|Commander / EDH||Legal|
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|Oath of the Gatewatch (OGW)||Uncommon|
|Scars of Mirrodin (SOM)||Common|
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- Dealing with indestructible creatures in standard
- Does removal stop crewing?
- Can I play Grasp of Darkness in response to them playing a pump spell?
- If I have Eldrazi Mimic in play and play another colorless creature and in response to the trigger my opponent casts Grasp of Darkness and remove the target, will the mimic die?
- Is Priority maintained between after my draw step and beginning of my first main phase?
Grasp of Darkness
Target creature gets -4/-4 until end of turn.
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Grasp of Darkness Discussion
2 weeks ago
alright so here goes, so the cards to the left can be swapped with the ones to the right, it has the same or very similair effect but for a reduced mana cost etc.
the next ones are cards i think you should strip, i will list them and then explain why:
Ruin Rat : you already have a few of these, and this isnt even a zombie. there are just better cards out there that arent expensive at all, (i'll give some suggestions further down the post)
Shambling Attendants : Just strictly bad, you dont want to play a 3/5 dude for 8 mana ever.
Cruel Feeding : its just pretty bad, the strive cost is very expensive just to +1/0 lifelink. dont use this unless you had something specific in mind that i didnt catch up on reading the list.
Duress and Divest : these never really do much, yes you get to pick away 1 card and see 1 hand but you will almost never hit anything especially good, only run this if you are planning to do a lot of 1v1 EDH.
Here are some suggestions of cards that are very cheap and are pretty good:
1 month ago
2 months ago
It loses to burn quite easily, may I suggest Leyline of Sanctity? Seem unreasonable I know, but when your deck gets good draws into burn your deck still loses turn 7. Leyline would prevent that damage starting turn opponent turn 3 or 4, stopping the burn in its tracks. (BTW I'm talking about tier two burn, not tier one - because Eidolon of the Great Revel would trigger on about every card here) Also, why are you playing murder?? This is modern, go get yourself some more Grasp of Darkness or my personal favorite, Victim of the night.
2 months ago
In the context of modern, mono black devotion, control, aggro all have issues with Affinity and Tron. Starting there I'd recommend against Go for the Throat, in mono-black on a budget use Victim of Night, Smother or Grasp of Darkness and if your not on a budget Fatal Push. You also want some form of land disruption, now that can be in the form of; Ghost Quarter, Contaminated Ground, Rain of Tears or using discard Blackmail & Mire's Toll, players tend to forget those two discard spells do not have the non-land clause.
In a more casual context I like to play to the unexpected Dash Hopes Imp's Mischief and Temporal Extortion are all fun, but the only one that has ever really appeared in Modern proper is Imp's Mischief. I'd also say you want access to Bile Blight, this can clear token based strategies...
I have played a similar deck on and off Casually/FNM for a while, see Sweet (black) devotion as it may give you a few ideas. I hope this was of help.
2 months ago
Chill to the Bone, Deny Reality, Flesh to Dust, Heartstabber Mosquito all cost too much for removal. IMO you should only play removal at 1,2 or 3 cmc. Things like Last Gasp or Grasp of Darkness are good in this format also Rend Flesh and Eyeblight's Ending
2 months ago
Your deck is drawing almost exclusively from the standard card pool, but with the modern pool there are some cards which are direct upgrades. For example you have Workshop Assistant but Myr Retriever does the same thing and costs less to play. Another example would be Foundry Assembler, in a mono black deck with just swamps, why not play Dross Golem instead?
Your deck also seems to want to do two things, be Aetherborn tribal and be an artifact deck, that sort of schism tends to result in a less optimal deck. Which brings me to my next point, you aren't running 4x of any of your cards, not even an all star like Gifted Aetherborn, this means your deck will have little or no consistency over several games.
If you were wanting to go the black artifact route then; Vault Skirge, Phylactery Lich and possibly Scrapheap Scrounger, Glaze Fiend or Painsmith alongside Chief of the Foundry Ornithopter and Foundry Inspector this would give a reasonable artifact based aggro structure.
If on the other-hand you really want to do Aetherborn tribal then; Midnight Entourage, Adaptive Automaton, Weaponcraft Enthusiast and possibly Defiant Salvager and Flayer Husk alongside Aetherborn Marauder and Gifted Aetherborn, this is probably more mid-range than aggro, but it would be a start.
My last point is on removal, if a removal spell costs more than it isn't really viable. In mono-black on a budget use Victim of Night, Smother or Grasp of Darkness and if your not on a budget Fatal Push.
I hope that is of some help, have fun brewing your deck.
3 months ago
Marcus_Licinius_Crassus the reason i didn't play fatal push is because i wanted some more control against creatures with higher power like a 4/4 and that gives me the option for Disfigure or Grasp of Darkness.i will add Beseech the Queen and Gifted Aetherborn to the deck.thx for the suggestions.
3 months ago
My friend has been running essentially the same list of Vampires since OG Zendikar through Innistrad, with a couple additions from Ixalan. Based on how difficult the deck is to beat, there's definitely some recommendations I can make.
A couple Blade of the Bloodchief gets absolutely backbreaking. Slap one on an Aetherborn or Nighthawk and you'll see.
Viscera Seer is a fantastic 1-drop; free sac outlet and top deck fixing through scry. Pseudo-card advantage.