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Format | Legality |
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Vintage | Legal |
Corpse Blockade
Creature — Zombie
Defender Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn.

![Feral Ghoul feature for [Zul Ashur] Death Is Not the End](http://static.tappedout.net/mtg-cards-2/PIP/feral-ghoul/regular-1697783091.png)
legendofa on
Grrr
4 weeks ago
What's the intent of Wall of Vines and Corpse Blockade? I know that having a direct win condition isn't the main priority of this deck, but I strongly recommend putting one in anyway. If you're trying to be the last one standing in free-for-all matches, you can't always rely on your opponents to 100% cooperate. The defenders are less proactive than other cards here.
Next thought is that the Liquimetal Coating + Splinter is cute, but the Coatings have nothing to do without the Splinters. This can be switched out for some other control options, or if you want to keep the style points, use Glissa Sunseeker. There's probably enough deck removal as-is.
I'm a big fan of discard, so I'm going to suggest the 1-mana options there. Anything from Duress to Inquisition of Kozilek to Thoughtseize will be a good turn 1 option. Right now, your 1-drops are all either reactive or passive, and this deck wants to start shredding fast, not wait for the opponent to build up resources.
Normally, I'd suggest Abrupt Decay here for general-use removal, but it sounds like your group leans toward the higher end of the mana curve. Assassin's Trophy is a similar option, if you can deal with helping your opponent ramp.
I'm a little more cautious about this next suggestion, since it's going to be very gimmicky, but a copy of Chancellor of the Spires can kickstart your Surgical Extractions and Extirpates.
MistaMint on
Tenacious D and the Sac of Destiny
1 year ago
DemonDragonJ I got what you were saying, no worries lol. And you were absolutely right in thinking that for asking the question as well. I had a hard time convincing myself to include Legion Vanguard saying that 1 generic mana was too expensive lol.
The last game I played with this I was extremely dismayed that the only sacrifice outlet I had out was corpse hauler and the squirrel. Neither are go to sacrifice outlets but more utility. So I added Corpse Blockade for another free source, and Gravecrawler for a third creature to make the sacrifice loop.
Quickgoldberg on
Syr Konrad's Killing & Milling Company
4 years ago
Thank you, MrKillStar! I'm looking into Bolas's Citadel + Bloodflow Connoisseur/Corpse Blockade/Vampire Aristocrat + Mortuary + Gray Merchant of Asphodel. I'll add a Mortuary as soon as I can get my hands on one because it's such an awesome combo and not particulary hard to pull off. I love it, you've certainly given me just the type of combo I'd enjoy!
PaulMuadDib on
Vito, Thorn of Dusk Rose
4 years ago
You are going to need more than 12 lands. Whenever I build a deck, I always start with 40 lands and then for every 3 pieces of ramp, which for a mono black deck would be a mana rock or swamp doubler or ritual spell like Dark Ritual, I remove a land.
Please retune the deck with 12 non-land mana sources and 36 swamps for starters and you can think of non-swamp lands you want to include later.
My suggestions for those sources are any 12 of the following, depending on your budget:
Sol Ring
Star Compass
Commander's Sphere
Crypt Ghast
Charcoal Diamond
Soldevi Adnate
Songs of the Damned
Worn Powerstone
Dark Ritual
Everflowing Chalice
Ashnod's Altar
Cathodion
Guardian Idol
Hedron Archive
Mind Stone
Magnifying Glass
Millikin
Prismatic Lens
Cabal Coffers <- could replace a swamp
Bubbling Muck
Pristine Talisman <- defiantly want that
After that you've got the commander, which takes up 1 card slot, so that leaves you with 51 cards to choose from.
I see the bare beginnings of either an aristocrats or a reanimator deck. In my opinion you should push more for aristocrats. It can draw you tons of cards and gain you quite a lot of life. There's no harm in keeping some reanimation spells in there though.
You want a good number of sacrifice outlets. I haven't heard of what a hard number should be so I'd shoot for at least 5. Here's a list of some that I remember off hand:
Witch's Cauldron
Vampiric Rites
Ashnod's Altar
Infernal Tribute <- has a funny synergy with Spine of Ish Sah
Gnawing Zombie
Altar of Dementia
Attrition
Blood Bairn
Bloodflow Connoisseur
Bloodsoaked Altar
Bloodthrone Vampire
Carnage Altar
Carrion Feeder
Corpse Blockade
Culling Dais
Dark Privilege
Diamond Valley
Disciple of Griselbrand
Gutless Ghoul
Lampad of Death's Vigil
Mind Slash
Spawning Pit
Phyrexian Plaguelord
For this strategy you'll need recurring creatures or token generators
Ghoulcaller Gisa
Reassembling Skeleton
Endless Cockroaches
Tenacious Dead
Nim Devourer
Bridge from Below
Open the Graves
Sanitarium Skeleton
Gravecrawler
value
Pitiless Plunderer
Bolas's Citadel
Lifegain
Blood Artist is a staple
Plunge into Darkness is something you might want for the pure lifegain of 3 per creature you sacrifice. Not sure that you want to use the "exile a bunch of your deck" too often.
Bontu's Monument
Corrupt
Drain Life
Shadows of the Past
reanimation
Living Death
No Rest for the Wicked
Sepulchral Primordial
Zombify
Rise from the Grave
Victimize
Apprentice Necromancer
Call of the Death-Dweller
spot removal/board wipes
Mutilate
Damnation
Defile
Hero's Downfall
Vona's Hunger
draw
Read the Bones
Sign in Blood
Damnable Pact
Smothering Abomination
Ransack the Lab
Minions' Murmurs
Harvester of Souls
and so forth. I'd look through some already built aristocrats decks to see exactly whether you want to take that strategy.
Oh yeah, for utility lands I'd choose any of the following within your price range:
Leechridden Swamp
Bojuka Bog
Reliquary Tower
Cabal Stronghold
Volrath's Stronghold
Phyrexian Tower
Myriad Landscape
Terrain Generator
Geier Reach Sanitarium
GarbledAura on
Ayli Lifedrain
5 years ago
Took out Pious Evangel Flip, Brood of Cockroaches , Dutiful Attendant , Champion of Stray Souls , Woebearer , Corpse Blockade , Epicure of Blood and two basic lands for Well of Lost Dreams , Beacon of Unrest , Revival / Revenge , Brought Back , Swiftfoot Boots , Arcane Lighthouse , Fabled Passage , and Mimic Vat .
zephyr_chang on
7 years ago
If you really want to go the 'drain life' route, why not play Plague Belcher, Diregraf Captain and Geralf's Messenger?
Viscera Seer is a much better sac outlet than Corpse Blockade, although not a Zombie. Diregraf Ghoul and Unbreathing Horde are probably quite underwhelming, and should be dropped, together with Zulaport Cutthroat (as mentioned above, there are better drain options that are actually Zombies). Also, Ghoulcaller Gisa is not legal in Modern not because it was banned, but because it was printed in a Commander set (and anyway I don't think you want to play 5 drops with only 20 lands, even with the Bontu's Monument).
skyland on
Desert Snow Zombies
7 years ago
I'm sure you have your own reasoning, but generally most people would take out Corpse Blockade for Geralf's Messenger, though your deserts would make it harder to cast, if i were to do a zombie deck for myself, it would be Black Devotion with Nytkthos, Sidisi, Undead Vizier and the warchief. But I like the mummy-desert feel yours has.
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