Dauntless Bodyguard

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Dauntless Bodyguard

Creature — Human Knight

As Dauntless Bodyguard enters the battlefield, choose another creature you control.

Sacrifice Dauntless Bodyguard: The chosen creature gains indestructible until end of turn.

Dauntless Bodyguard Discussion

musicman3310 on Detain This Hero, Bitch!

2 hours ago

I would definitely not run Tetsuko, or at least not 4 copies. The legendary rule is why not 4 total but making your tokens unblockable seems to be a "win-more" strategy. I could see Dauntless Bodyguard to protect the Hero or maybe Venerated Loxodon as a finisher to pump your tokens.

General_Fist on Unholy Knights

2 weeks ago

Murphy77 sorry for the late reply. A friend of mine asked me to try out Elenda, the Dusk Rose as well which I am still yet to do, I do find Vona, Butcher of Magan is actually not usually a dead card, for example if i'm playing against the mono red deck, I can gain so much life off of Vona easily especially If I have Valiant Knight in play too, it can make my opponent focus their burn on Vona instead of me as well.

Bladebrand I don't think i'll try to fit it into this deck as there isn't a real need to I can see it working well with the first/double strike aspect of things. But my knights can get quite strong, plus with the first/double strike they can usually take down big threats, Vona and Aryel, Knight of Windgrace already have some great removal potential as well if I really need to take something down in order to win.

I don't really want to replace Midnight Reaper some reasons being it gives you card draw when you sacrifice Dauntless Bodyguard and taking 1 damage off of that isn't really a big issue, it also is a knight itself so I can be buffed for extra damage, but feel free to swap him out for something else say Orzhov Enforcer prehaps

I haven't really considered Abnormal Endurance or Demonic Vigor at all really, I personally think that they just aren't too useful.

Entity97 on A Cuberino

4 weeks ago

Cube Stats!
This past weekend saw my cube’s first seven player draft (eight had homework to finish). Now, some of them are filthy casuals but here are the deck lists drafted with (W-L) stats! No basic lands included, however.

Me – Mardu Angels (3-0)
Akroma, Angel of Wrath
Assemble the Legion
Baneslayer Angel
Boros Signet
Bruna, the Fading Light
Cavern of Souls
Conqueror's Galleon  Flip
Crystalline Crawler
Emeria Angel
Exhume
Faithless Looting
Gisela, the Broken Blade
Godless Shrine
Golgari Thug
Grim Monolith
Loyal Retainers
Lyra Dawnbringer
Nahiri, the Harbinger
Reanimate
Resplendent Angel
Restoration Gearsmith
Smuggler Captain (finds Reanimate )
Sphere of the Suns
Tidehollow Sculler
Windswept Heath

Pritch – Golgari Midrange (2-1)
Bayou
Chainer's Edict
Cryptbreaker
Damnation
Doom Blade
Doomed Dissenter
Go for the Throat
Golgari Grave-Troll
Golgari Signet
Grave Titan
Herald of Torment
Heir of the Wilds
Hissing Quagmire
Innocent Blood
Liliana of the Veil
Liliana, the Last Hope
Night Incarnate
Ravenous Chupacabra
Rite of Belzenlok
Scavenging Ooze
Sidisi, Undead Vizier
Thoughtseize
Thrun, the Last Troll
Tragic Slip
Urborg, Tomb of Yawgmoth
Verdant Catacombs
Westvale Abbey  Flip
Yahenni, Undying Partisan

Paul – Grixis Control (1-1)
Academy Ruins
Baleful Strix
Bitterblossom
Bituminous Blast
Brain Maggot
Creeping Tar Pit
Cruel Ultimatum
Cyclonic Rift
Eldrazi Monument
Force of Will
Havengul Lich
Inferno Titan
Kitesail Freebooter
Lich Lord of Unx
Mesmeric Fiend
Murderous Redcap
Nicol Bolas, the Ravager  Flip
Purphoros, God of the Forge
Rakdos's Return
Tezzeret, Artifice Master
Thassa, God of the Sea
Thing in the Ice  Flip
Twilight Prophet
Unscythe, Killer of Kings
Whirler Rogue

