Guul Draz Vampire
Creature — Vampire Rogue
As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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|Commander / EDH||Legal|
Latest Decks as Commander
Guul Draz Vampire Discussion
2 days ago
Right off the cuff I would cut Blood Seeker , Voracious Vampire and Brave the Sands as they dont help you win with your life shenanigans. Keeping 1 copy of Blood Seeker may be decent against token or creature decks but that's up to you. Blood Burglar to me seems like a sub-optimal version of Vampire of the Dire Moon and Tithe Drinker so I would swap those. If you have the wallet, Exquisite Blood makes you go infinite with Vito so its an easy swap with Boon Reflection and Sorin, Imperious Bloodlord is insane, especially when combined with cards like Champion of Dusk and Sanctum Seeker . Indulging Patrician and Silversmote Ghoul is a path if you can consistently get to 3 life each turn. Some copies of Fatal Push or Heartless Act may do you some good because spot removal is nice in modern. You could also be spicy and go Abiding Grace + some decent one drops like Knight of the Ebon Legion , Indulgent Aristocrat , Guul Draz Assassin , Guul Draz Vampire and Vampire Cutthroat . That aside, Nighthawk Scavenger , Blood Artist , Legion's Landing Flip, Legion Lieutenant , and Drana's Emissary seem like they would fit nicely. I might cut some Cleric of life's bond as well, because its almost purely overshadowed by faster growing cards like Ajani's Pridemate and Sprite Dragon atm. I might also consider cutting 1 Boon Reflection and 1-2 lands to fit the mana curve a little more nicely. A lot of these are just pure suggestions, so the choice on what path is up to you. All in all, very cool deck. I am a big fan of trying to make Vito work, I hope you are successful in your journey and I hope this helps.
2 months ago
I actually made an entire deck around this concept that works surprisingly well. Steve Argyle is a particularly great resource for this topic. In addition to Liliana of the Veil and Chosen of Markov Flip, he's also done Deadly Allure , Guul Draz Vampire , Naya Battlemage , and Night Revelers . Other notable artists are Jason Chan ( Deathpact Angel , Fires of Undeath , Kiora, Master of the Depths , Mayael the Anima , Maul Splicer , Treasured Find ) and Volkan Baga ( Elspeth, Knight-Errant , Korozda Gorgon , Stoic Angel , Student of Warfare ). I ended up going with vampires + knights and some other cards I included are Hero of Bladehold , Knight Exemplar , Teysa, Envoy of Ghosts , Elenda, the Dusk Rose , and possibly the most ridiculous piece of Magic art ever created: Soul Collector . Some cards that came close to making the cut are Angel of Despair , Bloodflow Connoisseur , Drana, Kalastria Bloodchief , Knight of Dusk , Magister of Worth , Avacyn, Angel of Hope , Vampire Hexmage , and Veteran Cavalier .
Other cards that I like (sorted by type) include Exava, Rakdos Blood Witch , Lyzolda, the Blood Witch , Kemba, Kha Regent , Sunspear Shikari , Elvish Champion , Gaea's Herald , Quirion Dryad , Nimbus Naiad , Dreamborn Muse , Mistral Singer , Shipwreck Singer , Siren of the Fanged Coast , Akroma, Angel of Wrath , Archangel of Strife , Basandra, Battle Seraph , Razia, Boros Archangel , and Ire Shaman . Looking at this list now, it's clear I've spent far too much time researching this subject.
8 months ago
I have some thoughts about the overall gameplay, but I'll make some easy suggestions first:
Painful Truths > Read the Bones in a 3-color deck. Similarly, Mathas, Fiend Seeker is a great way to turn all of your removal into 2-for-1s, or can even draw you cards without spending any cards because it incentivizes your other player to remove things for you.
I agree with King_marchesa about cutting some vanilla vampires for ramp and removal. I noticed you said one of your players really likes hexproof creatures; spells like Soul Shatter and Crackling Doom will probably be better than spot removal like Utter End in that case. Anowon, the Ruin Sage is good for that, too, and Patron of the Vein is removal on a big-ol' Vampire stick!
Nighthawk Scavenger and Nullpriest of Oblivion will be good includes that are aggressive but also good in the lategame (this will be a theme in this comment). Olivia Voldaren is cheap and a good mana-sink to use the extra ramp you're putting in.
Bloodline Keeper Flip is a little on the expensive side at $9 but if you can get a copy, it'll be a great way to upgrade your army from 1/1s to evasive 2/2s, or 4/4s if he flips. Vampire Nocturnus is another good Lord in this vein. (Pun intended!) Vito, Thorn of the Dusk Rose can function as a damage-doubler using his activated ability.
Finally, Forerunner of the Legion is a great tutor that also gives +2/+2 to an attacker whenever you play a vampire, thanks to Eminence.
You'll notice that all of these suggestions will raise your curve. I think that's necessary to address the problems you're having. I started EDH running a Freyalise, Llanowar's Fury Elfball deck that had a similar goal: Make a lot of small Elves and run down one opponent. Ran into the same problems you have: You get outscaled. The changes I outlined above are also similar to what I did to turn Freyalise into a more streamlined Ezuri deck. You have to add a lategame. This is also why I recommend adding ramp to more reliably cast Edgar; he's an extremely powerful finisher with a board full of small vampires, and the deck relies on him for more than just 1/1s!
That's why most of my changes encourage you to add more removal and ways to buff your board with stronger creatures. This is the great thing about Edgar: you don't need to focus on making an army of small vampires, because he does that for you! Instead, you can play vampires that buff and help your other vampire tokens.
