Forerunner of the Legion
Creature — Vampire Knight
When Forerunner of the Legion enters the battlefield, you may search your library for a Vampire card, reveal it, then shuffle your library and put that card on top of it.
Whenever another Vampire enters the battlefield under your control, target creature gets +1/+1 until end of turn.
Combos Browse all
|Commander / EDH||Legal|
Forerunner of the Legion occurrence in decks from the last year
Latest Decks as Commander
Forerunner of the Legion Discussion
2 weeks ago
Good suggestions! I originally had the signets in but talked with another user who ran the deck without them so I cut them. I could add them back in.
I was trying to stay away from a bunch of tap lands but I guess they’re okay in Commander compared to Modern.
I already have Forerunner of the Legion in.
I’m not sure if I’m gonna build this deck, I’m leaning towards the Adeliz deck.
2 weeks ago
The deck could use some more ramp options and fixing. Some budget format staples for this include Evolving Wilds , Terramorphic Expanse , and Ash Barrens are all good cards to help you get the colors you need. For ramp, you're pretty much going to be stuck to artifact-based ramp, so Sol Ring , Rakdos Signet , Boros Signet , and Orzhov Signet are all good options for this deck.
I would also recommend upping your spot removal portion of the deck. You've got good wraths, but sometimes you don't need to blow up all of the things, especially if that would mean losing your own artifacts or enchantments. Return to Dust is very good. Even just a Disenchant could be a decent addition. Also just as fun synergy for creature removal, Crib Swap counts as a vampire spell, and so would give you a vampire token if you cast it.
You've got good card draw, but a couple other suggestions, Twilight Prophet is great for drawing extra cards and has obvious synergy, and Mentor of the Meek will let you draw cards whenever your commander makes a token (and speaking of, Anointed Procession will let you make twice the tokens)
Lastly I'd recommend Forerunner of the Legion since it's a solid tutor for this kind of deck.
My own Edgar deck isn't really refined since I built it a while ago, but if it's of any help, you can check out what's currently in it as well.
1 month ago
Also you are missing some other good lords and tribal vamp stuff like Bloodline Keeper Flip Bloodlord of Vaasgoth Champion of Dusk Elenda, the Dusk Rose Falkenrath Gorger Forerunner of the Legion Indulgent Aristocrat Kalastria Highborn Legion Lieutenant Legion's Landing Flip Malakir Bloodwitch Mavren Fein, Dusk Apostle New Blood Olivia, Mobilized for War Olivia's Bloodsworn Feast of Blood Patron of the Vein Sanctum Seeker Sorin, Imperious Bloodlord Stensia Banquet Stensia Masquerade Thirsting Bloodlord Urge to Feed Vampire Nocturnus Vampiric Fury
ok way more suggestions than I expected, but all good cards to consider! Obviously don't need all of them, it depends on your strategy and what you want to focus on. I would very highly recommend at least Bloodwitch, Mavren Fein, Sanctum Seeker, and probably Legion Lieutenant and Landing for good cheap value on the low end. There's a lot you can get into if you want to mess with madness strategies, or focus on lifegain type stuff and exsanguinate. Like typically you would run Cabal Coffers and Urborg, Tomb of Yawgmoth for an exsanguinate wincon, among other things. There are other Sorins you can dabble in if you want, but Imperious Bloodlord is probably the most value at 3 CMC and has strong synergy for straight vamp strategies.
3 months ago
I have some thoughts about the overall gameplay, but I'll make some easy suggestions first:
Painful Truths > Read the Bones in a 3-color deck. Similarly, Mathas, Fiend Seeker is a great way to turn all of your removal into 2-for-1s, or can even draw you cards without spending any cards because it incentivizes your other player to remove things for you.
I agree with King_marchesa about cutting some vanilla vampires for ramp and removal. I noticed you said one of your players really likes hexproof creatures; spells like Soul Shatter and Crackling Doom will probably be better than spot removal like Utter End in that case. Anowon, the Ruin Sage is good for that, too, and Patron of the Vein is removal on a big-ol' Vampire stick!
Nighthawk Scavenger and Nullpriest of Oblivion will be good includes that are aggressive but also good in the lategame (this will be a theme in this comment). Olivia Voldaren is cheap and a good mana-sink to use the extra ramp you're putting in.
Bloodline Keeper Flip is a little on the expensive side at $9 but if you can get a copy, it'll be a great way to upgrade your army from 1/1s to evasive 2/2s, or 4/4s if he flips. Vampire Nocturnus is another good Lord in this vein. (Pun intended!) Vito, Thorn of the Dusk Rose can function as a damage-doubler using his activated ability.
Finally, Forerunner of the Legion is a great tutor that also gives +2/+2 to an attacker whenever you play a vampire, thanks to Eminence.
You'll notice that all of these suggestions will raise your curve. I think that's necessary to address the problems you're having. I started EDH running a Freyalise, Llanowar's Fury Elfball deck that had a similar goal: Make a lot of small Elves and run down one opponent. Ran into the same problems you have: You get outscaled. The changes I outlined above are also similar to what I did to turn Freyalise into a more streamlined Ezuri deck. You have to add a lategame. This is also why I recommend adding ramp to more reliably cast Edgar; he's an extremely powerful finisher with a board full of small vampires, and the deck relies on him for more than just 1/1s!
