|Commander / EDH||Legal|
Printings View all
|Tempest Remastered (TPR)||Common|
|Vintage Masters (VMA)||Common|
|Promo Set (000)||Common|
Combos Browse all
Creature — Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
2 months ago
My no budget recommends
Tutor and Draw
Life to Effects
Mindblade Render Nightmare Lash Lashwrithe Death Cloud Dystopia Strands of Night Plunge into Darkness Withering Boon Killing Wave Circle of Affliction Phyrexian Etchings Plague of Vermin Bond of Agony Moonlight Bargain Phyrexian Reclamation
The list looks pretty tight overall. There are definitely some cards I'd be cutting though.
Hope this helps mate.
4 months ago
8 months ago
Alright, I finished a few decks over the last couple hours or so.
Here's a bonus Kor equipment deck I made for fun a while ago but never posted on tappedout: $15 Kor Equipment
I tried to make a decent zombies deck that fit within the budget but it's such a popular tribe that all the semi-good cards are over $1 each, which made it nigh impossible to make something good. If you're fine with pauper decks though, here's a zombie deck I made in that format: Suicide is occasionally the answer. It's like 10 bucks without the sideboard and can hold up pretty well against other non-competitive modern decks (and is really fun in multiplayer with Shepherd of Rot heheh).
If you don't mind using non-pauper legal cards, I suggest you make these edits:
- 4 Maggot Carrier --> 4 Diregraf Ghoul
- 3 Festering Mummy + 1 Carnophage --> 4 Dread Wanderer
- 2 Sangrophage + 2 Wretched Anurid --> 4 Graveyard Marshal
The last two add $8ish to the price tag but with them the deck becomes more competitive and easier to play. That said, managing your life total is pretty fun if you enjoy a challenge, and chaining together Maggot Carriers with Ghoulcaller's Chant to hit the opponent for the last few points of damage is pretty satisfying. Do what you want with it.
1 year ago
APPLE01DOJ on Zombie
2 years ago
2 years ago
Generally speaking, the more people in the game, the longer the game will last. This is due to the starting life being 40 in multiplayer and that there are more people to interact with. It's also more likely for a removal spell or boardwipe to be drawn to take out your creatures.
What all this boils down to is that you aren't going to be able to just sweep in and bash face as even if you focus down on one player, by the time you kill them, the others will have a more developed board. As a result trying to play for a longer game by using less of cheap creatures that will get quickly outclassed in the long game like Carnophage and look at ways to keep going in the late game like Phyrexian Arena and Stalking Vengeance.for the most part the deck is set up decently as it is for a multiplayer environment whereas the sideboard is what has more of an emphasis on 2-player games
2 years ago
I gotta agree with most of what you had to say. Ive waited forever for them to see some support, and Im afraid the weak attempt in planechase may be all we get.
I feel like you could have mentioned the cool interaction between First Strike/Double Strike and Ninjutsu. If you give a creature First Strike, that critter can deal damage and then be returned for ninjutsuing in a ninja to deal damage during the regular damage phase.
Oh, and although blue is not known for its 'smash face' approach, neither are ninjas. Black is pretty smashy, Grinning Demon, Carnophage, ect. BUT, what both Blue, Black, and Ninjas have in common is being evasive. So I really dont think that ninjas are taking U/B out of their combat zones. No other colors do Flying, Fear, Shadow, and Unblockable like U/B.
This is what I have been running. Surprisingly fun, fast, and complex. Ornithopter Insertion - Ninja Human Tribal($30)
2 years ago
Depends if you want a play set of Spike Jester in the deck or not. I'd suggest removing one or two of either Carnophage and/or Vampire Lacerator. The one drop for 2/2 is nice but if you really want to smash your opponents face in, you gotta be quick and haste does that trick. Also, I'm not a huge fan of losing life via my own card effects, that's another reason why I would remove them.
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