Vampire Cutthroat

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Eldritch Moon Uncommon

Combos Browse all

Vampire Cutthroat

Creature — Vampire Rogue

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

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Vampire Cutthroat Discussion

razelfark on Orzhov Aether Revolution!

4 hours ago

FranciscanMissionary I do think you have a good point with those suggestions for the most part. I do however take argument with the comment about death touch not being as useful a key word. The reasoning from my perspective is that it dissuades your opponent from just rushing in with their creatures in the early game as it would mean a loss of their creature is guaranteed (discounting indestructible, regeneration, and first strikers that kill you before damage). It also doubles as a strong offensive creature for the same reasons. When combined with Odrics ability to spread key words, you can get stronger combinations that make death touch even worse to defend from by simply spreading first strike so you can do lethal damage in combat before they can strike back. If we take the spread of key words one step further with trample, this means your first point of damage is considered lethal and everything else is trample and can cause you to swing in for lethal just as easily as flying.

What I would suggest is to leave in the Gifted Aetherborn, because you have a lot of lifelinking cards to help you stabilize a slower build if not played on curve. I would definitely take the advise for playing the Selfless Spirit if you have/can afford them, because the card does bring great early aggression and also helps protect your creatures whenever you need it to be sacrificed. I would take out the rats and maybe 1-2 of the Vampire Cutthroat to make room for the spirit.

As for Yahenni, Undying Partisan... He does bring haste to the Odric party but his indestructible to try and spread requires you to sacrifice a creature to activate. Meaning you have to potentially lose one of your other key words to get this to trigger and you will need to activate before combat making a surprise kill on Odric mean you lost a creature for potentially no reason. So I would say only add him if you want the haste key word and the type of body he brings to the field. He is by no means a bad card, just don't want people saying he can bring two keywords without a cost.

BlaineTog on Vampires Everywhere!

6 hours ago

I like the theme, but you're running a lot of subpar cards and don't have enough synergy to justify them. There are some extremely tasty options if you wanted to jack up the price of the deck (Collective Brutality, Kalitas, Traitor of Ghet, and Drana, Liberator of Malakir being the first that come to mind) but I'm going to assume you want to keep the price pretty low when making my suggestions.

Cut:

2x Kalastria Nightwatch: Too expensive. We can do better.

4x Nirkana Assassin: There's a much better alternative.

4x Kalastria Healer: We're trimming back on Allies, and this just isn't aggressive enough on its own.

4x Tandem Tactics: Not enough bang for your buck.

3x Untamed Hunger: Pretty underwhelming. You don't want to strap a 3-mana enchantment onto one of your creatures only for it to die to removal, and Rush of Vitality isn't enough backup.

That gives us back 17 cards. I'm gonna focus mostly on creatures since there's a good chance you'll be able to swarm your opponent.

Add:

3x Stromkirk Condemned: Vampire synergy and a discard outlet, plus it's great for going wide.

4x Asylum Visitor: Another Madness card, plus it's very aggressive, plus it helps refill your hand.

4x Gifted Aetherborn: Basically a strictly-better Nirkana Assassin. Free Lifelink!

4x Indulgent Aristocrat: Another mini Vampire lord. If you try to keep two mana up whenever possible, you can sac Vampires that are about to die anyway and boost all your other guys.

2x Voldaren Pariah  Flip: A strong finisher and a great way to wipe your opponent's board. You'll probably have more creatures than they do so this works out great for you. You can even cast it for its Madness cost some of the time.

I'm sure there are cases to be made for other options (I'd kinda like to stick Heir of Falkenrath  Flip, Vampire Cutthroat, and Inspired Charge in somewhere but I'm not sure what to cut) but that should at least get you started. Note: Lone Rider  Flip is the first card I'd add if you want to abandon the Vampire theme as it's absolutely bonkers in a lifegain deck. You should also probably run Grasp of Darkness in the mainboard rather than Murder, but that's not a huge difference.

WeWhoSaidWhat on Orzhov Aether Revolution!

9 hours ago

I totally forgot that Yahenni had haste, so I can definitely see why he's being suggested so much. I agree, much better that my previous Tormentor suggestion, since Combat steps aren't actually skipped, you can protect your creatures pretty well. You could possibly drop the rats for Yahenni, Undying Partisan. Vampire Cutthroat covers Skulk, and Gifted Aetherborn is the better 2 CMC for Deathtouch. Curve will take a bit of a hit, but it shouldn't be too much of a hassle.

Austin_Smith_of_Cards on Vampires

3 days ago

If you want the deck to be more aggressive, cut the Viscera Seers. If you want to be more midrange, cut Vampire Cutthroat. You can probably get away with sixty-one cards, or nineteen lands if it really comes down to it.

Also, you have Isolated Chapel listed eight times.

Austin_Smith_of_Cards on Vampires

4 days ago

Dark Ritual isn't modern legal; you'll either need to replace it with something else, or change your deck label.

Kalitas, Bloodchief of Ghet is too expensive for modern unless you're using ramp, and Dark Ritual is about to get the axe.

Diabolic Revelation and Diabolic Tutor need to be replaced with removal; unless you're running a specific combo, paying four mana to set up a turn is too much disadvantage.

Overpowered Vampires to consider:

Gatekeeper of Malakir is a removal package on a Vampire body, and costs too little for his ability. Playset needed.

Since you can't rely on Dark Ritual to explode your creatures into play anymore, you're going to need to think about your curve more. Vampire Cutthroat, Viscera Seer, and Pulse Tracker are all very powerful 1-drop Vampires. I would run 4 Trackers, 4-2 Cutthroats, and 2 Seers.

Captivating Vampire needs to be included as a 4-of. I hate that card so much.

In the upcoming set Aether Revolt, there are two Vampires that should catch your attention; Gifted Aetherborn and Yahenni, Undying Partisan.

For your removal suite, probably a mix of Go for the Throat and Doom Blade; maybe split 3-1, or 4 Go for the Throats and sideboard Doom Blade.

Since you're not running any fetchlands, or cards that care about having a Plains or Swamp, you'll either want to swap Godless Shrines for Isolated Chapels if you want to play more aggressively, or Concealed Courtyards if you're playing midrange.

You can probably survive on twenty lands to maximize topdeck value.

Kataclysm on Odric's Mardu-structive Tendencies

1 week ago

Also razelfark, other keyword warriors to consider for the deck - Vampire Cutthroat & Rancid Rats. While being 1/1's they both bring Skulk and either Lifelink or Deathtouch.

Food for thought while I sleep.

like70bunnies on Orzhov Aether Revolution!

1 week ago

Aleboth93: thanks for the kind words :) I actually pulled Vampire Cutthroat out for Thraben Inspector but it really doesn't make sense in the grand scheme of the deck.. I never felt entirely confident of the substitution. I re-added it to playtest a bit. As for Anguished Unmaking, I'll have to look into it. I like it, but I'll have to play with a bit to get my feel for it.

Aleboth93 on Orzhov Aether Revolution!

1 week ago

The deck is almost perfect, I would put Vampire Cutthroat instead of Thraben Inspector, its more useful in a lot of ways; plus I would add Anguished Unmaking since you have lifelink and it's the best removal in orzhov colors :)(Trust me, I have an Odric deck and they work perfectly)

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