Baru, Fist of Krosa

Baru, Fist of Krosa

Legendary Creature — Human Druid

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token into play, where X is the number of lands you control.

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Baru, Fist of Krosa Discussion

NicodaPico on Yedora, Lands are Friends

2 months ago

Combo lines; Commander + Life and Limb / Ambush Commander / Natural Affinity + any sac outlet like alter of dementia (this one is actually game winning) gives you infinite etb and death triggers plus infinite mana. Ways to finish the game after that include Walking Ballista / Goblin Cannon , Soul of the Harvest / Fecundity / Staff of Domination to draw your entire library, Season of Growth / Path of Discovery to scry your way to another wincon, Seed the Land , Genesis Chamber , Scute Swarm , Zendikar's Roil for infinite tokens, Baru, Fist of Krosa for infinitely huge trample creatures, Essence Warden / Retreat to Kazandu for infinite life then hit people with a Squall Line

king-saproling on Fynn Deathtouch

4 months ago

Your list looks great. Personally I would make the following swaps:

NorinTheWise on Reki-Tikki-Tavi

6 months ago

king-saproling: Thank you for all the recommendations; especially the cuts! It is much easier when people recommend cuts along with additions, instead of just spouting a bunch of possible other cards.

  1. Chromatic Orrery: I try to avoid extremely large mana rocks, it is a huge tempo loss when they are removed as they often are.

  2. Hope of Ghirapur: I may add it one day if my playgroups power level rises or more combos are being used. But it is unnecessary currently.

  3. Throne of the God-Pharaoh: it mainly acts as a cantrip. I don't have enough sideways creatures to make a huge life total difference.

  4. I have been meaning to add Ashaya, Soul of the Wild.

  5. Gilanra, Caller of Wirewood, Marwyn, the Nurturer, Sanctum of Fruitful Harvest, Seton, Krosan Protector: I like the concept but I don't think I have the synergies to make them worth it, or in the case of Gilanra, like you said I have enough card draw. A 3 cmc mana dork isn't a great rate.

  6. However, I really like the synergy of Rishkar, Peema Renegade, Sachi, Daughter of Seshiro, Sakiko, Mother of Summer.

  7. I removed Baru, Fist of Krosa and added Kamahl, Heart of Krosa. I might think about reversing it though since Baru synergizes well with Burgeoning and other green players.

  8. I will think about mana dorks. I do find that lands are safer in the long term though.

  9. I might keep a Gaea's Blessing in my collection to add when facing mill decks.

king-saproling on Reki-Tikki-Tavi

6 months ago

Cool deck! You might like these: Chromatic Orrery, Hope of Ghirapur, Throne of the God-Pharaoh, Ashaya, Soul of the Wild, Gilanra, Caller of Wirewood, Marwyn, the Nurturer, Sanctum of Fruitful Harvest, Seton, Krosan Protector, Rishkar, Peema Renegade, Sachi, Daughter of Seshiro, Sakiko, Mother of Summer, Baru, Fist of Krosa, Llanowar Elves, Fyndhorn Elves, Elvish Mystic, Bonders' Enclave

You might consider cutting these: Three Visits (doesn't get Reki out faster, whereas Llanowar Elves does. It is cool that the land comes in untapped and is nice with things like Nissa and Vernal Bloom though. I suppose it depends on whether you prefer speed or late-game resilience), Nature's Lore, Skyshroud Claim, Guardian Project (since 40% of your deck is legendary, Reki alone may be enough draw power), Abundance, Vivien's Arkbow, Elemental Bond, Dosan the Falling Leaf (nonbos with Yeva and could mess you up if you need to cast Heroic Intervention in response to a board wipe)

Rzepkanut on Mono green

8 months ago

I would consider Baru, Fist of Krosa, he's great in a deck with a ton of forests and green creatures. The grandeur text doesn't work but he makes ramp spells into overruns, which is pretty good. I built a deck with him as the commander once it was cool.

My deck:


Baru, Token Fister

1v1 Commander Rzepkanut

SCORE: 2 | 266 VIEWS | IN 1 FOLDER


SynergyBuild on Ashaya is REAALLLLLY good

9 months ago

FRICK THOUGHT OF MORE:

Magus of the Candelabra (easy combo, all you need is any effect that taps for like a few more mana), Illusionist's Bracers with Arbor Elf or a bunch of other untappers. Nissa, Vital Force and Nissa, Vastwood Seer  Flip are value from top to bottom.

Vorinclex, Voice of Hunger doubles your creature mana too now, and was pretty decent before at least ;)

Multani, Yavimaya's Avatar, Ulvenwald Hydra, Oran-Rief Hydra, Molimo, Maro-Sorcerer, Baru, Fist of Krosa, Sylvan Advocate, etc. all let you convert Ashaya's text into damage, and lots of it.

Deserted Temple is sorta an untapper now xD, and Hunting Wilds and Rude Awakening got a lot more powerful.

Vesuva and Thespian's Stage are now mono-green Clones

Quantum_Breaker on Card creation challenge

1 year ago

Krenko, Mobcaller

Legendary Creature - Goblin

Haste

Tribunal - whenever any player attacks, if red sources you control have dealt more damage than sources that player controls, create X 1/1 red goblin creature tokens equal to the difference.

2/3


create a card with grandeur, there have only been 5 cards printed with this ability that I could find. they are Baru, Fist of Krosa, Korlash, Heir to Blackblade, Linessa, Zephyr Mage, Oriss, Samite Guardian and Tarox Bladewing.

Rzepkanut on Need help to be green!

1 year ago

Your post says green, but these commanders are mostly multicolored. If you want a REAL green experience you need to go mono color.

Yisan is a powerful and well known one, and Gargos is probably good too, but I vote for Baru, Fist of Krosa. Hes a powerful but lesser known general and a BLAST to play. You get to keep making tokens and ramping until you win with a mega huge overrun attack.

Its actually a good commander deck and I think it's only underplayed because you can't trigger the grandeur ability on him in EDH. Which isn't relevant in my opinion as the remaining abilities are still great, but people get scared off by extra text on cards for some reason.

I haven't updated the list I used to play (see below) since I sold out of MTGO like a year ago, but it was one of my favorites to play at the time.


Baru, Token Fister

1v1 Commander Rzepkanut

SCORE: 2 | 241 VIEWS | IN 1 FOLDER


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