That's why most of my changes encourage you to add more removal and ways to buff your board with stronger creatures. This is the great thing about Edgar: you don't need to focus on making an army of small vampires, because he does that for you! Instead, you can play vampires that buff and help your other vampire tokens.
So, I'd recommend making swaps for the following low-drop creatures that aren't evasive/strong and don't do anything for your board besides being a vampire to trigger Edgar (which most of the above suggestions also do):
And also Goblin Bombardment, which I don't think is a good rate for what it does.
Add some more Vampire lords where you can get them (many of the above are just $1-2), removal, and ramp. You should find that instead of getting a hand with 2-3 lands and all 1-2 drops, you'll start finding a hand with something to do on every turn as you work up towards Edgar. I hope that helps!
3 months ago
Hey, good work for your first Commander deck on a budget. You have several nice cards, but also many stinkers :)
There's 2x Inscription of Ruin which you can't have in Commander. Jungle Shrine has green in it's card color identity thus you can't play it because Edgar isn't green. With Edgar you want to lower the mana curve with more one/two/three drop Vamps. Edgar and Coat of Arms are the high CMC cards you want to cast, but before you cast them you want a more established army of Vamps which means the majority of the Vamps you play should be one, two or three drops. Low CMC Vamps are easier to cast thus you get faster token value from Edgar's eminence.
These one drop Vamps are fine plays in the early game while also being useful in the later parts of a game too.
- Forerunner of the Legion: Vamp tutor.
- Drana, Liberator of Malakir: flying, powerful repeatable effect to put counters on all your attacking Vamps.
- Rakish Heir: another repeatable effect to put counters on your Vamps.
- Vito, Thorn of the Dusk Rose: Sanguine Bond effect on a Vamp.
- Olivia's Bloodsworn: flying and haste enabler for Vamps.
- Vampire Nighthawk: flying/deathtouch is a good combination.
- Cruel Celebrant: Zulaport Cutthroat effect on a Vamp.
Drana is the most expensive price Vamp I'm suggesting, it's worth $5. Most of these Vamps have repeatable effects or flying which is helpful evasion for attacking in Commander. More low CMC Vamps makes Skullclamp better and it's one of your best sources of repeatable value to get ahead or recover to draw more Vamps; Open the Armory can tutor for it.
Consider more budget dual lands that ETB untapped?
- Unclaimed Territory
- Exotic Orchard
- Caves of Koilos
- Battlefield Forge
- Path of Ancestry: repeatable scry.
- Nomad Outpost
- Tainted Field: Swamps should be the most lands in the manabase.
Ancestry and Outpost always ETB tapped, but that's fine since next turn they can make any color of mana you need to cast cards. On a budget this color fixing is helpful.
I offer more advice including what cards to cut. Would you like more advice? Good luck with your deck.
5 months ago
Things that synergize with white's effects like counters with Mindless Automaton, lifegain with Well of Lost Dreams, and tokens or small dudes with Skullclamp, that or Sword of Fire and Ice for equipment strategies, Smuggler's Copter and Bonders' Enclave for other strategies.
And in white, after looking it up for Omniscience_is_life, here is my new, semi-educated package:
Land Tax, Mangara, the Diplomat, Alms Collector, Weathered Wayfarer, Mesa Enchantress, Kor Spiritdancer, Sram, Senior Edificer, Stonehewer Giant, Dawn of Hope, Puresteel Paladin, Mentor of the Meek, Bygone Bishop, Luminarch Ascension, Emeria, The Sky Ruin, Sun Titan, Sevinne's Reclamation, Ranger of Eos, and Castle Ardenvale
Not to mention tutors being Weathered Wayfarer/Ranger of Eos being tutors, alongside Steelshaper's Gift, Open the Armory, Recruiter of the Guard, Ranger-Captain of Eos, Academy Rector, Arena Rector, Call the Gatewatch, Idyllic Tutor, Enlightened Tutor, Heliod's Pilgrim, Quest for the Holy Relic, Three Dreams, Boonweaver Giant, Auratouched Mage, Djeru, With Eyes Open, Taj-Nar Swordsmith, Thalia's Lancers, Totem-Guide Hartebeest, Relic Seeker, Priest of the Wakening Sun, Forerunner of the Legion, Ignite the Beacon, Plea for Guidance, Kithkin Harbinger, etc.
Oh, and there is more, just look!
6 months ago
Thanks for all the comments and suggestions, wasn't active on TappedOut for quite some time.
I've made few changes, add those cards:
Champion of Dusk
Forerunner of the Legion
Sorin, Imperious Bloodlord
Sorin, Vengeful Bloodlord
Legion's Landing Flip
Drana, Kalastria Bloodchief
Harsh Mercy good card but way too many tribal decks in my group
Blood Baron of Vizkopa
Sorin, Solemn Visitor
Comments and suggestions are more than welcomed. Might make some more changes and updates to all of my commander decks.