Vicious Conquistador

Legality

Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon

Combos Browse all

Vicious Conquistador

Creature — Vampire Soldier

Whenever Vicious Conquistador attacks, each opponent loses 1 life.

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Vicious Conquistador Discussion

elgosu1337 on Edgar Markov's Vampires and The Light

5 days ago

Edgar decks need to be fast. Replace the tapped lands with lands that don't come into play tapped as far as possible. Play lots of small vampires, since Edgar will make them big anyway.

You could probably cut some of the more expensive creatures. Put in cheaper Vampires like Drana, Liberator of Malakir, Bloodcrazed Paladin, Malakir Cullblade, Yahenni, Undying Partisan, Indulgent Aristocrat, Stromkirk Noble, Vicious Conquistador, Pulse Tracker, Shadow Alley Denizen, Markov Blademaster to get multiple tokens. Inspiring Cleric doesn't have enough of an impact.

Replace Sorin, Grim Nemesis with Sorin, Solemn Visitor or Sorin, Lord of Innistrad since they are cheaper and synergize better with your large number of tokens.

You could potentially replace Avacyn with Eldrazi Monument for the earlier indestructible and +1/+1.

Elbrus is too expensive and not very useful. You should also drop Angelic Destiny and Noble Purpose.

Nictrilain on BW Aggro Vampires

3 weeks ago

Nice looking deck! I've been playing around with something similar for a while now with a few friends. Have you considered adding Vicious Conquistador? If your going aggressive he is a lovely turn one play, even better if you can follow it up with a Legion Lieutenant turn two. The board wipe I've been using is Dusk / Dawn as it misses most of my vampires and can recur a ton of creatures. Also, I hate that Moment of Craving is now meta -.-

ridloncmr on Twilight Night

3 weeks ago

I have a few suggestions after looking at your set up here.

Mana Base: (24)

2x Field of Ruin - optional but handy in a pinch to fetch a color you are getting screwed on

4x Forsaken Sanctuary - Obviously Concealed Courtyard would be better, but that is a bit spendy

3x Ifnir Deadlands - sac a desert to take out a threat of your opponents. (I like this desert)

4x Shefet Dunes - Lets you sac a desert late game to make a big push, and you really don't care about paying a life for a mana.

Explanation: Fill the remaining spots with basic mana, Personally feel like 20 is too low, you have little ramp and not much card draw - 24 is a much safer bet. Plus some of the deserts fill in nicely to give you an extra push to victory.

Creatures: (15)

4x Dusk Legion Zealot

4x Legion Lieutenant

3x Martyr of Dusk

2x Twilight Prophet

2x Champion of Dusk

Explanation: First off Vicious Conquistador seemed super out of place, especially as a one-of. I would replace this with another Dusk Legion Zealot. Also personally not a huge fan of your other one-of Bishop of Binding. You are exiling a creature, GREAT! But in order to really make him shine you need to swing in with him, making him open to removal (Fumigate, and other attacking instants) I do think he is a good sideboard creature. I also feel like Famished Paladin might be wasted for reasons I will explain later. Although leaving him in and taking out some Instants or Sorceries, might be ok. But that Would be personal preference.

I think you want to focus on your core creatures being: Dusk Legion Zealot, Legion Lieutenant & Martyr of Dusk. Where Twilight Prophet & Champion of Dusk are nice late game closers, one gives you draw and the other takes life and gives it to you. The extra fluff in the Chupies and Forerunner is probably better as some extra enchantments.

Spells (10)

TBH I think your spells and artifacts need to go. Pride of Conquerors is better off as a radiant destiny, Azor's Gateway  Flip with you current curve you would need to hit and exile one creature from each CMC including your Vraska. Moment of Triumph is OK but wouldn't it be better to pump out some tokens instead??

2x Fatal Push - great removal, takes care of a lot of early threats

4x Queen's Commission - The most annoying thing about the vamp decks is the ability to create lifelink tokens and pump them up

4x Call to the Feast - These will give you such a crazy board state.

Enchantments (11)

Your enchantments are looking great only have a couple suggestions here.

2x Legion's Landing

4x Radiant Destiny - Should be your gameplan, get ascended and win

2x Profane Procession - this could be Ixalan's Binding, but both are good. Personal Preference.

3x Squire's Devotion - This could be side boarded out for more removal such as Cast Out, but I like Devotion in game one for crazy vamp production.

Magickamek on House Markov

4 weeks ago

You can make this deck a lot faster without losing to much value by reducing some cards with hight mana cost, at this moment its sees like a mid range kinda trying to be aggro but to slow: Sorin, Grim Nemesis, Sorin Markov, New Blood, Black Market,Bloodsworn Steward, Olivia Voldaren,Bloodlord of Vaasgoth, Decree of Pain then you can add 1 mana drops, the presure you can generate is impressing, Pulse Tracker, Vicious Conquistador, Shadow Alley Denizen, Vampire Cutthroat. Consider Purphoros, God of the Forge for hard killing potential x 2 because of edgar and Erebos, God of the Dead as indestructible greed that cancels life gain and can hit eventually. with cheap vampires i would use Legion's Landing and Springleaf Drum instead of signets and/or 3 mana rocks. from here i would improve the quallity and refinement of some cards: do you really need Mindcrank? do i want to give lifes in an agroo deckSwords to Plowshares or better a land Path to Exile? is it worth a Dismember over Go for the Throat or Hero's Downfall?. Ultimatly it depends ond how you want the deck to work, this is an agrro recomendation but if you want to consolidate midrange, i would suggest to go with a ton of life link and life gaining gimmiks.

Austin_Smith_of_Cards on Serene's Kiss

1 month ago

My friend has been running essentially the same list of Vampires since OG Zendikar through Innistrad, with a couple additions from Ixalan. Based on how difficult the deck is to beat, there's definitely some recommendations I can make.

A couple Blade of the Bloodchief gets absolutely backbreaking. Slap one on an Aetherborn or Nighthawk and you'll see.

Viscera Seer is a fantastic 1-drop; free sac outlet and top deck fixing through scry. Pseudo-card advantage.

Vicious Conquistador is for all intents and purposes a strictly better Pulse Tracker, and a basically 2/2 for 1 is always welcome.

I'd run a couple more removal spells, either Doom Blade or Victim of Night or Fatal Push, Grasp of Darkness, or Dismember.

Scentaurt on Help with Vampire Deck

1 month ago

Depending on how much creatures you play i would recommend Legion Lieutenant Bishop of the Bloodstained Gruesome FateThese cards can help pump your vamps or remove life from your opponent i also like playing Vicious Conquistador its a 1 drop that deals one damage no matter what. Good Luck Also I would like some help on my deck as well Need Help B/W Vampires

DubZerker on White Black Ixalan Vampires

1 month ago

Looks Great! I'd suggest some Vicious Conquistador to lower your mana curve and get some more black creatures in.

nUKe13 on We are Legion: W/B Vampires

1 month ago

Braingamer youre totally right about the Unclaimed Territory vs Forsaken Sanctuary. My build used to not be so creature heavy and I havent fixed the mana base and completely forgot! XD

As for Vicious Conquistador, Ive been on and off between him and Duskborne Skymarcher. The reasons why I chose the latter was 1) my build is more white focused with black splash and 2) I like Duskborne Skymarcher mind games. Who do you want to block? Oh, that one? Ok then I dmg boost this one! But Ill try Vicious Conquistador at your request. Thanks for the feedback! Any other suggestions?

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