumb is:

1 copy if you plan on tutoring for it, or only need to see it maybe at some point during the game, (alternate win cards, specific answer cards, etc)

2 copies if you definitely want to see it every game, but don't need it early. (A big late game bomb)

3 copies if you want to guarentee to see it every game, sooner than later (core combo cards)

4 copies if you need the card As soon as possible, preferrably in your opening hand (ground work cards, like mana rocks, early creatures, or land ramp)

I would recommend removing Sorin's Guide , because it only works for specifically Sorin, Vampire Lord .

To give the deck an extra boost of mana a single copy of Cabal Coffers could be a massive addition. Obviously it is a bit pricey, so it may be a card to look at later.

danielisaias on Sorin Duo of Death

2 weeks ago

Hey! I like the deck, and vampires are always fun to play.

I would increase the number of Knight of the Ebon Legion and Sorin, Imperious Bloodlord to four of each. It's expensive, I know, but those two cards are just too good to ignore.

Vicious Conquistador , Vampire of the Dire Moon , and Dusk Legion Zealot are great vampire cards that would work really well in this deck. Champion of Dusk can also help you draw more cards and speed up your game quite a bit!

ipsmo on Cruel Corpses

3 weeks ago


BW has always been a pet colour archetype and I like where this deck is going. A few questions arise thought when reading the decklist. First of all, your deck seems to contain 61 cards, which isn't really recommended. Also, you're running a lot of 3X time cards. I would rather see some cards go, staples of standard such as Hunted Witness or Dauntless Bodyguard , as they have little impact in modern. Better options exist in the current modern card pool such as Doomed Traveler

if you are going for a more aristocrats deck, maybe consider dropping Knight of the Ebon Legion as that card fits more in an agro style deck or vampire synergy.

A simple way to make aristocrats better is to incorporate token generators such as Lingering Souls .

If you're going for a more budget deck, than this is a good start but if you're willing to spend a bit more money in your aristocrat's deck, upgrading your removal package for Path to Exile and Fatal Push is a must-do. Mortify is too expensive (mana wise) and the idea of destroying enchantments isn't that relevant in a metagame that sees no enchantment theme decks. Even though you rejected the idea of buying shock lands due to price, I can assure you that having them in your deck can make a huge difference and is much-welcomed addition. if you're still not interested, consider some Caves of Koilos or Concealed Courtyard as a budget version.

I hope this helps you. I know mtggoldfish post a mardu version of aristocrats a while back so if you wanna be inspired, I recommend giving it a look.

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