Abby – Bant Midrange (0-1)
Austere Command
Bow of Nylea
Celestial Colonnade
Counterspell
Courser of Kruphix
Crush of Tentacles
Dauntless Bodyguard
Elixir of Immortality
Felidar Sovereign
Glacial Fortress
Imposing Sovereign
Kiora, the Crashing Wave
Loxodon Hierarch
Mikaeus, the Lunarch
Noble Hierarch
Plaxcaster Frogling
Qasali Pridemage
Reclamation Sage
Sagu Mauler
Sakashima's Student
Selfless Spirit
Sigarda, Host of Herons
Simic Signet
Solemn Simulacrum
Sphinx's Revelation
Spirit of the Labyrinth
Sun Titan
Supreme Verdict
Suture Priest
Sword of War and Peace
Temple Garden
Terminus
Traveler's Amulet

Matt – Four Color Good Stuff (1-1)
Ancestral Vision
Arch of Orazca
Ayli, Eternal Pilgrim
Badlands
Birds of Paradise
Bomat Courier
Brimaz, King of Oreskos
Clifftop Retreat
Crop Rotation
Desolate Lighthouse
Domri Rade
Dualcaster Mage
Elesh Norn, Grand Cenobite
Experiment One
Ghost Quarter
Hallowed Fountain
Isolated Chapel
Lotus Cobra
Maze of Ith
Murderous Cut
Odric, Master Tactician
Path to Exile
Phyrexian Metamorph
Plateau
Price of Fame
Sacred Foundry
Savannah
Silverblade Paladin
Sunpetal Grove
Sword of Light and Shadow
Teferi, Hero of Dominaria
Tetzimoc, Primal Death
Through the Breach
Tropical Island
Ugin, the Spirit Dragon
Ultimate Price
Voice of Resurgence
Warden of the First Tree
Wasteland
Zacama, Primal Calamity

Ben – Temur Cascade– (0-1)
Akroma, Angel of Fury
Arboretum Elemental
Blasphemous Act
Bloodbraid Elf
Braid of Fire
Chief Engineer
Chrome Mox
City of Brass
Combustible Gearhulk
Deep Analysis
Dream Eater
Etched Champion
Eternal Witness
Fauna Shaman
Ghalta, Primal Hunger
Genesis Wave
Gruul Signet
Heart of Ramos
Hedron Archive
Hellkite Charger
Hinterland Harbor
Inkwell Leviathan
Izzet Signet
Kira, Great Glass-Spinner
Lumbering Falls
Maelstrom Wanderer
Master Transmuter
Metalwork Colossus
Mishra's Factory
Mox Opal
Myr Enforcer
Mystic Snake
Pact of Negation
Sai, Master Thopterist
Sarkhan Unbroken
Search for Azcanta  Flip
Shardless Agent
Sword of Fire and Ice
Taiga
Temporal Mastery
Urabrask the Hidden
Verdurous Gearhulk
Voidslime
Volatile Chimera (I forget what was on it, never came up)
Wurmcoil Engine

Courrtney – Green Black Delirium (0-1)
Avenger of Zendikar
Blood Artist
Dark Petition
Empty the Pits
Emrakul, the Promised End
Expedition Map
Explosive Vegetation
Garruk Relentless  Flip
Ghoulcaller Gisa
Great Sable Stag
Greenwarden of Murasa
Ink-Eyes, Servant of Oni
Isareth the Awakener
Ishkanah, Grafwidow
Living Death
Master of the Wild Hunt
Mox Amber
Mox Diamond
Oracle of Mul Daya
Phyrexian Delver
Primeval Titan
Putrid Leech
Rampaging Baloths
See the Unwritten
Sylvan Ranger
Thran Dynamo
Volrath's Stronghold
Merciless Eternal
Whip of Erebos
Worn Powerstone

Brainpolice2 on Tajic's Legion

1 month ago

This deck isn't doing too bad part of the time, but it can still be tightened up. Here are some observations I'm running into:

Dauntless Bodyguard , while it seems like a sensible choice to protect your important combo creatures, often ends up being a dead card that doesn't serve its intended function. It could possibly be swapped out and replaced with a few of the sideboard cards that are more like cards I couldn't fit into the mainboard. Unbreakable Formation , for example, replaces its function in a more powerful way.

