Highland Weald

Highland Weald

Snow Land

Highland Weald enters the battlefield tapped.

Tap: Add (Red) or (Green) to your mana pool.

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Set Rarity
Coldsnap (CSP) Uncommon

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Legality

Format Legality
Duel Commander Legal
Oathbreaker Legal
Modern Legal
Custom Legal
Legacy Legal
Casual Legal
Commander / EDH Legal
Unformat Legal
Canadian Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Vintage Legal
Limited Legal
Highlander Legal
Leviathan Legal
1v1 Commander Legal
Tiny Leaders Legal

Latest Decks as Commander

Highland Weald Discussion

multimedia on Kinder Surprise

1 month ago

Hey, interesting version of Atla, that's a lot of creatures.

Consider cutting a few of the least good creatures for more early game ramp?

Could also replace a few other big creatures for some enablers.

Nature's Lore and Farseek are land ramp spell upgrades for Explosive Vegetation and Cultivate because you have Savannah/Taiga/Garden/Ground and Farseek can get Plateau/Foundry. These two drop land ramp spells can be quicker ramp and they ramp with a dual land.


I don't think I've ever seen a manabase with Savannah/Taiga/Plateau, but also Guildgates... You could improve the manabase a lot. Some changes to consider:

Good luck with your deck.

Icbrgr on Huatli's Dinos

1 year ago

I would try snow covered lands like Arctic Flats / Highland Weald with Into the North over Thunderherd Migration ... granted you lose the them a bit but you can fetch a dual colored land that is gonna ETB tapped anyway... otherwise just go with Rampant Growth for having no drawbacks/requirements.

bryanedds on Double Dragon

1 year ago

Probably should replace the slow lands with Gruul Guildgate and Highland Weald .

DominicS on

2 years ago

another thing you could do to make the deck better is cleaning up the manabase! you should run 10 of each basic and replace some of the forests you have with cheap split lands! some good budget split lands under $5 are

Cinder Glade - $3

Game Trail - $1.12

Highland Weald -$.28 (Very not good but very budget)

Karplusan Forest - been reprinted 1000 times you can find a old one for like $2

Mossfire Valley -$5

Rootbound Crag -$3.45

Shivan Oasis -$.20 (Very not good but very budget)

Sheltered Thicket -$2

Spire Garden -$5.42

Temple of Abandon -$1

Fungal Reaches, Gruul Guildgate, Timber Gorge are very not good even on a budget, i would recommend cutting these for any of these upgrades after evening out the manabase. I like all of the utility lands you put in though they are very fun!

Chasmolinker on Chandra's Unhappy

2 years ago

redbird97 Cruel control refers to Cruel Ultimatum decks, although I catch your drift. +1
4 Vraska's Contempt seems a bit excessive. I would drop 2 and add 2 Terminate. Also, Foreboding Ruins or Game Trail seem better over Highland Weald

JuanDiego_Montoya on Friendly Fire Builder

3 years ago

First of all, you should delete Highland Weald and Gruul Guildgate. They aren't fixing your mana enough (especially in a 2 color deck) to warrant being as slow as they are. Secondly, you should take a look at how much mana ramp you have vs. the # of lands vs. your average CMC. You need to include more lands and ramp (like Rampant Growth, Cultivate, and/or Explosive Vegetation) to get your biggies out sooner. Additionally, you'll want mana rocks like Darksteel Ingot, Sol Ring, and Gruul Signet to serve as quick mana too. You can swap out some lands/rocks/ramp for mana creatures, but be very careful when doing so, as a mana creature is never worth as much (in terms of reliable mana sources) as a land or rock due to three things: their mana cost, summoning sickness, and potential to be removed.

If you haven't tried it yet, go to edhrec.com and search your commander to find good cards that are commonly included in decks with your commander.

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