Ulvenwald Captive


Ulvenwald Abomination


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Common

Combos Browse all

Ulvenwald Captive

Creature — Werewolf


: Add to your mana pool.

: Transform Ulvenwald Captive.

Price & Acquistion Set Price Alerts



Ulvenwald Captive Discussion

RedVivi on Lycan clone jutsu

1 week ago

Ciao, simpatico deck!

Secondo me, visti i costi di mana delle creature prenderei in considerazione qualche accelerino... esempio Scorned Villager  Flip o Ulvenwald Captive  Flip e inserirei qualcosa per rimuovere la board dell'avversario in modo da essere pi incisivo, tipo Prey Upon, Cartouche of Strength e Rabid Bite... (ovviamente possono essere dappoggio a Lightning Bolt che indubbiamente una carta eccezionale).

Infine farei un pensierino anche su Ember-Eye Wolf che anche se pescata in late pu fare una buona dose di danni... Hunger of the Howlpack che ci permette di tenere in vita Lican quando sono in versione Umana e Vessel of Nascency che potrebbe tirarci fuori da una situazione di stallo con la pescata giusta!

JonRock on Werewolf EDH

2 weeks ago


So here's the FTV:Transform full spoilers, most notable for us is we get to see new Huntmaster's backside, new art for Garruk Relentless, and Arlinn made it in. I personally really like what they did with the Set Symbol being different on each face.

Also while I'm posting, I wanted to ask you all for some opinions, new Huntmaster art has gotten me pretty excited for Werewolves again and I've decided to try doing some foil peel alters for my basics in my deck with the Werewolf side of some of the Weredrazi I'm not putting into my decks, Ulvenwald Captive  Flip and Vildin-Pack Outcast  Flip, I think the Captive works pretty well with my current Forests, but I think I need to get some new Mountains for the Outcast. I did make some mock-ups in paint last night to see how it would look with some different mountains and approaches and was hoping that I could get some input here on what looks good or if you have suggestions for different Mountains.


Jiro_Flowrite on Me, Grimlock! Me, Commander!

1 month ago

I was so wrapped up in having another werewolf mana dork I didn't even realise that Ulvenwald Captive  Flip had defender! Not ideal. Wish there were more transformer dorks though. Got to take your advise on Mondronen Shaman  Flip, it's not ideal and would definitely draw ire. You've got more experience with the card. Kinjalli's Sunwing had made it around this long for the sheer fact that it's a dino/transformer with flying. Sorely lacking in that department.

dmsamu01 on Me, Grimlock! Me, Commander!

1 month ago

Here some Cards to remove and my reasoning

  1. Mondronen Shaman  Flip because it may be a transform/flip card, it will not help you in the long run.
  2. Ulvenwald Captive  Flip i don't like it. Yes, it provide mana, but it doesn't seem to add anything else. Also defender
  3. Kinjalli's Sunwing i don't think it is should be in here unless you are worry about your opponent out speeding you.

clayperce on Final ZadaWolves (HOU - Retired)

1 month ago

You're welcome to feel that way :-)

Seriously though, I think you may be discounting how good Nissa is when Zada or Mirrorwing are not on the board (which is often). There's also just a ton of value of her 0/1 Plant tokens.

Servant of the Conduit is a great card (I love her in a Pummeler deck) but if you want to brew a rampy +1/+1 counter ZadaFur deck, I'd recommend Ulvenwald Captive  Flip instead.

Thanks though!

Whackytack on Just Some Cute Puppies (Werewolf Tribal)

2 months ago

My advice, take out all Reckless Waif  Flip and replace them with village messenger, it just does the damage faster, and easier. Next the mana pump; Scorned Villager  Flip is not bad, but i personally think Ulvenwald Captive  Flip is just better. It may be harder to transform and loses its green pump, but it turns into a 4/6 which to me is just worth it. I would also trade the Wolfbitten Captive  Flip for the Ulvenwald Captive  Flip, since any 1/1 non-haste creature is just a blocker anyway, and its ability doesn't really make it that worth it to me since you have plenty of better ways to use that mana in this deck. Duskwatch Recruiter  Flip is another wolf i would look into, with the combos you were stating, you will need a way to search those and recruiter can do that, not to mention that when its transformed you can spam those humans faster. Howlpack Resurgence and Waxing Moon are both also also a great card as far as werewolf tribal goes. Love Prey Upon, wish it was instant.

Mandalorian on GWB Investigation

3 months ago

If you're going to do an investigate deck, then I would focus in on that and drop a lot of the stuff that doesn't help achieve that. Lone Rider  Flip, Ulvenwald Captive  Flip, Ulvenwald Hydra, Sigarda, Heron's Grace, Heron's Grace Champion, and even Duskwatch Recruiter are cards that could be dropped. If you do you can go up to the full amount of Tireless Tracker (when you get them), Graf Moles, Bygone Bishop, Confront the Unknown, Ulvenwald Mysteries, and another Journal and Patrol. To make the deck more consistent and sleek you should drop a lot of the 1 ofs as well like Traverse, Trail of Evidence, and Fleeting Memories.

Modern also has some pretty cheap mana fixing to help your deck like Glacial Fortress, Sunpetal Grove, Lumbering Falls, Stirring Wildwood, and Seaside Citadel.

Since a lot of your cards are 3 drops like Tracker, Mole, Bishop, you should add a playset of mana dorks to help accelerate. Birds of Paradise is going to get you the most bang for your buck but if that's still too expensive then you could do something as simple as Elvish Mystic.

Lastly you're gonna want some number of removal spells. Path to Exile is the best removal spell in these colors but if that is too expensive then you might have to settle for something like Journey to Nowhere.

Hope this helps!

snotice on Nissa, Eldrazi's Seer

3 months ago

Some suggestions:

Nature's Claim: Cheap instant speed removal at the cost of only 4 life that is easy to take with a deck like this one.

Mind's Eye: You can never have enough draw in a mono-color deck. This is great for a deck like this where you are only trying to ramp to victory.

Tireless Tracker: One of the Best creatures to come out of Shadows over Innistriad. I can't see why you wouldn't have this in your deck.

Selvala's Stampede: One of the better ways to plant big boys and girls onto the battlefield. At only 6 mana and with all the draw you will have, this card will intimidate any opponent on which mode to choose from.

Possible cards to take out:

Nissa's Revelation: In your deck it can be amazing, but at 7 mana (even with the ramp) can be a bust. I think Selvala's Stampede is a better card at one less mana.

Warden of Geometries: An eldrazi at 4 mana to ramp you one generic mana seems like a waste. I believe that drawing cards would more beneficial to the consistency of the deck long-term.

Ulvenwald Captive  Flip: 9 mana investment for a 4/6 that produces two generic. It seems a bit steep even for EDH.

Dreamstone Hedron: The Hedron Archive is good enough that you shouldn't need a second one at two more mana.

Hope my suggestions were helpful to you.

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