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Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Unformat | Legal |
Vanguard | Legal |
Vintage | Legal |
Strength-Testing Hammer
Artifact — Equipment
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for the greatest power among creatures on the battlefield, draw a card.
Equip (: Attach this to target creature you control. Equip only as a sorcery. This enters the battlefield unattached and stays on the battlefield if the creature this card is attached to leaves the battlefield.)
gzusvictory on Halvar, Divine Voltron
1 year ago
Any thoughts on Sword of Once and Future? Scry feels like card draw, and we have about three instants and about three sorceries we can target with it (that are not counterspells or X spells) for that card advantage. I am thinking of replacing Strength-Testing Hammer with it since we no longer have to hope for a high roll or us having the highest power for the card advantage, and this has better protection/evasion for our commander, although not tutorable by Urza's Saga like the hammer is.
nafuller on
1 year ago
Blood Aspirant Martyr's Bond Minion Reflector Quest for Pure Flame Zektar Shrine Expedition Bonehoard Loxodon Lifechanter Strength-Testing Hammer
oke done for now
Crow_Umbra on
1 year ago
I thought you might be interested in a couple of equipment that work well with Isshin:
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Inquisitorial Rosette - Menace anthem & spits out some tokens
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Strength-Testing Hammer - Double trigger from Isshin raises its floor a bit, but gives it a kinda silly ceiling.
Crow_Umbra on weeb strat
1 year ago
Strength-Testing Hammer could be a fun include for your deck. The ceiling for its buff is pretty funny with Isshin out.
Although it's not a Samurai Leonin Shikari could be very helpful for the deck also.
14jatwood on Angels and Artifacts for Matt
1 year ago
Potential Removals/Substitutions I would recommend roughly 13 creatures (15 with the commanders) Due Respect Festival of the Guildpact Immolating Glare Niveous Wisps Pressure Point Daybreak Coronet Healing Hands Citywide Bust Kor Outfitter Light-Paws, Emperor's Voice Sleeper Dart
Potential Additions +4 plains/other lands Sram, Senior Edificer Stonehewer Giant Danitha Capashen, Paragon Colossus Hammer Swiftfoot Boots Argentum Armor Masterwork of Ingenuity Sun Titan Knight of the White Orchid Teshar, Ancestor's Apostle Metalwork Colossus Mirran Crusader Divine Reckoning Slash the Ranks Secret Rendezvous Fireshrieker Loxodon Warhammer Nettlecyst Golem-Skin Gauntlets Bloodforged Battle-Axe Sculpting Steel Maul of the Skyclaves Batterbone Angelic Armaments Arch of Orazca Avarice Amulet Battle Angels of Tyr Bonder's Ornament Coveted Jewel Cosmos Elixir Eye of Vecna Flumph Fey Steed Howling Golem Howling Mine Infiltration Lens Mask of Memory Mikokoro, Center of the Sea Otherworld Atlas Seer's Sundial Skullclamp Staff of Nin Stone Haven Outfitter Strength-Testing Hammer Tapestry of the Ages Teferi's Puzzle Box Temple Bell The Celestus War Room Blade of Selves Brass Knuckles Delver's Torch Demonmail Hauberk Dragon Throne of Tarkir Executioner's Hood Heartseeker Hedron Matrix Holy Avenger Moonsilver Spear Ogre's Cleaver Sigil of Distinction Sigil of Valor Skinwing Spellbinder Warlord's Axe Worldslayer
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