It still bothers me that this deck lacks any card advantage. Half of the time when this deck loses a game, it's because my hand has been quickly emptied and either my creatures have been subjected to removal or the board state has turned in the opponent's favor. Without a means to replenish my hand and keep putting stuff out at a rate of more than 1 card a turn, this pretty much guarantees losing within a few turns. Some of the sideboard helps compensate for this, but that's not useful on a 1st match.

I'm a little curious about maybe using cards like Light Up the Stage or Risk Factor to help with this. Though such cards seem to flourish more in a deck with burn in it, as this deck is more dependent on attacking for damage. But I do have Judith, the Scourge Diva and Fireblade Artist to enable them more explicitly.

It also seems like most people put Benalish Marshal in this type of deck but I've veered away from it because of its casting cost and I'm not sure it's essential. It seems like it might help with how weenie the deck otherwise is, but I'm going a little more aggro here and trying to keep the creatures cheap and quick if possible.

cdkime on Mono Black Infinite Possible?

1 month ago

For fun, I looked into what options you had if you removed the mono-Black requirement.

Options in terms of untap engines are pretty limited in Modern. You have Cacophodon and High Alert .

For High Alert to work, you would have to generate each iteration to go infinite. Priest of the Forgotten Gods provides you the , but you would need three copies of Pitiless Plunder to make up the remainder of the cost.

For Cacophodon to work, you would first need to give it indestructible. Your options would be as follows: Adamant Will , Angelic Guardian (though this might be risky since you would have to attack), Chance for Glory (which gives you an extra turn so its three mana casting cost does not detract from your play significantly), Dauntless Bodyguard , Join Shields , Make a Stand , Resolute Watchdog , Sheltering Light , Song of Freyalise , and Vivien Reid .

You would also need some form of damage outlet that triggers on entering the battlefield or creatures dying. Currently, only Judith, the Scourge Diva works in standard.

You could also use a card like Open the Graves or Desecrated Tomb to generate creatures, which you could sacrifice to Makeshift Munitions , but you will need a copy of Pitiless Plunder to make this work.

Brainpolice2 on Judith’s Sex Show

1 month ago

I really was inspired by this deck somewhat when I went to make my version of this type of deck, except I was originally coming from a Rakdos shell rather than Boros. It looks like you're mostly settled here and just tinkering with the sideboard a bit. Conclave Tribunal is a nice option I hadn't considered.

My take Judith's Suicide Squad isn't quite as heavy on the white and is a touch more aggro with Fireblade Artist in the mix and with Pitiless Pontiff as an option for a creature with its own in-built self-protection and more heavy on the Dauntless Bodyguard , but is pretty close to the same thing.

I also included draw engines in my version via Midnight Reaper , as I found that this deck can lose steam without a way to recycle your hand. Because of some of these choices, it's not a pure humans deck. I'm half-tempted to replace Midnight Reaper with Priest of Forgotten Gods to help with that a little, which would only leave Pitiless Pontiff as the one non-human creature.

Atm my sideboard mostly isn't a true sideboard and is more of a maybeboard with some more higher cost cards that provide additional combos. Particularly, Elenda, the Dusk Rose and Teysa Karlov . I have the two Angrath planeswalkers in there as backup, but I may take them out as it's kind of too little too late - by the time you are able to activate their ultimate abilities with this deck you're probably dead.

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Dauntless Bodyguard occurrence in decks from the last year

Standard:

All decks: 0.18%

Commander / EDH:

All decks: 0.0%