Martyr of Dusk

Martyr of Dusk

Creature — Vampire Soldier

When Martyr of Dusk dies, create a 1/1 white Vampire creature token with lifelink.

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Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Rules Q&A

Latest Decks as Commander

Martyr of Dusk Discussion

YamishiTheWickedOne on Mid-Range Edgar Aggro

1 month ago

oh, as a followup comment: I'd strongly consider Martyr of Dusk and Carrier Thrall . Both make another token when they die and make ideal Skullclamp sacrifices.

Bloodcrazed Paladin too as an insurance policy in the event of a boardwipe.

YamishiTheWickedOne on The Thirst Always Wins

1 month ago

I'm tempted to upvote this just because you actually have a good creature count for Edgar. I'm so tired of seeing decks with only like 30 vamps and most of them being upwards of 4 mana.

That said, I think you're a little bit heavy on artifacts/enchantments. Some like tremors are good, some like Shared Animosity are vital, but in terms on non-creature permanents, the only artifact you NEED is skullclamp. You have more than ample sacrifices thanks to Edgar to reload your hand.

I'm a huge fan of stuff like Carrier Thrall , Martyr of Dusk and Dusk Legion Zealot for clamp targets that give extra value. And my big 4 of Edgar decks are Shared Animosity, Skullclamp, Mavren Fein and Mirror entity. Maybe Obelisk of Urd ? Edgar doesn't need a ton of mana acceleration if your creatures are all small.

And tutors for clamp such as Stoneforge Mystic , Steelshaper's Gift , Open the Armory , Enlightened Tutor , Demonic Tutor , Diabolic Intent , Vampiric Tutor , and a new personal favorite in Tainted Pact all help a lot. The only real mana ramp I run is Phyrexian tower, Ancient Tomb and Dark Ritual.

One last idea would be to toss in Demon of Death's Gate and Westvale Abbey  Flip. The demon can be effortlessly played as early as turn 2.

YamishiTheWickedOne on Edgar Markov (Needs Tuned)

2 months ago

Oh, another thing: 3 creatures I cannot recommend enough are Martyr of Dusk , Carrier Thrall and Dusk Legion Zealot . Excellent value for Skullclamp sacrifices. You're functionally getting 3 creatures in one.

Kitnz on Thalisse, The Pauper Medium

5 months ago

I like the focus on death and leaving the battlefield triggers to give you more triggers on opponents turns, and allowing you build-up until getting Thalisse out. A couple recommendations for more instant-speed token creation: Vile Rebirth , Eyes in the Skies (if you end up with more larger tokens like zombies), and Raise the Alarm .

Some other potential includes: Maalfeld Twins , Grixis Slavedriver , Martyr of Dusk

Is Rend Flesh in there for flavor? Cause there's better situational removal like Cast Down .

martin3141 on Kick Start My Heart | Winota, Joiner of Forces EDH

1 year ago

Nice decklist! I've been playing with the idea of building a commander deck around Winota myself. Here are some ideas:

If your mana base supports it, Wily Goblin could be a strong 2-Drop that enables playing Winota on turn 3 and immediately attack.

The new card Fight as One seems like an excellent protection spell for Winota decks.

Spectral Procession is another 3-drop non-human token producer you might wanna consider. I think it's very strong in the early game, provided your mana base supports tripple white.

In order to combat mass-destruction cards like Wrath of God I'm thinking of playing cards that can create non-human attackers at instant speed. That way you can flash in some attackers e.o.t., untap, play Winota and immediately attack. You already run Secure the Wastes, which is perhaps the best one. Further cards I'm thinking of include Decree of Justice, White Sun's Zenith, or even Aven Mindcensor.

On the same note, creatures that leave behind tokens when dying such as Grim Initiate or Martyr of Dusk could provide you with early-game attackers that are difficult to get rid of. Without Winota these cards are pretty weak though.

Avalanche Riders is human and gives you some land destruction against those pesky utility lands.

I think that Leave / Chance is an underrated protection spell against mass-destruction. Certainly not as strong as Boros Charm or Teferi's Protection, and doesn't rescue your tokens, but maybe worth testing.

mandrua on Hyper Markov

1 year ago

I will build your build and see how it suits me, I wanted to build a casual but optimized creature based build and I think this list is pretty much ok, I have made some small changes: I replaced : gone : Guul Draz Vampire Quag Vampires Martyr of Dusk Bloodhusk Ritualist Pulse Tracker Kheru Bloodsucker added : Metallic Mimic Skullclamp Adaptive Automaton Rakish Heir Tithe Drinker Etchings of the Chosen

and changes in the manabase :

Dragonskull Summitit by Luxury Suite as this one will never enter tapped Nomad Outpost by Scrubland As I dislike enter tapped lands in an agressive build and I think your red sources are a bit high. Orzhov Basilica by Godless Shrine again because I dislike enter tapped lands Mountain by Badlands These last 3 changes also change the amount of swamp/plains cards in your deck from 12 to 15 making your isolated chapel less likely to enter tapped. I have also descided to play snowcovered basics because that gives more options that your opponents can assume you have.

so this leaves the following enter tapped lands in your deck: Path of Ancestry this one I completely understand and agree Mortuary Mire I wonder if this one is good enough, can you elaborate on why this is good enough in this deck Windbrisk Heights again the same question, is this card good enough?

Now finaly some lands that might be worth looking into: bojuka bog. I know, it enters tapped, but will probably be a good replacement for mortuary mire blood crypt plateau prismatic vista if you think this deck can handle with 1 less land that effectivly gives mana

9-lives on

1 year ago

Ahhh okay, makes sense. So you want drawing power yet also a sacrifice and a blocker. Fair enough! If you don't plan on sacrificing more than your Martyr of Dusk or tokens, and you want a 2/2 card in play with all of the glorious +P/+T that you can give, but want to draw your vampires by choice, I would recommend Forerunner of the Legion. But mass sacrificing would require a modicum of vampires on the battlefield already, so early in the game you don't want to sacrifice, but rather give a strong vampire Blade of the Bloodchief, and it will grow in +P/+T as the game progresses as long as you have blockers that keep him/her from dying or know when to block with your equipped creature. The strongest vampire you have is Vampire Nocturnus which is only a 3/3, and if you run more white cards he will be skewed in his +2/+1 and flying addition to other vampires; the 2nd strongest vampire you have is Gifted Aetherborn, so if you happen to have Blade of the Bloodchief you will want to draw him so you can equip him with it, then block with either that card or Vampire of the Dire Moon or other vampires that are dangerous to attack against their blocking due to death touch. If you give a lifelink vampire Blade of the Bloodchief it will only help to gain more life and deal more damage, and if it's also deathtouch, it's even more powerful! Only first-strike, double-strike, or indestructible can deal with deathtouch I think?

Mavren Fein, Dusk Apostle is useful for sacrificing tokens! If you want something to sacrifice but don't want to do it on your other vamps besides Martyr of Dusk, then I recommend him. It depends on if you're going to be attacking each turn he's on the battlefield. If you can attack once each turn, that's one token to sacrifice each turn or block with!

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