|Commander / EDH||Legal|
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|Commander 2015 (C15)||Rare|
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Choose three. You may choose the same mode more than once.
- Put a 2/2 white Knight creature token with vigilance onto the battlefield
- Exile target enchantment
- You gain 5 life
Righteous Confluence Discussion
1 week ago
I'd cut: Tainted Field and Tainted Peak . You need way more swamps for these to not be colorless lands a lot of the time. Basilisk Collar seems pretty marginal. It's just low impact, especially without pingers. Bloodcrazed Paladin also seems pretty bad. Diamond Knight isn't really playable in monocolor, much less three color. Cabal Paladin is also bad. Prismatic Lens isn't a good 2 cmc mana rock. Add the Talismans over it. Righteous Confluence is on theme, but also just kinda terrible. 3 knights for 5 mana at sorcery seems bad, even if you're exiling an enchantment as well. Steelclaw Lance seems too low impact as well.
I'd add: Nomad Outpost . And just generally, since so many of your knights have heavy color requirements, I think you need a very good mana base. I like all of Gus's suggestions for knights to add. Sylvia Brightspear should also probably be played if you're playing her partner. She's also solid with the swords of. Danitha Capashen, Paragon and Silverblade Paladin seem better than a bunch of your other knights. Balan, Wandering Knight also seems pretty decent. It's better than Twinblade Paladin at the very least. I think you should also be running a bunch of the good non-knight equipment creatures. Sram, Senior Edificer is great card advantage as is Stonehewer Giant . Merciless Eviction is imo a must play in w/b. Likewise, I think Sunforger is a must play in W/R
3 weeks ago
Misc - Sigarda's Aid , Arcbound Ravager , Inkmoth Nexus , Gideon, Ally of Zendikar , Gideon Blackblade , Shimmer Myr , Scrap Trawler , Myr Retriever , Mikaeus, the Lunarch , Mycosynth Golem , Etched Champion , God-Eternal Oketra , Elesh Norn, Grand Cenobite , City of Shadows , Brave the Sands , Duelist's Heritage , Heliod, God of the Sun , Baneslayer Angel , Archangel of Tithes , Sublime Archangel , Platinum Angel , Platinum Emperion , Odric, Master Tactician , Angel of Jubilation
Artifacts - Akroma's Memorial , O-Naginata , Inspiring Statuary , Blade of Selves , Godsend , Bloodthirsty Blade , Bloodforged Battle-Axe , Helm of the Host , Paradise Mantle , The Immortal Sun , Alhammarret's Archive
Protection - Selfless Spirit , Faith's Shield , Rebuff the Wicked , Avacyn, Angel of Hope , Leonin Abunas , Leyline of Sanctity , Indomitable Archangel , Mother of Runes , Giver of Runes , Divine Deflection ,
7 months ago
THE most important card in Olric is Concerted Effort . Gotta have that redundancy for a commander-theme heavy deck.
In terms of "eating your vegetables," this deck really needs ramp and card draw. Marble Diamond , Knight of the White Orchid (goes well with the knight stuff I mention below, Mentor of the Meek , Mind Stone , Endless Atlas , Alms Collector , Sword of the Animist , Emeria, The Sky Ruin , Solemn Simulacrum , Boreas Charger , and Isolated Watchtower would all be good, here.
I would cut a lot of the first strike and add in more double-strikers. If you have both, first strike is useless to share. Arashin Foremost is cheap, and it's serviceable, even without the tribal synergy. Aven Sunstriker , Sylvia Brightspear , and Skyhunter Skirmisher come with flying. Silverblade Paladin can get you attacking the turn before Odric comes out. Solemn Recruit is nothing special, but it beats Master at Arms, at least.
Mirran Crusader would be one of the more expensive cards in your deck, but it's very good, and it's a knight, in case you want to add in some knight synergies, since you're heavy on the tribe. Kinsbaile Cavalier would be the best choice to support that, kind of as a backup Odric, although Valiant Knight is also pretty okay. In fact, I really like Heavenly Blademaster with Odric, too, so I wouldn't hesitate to go all in. Also, Gallant Cavalry , Call the Cavalry , and Righteous Confluence all start doing some major work by adding vigilance and making 4/2's once you account for double strike.
In terms of keyword soup, Zetalpa, Primal Dawn is good. Same for Akroma, Angel of Wrath . That one is a bit expensive, but haste is hard to come by in mono-white. I could say the same for Lightning Greaves , or at least Swiftfoot Boots . Riftmarked Knight could also have a place if you go knight tribal. I suppose Sword of Vengeance could also be okay? Deathtouch is very hard to come by in mono white, although if you've got a little extra in your budget, Basilisk Collar is very good with first/double strike and gives lifelink, to boot.
