Vampire Cutthroat

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Uncommon

Combos Browse all

Vampire Cutthroat

Creature — Vampire Rogue

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

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Vampire Cutthroat Discussion

Valzasaurus on Edgy Markov (Edgar Markov tokens)

2 days ago

Anointed Procession Stromkirk Noble and Vampire Cutthroat are all decent to use since their low drop creatures or creates more tokens. If you have a way to move things from the grave to anywhere then Desecrated Tomb is another card I would add

hungry000 on

5 days ago

Nether Traitor and the drain effects are a neat combo, but you don't actually have any repeatable sac outlets in your deck, which is what you need to make that combo work. Viscera Seer does that job nicely, and you can also play Nantuko Husk as a backup sac outlet. I'd replace all the Vampire Cutthroats and a couple Thrull Parasite or a Grave Pact and a Dark Prophecy with them. They'll add a lot more explosiveness to your deck for sure.

Btw, your deck fits in an archetype called Aristocrats. It's a hub you can add, and it would sum your deck up a lot more nicely than Aggro/Burn/Combo/Control (not that it really matters) ;)

Valzasaurus on The night is dark, and full of terrors

1 week ago

Bloodghast is a really good two drop with a reoccurring effect. Also Stromkirk Noble and Vampire Cutthroat are decent enough 1 drops.

Only reason I offer these cards, you have quite a bit of 3 and 4 drops and if you don't have the land/Mana generators down fast enough, you sit with these in your hand. Up to you though, still like the deck

lagotripha on Vampires & Angels

1 week ago

Lyra Dawnbringer is a little awkward, as multiple instances of lifelink don't stack. That said, the +1+1 is very nice- I just feel that a Bad Moon with a body probably isn't worth it.

There is better removal out there in both colours than murder- Anguished Unmaking is strong, and Fatal Push or Path to Exile/Condemn are strong, move your sideboard tech in because it is flat better.

Vampire-wise, you want more low-to the ground vamps to take advantage of the buffs. Vampire Cutthroat and Indulgent Aristocrat are very strong, especially when coupled with Blade of the Bloodchief. Gifted Aetherborn is similarly great.

Scoured Barrens has a major dis-synergy with the bouncelands, don't run both or you can accidentally stop yourself playing with some hands (multiple lands tapped). You can offeset it a little with a couple of shambling vent (manlands are good), but it'll run better with some swamps.

Alltold, gamplan- plan your turns 1-4 and your wincon. You need disruption or large lifegain to survive, and you can do that, and you need to be dealing damge/reaching your wincon. I'd want to jam a bunch of Duress varaints, because I'm like that, but there are lots of options. Just test and have fun.

SenseiRamen on Shirei's Little Helpers

2 weeks ago

Your deck seems a little low on card draw. You might want to consider adding] Read the Bones, Night's Whisper, Ambition's Cost, Reprocess and Damnable Pact (the latter can double as a life drain spell).

Also, in a deck with so many expendable creatures, Eliminate the Competition seems like an excellent removal spell.

If they're within your budget, Dictate of Erebos and Grave Pact would be amazing in this deck.

Some not-so-great cards you can swap out are Guiltfeeder, Dash Hopes, Vampire Cutthroat, Drain Life and Life's Finale.

K1ngMars on New list

2 weeks ago

Ti consiglio di togliere:

In ogni caso, ti suggerirei di avere 2/3 boardwipe nel mazzo, gestisciteli tu. In un mono-nero, non posso che consigliarti vivamente Mutilate, oppure anche In Garruk's Wake. Due tizi fighi che spazzano solo le cose degli altri, a proposito, anche se non sono vampiri, sono Dread Cacodemon e Reiver Demon.

Hai tanti single target removal, tipo 10-11 (contando anche Hex, Dregs of Sorrow...). Valuta tu se magari tagliarne 2/3 e mettere qualche vampiro in più, come Twilight Prophet, Champion of Dusk, Mirri the Cursed, Drana, Liberator of Malakir, Necropolis Regent o Defiant Bloodlord.

La tua mana base è un po' fatta di corsa, valuta sostituire qualche Swamp con delle utility lands come: Barren Moor, Mortuary Mire, Bojuka Bog, Myriad Landscape, Crypt of Agadeem, Cabal Stronghold. Se ti va, c'è sempre la combo Dark Depths + Vampire Hexmage.

Aggiungendo carte come Caged Sun, Nirkana Revenant e le terre che fanno tanto mana, insieme ad Extraplanar Lens, potresti valutare anche l'inclusione di Exsanguinate come alternative win condition.

Valzasaurus on Edgar Markov EDH

2 weeks ago

Yea no problem! My first deck built was vampires and I bought the Edgar EDH deck last year too then added and changed things. I didn't go the token route but it's definitely strong. Another strong choice that I completely missed is Gifted Aetherborn. Its nuts for a two drop. Also for a decent one drop Vampire Cutthroat is good especially if you have Lieutenant and/or Captain down

BigBoyBeau on the blood rain (revised)

3 weeks ago

Cool Red/Black Vampires! There are currently only 4 cards you can play on turn 1. I'd recommend increasing the number of cards you can play on turn 1 by adding more 1 cost vampires (perhaps Viscera Seer, Falkenrath Gorger, Insolent Neonate, Indulgent Aristocrat, or Vampire Cutthroat). Perhaps even increasing the number of 2 cost vampires (such as Bloodghast, Gifted Aetherborn, Dusk Legion Zealot, Gatekeeper of Malakir, Kalastria Highborn and Asylum Visitor) will help your early board presence. Also there are some helpful 1 & 2 cost enchantment options (Bloodchief Ascension, Soul Stair Expedition, Call the Bloodline) or burn spells (Lightning Bolt, Feast of Blood) to start fast and get the early advantage. Otherwise you may lose before you can get your meaningful 4 cost cards onto the table. Many competitive Modern decks are able to win by about turn 4. Let us know how you do!

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