Vampire of the Dire Moon

Vampire of the Dire Moon

Creature — Vampire

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Lifelink (Damage dealt by this creature also causes you to gain that much.)

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Set Rarity
Core Set 2020 (M20) Uncommon

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Legality

Format Legality
Oathbreaker Legal
Canadian Highlander Legal
Arena Legal
Brawl Legal
Vintage Legal
Tiny Leaders Legal
Magic Duels Legal
Unformat Legal
Historic Legal
Pre-release Legal
Leviathan Legal
Standard Legal
Pioneer Legal
Modern Legal
Frontier Legal
Commander / EDH Legal
Highlander Legal
Duel Commander Legal
Block Constructed Legal
1v1 Commander Legal
Legacy Legal
Casual Legal

Vampire of the Dire Moon Discussion

BRG24 on BW Token Lifegain deck

3 days ago

Nice deck. It might be an idea to introduce some more one drops here, preferably with lifelink so you can get the lifegain going early. Healer's Hawk, Vampire of the Dire Moon and Banehound each fit this nicely, and each bring something a little different. Hawk might be useful since you don’t really have many ways of dealing with fliers, the Vampire having deathtouch can scare off a lot of aggression (although might not be necessary, depends how much life you’re gaining), and Banehound offers very strong aggression.

If you’re going for a token deck, Anointed Procession feels like it should be worth considering. However, I feel that at the moment the token elements of this deck are quite slow and expensive. Something like a Leonin Warleader might be a better option, since it makes the tokens without requiring more mana to be put in, plus the tokens have lifelink. Cubwarden does a similar job, with more immediate effect, but you might need to run more non-humans to make it work. Ajani, Strength of the Pride also seems pretty good, since it has a direct lifegain ability that will scale with the size of your board, the ability to make tokens of possibly the best card in a lifegain deck, and an emergency reset button should you ever need it. As a final token card, Crested Sunmare can be great for closing out a game with big, indestructible beaters. Plus, it can make extra tokens if you gain life on your opponents turn as well.

Hope this is helpful to you, and good luck with the deck.

BRG24 on Vampires

6 days ago

Nice list. Drana, Liberator of Malakir feels like it would be a great fit for a deck like this, as might Metallic Mimic, both bringing with them pretty serious buffs to your board. I’ve been running a similar mono black version of vampires in pioneer recently, and have found that Asylum Visitor can also be pretty useful, since outside of Champion of Dusk you have no access to card draw. Castle Locthwain would be my other recommendation for that, although paying 4 mana for a card is a lot, so I definitely prefer Visitor. Finally, Vampire of the Dire Moon might be a better one drop than Skymarcher Aspirant, I find that you don’t get the city’s blessing in enough games. Hope this is helpful, good luck with the deck.

BRG24 on Sorin Orzhov Tempo

1 week ago

Nice deck, always nice to see Vampire tribal. A few possible suggestions, Castle Locthwain feels like it would be great here, especially since you’re low on draw. It’s just always nice to have some emergency draw on hand when you need it. I think that Drag to the Underworld is probably better than Grasp of Darkness here, especially when all your heavy black devotion going on meaning it will often cost the same. Vampire of the Dire Moon is a great aggressive body that can also be used really well defensively due to the deathtouch, and Metallic Mimic might be a great way of buffing your board, although unfortunately isn’t a Vampire itself. Hope this is useful to you, and good luck with the deck.

TristanTaylorsVoice on Transylvanian Welcome

1 week ago

This can definitely compete, vampires have some pretty good cards

I feel like Sorin, Imperious Bloodlord and Vampire Nocturnus are the bee's knees in a mono black aggro deck. I'd instead cut Sanctum Seeker and Vampire of the Dire Moon to make room.

Instead of Vicious Conquistador and Gifted Aetherborn, what about Bloodghast and Viscera Seer? Between Sorin and seer this gives you a reasonable number of sac outlets to trigger Cordial Vampire and cheat extra power on the board. The scry also helps enable Vampire Nocturnus. Don't forget he can be cheated into play t3 with Sorin too, never underestimate cheating on mana.

The sideboard I'd add Duress over one of the removal spells as additional combo disruption, 3 Thoughtseize main seems ideal though

pistolpeteiii on Vito Corleone, Gain and Drain Mafioso

1 month ago

I think you are dipping into too many styles of play with your deck selection. If you streamline into a certain style of build I think you will have some more success. Looking at the choices of cards you've picked, I think a Mono-Black aggressive style Vito deck would suit what you are looking for.

Early turns you can play creatures such as; Vampire of the Dire Moon (4), Serrated Scorpion (4), Priest of Forgotten Gods (4), Yarok's Fenlurker (4)

Your mid-game would be; Vito, Thorn of the Dusk Rose (3), Ayara, First of Locthwain (3), Dread Presence (4)

And finishers in the form of; Nightmare Shepherd (4), Gray Merchant of Asphodel (3)

Pack some removal in the form of; Murderous Rider (3), Eliminate (3)

and then 21 Swamp and there's your deck! (Castle Locthwain if you've got em)

austintayshus on my first standard deck (help wanted)

1 month ago

I like this deck but I think you should probably stick to the lifegain side of this deck. I would cut the shrines and Yarok's Fenlurker. You can only make your opponent discard so many cards before they run out of cards. I would also cut Tavern Swindler because it is an unreliable source of lifegain.

Here are a few cards to consider adding:

Ayara, First of Locthwain: draws cards and has a life drain trigger that your deck can definitely abuse.

Vampire of the Dire Moon: Great efficient one drop.

Midnight Reaper: Decent card draw.

And of course, there's always Cauldron Familiar and Witch's Oven.

Hope this helps!

Older20 on Marchesa: Queen of Pain (100% Altered)

2 months ago

I'm loving the Ant. It puts a lot of pressure on the other players in the same way the "Tempt" spells do. It often has the effect of everyone feels like they need to utilise the counters if anyone else does. If players are slamming down strong creatures then this just makes them stronger and more comfortable with attacking.

Its in my deck's game plan to deal with massive creatures (Backlash, Deflecting Palm, Word of Seizing, as well as the number of fogs I run) but that is less likely to be the case with my opponents' decks. I think even if the creature wasn't goaded it still would discourage attacks as who wants to trade their beefy monster for a Vampire of the Dire Moon or Gifted Aetherborn?

jimu85 on Markov's Bloody Kingdom

2 months ago

I would consider adding some turn 1 vampires, Knight of the Ebon Legion Vampire of the Dire Moon. I would also recommend updating the mana base (i.e. Less guild gates and life lands; more Shocklands; Fetchlands, etc. though these can be highly expensive depending on your budget) I would recommend swapping mortify for Vindicate but that depends how important instant speed removal is to you, Path to Exile would also be a good include. Blood artist should be a definite include and depending on your budget I would also recommend adding in some tutors Vampiric Tutor Demonic Tutor . Hope this is of some help to you!

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