Insult / Injury

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Insult / Injury

Sorcery

Insult

Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double instead.


Injury

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Injury deals 2 damage to target creature and 2 damage to target player.

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Insult / Injury Discussion

TheACTR on Mardu Spellslinging

1 week ago

Sorry for the long comments

For subtractions I would remove: Council's Judgment The 3 for 1 potential is nice but you don't have full control of the spell. Plus you have plenty of removal. I'd cut it or run Grasp of Fate in its place

Cut / Ribbons You are playing this for Ribbons but Torment of Hailfire is just better and requires less hoop jumping. And you have Skull Storm, Exsanguinate and Debt to the Deathless. In fact, Skull Storm can probably be cut too.

Entreat the Angels I like this card but not in this deck.

Insult / Injury You have VERY few damage based sources and that makes this card a dead draw a lot of times.

Jaya's Immolating Inferno Despite two 3 CMC commanders this may be hard to cast sometimes. This would be much better suited as a Comet Storm or Fireball

Rakdos's Return I just think this spell suffers from sorcery speed. Your experience may differ but I have always found I had better things to do with my turn.

Commune with Lava I have a thing against the 'cast it or it's gone forever' card advantage that red gets so this is just prejudice. If you like it, obviously ignore me.

Murderous Cut It isn't bad. Maybe this is drawing unwarranted hate. Potentially costing 1 is pretty sweet.

Jaya Ballard She has three very meaningful abilities but she is so hard to cast reliably in a 3 color deck. Again, your mileage may vary.

Anyways, I love this deck and I hope I helped you with my suggestions. Obviously, I am no expert and my opinions aren't gospel. I hope I didn't come across as rude in these messages either. If I come up with more ideas I will post them later. Good luck!

goldbot on Blood and Life for Victory

2 weeks ago

Thank you for the reply scumbling1! I have considered a few of those cards, mainly Heartless Hidetsugu. Considering that Hidetsugu + Dictate of the Twin Gods or any other damage doubler card such as Insult / Injury draws the game for everyone at the table if there is no interaction, (and honestly if everyone loses you still pretty much win in a casual game in my opinion), it is a potent option since there are multiple ways to set up the combo and if you have a card like angel's grace you still "legitimately" win. I'd say that if your meta is more combo/blue deck heavy and there aren't many token decks in your play group, chuck the Ghostly Prison type effects for Hidetsugu and damage doublers, which are potent on their on. I do not like Dire Fleet Ravager in this deck because there aren't many options to abuse its etb over and over. Bond of agony is ok, however since we don't have access to ramp in Mardu, I decided against it. Finally, I am on the fence about Havoc Festival. It stops enemy life gain, but also yours, which is sometimes needed. A better card might be Tainted Remedy Which you could combine with Beacon of Immortality to kill someone. However, I feel that Hidetsugu is a better option in general since it pretty much ignores your opponent's life totals.

hydrothermia on Red/Black Burn

3 weeks ago

KALE434 on Dashing, Hiding, and Killing

3 months ago

Sweet Deck idea, love it! Though I would suggest giving Quest for Pure Flame and Insult / Injury a try. They might be some additions.

wefal on Help with Boros ping/punish deck

3 months ago

Hello everyone,

I want to build a fun deck for my casual 3-4 man play group.

I'm new to MTG so it's a huge time consuming to search for the cards I want (dont get me wrong, it's fun but too much time consuming).

I'm looking for cards that ping damage my opponents and punish them. Cards like Harsh Mentor, Goblin Chainwhirler, Guttersnipe, Metzali, Tower of Triumph. Double damage cards like Insult // Injury and Angrath's Marauders some Planeswalker Chandra cards, but also fun cards like Axis of Mortality for politics, and Fight to the Death, Deflecting Palm to catch my opponents off guard.

Mr_toppat on Debtor and Lumia(<15$)

3 months ago

Another category of card that leaps to mind is cards with replicate, sure Shattering Spree is out of the question but how about Train of Thought or Pyromatics or the big kahuna Djinn Illuminatus making for that sweet sweet value with all those pings, then there is Embermaw Hellion which i know doesnt have flying so it's subject to the twins but turns all those pings into shocks, for straight boardwiping value. and to top it all off there is always damage doublers that can be used as either finishers or improv board wipes such as Insult // Injury or, sigh, Angrath's Marauders

Forkbeard on Atarka, World Render: Double Dragon

3 months ago

Thanks justnthrguy, much appreciated. I completely missed Insult // Injury from Amonkhet! I wish it were an Instant for the surprise factor, but I do liked that the damage can't be prevented. Interesting.

Poaralion on Guttersnipe Burn

3 months ago

I would love to recommand Insult / Injury for some brutal turns with guttersnipe and any burn spell but it will rotate out.

Run Amok over Sure Strike I think, trample is always nice and it give a bonus to toughness to negate the loss of first strike.

Else, great job here !

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