8 months ago
Normally people between 36-40 lands, right? I'd say this one wants 38. Couple especially good ones: Myriad Landscape and Ash Barrens. If you're serious about the token theme, maybe also Westvale Abbey Flip.
I really like your choice of a bunch of modal cards (with odd mana costs, obviously) that can do a bunch of different things. I would add a couple more - Righteous Confluence is less popular than the blue and black ones but still pretty good (life sometimes matters a lot in Commander, this gains 15).
I STRONGLY suggest the Scry temples from Theros block. Temple of Silence, Temple of Deceit &Temple of Enlightenment all help you control the top of your deck and your colors. Isolated Watchtower is also pretty freakin good in your deck as green decks will often ramp, so it should often be live.
Some pretty good ones from EDHrec that contribute to your strategy: Prognostic Sphinx, Windreader Sphinx Angel of Serenity Luminate Primordial and especially Conundrum Sphinx Penance and Future Sight. Those last three, I really would try to find room for (holy damn, especially Penance).
Then a couple general comments - you should probably try to include 2-3 sweeper effects and maybe 3-5 point removal (for a creature, I mean) effects, and a few effects that hit other permanent types (like Anguished Unmaking and Utter End). I think you'll probably want to include most of the cards I mention above that mention card draw, because it's REAL important to not get stuck on lands in EDH, and card draw's really a good way to avoid that.
A few cards that I think would be good cuts: Dowsing Dagger Flip, maybe Anointed Procession depending (you probably would want 20-30 token effects to justify this), Aphetto Alchemist, Lich Lord of Unx also because it's expensive, Master Trinketeer which has an activated ability that's way too damn expensive, Retrofitter Foundry which again is way too expensive, Sram's Expertise is probably too low impact - Righteous Confluence would be a great replacement here, for example, Connive / Concoct and Discovery / Dispersal are both a lil underpowered too.
Those are some thoughts for now - looks real fun though, isn't this commander's complexity so nifty?
8 months ago
Righteous Confluence this was a test spot. The knight tokens are great with History of Benalia and Anointed Procession, the enchantment exile is surprisingly useful just overcost to choose 3 times and the life gain negates Darien token generation.
10 months ago
SufferFromEDHD - Heya! This is quite a unique Darien deck. It looks like you run a lot more token generators than I do. I should look into getting a few more myself as I find Darien almost always is public enemy number one once I play him.
Also noticed no Lightning Greaves or Swiftfoot Boots. I'm guessing your group likes to get rid of Darien quite regularly and not worth running them? One other thing to consider would be to run Caged Sun over Gauntlet of Power. I ran both in my deck for a while until I played gauntlet against two other decks that ran white and forgot it affects all players lol.
In response to your comment on my Darien page I had mentioned a few cards that I for sure want to try. To go with that I was wondering though how Righteous Confluence and Endless Atlas have worked out for you. They both piqued my curiosity. Anyway the deck looks fun!
11 months ago
- Vandalize, + Abrade
- SoFi, + Swiftfoot Boots
- Sword of the Animist, + Hammer of Nazahn
- Duergar Hedge-Mage, + Primal Amulet Flip
- Phyrexian Processor, + Furnace of Rath
- Taj-Nar Swordsmith, + Heartless Hidegetsu
- Stoneforge Mystic, + Fire Servant
- Ritual of Rejuvination, + Revitalize
- Nahiri, the Harbinger, + Young Pyromancer
- Ray of Distortion, + Charmbreaker Devils
- Reaping the Rewards, + Reverberate
Also find room for Righteous Confluence Fiery Confluence Rune-Tail, Kitsune Ascendant Blaze Commando Radiate Jaya Ballard Braid of Fire Dictate of the Twin Gods Runechanter's Pike Dualcaster Mage Dual Casting Reiterate
1 year ago
Oh right you are, Righteous Confluence ain't legal. Whoops.
I'm not saying to replace Gideon with History. I'm saying that if you like Gideon (and you rightfully do), then there's no reason that you shouldn't like History as well. Curving History into ANY of your other 3 or 4 drops is a crazy play-line because then they can swing in with +2/+1 on the following turn.
This deck really wants to win (or close to it) by turn 5. It's not quite aggro enough to win on turn 4, so turn 5 is the prime target. Given that timeline, History of Benalia is the perfect turn 3 play because it makes your turn 5 insanely explosive.
- Turn 2: Metallic Mimic or Accorder Paladin
- Turn 3: History of Benalia
- Turn 4: Gideon, Ally of Zendikar or Silverblade Paladin
- Turn 5: Knight Exemplar or Silverblade Paladin with Brave the Elements
This playline threatens upwards of 30 unblockable power on turn 5. History and Gideon alone threaten 17, while History and Silverblade threaten 20. You can't get anywhere near those numbers without History of Benalia. That card is an absolute house.
Righteous Confluence occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%