Grasp of Darkness

Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Uncommon
Scars of Mirrodin (SOM) Common

Combos Browse all

Grasp of Darkness

Instant

Target creature gets -4/-4 until end of turn.

Grasp of Darkness Discussion

Cereal_Killer on B/W Humans Angels

1 month ago

First of all, what's your budget?

Then, aren't 26 lands a bit too much?

Since you play , I'd suggest two of the best removal this colours have in modern: Path to Exile and Fatal Push , that could fit the deck instead of Anguished Unmaking , Cast Down , Grasp of Darkness , Declaration in Stone , Ayli, Eternal Pilgrim and Royal Assassin (the assassin basically does nothing: it enters at 3, it's easily removable and it's effect isn't so good cause you only destroy tapped creatures)

A good angel that could fit this deck is Restoration Angel : it's a chap mana angel, it has flash and it's ability could be used to save one of your creatures from an opponent's removal or to make another golem with Blade Splicer (which it's also a human). In my opinion it should replace Angel of Condemnation , which it's too slow and can be easily removed

Kambal, Consul of Allocation is a good card, but it should go, if you really want it, in sideboard: in some games you won't need it

Thoughtseize it's a very good card, but in only 1x it doesn't make sense. Put some more of it (or Inquisition of Kozilek , personally I'd put 2/3x of both) or cut it

Are Always Watching and Spear of Heliod worth? You win due to flying big angels, does it have sense to cast a turn 3 card that doesn't affect so much the game?

If you put in at least 3x Path to Exile and 3x Fatal Push you won't need The Eldest Reborn . It's too slow, the opponent chooses what to destroy and most of the times you'll lose before doing the third effect

Some good cards could fit here are: Thalia, Guardian of Thraben and Champion of the Parish (only if you make it more human tribal)

Is it only my impression that Lone Rider  Flip stands here only because it's a human and not due to it's ability? I mean, how many times would you be able to flip it?

I understand it's something funny to make if it works, but I personally don't like Bruna, the Fading Light . It increases your mana curve, can be easily removed and if opponent has something to deal with graveyard or exile things (like Rest in Peace , Relic of Progenitus , Leyline of the Void or Path to Exile ), you won't even use it's effect.

However I like Gisela, the Broken Blade , it's cheap and it has good abilities. Could it be worth leaving only her in the deck without Bruna, the Fading Light ? Well, this is up to you

Thraben Inspector it's a good card, why don't you make it a 4x?

Plansewalkers: I'm not sure about Elspeth, Sun's Champion and Sorin, Grim Nemesis , I mean, they have good abilities, but on turn 6 do you really want to cast them? The only way to see if they fit it's playtesting them

Lands: depending on your budget, Marsh Flats , Godless Shrine , Field of Ruin or Ghost Quarter , Isolated Chapel , Shambling Vent could be some ideas

Dete on

1 month ago

you can drop the mill entirely and add some other form of cotrol. take out Revolutionary Rebuff and Cancel for Mana Leak or Remand , Terror and Murder for Doom Blade , Cast Down or Fatal Push if it's on budget.

you dont have card draw so any of the above could be replaced for a few Night's Whisper , Grasp of Darkness could replace Walk the Plank or a bit better dependant on meta Victim of Night .

whats your wincon? or just beat down with Wanted Scoundrels and such...

Darth_Savage on Orzhov Smack

2 months ago

Your deck can't really be that consistent, since you run so few 4x, I suspect that's what you are perceiving as it being slow. That being said Pillory of the Sleepless over One Thousand Lashes and Grasp of Darkness over Executioner's Swing would be a start. Lands might be boring, but they are some of the most important cards in your deck, in order: Isolated Chapel == Concealed Courtyard -> Temple of Silence -> Orzhov Guildgate -> Evolving Wilds and that is just the budget options. Short version change Evolving Wilds to Orzhov Guildgate. You should probably consider adding Chalice of Life  Flip, but the space for that is dependent on what you do with your creatures, basically though that covers non-creatures...

Creature wise I have two not in your deck to recommend Lone Rider  Flip and Divinity of Pride, the Rider is brutal in a life-gain deck and Divinity ends games if not answered. You need to do something to make the creatures more consistent, try to pick five of them and run 4x of each, preferably scaled in mana cost, for example: 4x Soul Warden, 4x Lone Rider  Flip, 4x Vampire Nighthawk, 4x Rhox Faithmender, 4x Divinity of Pride. I'd probably have a setup something like that, but feel free to choose your own bodies... The point is choose the best bodies you can and run them in such a way that they are more likely to be in your hand. I hope this is of help, good luck and have fun brewing your deck.

Darth_Savage on G/B Delirium

2 months ago

I'd run 4x Grim Flayer, which you have in your maybe board and if you want to stay reasonably budget 4x Skinshifter. Swap Eyeblight's Ending for Cast Down, Grasp of Darkness, Smother or as Zakkaery suggested Assassin's Trophy. You could also try Nyx Weaver or Pharika, God of Affliction which count as both an enchantment and a creature for delirium. Maybe Dowsing Dagger  Flip, if you can flip it it will provide more ramp, but it slows your play...

Some quick thoughts, hope they help.

Darth_Savage on Frig Off

2 months ago

I think I'd replace Ultimate Price with Grasp of Darkness or Smother, Price can't kill hybrid, artifact or Eldrazi creatures.

eastly on Ally Drain

4 months ago

Deck Breakdown

I'm going to make hella recommendations for cards here. I'm not really sure what your budget is so I'll include cards that fall into the budget and non budget categories (Non budget mostly being a reasonable price, not the most optimal cards that tend to cost a ton of money.)

Mana Base Show

Deck Focus and How Many Copies to Play Show

Removal Show

PS: You have 61 cards rn

Poseidon31 on Mono-Black Life Gain

5 months ago

I prefer Dismember over Grasp of Darkness. The life loss isn't important for you, since you have lifelink.

Phyrexian Arena instead of Stab Wound. You have to get a good draw engine for your combo.

StopShot on Removal help.

5 months ago

@herrickk, If you ever feel Grasp of Darkness costing two black mana is too tight for your mana base I would recommend Orzhov Charm for it's second ability or Sinister Concoction since you can split the mana payments on different turns.

Your mana base would probably be a lot more flexible if you used full playsets of Isolated Chapel and/or Fetid Heath.

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