Ravenous Daggertooth


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

Ravenous Daggertooth

Creature — Dinosaur

Enrage - Whenever Ravenous Daggertooth is dealt damage, you gain 2 life.

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Ravenous Daggertooth Discussion

mlstew13 on Charging Dinosaurs

1 day ago

I rearranged a lot of things on this deck since I haven't been on it for a while. I will be buying 2 more Regisaur Alpha and 3 Otepec Huntmaster, then taking out Bellowing Aegisaur, Drover of the Mighty, 2 Raging Swordtooths, and Ravenous Daggertooth here soon hopefully.

primusinterpares on Naya Dinos

2 weeks ago

Sorry, I haven't read all of the Rampaging Ferocidon's ability. It's neat, but the question is, how late into the game will you cast it, or how much creatures do you plan on having when you cast it. It can hurt you more than the opponent. But yeah maybe Ravenous Daggertooth isn't actually better.

primusinterpares on Naya Dinos

2 weeks ago

This does seem a bit more tight deck than my. But I'd personally put Rampaging Ferocidon in sideboard and use Ravenous Daggertooth instead. Not many decks are fully focused on life gain, but having a creature that gives you life every time it's damaged is nice. It's almost a version of lifelink...

-Arcanity- on Big Dick Gishath

2 weeks ago

It's a lot more consistent now, though i would lower the average CMC somehow. Growing Rites of Itlimoc  Flip is a great ramp for this deck. One card i'd probably remove is Ravenous Daggertooth.

mr_funk on Great Wall of dinosaurus

1 month ago

instead of Vizier of the True, would you consider Drover of the Mighty ? also ones to consider could be Ripjaw raptor (budget concerns can come with this, could consider Grazing Whiptail if so), Imperial Aerosaur (surprise flying can close out a game), Priest of the Wakening Sun (life gain and tutoring can be super useful, in my experience with that guy), Kinjalli's Sunwing , Commune with Dinosaurs, Verdant Sun's Avatar, Ranging Raptors....

so this is a lot of suggestions,

but if you put Ranging Raptors and Drover of the Mighty , that pairs with Kinjalli's Caller to capitalize on ramping out bigger bombs. also taking advantage of the "dinos matter" would be the inclusion of Kinjalli's Sunwing , Priest of the Wakening Sun, and Commune with Dinosaurs.

Verdant Sun's Avatar is a giant bomb that is really only possible with the other ramp stuff. (could also consider Thundering Spineback if you go down the road of making lots of mana. good mana sink)

ill slap a list together and post it on here of what i think. i dig it though. is there any "lifegain matters" in standard at the moment? if so all the lifegain stuff (Ravenous Daggertooth included) could be a veritable strategy with a sort of build like this.

Blo on Does giving a creature -1/-1 ...

1 month ago

ugh, meant to use an 'up-arrow' symbol to point to dracula's answer. It somehow didn't pick it up.
You won't get the Ravenous Daggertooth trigger as there is no damage being dealt.

However, would a creature with infect or wither such as Plague Stinger deal damage to the daggertooth, you WILL get a trigger, as there is damage involved, but it is dealt in the form of -1/-1 counters.

Argy on Dinosaur Tribal 2.0

1 month ago

This is too inconsistent at the moment for me to properly Comment on it.

You've set it up like a Commander deck, with almost one of every type of Creature.

For a start I would try this:

2x Bellowing Aegisaur
1x Drover of the Mighty
1x Gishath, Sun's Avatar
3x Kinjalli's Caller
1x Kinjalli's Sunwing
1x Otepec Huntmaster
1x Priest of the Wakening Sun
2x Ranging Raptors
1x Raptor Hatchling
1x Ravenous Daggertooth
3x Regisaur Alpha
4x Ripjaw Raptor
1x Snapping Sailback
1x Territorial Hammerskull
2x Thrash of Raptors
1x Tilonalli's Skinshifter

Your mana base should look more like this:

1x Field of Ruin
6x Forest
2x Mountain
2x Plains
4x Rootbound Crag
1x Scattered Groves
4x Sunpetal Grove
2x Unclaimed Territory

Austin_Smith_of_Cards on The Rites of The Plague

1 month ago

Don't think you need to include red; sticking to Golgari colors keeps the deck consistent. There also aren't really any red enrage dinosaurs worth including. Sun-Crowned Hunters is too expensive and Raptor Hatchling won't survive past the first damage.

I do recommend upgrading to a playset of Ravenous Daggertooth. The interactivity with Pestilence/Thrashing Wumpus and Rite of Passage is awesome.

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