Captivating Vampire

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Captivating Vampire

Creature — Vampire

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Zarthalius on mono black vampires

1 month ago

Really cool deck! I've always liked lifegain and deathtouch. So, here's what I can offer:

You’ll want to lower your mana curve. You have a lot of 5 drops; without ramp, the deck seems too slow. The game, if uninterrupted, should end within 6 turns.

I'd drop Anowon, the Ruin Sage. Being a 5 drop, an "easily" removable creature, and a "beginning of your upkeep" trigger, he is too slow. You could maybe keep 1 if you only had 2 Bloodlord of Vaasgoth.

I like Bloodlord of Vaasgoth with all the lifelink. He’ll make early drop creatures more relevant later game. I’d only include 2 of him if you’d like to go a more aggro route; maybe include 4 of him if you’d rather delay the early game with removal and play the later game.

With Captivating Vampire, “tap five” feels really expensive without some vampire token generator. However, I guess each time you steal a creature, that creature could be tapped too (kind of) costing you 1 less each time. The “lords” +1/+1 for 3 mana is always good in tribal decks. I’d probably only include 2 Captivating Vampire and then find 2 lifelink vampires for 2 or 3 mana. Maybe Vampire of the Dire Moon for the early game meat shield. She really can slow down the early game.

I'd replace Child of Night with Gifted Aetherborn. With deathtouch, you can move into a “bad touch” (deathtouch + trample) strategies or a “ping” strategies like deathtouch + Viridian Longbow. That bow will also allow you to ping the player enabling Bloodthirsty 3. That blow has a high equip cost but could be versatile for you.

I see what you’re trying to do with Skeletal Grimace. This is mono black, you could also consider the reanimation strategy; a couple Unearths for the lower costing creatures, maybe 1 Zombify for the 5 drops.

You should have 4 Dismembers. With all your lifegain, that removal card is really good. It’ll even remove indestructible creatures. You probably want 2 or more Feed the Swarm in the main deck instead of any Doom Blade. It’s more versatile and you have the life gain to compensate for its drawback. I’d probably go with 4 Feast of Blood if you add more 1 and 2 drop vampires. All this removal may be good enough to delay the early game then setup with big vampires later.

Your going to want card draw. May I suggest replacing Demon's Horn with something like Read the Bones.

Mthibodeau on From Dusk Till Dawn

2 months ago

Thank you very much for the suggestions. Good call on Sadistic Hypnotist. I actually own a copy, but didn't consider it because like you said, very mean. For the same reason, I am staying away from Captivating Vampire. My playgroup hates having their stuff stolen. Supernatural Stamina as well as Gift of Immortality seem like no-brainers, but I am struggling with what to cut. Have you tried Dark Prophecy? How does it stack up against Morbid Opportunist? I am on the fence about Massacre Wurm because I don't play many token or elf ball decks, so I am not sure it would have the impact I want. That said, I think the deck needs more removal.

Btw, love your inclusion of Coffin Queen. Nostalgic card for me and I actually have her playmat. Always loved the art.

GizmoTurtulez on From Dusk Till Dawn

2 months ago

Cruel Celebrant, Gift of Immortality, High Market, Supernatural Stamina, Phyrexian Reclamation, Captivating Vampire, Massacre Wurm, Morbid Opportunist have all been great in my list, i try to focus more on simply sacrificing Elenda rather than protect her, as the biggest worries are mass bounce and exile. Sadistic Hypnotist is great if you're feeling mean

shwanerz88 on Riku of Many Biovisionaries

4 months ago

Forceofnature1 This is by far one of my most fun decks to play as it really never plays the same. One of my favorite plays I ever pulled off was using a kicked Rite of Replication on my opponents Captivating Vampire and then proceeded to take control of everyone's commanders. This is made even more disgusting by Seedborn Muse. Sadly, I have never actually pulled off the Biovisionary win. But someday I will.

SefTheReject on Vampir-Clan Schwarz

5 months ago

Captivating Vampire is a better lord over thirsting bloodlord. Yes it’s weaker, but has the bonus ability of swiping an opponents creature. Sorin needs a good sac engine like Bloodghast, Silversmote Ghoul or Viscera Seer and when combined with Cordial Vampire the team buffs up FAST. Depending on your budget I’d add some fetchlands Polluted Delta, Verdant Catacombs, Marsh Flats or Prismatic Vista to thin out your deck. Also at least 2 Cavern of Souls is highly recommend (again budget permitting) to get around counterspells. Castle Locthwain is also highly recommend.

Last_Laugh on What are some cards you …

6 months ago

A few examples of breaking Reconnaissance:

In Edgar Markov with vigilance and Captivating Vampire you can attack with literally everything, steal a creature for every 5 vamps you tap (this doesn't remove them from combat). You then untap to avoid any unfavorable blocks, let the rest of combat damage happen, then untap everything while it's still considered 'attacking'. Bam, all your dudes are untapped and ready to block/deter attacks or steal more stuff while turning your aggro up to 11.

First/Double Strike are dumb with this card. With Stromkirk Captain out (again in Edgar Markov), you can attack with everyone, untap only to avoid first/double strike, deal all your damage in the first strike phase, then immediately untap everyone before regular combat damage is dealt to make combat entirely one-sided.

TypicalTimmy on Commander without the Legendary Rule

6 months ago

I've also build a Brutal Hordechief deck online before. That was a lot of fun.

Captivating Vampire can be loads of fun if you enjoy losing friends.

Chromanticore is one I've always wanted to build. Maybe a Mutate / Aura deck. I've tried that in the past with Surgeon General Commander, but I couldn't get it to work.

GoldenAgeBatman on Edgar's Evisceration Station [Vampire EDH]

8 months ago

I highly recommend playing Captivating Vampire as it's theft ability via the tokens generated with Edgar can flip games in your favor. Plus, it's a Lord that buffs your whole board.

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