Cavalier of Flame

Cavalier of Flame

Creature — Elemental Knight

: Creatures you control get +1/+0 and gain haste until end of turn.

When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.

When Cavalier of Flame is put into the graveyard from the battlefield, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Core Set 2020 (M20) Mythic Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Cavalier of Flame Discussion

hejtmane on Merciless rage upgrades

1 week ago

Ok what route do you want to go is the question there are several most people are going the infinite combo Worldgorger Dragon this not really a new combo just a new shell to put the combo in along with doomsday etc but you can look that one up if you want to jump to that power level.

My deck is more casual friendly Discard with Anje

My play group is more in the tuned casual so I went this route myself and note I moved Master of Cruelties from another deck i had this is a win condition in my deck hit them unblocked then discard madness card for a bolt to face or leverage Syr Konrad, the Grim if he is on the board and discard damage. Not my only but one of them and graveyard fun

This was a budget upgrade with cards I owned already and I bought a few. Maybe this will give you some ideas.

I know some people are also leveraging the red and black cavaliers Cavalier of Flame and Cavalier of Night

Hope that helps

Mj3913 on FELDON EDH PRIMER: FELDON NEEDS SOME LOVE

3 weeks ago

Strionic Resonator could be helpful to double etb effects and Cavalier of Flame is a wheel on wheels basically... other than that red isnt my strongest suit. +1 for ya.

Azeworai on Syr Gwyn, Hero of Ashvale

3 weeks ago

As for cordialities, welcome to the format! First decks are always a crucible, so I shall do what I can to aid.

I will abstain from mana-base suggestions, for I don't know the deck's potential budget.

I don't have an equipment deck myself, so I shall do my best. Seeing the commander, rather than a single creature being stacked with everything on it, Syr Gwyn seems to prefer many creatures, perhaps endighted by a single equipment.

Lightning Greaves and Swiftfoot Boots are both phenomenal.

There are some cards I am unsure of.

Masterwork of Ingenuity is dependent on there being equipment on the field, so you may prefer something such as Sculpting Steel.

A card I run in my black decks is Painful Truths, which is fantastic for fastly paced decks.

Having a package of cards for each tutor is always a great plan. Seeing as that you run Open the Armory, granting the tutor utility outside of just equipment seems wise. Darksteel Mutation and Prison Term are favourites of mine, so now the tutor can be a kill spell.

Auriok Steelshaper seems like a given, and Blacklance Paragon is a fine trick. Gideon, Ally of Zendikar propels your militia of knights whilst being a lovely threat after a wrath resolves.

Now, Haakon, Stromgald Scourge is a splendid engine for the deck to have, but this means a graveyard sub-theme would be relevant. Faithless Looting may aid in card draw; Cathartic Reunion fills a same role; Entomb, Dread Return and Unburial Rites are similar to find with entomb; Buried Alive finds Haakon and some fuel for it; Cavalier of Night and Cavalier of Flame may suffice; Corpse Knight is prolific in its affliction; Dauntless Bodyguard has utility for cheap; Hero of Bladehold just gets scary far too quickly, as does Hero of Oxid Ridge; Midnight Reaper is fantastic; Marton Stromgald is selcouth to most and absolutely destructive; and Khorvath Brightflame could be quite the finisher; Worthy Knight can swarm quickly; and Ashenmoor Liege bestows power across the board.

Skullclamp and Grafted Wargear could be a fun package to run. Equip Skullclamp, then Grafted Wargear to the same creature. Attach the Wargear to another creature, the other one will die and you draw two cards, all for one mana.

For the bromidic staples; Swords to Plowshares, Path to Exile, and Despark are all great.

For an aggressive deck, as I'd assume this to be, Tymna the Weaver can draw cards abound. Alesha, Who Smiles at Death, who may not be a knight, is quite the reanimation engine. Buried Ruin to get back equipment could be a worthy inclusion.

As for your decklist, the only cards I would consider ablating are Order of Midnight, Vona, Butcher of Magan, Heirloom Blade, and Helm of the Host. Of these, Order of Midnight has the most utility. It brings something back, then can become an evasive threat to put some junk onto. Heirloom Blade just seems far too slow. Sorin, Vengeful Bloodlord is interesting. I'm not too big of a fan, but the lifelink seems relevant. Vona, Butcher of Magan doesn't actually do all of that much. She gives a deck that is attempting to swarm, equip, and maybe reanimate another hole to jump down. Now, Utter End is (in my humble opinion) an overplayed card. It's four mana to kill something Four. Sure, it's an instant, but it's four mana. I prefer Vindicate

That shall be all from me. My condolences if this sounded blunt, but I had a lot to say and I attempted to be as laconic as possible.

May fortune be with you!

Boza on I don't like where card ...

4 weeks ago
  • "They hit play, do a thing and then need to be answered or they'll gain card advantage and win the game on their own." - Wizards has printed in the last year Murderous Rider, Plaguebearer, Questing Beast, Cavalier of Flame, Dreadhorde Butcher and Eidolon of Obstruction in the last year alone as great answers to planeswalkers that prevents them from gaining further advantage aside from their first activation or ETB effect, whilst creating advantage for you. These are available in all colors but blue, which in turn has gotten the most powerful planeswalkers in the last year, so things seem pretty balanced on that front.

"FAILURE RATE MEANS NOTHING" - i forgot to comment on this one, even though it is all caps. If you make an omelette and get an eggshell piece in it (break egg on flat surface, rather than edge to avoid that), do you yeet the whole omelette out the window, or simply remove the eggshell and go on? Or be a rebel and enjoy the omelette regardless?

Honestly, you cannot make a new design omelette without breaking a few eggs, which can result in eggshells.

Naksu on ▷ Dryad SCAPESHIFT COMBO! ◁【NEW!】

1 month ago

Where is Elvish Reclaimer or Cavalier of Flame ? Cavalier bursts one shots out of nowhere! +1 dude!

If you decide to try out the Cavalier, I recommend Thud .

Jankiest Standard Award goes to... Scapeshift!! has some synergies you might get an inspiration.

Daedalus19876 on ♫ Feed Me, Seymour ♫ : Kroxa EDH [PRIMER]

1 month ago

ThoAlmighty: Thanks! I've been on the fence regarding Blade of Selves here -- it doesn't help with much beyond my commander, but it's great with him.

Is Azra Oddsmaker that good without any real evasion in the deck? I've never run him personally.

And I've wanted to use Cavalier of Flame here, but it's a little awkward -- lands are usually some of the first things that get exiled to Kroxa's escape, and Neheb does the voluntary looting much better.

I'm not a huge fan of Megrim style effects -- they quickly lose value as you strip opponents' hands.

And I'm running both Codex Shredder and Wand of Vertebrae ! Redundancy, yay :)

Thanks for your thoughts!

ThoAlmighty on ♫ Feed Me, Seymour ♫ : Kroxa EDH [PRIMER]

1 month ago

I'd say you want to add Blade of Selves , Azra Oddsmaker , and Cavalier of Flame from the maybeboard in exchange for Sewer Nemesis , Final Parting , and Rotting Rats . Maybe find space for Megrim -like effects as well? Also, I like Codex Shredder over Wand of Vertebrae as it can mess with top-of-the-library tutors, get something back in a pinch, and turn a Vampiric Tutor into another Entomb. Sweet deck!

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