Leyline of Sanctity
If Leyline of Sanctity is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
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|Commander / EDH||Legal|
Leyline of Sanctity occurrence in decks from the last year
Latest Decks as Commander
Leyline of Sanctity Discussion
5 days ago
This is an odd subset within the game, as it is an effect sparsely seen yet widely known.
Blue is obviously the head of this ability, as demystified by bearing the namesake, yet Green actually has a few cards of it. Bind from Invasion is the only one that deviates from the stipulation of artifacts, the rest being Brown Ouphe , Ouphe Vandals , and Rust .
White only has Ayesha Tanaka , yet she is both Blue and restrained to artifacts. Wizards of the Coast did not have much of a grasp of the colour pie in Legends, meseems.
Like so many effects that could have been White, the Green part of the game takes it. It makes perfect sense for White to have this ability, as the colour does not only tax but outright denies (see Grand Abolisher , Leyline of Sanctity , Rest in Peace ), yet it does not.
2 weeks ago
Just wanted to post this to see if anyone had any thoughts. I like banning sanctuary, but I think simian is a bit aggressive and could be more damaging than good. I think blitz is the best deck now, so Leyline of Sanctity gets better.
3 weeks ago
Defense Grid does the job and works with Throes of Chaos . I've tried it and its solid. Maybe some number? Its a hard match-up no matter what. Even a few more Throes of Chaos could be helpful, since its potentially a spell every turn they have to counter. Grafdigger's Cage makes a difference against control and their Snapcaster Mage . Noxious Revival could be a good way to mess with a number of those interactions too. Its the "snappy, sanctuary, counter-spell" combo we're really worried about since its so broken. I mean we are blue.. so maybe just better counter spells ourselves. Narset's Reversal is extremely fun. I've definitely beat blue more than once playing: Narset's Reversal your Narset's Reversal over and over again until you run out of mana. Its probably the most fun way to win that counter war! :)
Looking at some of my old write up, Trinisphere would actually be pretty good against the current Cascade decks. Damping Sphere too. Side out our Throes of Chaos for that hate, since it affects us too.
We're incredibly consistent and only lose by one maybe two turns most of the time in a turn 3.5/4 modern meta.. If wizards prints a land that flips into a 7CMC planeswalker we're golden but they'd never do tha-
As a rule I wouldn't go below 39 lands when sideboarding unless you just drop the fast Seismic plan. We're almost like Rack and prefer to be on the draw since we can turn 2 Seismic Assault with Gemstone Caverns .
1 month ago
Super cool! My list is fairly similar. I am currently running 41 nonlands, with 4 mainboard Leyline of Sanctity because the deck just cripples to the really popular RB decks right now. It's worked decently well so far.
I wanted to ask what you think about Defense Grid? I think the other hardest thing (putting aside Jund) for this deck is counter spells, and that seems like a good cheap way to help. Have you ever tried it?
1 month ago
Hello, you deck looks really nice. I have some suggestions of cards for you to think about:
First, as mentioned before Leyline of the Void, Anguished Unmaking, Despark are good cards to consider, and I also think you should lose the Lingering Souls for something more useful to you. For the same 3 mana you could drop Phyrexian Arena, Grim Tutor, Crypt Incursion, a third Wrath of God or you could lower your curve and play Surgical Extraction, Extirpate, Smallpox, Inquisition of Kozilek, Castigate, Dark Confidant
Secondly I would like to recommend some artifact and enchantment removal, mostly for sideboard, since you are within the color range of dealing with those easily: Revoke Existence, Fragmentize, Heliod's Intervention, Demystify
2 months ago
I suggest: Chalice of the Void or possibly Trinisphere > Hex Parasite, Wurmcoil Engine > Elixir of Immortality, and removing a number of artifacts for regular sideboard cards, such as Nature's Claim and Confounding Conundrum or Leyline of Sanctity. These spots really just depend on what you think you're going to have trouble with, but I think Nature's Claim is definitely an include. You might also consider Sundering Titan.
I would remove Witchbane Orb, Ratchet Bomb, and Pithing Needle as artifacts that are probably too specific to see much use (not sure why you'd need both Needle and Spyglass for example). Possibly also Paradox Engine but I'm not sure if you can "go off" in a meaningful way.
3 months ago
LeaPlath The reason I have white is because Leyline of Sanctity is very strong against many decks, and Lightning Helix is a good balance between removal and it makes aggro deck's lives harder. I might drop white, but it gives me a good enough excuse for having a "budget" mana-base. If white is only a splash, then I won't need too many white cards. I probably will cut the planeswalkers once I get better cards like Lightning Bolt and Manamorphose. I might end up keeping The Royal Scions just because it works so well with Dreadhorde Arcanist, but at the same time that's one of the only reasons in the deck. (Well, it's a way to dump Arclight Phoenixes into the bin.)
Pretty much all the cards you suggested I am aiming to get my hand on, but my wallet will go as far as it can go. Surgical Extraction is very good, but wow that's way too much money. Maybe something like Gut Shot or Mutagenic Growth could work in the "free spells" slot instead. I forgot about Finale of Promise until now, and might end up playing it. Thing in the Ice Flip is a bit expensive (money-wise) so I might end up runnning a proper boardwipe instead. Also, in the current meta, permanent boardwipes are ideal because it's too easy to replay your things. I have one copy of Aria of Flame.
psionictemplar I will fix the decklist as soon as I can. Rest in Peace is a nonbo, but Tormod's Crypt is one card I will add. I like the "fakeout" control idea, and really feel like making control a game two strategy if I feel my opponent is going to bring in graveyard hate. I do want to keep white as a splash colour (read above) so it's strong in this "fakeout" strategy. I will drop the Chandra's Incinerator and other bad cards once I get good cards to replace them with.
4 months ago
You and I think quite alike, it seems. Seeing how our peers have designed their decks has helped me a lot as well. :)
I've been sharing your sentiments regarding sacrifice and discard outlets. That is actually the prime reason I've added Fauna Shaman, Tortured Existence, Bontu the Glorified and Greater Good, although their effects are good on their own as well.
Targeted graveyard hate is definitely the most glaring weakness of this type of deck. I have also ruminated a lot on how to solve the Bojuka Bog problem. Like you suggest, among the most prominent inclusions are Aegis of the Gods and Leyline of Sanctity. In addition, I've also considered running Orbs of Warding, Shalai, Voice of Plenty and Sigarda, Heron's Grace. Out of these, Aegis of the Gods is the one I'm the most likely to add. I find them all a bit difficult to add to my list, however. The angels don't give you hexproof in the graveyard. They, and Leyline all cost 4 mana which is a little too pricy. Aegis has the upside of being only two mana, but I really want to try and limit the amount of creatures without keywords. I may refrain from adding it until after that time I get completely blown out by a Bojuka Bog lol.
Oh, and my favourite secret weapon is equipping Lord of Extinction with Lightning Greaves or Swiftfoot Boots and place all the keyword counters on it with Kathril. Not so subtle, but very effective. People tend to hyperfocus on the fact that Kathril is in the command zone. :)