Cavalier of Flame

Cavalier of Flame

Creature — Elemental Knight

: Creatures you control get +1/+0 and gain haste until end of turn.

When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.

When Cavalier of Flame is put into the graveyard from the battlefield, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

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Printings View all

Set Rarity
Core Set 2020 (M20) Mythic Rare

Combos Browse all


Format Legality
Unformat Legal
Leviathan Legal
Commander / EDH Legal
1v1 Commander Legal
Block Constructed Legal
Modern Legal
2019-10-04 Legal
Custom Legal
Oathbreaker Legal
Casual Legal
Pioneer Legal
Limited Legal
Highlander Legal
Canadian Highlander Legal
Arena Legal
Historic Legal
Tiny Leaders Legal
Vintage Legal
Duel Commander Legal
Legacy Legal

Latest Decks as Commander

Cavalier of Flame Discussion

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

19 hours ago

Rasaru Here is what I took out for Nahiri's Lithoforming,Valakut Exploration, and Valakut Awakening  Flip:

  • Mind's Eye - I think Lithoforming and Exploration are both stronger cards in this deck.

  • Torbran, Thane of Red Fell - While strong, with the addition of Fiery Emancipation and this being a damage increaser on a body, I think this is the weakest damage amplifier at the moment.

  • Snow-Covered Mountainx1 - I will have to see how big the impact this has on my mulligans and draws. I've been able to more than double the amount of draw the deck had even a year ago, but I'm not sure if that is enough to cut the land count down any further.

  • I've decided against Lithoform Engine for now.

With the potential of a Commander Legends to add a few more cards to this deck, namely Jeska's Will, Jeweled Lotus, and maybe Wheel of Misfortune I am looking for a few cards to cut.

As always it feels impossible.

I feel like the two weakest may be Goblin War Drums, and I never thought I would say this but Disrupt Decorum. Thoughts anyone?

I am also considering adding Goblin Engineer at that point to capitalize on Lotus, Crucible of Worlds for the interaction with Nahiri's Lithoforming, and all the artifacts I am likely to get with Dockside Extortionist.

Additionally, I completely forgot Cavalier of Flame was a thing. Might be a good finisher, especially with Fiery Emancipation in the deck.

unwucht on Omnath, A Song of Creation and Chaos

4 weeks ago

Personally I love having Spark Double in. If you want to replace it by any means, I would go for Maelstrom Wanderer as the triple red pip of Cavalier of Flame might be kind of difficult to get.

Starsky2814 on Omnath, A Song of Creation and Chaos

4 weeks ago

As much as I enjoy having Spark Double in the deck, I’m contemplating removing it. What is everyone’s thoughts on adding either Maelstrom Wanderer or Cavalier of Flame? Both provide haste which is a big upside to our tokens. Cavalier can wheel what we don’t want. Cascade, cascade for advantage.

Weird_Frisbee on Omnath, Locus of Damage

1 month ago

I heavily recommend Cavalier of Flame, all 3 modes are A+ for Angry Om, and it does so much work in my OMNATH CRUEL GRUUL.

World Shaper as a second/backup Splendid Reclamation.

Also, having one sac outlet kinda limits you, Goblin Bombardment will help you spread around damage as needed.

GL fellow Angry Om player.

CaptainBanana42 on Wrath of Windgrace

2 months ago

You could put in some Snow-Covered Basics for Field of the Dead.

Cards I have in my Wingrace deck which could interest you: Orcish Lumberjack to bring Windgrace out early. It is very good.

Cavalier of Flame really cool card to cycle your hand or to finish the game when you sacrifice it.

Zuran Orb really cool card to sacrifice lands and it could safe your life ;-)

Greater Good awesome card draw engine. In combination with titania and a land sac outlet you can cycle through your deck very quickly

Crop Rotation a staple for a land deck, you should play it

Retreat to Hagra also a very neat card which could make a lot of damage over the game.

Here is my Windgrace deck: Windgrace, Lord of Lands maybe you find some usefull cards

This_is_your_commander_speaking on

2 months ago

Cavalier of Flame is also a Knight in the elemental cavalier cycle, and it is quite good. I would suggest putting it in.

Frd123 on 13 Cards Are Not Land

2 months ago

Have you considered Cavalier of Flame? This could be another secondary wincon.

DadHumanPraetor on "Menace" to Society

2 months ago

Have you considered Elesh Norn, Grand Cenobite at your top end? Its a pretty brutal card I run in my Iroas deck. I also run things like Cavalier of Flame and Urabrask the Hidden Purphoros, Bronze-Blooded to enable haste. I think the 99 can be built so many different ways its alnost not worth listing cards if its just a combat deck. I have a few combo lines as alt win cons and a light stax/control theme. Lots of wraths. I also run a lot of 2 drop mana rocks so I can put Iroas out on turn 3 most games, then play a Day of Judgment or Shatter the Sky or Wrath of God on T4. Even with a more combat focused build (I have rebuilt Iroas several times trying to make him good) I find it awkward trying to find a time to cast him after T3 because the deck is full of 4 and 5 drops that you want to get on the field.

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