Boon Reflection

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Boon Reflection

Enchantment

If you would gain life, you gain twice that much life instead.

Azoth2099 on [KFC] Kaalia Friended Chickens

2 months ago

jameswarlord

Hey dude, Happy New Year! Hope you're 2024 started in a great way.

I'm stoked that you found a more personalized build that you really love, man! Let's talk about it.

If you're big on Bolas's Citadel, pairing it with Sensei's Divining Top & Aetherflux Reservoir seems natural to me but if you don't want to run combos I understand lol. The Reservoir is also just an awesome value piece here, though. I was really surprised to not see Angel of Destiny in the list, though! More ways to use your life as a resource like Ad Nauseam or Defiler of Faith might be worth considering here too. You're gaining so much life here, I might even consider crazy stuff like Plunge into Darkness, Peer into the Abyss & Spoils of the Vault if you're feeling froggy like that.

I can't remember if I saw Boon Reflection & Rhox Faithmender in the list, but...they exist too lol.

Good hearing from you!

DemonDragonJ on How Are Green and White’s …

1 year ago

Three colors in this game can gain players life: black, white, and green, and the methods by which they gain players life are different; black gains life either when other players lose life or when creatures die, white has unconditional life gain, but green is less clear about that. It does seem that green can gain life unconditionally, but I feel that green’s life gain should feel distinct from white’s life gain, so that the two colors do not feel too similar to each other.

Other users here have previously stated that there is no significant different between how white and green gain life, but, given that each color draws cards in a different manner, I feel that each color should gain life differently, as well. I previously stated that I feel that green’s lifegain should be reliant upon creatures, just as is green’s car drawing, but, if that is not the determining factor, then I feel that green’s life gain should not be as powerful or as mana-efficient as white’s; for example, compare Stream of Life to Heliod's Intervention or how cards such as Celestial Mantle or Boon Reflection can exist in white, but not in green.

What does everyone else say about this? How are green and white different in how they gain life?

Also, as a side note, green’s card drawing/card advantage used to be reliant upon lands as well as creatures (such as with Nissa, Voice of Zendikar), but WotC decided at one point that green would use only creatures for card advantage, so does anyone know why WotC changed their minds on that subject?

lessidor on Dragon voltron

1 year ago

The commander look really cool and its ability to not be targeted until you can one shot with it is pretty sweet. i agree that you sould add a decent number of land, usualy i run 35-37 land in 3colors deck, and a good number of ramp too, sometimes 8-10 piece. Being able to cast your deck is the most crucial. some card i personnaly think are not worth a spot in your deck : Trigon of Infestation, Approach of the Second Sun, Boon Reflection, Celestial Mantle, Fountain of Renewal Soldevi Digger Ghitu Chronicler, Dualcaster Mage, those cards seems to me really inefficient or not in synergie with what your are trying to do with the deck! Hope my comment was instructive:)

DemonDragonJ on Will there Ever be Creature …

1 year ago

Rhox Faithmender is a creature version of Boon Reflection, Archfiend of Despair is a creature version of Wound Reflection, and Nyxbloom Ancient is (almost) a creature version of Mana Reflection, so I am now wondering when there shall be creature versions of the two remaining cards in the "reflection" cycle: Rage Reflection and Thought Reflection.

Avatar of Slaughter is similar to rage reflection, but is not a perfect creature version of it, since it affects all creatures and also forces them to attack, and I wish to see a creature that has exactly the same rules text as the enchantment. There is no creature version of Thought Reflection, as far as I am aware.

What does everyone else say about this? Will there every be creature versions of Rage Reflection and Thought Reflection?

Named_Tawyny on Reverse the Sands and Boon/Wound …

2 years ago

... with Boon Reflection you would instead gain 20 life. With Wound Reflection the other player would lose an additional 10 life at the end step

DemonDragonJ on Reverse the Sands and Boon/Wound …

2 years ago

In this scenario, one player has 20 life and another player has 10 life. The player with 10 life controls both Boon Reflection and Wound Reflection and then casts Reverse the Sands, giving themselves 20 life and the other player 10 life.

Is each player considered to have gained or lost life, in this scenario? Will the abilities of the enchantments work with redistributing the life totals?

zapyourtumor on Vito & Vamps

2 years ago

Too many lands. Cut 3-4.

Ajani's Mantra is bad.

Ajani's Welcome isn't needed here in my opinion, if you really want this kind of effect put in Soul's Attendant since it gives you life off of Cleric of Life's Bond. I probably wouldn't add either though.

Boon Reflection way too slow. Definitely cut this. Same with Beacon of Immortality .

Brave the Sands probably not worth it.

Cradle of Vitality . Even worse than Boon Reflection. Costs 4 mana to get it out and then requires a 2 mana investment everytime for not that much payoff.


You need 1 drops. Vampire of the Dire Moon , Knight of the Ebon Legion , Inquisition of Kozilek .

Additional vampires: Gifted Aetherborn , Gatekeeper of Malakir , Drana's Emissary

Need some removal: Path to Exile , Fatal Push , Vindicate

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