|Commander / EDH||Legal|
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Insult / Injury
Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double instead.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Injury deals 2 damage to target creature and 2 damage to target player.
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|Have (11)||Tstainbrook , Ellyreia , Rez09 , theilluminaire , ecurps , GoldGhost012 , Doc508 , sneferie , Vasbear1 , Shiromakuro , mcstang1986|
|Want (10)||DrCheckmate , FrozenBeast , xcman380 , MementoMuffin , HehaGardenHoe , Spooncer , titaniumturtlex , TiredTofu , lmsmq , PrincessOfMind|
Insult / Injury Discussion
1 week ago
Sorry for the long comments
For subtractions I would remove: Council's Judgment The 3 for 1 potential is nice but you don't have full control of the spell. Plus you have plenty of removal. I'd cut it or run Grasp of Fate in its place
Cut / Ribbons You are playing this for Ribbons but Torment of Hailfire is just better and requires less hoop jumping. And you have Skull Storm, Exsanguinate and Debt to the Deathless. In fact, Skull Storm can probably be cut too.
Entreat the Angels I like this card but not in this deck.
Insult / Injury You have VERY few damage based sources and that makes this card a dead draw a lot of times.
Rakdos's Return I just think this spell suffers from sorcery speed. Your experience may differ but I have always found I had better things to do with my turn.
Commune with Lava I have a thing against the 'cast it or it's gone forever' card advantage that red gets so this is just prejudice. If you like it, obviously ignore me.
Murderous Cut It isn't bad. Maybe this is drawing unwarranted hate. Potentially costing 1 is pretty sweet.
Jaya Ballard She has three very meaningful abilities but she is so hard to cast reliably in a 3 color deck. Again, your mileage may vary.
Anyways, I love this deck and I hope I helped you with my suggestions. Obviously, I am no expert and my opinions aren't gospel. I hope I didn't come across as rude in these messages either. If I come up with more ideas I will post them later. Good luck!
2 weeks ago
Thank you for the reply scumbling1! I have considered a few of those cards, mainly Heartless Hidetsugu. Considering that Hidetsugu + Dictate of the Twin Gods or any other damage doubler card such as Insult / Injury draws the game for everyone at the table if there is no interaction, (and honestly if everyone loses you still pretty much win in a casual game in my opinion), it is a potent option since there are multiple ways to set up the combo and if you have a card like angel's grace you still "legitimately" win. I'd say that if your meta is more combo/blue deck heavy and there aren't many token decks in your play group, chuck the Ghostly Prison type effects for Hidetsugu and damage doublers, which are potent on their on. I do not like Dire Fleet Ravager in this deck because there aren't many options to abuse its etb over and over. Bond of agony is ok, however since we don't have access to ramp in Mardu, I decided against it. Finally, I am on the fence about Havoc Festival. It stops enemy life gain, but also yours, which is sometimes needed. A better card might be Tainted Remedy Which you could combine with Beacon of Immortality to kill someone. However, I feel that Hidetsugu is a better option in general since it pretty much ignores your opponent's life totals.
3 weeks ago
3 months ago
3 months ago
I want to build a fun deck for my casual 3-4 man play group.
I'm new to MTG so it's a huge time consuming to search for the cards I want (dont get me wrong, it's fun but too much time consuming).
I'm looking for cards that ping damage my opponents and punish them. Cards like Harsh Mentor, Goblin Chainwhirler, Guttersnipe, Metzali, Tower of Triumph. Double damage cards like Insult // Injury and Angrath's Marauders some Planeswalker Chandra cards, but also fun cards like Axis of Mortality for politics, and Fight to the Death, Deflecting Palm to catch my opponents off guard.
3 months ago
Another category of card that leaps to mind is cards with replicate, sure Shattering Spree is out of the question but how about Train of Thought or Pyromatics or the big kahuna Djinn Illuminatus making for that sweet sweet value with all those pings, then there is Embermaw Hellion which i know doesnt have flying so it's subject to the twins but turns all those pings into shocks, for straight boardwiping value. and to top it all off there is always damage doublers that can be used as either finishers or improv board wipes such as Insult // Injury or, sigh, Angrath's Marauders
3 months ago
Thanks justnthrguy, much appreciated. I completely missed Insult // Injury from Amonkhet! I wish it were an Instant for the surprise factor, but I do liked that the damage can't be prevented. Interesting.
3 months ago
I would love to recommand Insult / Injury for some brutal turns with guttersnipe and any burn spell but it will rotate out.
Else, great job here !