So, I'd recommend making swaps for the following low-drop creatures that aren't evasive/strong and don't do anything for your board besides being a vampire to trigger Edgar (which most of the above suggestions also do):
And also Goblin Bombardment, which I don't think is a good rate for what it does.
Add some more Vampire lords where you can get them (many of the above are just $1-2), removal, and ramp. You should find that instead of getting a hand with 2-3 lands and all 1-2 drops, you'll start finding a hand with something to do on every turn as you work up towards Edgar. I hope that helps!
1 year ago
I will build your build and see how it suits me, I wanted to build a casual but optimized creature based build and I think this list is pretty much ok, I have made some small changes: I replaced : gone : Guul Draz Vampire Quag Vampires Martyr of Dusk Bloodhusk Ritualist Pulse Tracker Kheru Bloodsucker added : Metallic Mimic Skullclamp Adaptive Automaton Rakish Heir Tithe Drinker Etchings of the Chosen
and changes in the manabase :
Dragonskull Summitit by Luxury Suite as this one will never enter tapped Nomad Outpost by Scrubland As I dislike enter tapped lands in an agressive build and I think your red sources are a bit high. Orzhov Basilica by Godless Shrine again because I dislike enter tapped lands Mountain by Badlands These last 3 changes also change the amount of swamp/plains cards in your deck from 12 to 15 making your isolated chapel less likely to enter tapped. I have also descided to play snowcovered basics because that gives more options that your opponents can assume you have.
so this leaves the following enter tapped lands in your deck: Path of Ancestry this one I completely understand and agree Mortuary Mire I wonder if this one is good enough, can you elaborate on why this is good enough in this deck Windbrisk Heights again the same question, is this card good enough?
Now finaly some lands that might be worth looking into: bojuka bog. I know, it enters tapped, but will probably be a good replacement for mortuary mire blood crypt plateau prismatic vista if you think this deck can handle with 1 less land that effectivly gives mana
1 year ago
Maybe this would work? Vampire Lacerator Also, if ur not willing, I found a discard outlet: Insolent Neonate Few others: Knight of the Ebon Legion, Guul Draz Vampire Something to help with the 10L restrictions: Spawn of Mayhem
1 year ago
Welcome. This deck looks fun. +1 I might suggest a little less emphasis on life gain and a few more creatures and damage-dealing effects. Silence, as 1-of control type card, is a good candidate for replacement. Your mana curve looks good to me, but most of your 1-cost cards are ones that won't be played on the first turn, since they do things like bring creatures back or buff creatures. I'd look at swapping in a few 1-cost addressive vampires like Pulse Tracker or Guul Draz Vampire. Casual is my favorite format; the beauty of it is you get to do your own thing and come up with your own ideas. I think of it as kind of like budget Vintage in a way. Enjoy!
1 year ago
Several of the cards you mentioned I already have, but you've also given me several good suggestions.
Indulgent Aristocrat takes away some of my creatures and mana for (in my opinion) too little benefit. Yes having a +1/+1 counter on each of my creatures is nice, but as I said to Kjartan, this deck doesn't field many vampires at once, and I have several better options for combat than Indulgent Aristocrat .
Vampire Cutthroat is a weak option as well. It can provide some hits later game, but I prefer my 1/2s better.
Guul Draz Vampire is too situational, Shadow Alley Denizen is too low-impact, and Pulse Tracker is out-classed by Vicious Conquistador . Stromkirk Condemned is good, I've added three of him to the decklist.
Several of the spells you mention in the "cheap effective spells" list would make a great sideboard, which I'm afraid I'll have to get to later.
1 year ago
I've played a lot of modern vamps. Some of the best options are dirt cheap, so it makes for a great budget list to take to FNM. Most of the time I've been in mono black, but splashing for lietennant is fairly low-cost and low-risk for a great card.
For this list, Vampire of the Dire Moon , Vampire Cutthroat , Indulgent Aristocrat will do an amazing job filling out the one-drop slots. They are the 'best' budget setup I've found- great burn matchup and evasion/great deathtouch trades into bigger threats. They also play nice with Lashwrithe and Blade of the Bloodchief .
If your budget is tight enought that filling out with $1 1 drops seems rough, look at Guul Draz Vampire , Shadow Alley Denizen and Pulse Tracker alongside Stromkirk Condemned , Urge to Feed and direct damage like Gonti's Machinations and Bump in the Night . Playing a lot of 1 mana creatures that get pumped is really good, and evasion like intimidate makes something like mono-red burn but with hand disruption.
Two mana stronger options is Legion Lieutenant and Cordial Vampire (you can run Stromkirk Condemned , Dusk Legion Zealot or Cruel Celebrant ), and three is Vampire Nighthawk and Bloodthirsty Aerialist since you have them and want those slots for budget removal/carddraw. Gifted Aetherborn deserves a mention as it used to be cheap, but dire moon is frankly better and in print.
Next we come to the thing that makes budget mono-black king of the budget lists- cheap, effective spells. Sign in Blood is playable card-draw. Underworld Connections while far, far worse than Phyrexian Arena , and worse than bob still performs admirably. Delirium Skeins & Mind Rake devastates control players. Duress successfully hates out combo players. Standard cards like Mire's Toll & Drill Bit perform miracles. Cards like Flaying Tendrils can play at being one-sided boardwipes, and your sideboard has access to all manner of oddball cards that had too many copies to get expensive for modern- from Shadowfeed to Davriel, Rogue Shadowmage .
Grab some playtest tools and muck about- you will find a great deck within your budget that you can muck about with to perform well in your local meta.